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14 Traps -d20 version

14 Traps -d20 version


14 illustrated traps, ready to use! This book doesn't just show what each trap does. it also describes how it works. Both the traps and the nuts and bolts of their mechanical innards are carefully illustrated. Curious rogues attempting to disarm a trap (and players who was horribly injured by one) will like to see what excactly they were up against. Each trap has rules for different...   [click here for more]
Scavenger Studios  $1.50

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1948: Basic Training Manual

1948: Basic Training Manual


1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Onscreen Page Count (Including cover and OGL):54 Printer-Friendly Page Count (Including title and OGL):47 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier, the Spy, and the Gentle Warrior,...   [click here for more]
Bloodstone Press  $2.00

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1948: Drugs

1948: Drugs


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):17 Printer-Friendly Page Count (Including title and OGL):11 This file documents 13 of the most widely available drugs on the battlefields of 1948. Common, life-saving drugs like morphine help soldiers survive grievous wounds while cocaine-laced amphetamines are...   [click here for more]
Bloodstone Press  $2.00 $1.50

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1948: Magic of the SS Volume 1

1948: Magic of the SS Volume 1


1948: Magic of the SS, Volume 1: Medals, Ribbons, and Badges Pages: 8 Images: 11 System: OGL Modern Subject: SS Medals, Ribbons, and Badges This file documents 26 magical military awards used by the elite SS soldiers of the Nazi regime. These medals, ribbons and badges range in power from mundane to...   [click here for more]
Bloodstone Press  $2.50 $1.99

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1948: The Waffen SS

1948: The Waffen SS


1948: The Waffen SS Pages: 44 Images: 43 System: OGL Modern Subject: The Waffen SS So you think killing Nazis is easy? Well, sometimes it is. But other times those elite, brainwashed, doped up, magic wielding, super commandoes armed with 1000 ton tanks and ray guns are more than an average band of heroes...   [click here for more]
Bloodstone Press  $3.50 $2.99

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A Bundle of Horror! [BUNDLE]

A Bundle of Horror! [BUNDLE]


This bundle contains the titles below, in the formats listed by each. This bundle contains 20 of NUELOW Games' horror-themed releases -- everything you need for a terrifying time! It's got comics, fiction, and RPG material for the OGL d20 System, ROLF!, and more! You'll fine the works from such talents as Robert E. Howard, Steve Ditko, Joe Kubert, Dick Briefer, Bill Madden,...   [click here for more]
NUELOW Games  $24.52 $13.00

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the...   [click here for more]
Expeditious Retreat Press  $30.00 $18.00

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A Pirate Life for Me! [BUNDLE]

A Pirate Life for Me! [BUNDLE]


This bundle contains the titles below, in the formats listed by each. 100 Pirate Encounters Regular price: $1.00 Bundle price: $0.50 Format: Watermarked PDF 100 Pirate Ecounters: This simple product contains 100 individuals with name and role/occupation. Perfect for historical and fantasy based pirate rpgs. Example rolls on chart: 01 Albert Bos (Upright,...   [click here for more]
BD Games  $23.57 $30.40

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Adaptive Hunter

Adaptive Hunter


Warriors of the Wild is a fantasy d20 product line designed for both players and game masters. It offers well-balanced and thoroughly play-tested classes constructed around various animal, natural, and tribal themes. These classes are perfect for any combat-heavy game, be it in dungeons, cities, the wilderness, or other planes. This product features the adaptive hunter, a prestige class ideal...   [click here for more]
Paragon Publishing  $2.00

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Almanach des Fesselarchipels (PDF) als Download kaufen

Almanach des Fesselarchipels (PDF) als Download kaufen


Der Almanach des Fesselarchipels bietet Spielleitern auf 64 Seiten umfangreiche Informationen zu den Fesselinseln und seinen Bewohnern. Dieses Buch geht detailliert auf die verschiedenen Inseln ein, die sich teils sehr stark voneinander unterscheiden und mannigfaltige Gelegenheiten für Abenteuer in der Region bieten. So leben auf einer Insel beispielsweise freiheitsliebende Halblinge, die aktiv...   [click here for more]
Ulisses Spiele  $14.57

