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Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG designed for kids aged 4-10. Hero Kids comes with ten heroes, lots on monsters, and an introductory adventure so you'll be playing in just a few minutes. Seven more adventures are available separately or in bundled collections.

Hero Kids - Fantasy RPG
 
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Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids - Fantasy Expansion - Monster Compendium


The Hero Kids Monster Compendium expansion includes 136 monsters for your game: Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Pirates, Ratlings, Rats, Scorpion,...   [click here for more]
Hero Forge Games  $9.99

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A Case of Identity (A Study in Storytelling #3)

A Case of Identity (A Study in Storytelling #3)


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $5.00

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Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG


Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [click here for more]
Hero Forge Games  $5.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Hero Kids - Fantasy Adventure - Wizard's Tower

Hero Kids - Fantasy Adventure - Wizard's Tower


The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ...   [click here for more]
Hero Forge Games  $2.99

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like. Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’...   [click here for more]
Skirmisher Publishing  $0.99

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Hero Kids - Fantasy Adventure - Tomb of the Lost King

Hero Kids - Fantasy Adventure - Tomb of the Lost King


On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar. Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment? • Adventure with 6 encounters and maps • Includes several new monsters, including several new skeletons and the scary ghost ...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Mines of Martek

Hero Kids - Fantasy Adventure - Mines of Martek


When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the rock-fall that has blocked the entrance. Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place? • Adventure with 7 encounters and maps • Includes several new monsters, including the...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards III

Hero Kids - Fantasy Expansion - Hero Cards III


This expansion for Hero Kids includes ten new exotic heroes for your game: Arbalest - The dwarf arbalest's powerful crossbow can shoot right through enemies Blade Dancer - The scything blades of this dragon-kin can attack two enemies Blade Dancer - With two blades, this drow blade dancer is a fearsome attacker Brute (Male) - This unstoppable dragon-kin trades off armor for a heavy blade Druid...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Yuletide Journey

Hero Kids - Fantasy Adventure - Yuletide Journey


The Yuletide Journey adventure takes place in the days before Rivenshore's annual midwinter Yuletide feast. But the village has not heard from their festival's annual guest, Odin, who is the protector of the Brecken Vale. The kids set out on a journey to Odin's home in the northern mountains, and along the way they meet new friends, overcome dangerous challenges, and face fearsome enemies. •...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Equipment Cards

Hero Kids - Fantasy Expansion - Equipment Cards


This expansion for Hero Kids includes forty-eight pieces of equipment for your game: Armor: Pieces of armor and shields for defense and offense Items: Consumable potions and special items Magic: Wands and staffs for all types of magi Melee: Martial weapons for all fighting styles Miscellaneous: Pendants, charms, and special purpose weapons Ranged: Bows, bows, and more bows, but each...   [click here for more]
Hero Forge Games  $2.99

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7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)


7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
John Wick Presents  $29.99 $24.99

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Hero Kids - Fantasy Premium Adventure - Maze of the Minotaur

Hero Kids - Fantasy Premium Adventure - Maze of the Minotaur


This premium adventure takes the kids deep into the lair of the fabled minotaur. Can the kids find a piece of the beast's treasure and escape, or will they fall foul to the minotaur or one of the other monsters and traps as they explore his maze? • Premium adventure with 8-12 encounters (or more...) • Includes the unique minotaur monster • Comes with 35 modular map tiles...   [click here for more]
Hero Forge Games  $5.99

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Hero Kids - Fantasy Adventure - Fire in Rivenshore

Hero Kids - Fantasy Adventure - Fire in Rivenshore


The Fire In Rivenshore adventure takes place when a fire breaks out in Rivenshore. The kids are asked to help battle the blaze and find its source. After rescuing Roger in the burning tavern and battling looters, the kids discover that a bullied street urchin (Bree) is responsible for the fires. But do they choose to arrest her or let her go? • Adventure with five encounters and seven...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards II

Hero Kids - Fantasy Expansion - Hero Cards II


This expansion for Hero Kids includes ten new heroes for your game: Acrobat - Perform spectacular flips and tumbles to get in and out of trouble Alchemist - This bomb thrower is dangerous to enemies and allies Brute (Female) - The female brute is big enough to take on any enemy Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards IV

