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Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG designed for kids aged 4-10. Hero Kids comes with ten heroes, lots on monsters, and an introductory adventure so you'll be playing in just a few minutes. Seven more adventures are available separately or in bundled collections.

Hero Kids - Fantasy RPG
 
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Lighthouse Roleplaying System™

Lighthouse Roleplaying System™


A system that’s easy to learn and simple to use. The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works. There When You Need It Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any...   [Klicke hier für weiteres]
Dancing Lights Press  $3.00

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Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG


Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [Klicke hier für weiteres]
Hero Forge Games  $5.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [Klicke hier für weiteres]
Monte Cook Games  $60.00 $19.99

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Murder Most Foul

Murder Most Foul


Murder Most Foul is an infinitely replayable murder mystery dinner party game/RPG/LARP. Together, you and your friends will commit and solve a murder mystery - one of you will be the detective, one will be the victim, and the rest are suspects. During the game, one of you will commit the murder! No two games are ever the same, and every game is a REAL mystery. Will...   [Klicke hier für weiteres]
Sixpence Games  $25.00

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [Klicke hier für weiteres]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards II

Hero Kids - Fantasy Expansion - Hero Cards II


This expansion for Hero Kids includes ten new heroes for your game: Acrobat - Perform spectacular flips and tumbles to get in and out of trouble Alchemist - This bomb thrower is dangerous to enemies and allies Brute (Female) - The female brute is big enough to take on any enemy Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of...   [Klicke hier für weiteres]
Hero Forge Games  $2.99

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Fate Core System

Fate Core System


Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,...   [Klicke hier für weiteres]
Evil Hat Productions, LLC  Bezahl soviel Du möchtest

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7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)


7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [Klicke hier für weiteres]
John Wick Presents  $29.99 $24.99

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [Klicke hier für weiteres]
Monte Cook Games  $19.99

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Roleplaying Theme

Roleplaying Theme


How can you use the literary concept of theme in a roleplaying game adventure? Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting...   [Klicke hier für weiteres]
Dancing Lights Press  $5.00

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Cypher System Rulebook

Cypher System Rulebook


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [Klicke hier für weiteres]
Monte Cook Games  $19.99

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Kagegami High

Kagegami High


Kagegami High is a private girls-only school on a small island off the coast of Tokyo. It is a place for learning, menacing government agencies, strange religious practices from the dawn of Japanese history, and moral and physical development, all in a secluded location, free from wicked outside influences. It’s supposed to be a very good, very elite school. You remember hearing that somewhere,...   [Klicke hier für weiteres]
Yaruki Zero Games  $10.00

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Savage Worlds Science Fiction Companion

Savage Worlds Science Fiction Companion


There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it. The...   [Klicke hier für weiteres]
Pinnacle Entertainment  $19.99 $9.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [Klicke hier für weiteres]
Monte Cook Games  $2.99

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Feng Shui 2

Feng Shui 2


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [Klicke hier für weiteres]
Atlas Games  $49.95 $19.95

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Fate Accelerated Edition

Fate Accelerated Edition


Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but what if you don’t? What if you’re looking for a last minute game? What if you’re new to the RPG world and want a no hassle way to try one out? What if you’re introducing your kids to RPGs and want something easily accessible...   [Klicke hier für weiteres]
Evil Hat Productions, LLC  Bezahl soviel Du möchtest

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [Klicke hier für weiteres]
Monte Cook Games  $0.99

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Story Design: Decline-and-Fall

Story Design: Decline-and-Fall


How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Obsession

Story Design: The Obsession


How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: Rags-to-Riches

Story Design: Rags-to-Riches


How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Revelation

Story Design: The Revelation


How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [Klicke hier für weiteres]
Flatland Games  $7.99

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OneDice Universal Revised

OneDice Universal Revised


OneDice Universal Revised Quick and easy role-playing rules for any genre OneDice is an easy, quick and flexible Roleplaying Game (RPG) system. Whether you want to design worlds where you play mighty barbarians exploring a fantasy realm, rebels on the run in outer space, superheroes fighting supervillians, or anything else, the OneDice...   [Klicke hier für weiteres]
Cakebread & Walton  $8.00

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [Klicke hier für weiteres]
Monte Cook Games  $4.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [Klicke hier für weiteres]
Monte Cook Games  $5.99

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Story Design: The Sacrifice

Story Design: The Sacrifice


How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [Klicke hier für weiteres]
Flatland Games  $5.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [Klicke hier für weiteres]
Monte Cook Games  $19.99 $7.99

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Story Design: The Romance

Story Design: The Romance


How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Taboo

Story Design: The Taboo


How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [Klicke hier für weiteres]
Monte Cook Games  $2.99

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Savage Worlds Super Powers Companion (2nd Ed)

Savage Worlds Super Powers Companion (2nd Ed)


It takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils, protect the oppressed, and occasionally, save the world. …or rule it! The Savage Worlds Super Powers Companion (Second Edition) contains new Edges...   [Klicke hier für weiteres]
Pinnacle Entertainment  $19.99 $9.99

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Story Design: The Mystery

Story Design: The Mystery


How can you add more thrills and dramatic tension to your mystery adventures? Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [Klicke hier für weiteres]
Monte Cook Games  $2.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [Klicke hier für weiteres]
Monte Cook Games  $2.99

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Story Design: The Seduction

Story Design: The Seduction


How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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OVA: The Anime Role-Playing Game

OVA: The Anime Role-Playing Game


A New Edition of the Acclaimed Anime RPG! OVA: The Anime Role-Playing Game lets you and your friends become your favorite characters from the diverse worlds of Japanese animation. All you need are pencils, paper, dice, and your imagination! Save the princess (or prince!) from a fire-breathing dragon, tackle invading squadrons...   [Klicke hier für weiteres]
Wise Turtle Publishing  $15.00

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Ryuutama : Natural Fantasy Roleplay

Ryuutama : Natural Fantasy Roleplay


Ryuutama is an RPG developed in Japan by designer Atsuhiro Okada. It is set in a world where the "NPCs" of the village--the bakers, farmers, shopkeepers and healers--set off on a wonderful adventure exploring a fantasy world together. Some people colloquially call it "Hayao Miyazaki's Oregon Trail", because of its heartwarming...   [Klicke hier für weiteres]
KOTODAMA HEAVY INDUSTRIES  $14.00

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Story Design: The Duel

Story Design: The Duel


How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Breakout

Story Design: The Breakout


Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: Coming of Age

Story Design: Coming of Age


How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Dark Horse

Story Design: The Dark Horse


How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Search

Story Design: The Search


How can you add more emotional resonance to your quest adventure story? Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Curse

Story Design: The Curse


How can you add more character-driven action and a sense of alienation to your metamorphosis adventures? Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Journey

Story Design: The Journey


How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Payback

Story Design: The Payback


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Change

Story Design: The Change


How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Roleplaying Emotion

Roleplaying Emotion


How can you express your character’s feelings without embarrassing yourself? Sometimes the hardest thing to do in a tabletop roleplaying game is engage with the roleplaying part. It's not that we have a shortage of ideas on how our characters would behave. Their abilities aren't a mystery to us, and we know how to use them to our tactical advantage. Things break down when we have to...   [Klicke hier für weiteres]
Dancing Lights Press  $5.00

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Story Design: The Rescue

Story Design: The Rescue


Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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Story Design: The Chase

Story Design: The Chase


Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes...   [Klicke hier für weiteres]
Dancing Lights Press  $2.00

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