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Alterkine: 8 PreGens

Alterkine: 8 PreGens


Made using the Alterkine series, PreGens provides 8 complete, 4th level, pre-generated, characters for use in any d20 modern/future game. Mystic Drifter Charmer Investigator Tech Trooper Warrior Scav ...   [click here for more]
HermaDolph  $1.00

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Alterkine: The Ones We Were

Alterkine: The Ones We Were


Over the past few months, the world has seen a spate of strange meteor showers. However, not every particle has burned up in the atmosphere, and one particularly large fragment has struck down near an out-of-the-way mountain mining town Delsvale. The full effects of this crash remain to be seen, but this town—once a thriving source of zinc—is in for dark days and interesting times. Using...   [click here for more]
HermaDolph  $7.00

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Argh, Pirates

Argh, Pirates


Arr…the sea be a harsh mistress <o:p></o:p> Pirates is your gateway to adventure and excitement on the high seas. This book has everything you need to create a campaign based on a world of villainous pirates, dashing buccaneers, back stabbing double crossers, and every other type of scallywag that ever sailed the seven seas. This book covers every aspect of the...   [click here for more]
Avalon Game Company  $5.99

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Aus dem Herzen der Hölle (PDF) als Download kaufen

Aus dem Herzen der Hölle (PDF) als Download kaufen


Pathfinder Abenteuerpfad 24 Abenteuer 6/6 des Abenteuerpfades „Unter Piraten“ Die Spielercharaktere müssen eine eigene Flotteaus Piraten und Freibeutern zusammenstellen, um die feindliche Armada abzuwehren, die den ganzen Fesselarchipel erobern will. Werden die Abenteurer ihre Gegner in einer epischen Schlacht am Rande des Auges von Abendego stellen und die Invasion abwehren...   [click here for more]
Ulisses Spiele  $16.82

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Avast! Thar be Ninjas!

Avast! Thar be Ninjas!


Avast! Here be a suppl'ment for Yarr! Pirate RPG! Everyone knows Pirates and Ninjas have always been mortal enemies (like, duh). Now, for the first time, you can enjoy the added realism and opportunities for historically accurate role-play by adding ninjas to your pirate adventures on the high seas. While Avast! Thar be Ninjas! has a fun, goofy tone (an April Fools day confection), it can be taken...   [click here for more]
BD Games  $3.49

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Baptism of Fire: World War Two Role Play

Baptism of Fire: World War Two Role Play


Baptism of Fire: World War Two Role Play is a d20 based role-playing game that places players into the largest conflict that has ever enveloped the earth. The future of the world lies in the balance and down in the heart of this thing that seems so much bigger than any one person could ever imagine being a part of, individual soldiers will decide the world's fate through their actions. The game features...   [click here for more]
Blackclaw Games LLC.  $39.99 $14.99

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BESM d20 Character Folio

BESM d20 Character Folio


Your BESM d20 anime character deserves an awesome character sheet and player bookkeeping tool. This comprehensive BESM d20 Character Folio contains entries where you can record Class, Ability Scores, Feats, Attributes, Skills, background, special effects, advancement, weapons, magic items, mecha designs, weapon data, unique attacks, and much more. The complete story of your anime...   [click here for more]
White Wolf  $5.00 $3.00

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BESM d20 Monstrous Manual

BESM d20 Monstrous Manual


d20 Monsters. Redefined. In the BESM d20 Monstrous Manual, d20-guru Ian Sturrock deconstructs over 100 of the major fantasy monster races to reveal their true point-based abilities and power levels. Additionally, combat tactics are presented for each monster, giving the GM and players insight into the creatures instincts and methods. Customised for your anime adventures, but ideal for any...   [click here for more]
White Wolf  $29.95 $17.97