Hero Kids - Fantasy Expansion - Hero Cards IV


This expansion for Hero Kids includes ten new forest heroes for your game: Spear Bearer - This ferret hero uses his spear to keep enemies at bay Knight - The turtle's armor protects him from enemy attacks, which enrage his replies Rogue - The shrew moves like a shadow and strikes distracted enemies Brute - This badger is a ferocious combatant who specializes in knocking down enemies Warlock...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - The Lost Village

Hero Kids - Fantasy Adventure - The Lost Village


On the eve of another harsh winter, the kids are sent on a journey to the village of Willowsdell to to determine why their autumn produce wagons have not arrived in Rivenshore. Can the kids make it to the distant outpost and discover what has happened to the lost village? • Adventure with 9 encounters and 5 new encounter maps • Includes a 8 new monsters to add you your...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Glade of the Unicorn

Hero Kids - Fantasy Adventure - Glade of the Unicorn


The Glade of the Unicorn adventure takes place on one of the kids' routine patrols into the Darkenwold Woods. During their patrol they rescue a unicorn from a pack of marauding goblins. The unicorn has been mortally wounded in the attack, so the kids must quest deeper into the forest to find a cure. • Adventure with nine encounters and nine new maps • Includes seven monsters: Wolf,...   [click here for more]
Hero Forge Games  $2.99

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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Hero Kids - Fantasy Adventure - Escape from the Ghost Pirates

Hero Kids - Fantasy Adventure - Escape from the Ghost Pirates


The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship. Can the kids escape from the hold and rescue everyone from the pirates, and will they discover the pirates' terrible secret? • Adventure with 4 encounters and maps • Includes the unique Pirate Captain monsters ...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Curse of the Shadow Walkers

Hero Kids - Fantasy Adventure - Curse of the Shadow Walkers


The Curse of the Shadow Walkers adventure finds the kids spending a day off at a swimming hole to the north of Rivenshore. On the way home they help a young girl to bring her runaway cart under control. She begs the heroes to help her mum and dad fight off a pack of hungry wolves, but could there be more to these attacks? • Adventure with five encounters and twelve new maps • Includes...   [click here for more]
Hero Forge Games  $2.99

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Random Solo Adventure: Post Apocalypse

Random Solo Adventure: Post Apocalypse


The long awaited Post Apocalypse gamebook! Decades ago the world was crushed in a disaster few of the living remember. You know that the key to future survival lies in discovering the truth about the destruction. Your village was burnt to the ground by the Death Skull Gang. Everyone died – except for you. With no weapons or food you wander into the wasteland...   [click here for more]
PenguinComics.com  $5.95

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Feng Shui 2

Feng Shui 2


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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URBAN JUNGLE - Anthropomorphic Noir Role-Play

URBAN JUNGLE - Anthropomorphic Noir Role-Play


The early 20th century of the United States was rife with fantastic change: from the rise of industry giants, to the great experiment of Prohibition, to the tragedy of the Great Depression, onto the dawn of the Atomic Age. The sky was tamed, the world was mapped, and the possibilities of science seemed limitless, all blue skies and buttered toast… … for some folks, anyway. A complete...   [click here for more]
Sanguine Productions  $40.00 $19.29

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.99

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Ryuutama : Natural Fantasy Roleplay

Ryuutama : Natural Fantasy Roleplay


Ryuutama is an RPG developed in Japan by designer Atsuhiro Okada. It is set in a world where the "NPCs" of the village--the bakers, farmers, shopkeepers and healers--set off on a wonderful adventure exploring a fantasy world together. Some people colloquially call it "Hayao Miyazaki's Oregon Trail", because of its heartwarming...   [click here for more]
KOTODAMA HEAVY INDUSTRIES  $14.00

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QuestCore RPG

QuestCore RPG


QuestCore - a brand new, best-selling RPG with smart rules. This week 30% off! QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play. "Crunch lite". Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules. QuestCore offers all the rules you need...   [click here for more]
Megaton Games  $10.00 $7.00

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Power Outage Action Block Preview - Break Fast: Out of the Pan

Power Outage Action Block Preview - Break Fast: Out of the Pan


Power Outage is a simplified Table Top RPG designed with the intent of being played between Adults (As Game Masters) and young children (As the Players). Players take on the roles of superheroes they create in an alternate Earth world where the mysterious country-sized island of Outage, Alaska is a hotbed of adventure and intrigue. The island is broken up into several districts, each with their own...   [click here for more]
Go Nerdy  Pay What You Want

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Power Outage Starter Bundle

Power Outage Starter Bundle


Power Outage is a simplified Table Top RPG designed with the intent of being played between Adults (As Game Masters) and young children (As the Players). Players take on the roles of superheroes they create in an alternate Earth world where the mysterious country-sized island of Outage, Alaska is a hotbed of adventure and intrigue. The island is broken up into several districts, each with their own...   [click here for more]
Go Nerdy  $2.00 $1.00

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Simpli-6

Simpli-6


Simpli-6 is a simple game system created over a summer with several goals in mind 1)To be playable with things found around the average home (pencil, paper, coins or other tokens, and a pair of 6 sided dice found in the average board game) 2) To allow for highly customizable characters and to be playable in multiple settings and genres 3)Simple, easy to remember rules to make it accessable to...   [click here for more]
Atlantic Pen & Paper Games  Pay What You Want

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ReadWriteRoll

ReadWriteRoll


How can you tell better stories with a tabletop roleplaying game? ReadWriteRoll is a system for readers, writers, and roleplayers who love telling stories with friends! It combines familiar d20-style mechanics with story game sensibilities to create a simple system designed around the way stories are constructed. The core mechanic is simple - roll a d20, add modifiers,...   [click here for more]
Dancing Lights Press  $10.00

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you...   [click here for more]
Late Knight Games  $34.99 $19.99

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Beyond the Firelight

Beyond the Firelight


It might look safe during the day, but when night falls, you never know what lies beyond the firelight. - Grand Inquisitor Steel Beyond the Firelight is a storytelling, tabletop roleplaying game of historical horror. It gathers its influences from traditional folklore and stories that kept the people from straying off the moral path or going out at night. It can be a game of investigation...   [click here for more]
Mystical Throne Entertainment  $5.00

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The Devil's Spine

The Devil's Spine


Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps...   [click here for more]
Monte Cook Games  $9.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.99

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The Republic Early Access

The Republic Early Access


The Republic is a tabletop roleplaying game by Ashton McAllan, Vincent Baker, and Mark Redacted, about social justice, element bending, and rolling lots of dice. It is the descendant of Platonic Mastery, one of the entries in Paul Czege’s 2015 Threeforged RPG design competition, constructed using a blind Exquisite Corpse method by Ashton, Vincent, and Mark. The game sees a group of people...   [click here for more]
MachineSpirit  $5.00

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Simpli-6 Zombies!

Simpli-6 Zombies!


Wake to the world of the Living Dead. Friends, Family, Neighbours, once friendly, clamouring for your flesh, blood, and brains like crazed maniacs. Your only hold is to group with random survivors nearby, any of whom could turn on you at a moments notice, and to surrender to a a life of being constantly on the run for your life or to hold up in a last stand agianst the hordes. Do you stand as one of...   [click here for more]
Atlantic Pen & Paper Games  Pay What You Want

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Addendum: Shape Shifting (Diceless)

Addendum: Shape Shifting (Diceless)


Change yourself and you change the world. Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape’s gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of self, or risk becoming the very mask you wear via the power of Shape Shifting. Shape Shifting...   [click here for more]
Rite Publishing  $4.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games...   [click here for more]
Skirmisher Publishing  $0.99

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Numenera GM Screen

Numenera GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see over to the gaming table beyond. On the outside, four pages of glorious full-page Numenera artwork, with four alternate panels, identical to the others but sporting the Numenera logo. You decide where (or if) the logo appears on your GM screen by swapping...   [click here for more]
Monte Cook Games  $1.99

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