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BESM d20 Revised Edition

BESM d20 Revised Edition


BESM d20 is one of today’s best-selling d20 System games, and this Revised Edition expands and updates the game for the d20 System v3.5! Additionally, it incorporates the complete mecha creation system from d20 Mecha. Inspired by the dynamic settings and stories found in a wide range of anime shows, BESM d20 allowing players to create characters from any genre or sub-genre. Comedy or horror,...   [click here for more]
White Wolf  $34.95 $20.97

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BESM d20 Stingy Gamer Edition

BESM d20 Stingy Gamer Edition


Updated for 3.5! Introducing the Stingy Gamer Edition of the best in d20 System anime role-playing, BESM d20! A complete game for under $10! BESM d20 is inspired by the dynamic settings and stories found in a wide range of anime shows, allowing players to create characters from any genre or sub-genre. Comedy or horror, fantasy or science-fiction, mecha action or passionate romance...if...   [click here for more]
White Wolf  $9.95 $5.97

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BHB: Blast Off

BHB: Blast Off


Live And Die Amongst the Music of the Stars A slow melody plays. It's just a lazy day making a cargo run between Mars and the Ceres belt. But you know what they say, the tempo has to change sometime. Out of nowhere, comes somebody's bounty running like a bat out of hell firing everything its got at some rookie, probably on his first run. Cue the chase music. This...   [click here for more]
Heroic Journey Publishing  $19.99 $11.00

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BHB: Ghost in the Machine

BHB: Ghost in the Machine


Ammo...check. Missiles...check. Bounty Head in my sights...check. Ghost...check?! What do you do when everyone is trying to kill your Bounty Head and your ship suddenly decides it's going to be haunted? You turn a bounty hunt into a ghost hunt. Then you go get your man. Welcome to Bounty Head Bebop: Ghost In The Machine, the latest adventure for the Bounty Head Bebop role playing game. In this book...   [click here for more]
Heroic Journey Publishing  $3.99 $2.99

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BHB: Jacked UP!

BHB: Jacked UP!


BHB: Jacked UP is Bounty Head Bebop's first PDF supplement. Adding optional rules to include cybernetic enhancements, Jacked UP! add a little Hard Rock into BHB's cool Jazz exterior. The Bounty Head Bebop RPG is powered by the Inverted 20 system, which uses a single d20 for all rolls and offers a quick and easy resolution, but it's not rules light. It's rules quick. Jacked UP! adds...   [click here for more]
Heroic Journey Publishing  $3.99

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BHB: Operation A.P.E

BHB: Operation A.P.E


The Anit-Psychic Evolutionists (A.P.E.) have created a super virus and are on the verge of releasing "Pale Horse" on the universe. This virus eas designed to strip humanity of any psychic evolution and return them to a "Pure" state. Can you and your fellow Hunters stop this before its too late. Ammo...check. Missiles...check. Bounty Head in my sights...check. ...   [click here for more]
Heroic Journey Publishing  $3.99 $2.99

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Bird of Prey

Bird of Prey


Warriors of the Wild is a fantasy d20 product line designed for both players and game masters. It offers well-balanced and thoroughly play-tested classes constructed around various animal, natural, and tribal themes. These classes are perfect for any combat-heavy game, be it in dungeons, cities, the wilderness, or other planes. This product features the bird of prey, a prestige class with requirements...   [click here for more]
Paragon Publishing  $2.00

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Blood and Time

Blood and Time


Adventure through the timeline with RPGObjects' Blood and Time. This sourcebook lays all of human history at your fingertips and features a timeline of the world from its formation through 1900 as well as weapons and armor for Progress Levels 0-4 as well as a section on temporal mechanics to help you figure out how and why time travel works in your campaign. Included in this Temporal...   [click here for more]
RPG Objects  $8.95

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Brave

Brave


Warriors of the Wild is a fantasy d20 product line designed for both players and game masters. It offers well-balanced and thoroughly play-tested classes constructed around various animal, natural, and tribal themes. These classes are perfect for any combat-heavy game, be it in dungeons, cities, the wilderness, or other planes. This product features the brave, a prestige class ideal for barbarians...   [click here for more]
Paragon Publishing  $2.00

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Caravan

Caravan


Caravan is: 40 pages of adventure 10 pages of setting sourcebook material including: Bronze-Age technology and available equipment Cultures and Politics of Mesopotamia 2 complete pantheons of Mesopotamiam dieties: Sumerian and Phoenecian 8 pages of maps Compatible with 3 different systems: Explore ancient Mesopotamia and take part in the birth of empires and...   [click here for more]
paNik productions  $7.95 $5.95

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Centauri Knights d20

Centauri Knights d20


A campaign world book for d20 Mecha and BESM d20 (or any d20 System Game). At the dawn of the 22nd century, mankind has reached into the stars. An advance team colonized the Alpha Centauri system, but the discovery of alien ruins and dangerous weapons lead to conflict between rival human factions - government, corporate and freedom fighter. As multi-national UN space and ground forces...   [click here for more]
White Wolf  $19.95 $11.97

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Chain of Being Character Sheets Pack

Chain of Being Character Sheets Pack


Character Sheets for Chain of Being, for both Higher Arc and d20. ...   [click here for more]
Limestone Publishing   FREE 

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Chain of Being: the Fantasy RPG of Epic Absurdity - d20 Edition

Chain of Being: the Fantasy RPG of Epic Absurdity - d20 Edition


What would happen if the most ridiculous character you've ever created in a fantasy game became a god? Chain of Being answers that question with a roleplaying game set in a fantasy world gone haywire. The basic premise of CoB is that the old order of things has been disrupted by a small group of wacky mortals who have taken the heavens by storm and seized the positions of their complacent...   [click here for more]
Limestone Publishing  $11.95 $9.95

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Chicken Heroics d20 Conversion Guide

Chicken Heroics d20 Conversion Guide


A conversion guide to the popular d20 system for the Chicken Heroics game, becasue if I remember anything from the early 2000s it's that every game needs a d20 conversion! Includes: Playable Chicken Race Alignment and Deities chart ...   [click here for more]
ChickenMaker   FREE 

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Child of the Bear

Child of the Bear


Warriors of the Wild is a fantasy d20 product line designed for both players and game masters. It offers well-balanced and thoroughly play-tested classes constructed around various animal, natural, and tribal themes. These classes are perfect for any combat-heavy game, be it in dungeons, cities, the wilderness, or other planes. This product features the child of the bear, a prestige class ideal...   [click here for more]
Paragon Publishing  $2.00

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Chronomancer: Time Travel for Everyone

Chronomancer: Time Travel for Everyone


Chronomancer: Time Travel for Everyone is the definitive source for time travel in the d20/OGL system. At 330 pages, it contains 115 new spells, 88 new psionic powers, 29 new classes and prestige classes including their epic progression, 22 new feats and one new attitude. There is over a dozens forms of time and ways to time travel. Every class can find some way to participate...   [click here for more]
Charke Publishing  $29.95 $19.95

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City Builder Volume 10: Governmental Places

City Builder Volume 10: Governmental Places


City Builder Volume 10: Governmental Places is the tenth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $2.99

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City Builder Volume 1: Communities

City Builder Volume 1: Communities


City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy...   [click here for more]
Skirmisher Publishing  $3.99

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City Builder Volume 3: Entertainment Places

City Builder Volume 3: Entertainment Places


City Builder Volume 3: Entertainment Places is the third in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance,...   [click here for more]
Skirmisher Publishing  $1.99

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City Builder Volume 4: Professional Places

City Builder Volume 4: Professional Places


City Builder Volume 4: Professional Places is the fourth in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance,...   [click here for more]
Skirmisher Publishing  $1.99

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City Builder Volume 5: Tradesman Places

City Builder Volume 5: Tradesman Places


City Builder Volume 5: Tradesman Places is the fifth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any specific game system and is intended to be compatible with the needs of almost any ancient, Dark Ages,...   [click here for more]
Skirmisher Publishing  $1.99

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City Builder Volume 6: Mercantile Places

City Builder Volume 6: Mercantile Places


City Builder Volume 6: Mercantile Places is the sixth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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City Builder Volume 7: Service Places

City Builder Volume 7: Service Places


City Builder Volume 7: Mercantile Places is the seventh offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $2.99

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City Builder Volume 8: Scholarly Places

City Builder Volume 8: Scholarly Places


City Builder Volume 8: Scholarly Places is the eight offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $2.99

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City Builder Volume 9: Religious Places

City Builder Volume 9: Religious Places


City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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Combat Cards: Action Types

Combat Cards: Action Types


Player: As a swift action I cast my Quickened Fireball and then cast Lightning Bolt as a standard action. GM: You can do that? I think I need to look that up. (Flips through books…) Many players and game masters alike are familiar with the above scene. A player uses an action type you have never heard of or you player uses a unusual action...   [click here for more]
Healing Fireball  $2.00

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Combat Cards: Caster Tactics

Combat Cards: Caster Tactics


Player: Thomas turns the foul priest’s minions. (Rolls dice)… Yes, they all run from my righteous presence. GM: The evil priest just grins and laughs ‘Your puny attempts to stop me are like the nuisance of gnats.’ He then uses his one Priestly Might to cancel your turning. (Reaches for dice). Player: You can’t cancel my ability to turn. GM: Why not? Let me look...   [click here for more]
Healing Fireball  $3.00

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Combat Cards: Monstrous Defenses

Combat Cards: Monstrous Defenses


GM: The troll shrugs off your puny attacks and swipes at you with one rope-like arm. Player: What do you mean he shrugs off my attacks? That blow should have dropped him. GM: Well, you need to use fire or acid to kill a troll because they regenerate. Player: What? That’s ridiculous. Just because it can regenerate doesn’t...   [click here for more]
Healing Fireball  $3.00

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Combat Cards: Monstrous Tactics

Combat Cards: Monstrous Tactics


GM: The plant uses his Tremorsense to find your location and launches two tentacles at you. Player: You can’t use Tremorsense to find me - I didn’t move. GM: It doesn’t matter. Casting the spell counts as physical activity. Here, let me find the rule. This is a familiar scene. A simple, logical progression...   [click here for more]
Healing Fireball  $5.00

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Combat Cards: Special Tactics

Combat Cards: Special Tactics


Player: I sunder the barbarian’s axe, disarming him. GM: Alright, just give me a moment as I look this up. (Flips through the book for several minutes.) Player: Nevermind, I’ll just stab him. This is a scene familiar to any Game Master. Your players choose to take a non-standard action and the game grinds to a halt as you look up the rules. Players...   [click here for more]
Healing Fireball  $3.00

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Complete Golden Age Oddballs: Angela & Miss Espionage

Complete Golden Age Oddballs: Angela & Miss Espionage


ODDBALL GOLDEN AGE GIRL POWER! Complete Golden Age Oddballs spotlights obscure characters from the Golden Age of comic books, in many cases collecting the stories in one place for the first time ever. Each issue in the series contain every single appearance of one or more quirky heroes from the founding years of the comic book genre, along with all-new...   [click here for more]
NUELOW Games  $2.25

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Complete Golden Age Oddballs: Kismet & Penny Parker

Complete Golden Age Oddballs: Kismet & Penny Parker


Complete Golden Age Oddballs spotlights obscure characters from the Golden Age of comic books, in many cases collecting the stories in one place for the first time ever. Each issue in the series contain every single appearance of one or more quirky heroes from the founding years of the comic book genre, along with all-new roleplaying game content and an occassional bit of fiction. In this...   [click here for more]
NUELOW Games  $2.25

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