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Cypher System Rulebook
by Monte Cook Games

Where will your campaign go?

Victorian horror? Superheroes? High fantasy? Espionage? Galaxy-spanning space opera? The award-winning, critically acclaimed Cypher System rules—now for your campaign.

Pre-order now and get it before street date!

Cypher System Rulebook
 
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Exiled in Eris

Exiled in Eris


Now published by Precis Intermedia in a revised edition. If you purchased the previous edition, please contact Precis Intermedia for a free update. Hunt for lost treasures among the ruins of a bygone age in this roleplaying game inspired by classic pulp tales of Planetary Romance, Sword and Sorcery, and the Wild West. Swords, blasters, and sorcery...   [click here for more]
Precis Intermedia  $6.95 $4.95

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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QuestCore RPG

QuestCore RPG


QuestCore - a brand new, best-selling RPG with smart rules. This week 30% off! QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play. "Crunch lite". Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules. QuestCore offers all the rules you need...   [click here for more]
Megaton Games  $10.00 $7.00

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Addendum: Shape Shifting (Diceless)

Addendum: Shape Shifting (Diceless)


Change yourself and you change the world. Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape’s gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of self, or risk becoming the very mask you wear via the power of Shape Shifting. Shape Shifting...   [click here for more]
Rite Publishing  $4.99

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Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG


Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [click here for more]
Hero Forge Games  $5.99

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Hero Kids - Fantasy Expansion - Hero Cards IV

Hero Kids - Fantasy Expansion - Hero Cards IV


This expansion for Hero Kids includes ten new forest heroes for your game: Spear Bearer - This ferret hero uses his spear to keep enemies at bay Knight - The turtle's armor protects him from enemy attacks, which enrage his replies Rogue - The shrew moves like a shadow and strikes distracted enemies Brute - This badger is a ferocious combatant who specializes in knocking down enemies Warlock...   [click here for more]
Hero Forge Games  $2.99

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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Heroic Maps - Modular Kit: Ancient Dungeon Rooms

Heroic Maps - Modular Kit: Ancient Dungeon Rooms


Modular Kit: Ancient Dungeon Rooms Modular Kit: Ancient Dungeon Rooms is a printable dungeon tileset compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone set, or combined with any same-scale tileset. Modular Kit: Ancient Dungeon Rooms comprises 11 different large tiles that can be printed multiple times and arranged in limitless combinations....   [click here for more]
Heroic Maps  $4.50 $0.72

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Fate Core System

Fate Core System


Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
Monte Cook Games  $19.99

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Hero Kids - Fantasy Adventure - Wizard's Tower

Hero Kids - Fantasy Adventure - Wizard's Tower


The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ...   [click here for more]
Hero Forge Games  $2.99

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Cypher System Rulebook

Cypher System Rulebook


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
Monte Cook Games  $19.99

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Hero Kids - Fantasy Adventure - Tomb of the Lost King

Hero Kids - Fantasy Adventure - Tomb of the Lost King


On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar. Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment? • Adventure with 6 encounters and maps • Includes several new monsters, including several new skeletons and the scary ghost ...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Mines of Martek

Hero Kids - Fantasy Adventure - Mines of Martek


When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the rock-fall that has blocked the entrance. Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place? • Adventure with 7 encounters and maps • Includes several new monsters, including the...   [click here for more]
Hero Forge Games  $2.99

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product is launching digital-only, I hope to offer a Print-on-Demand option if that becomes available under the Cypher System Creator Program! A black-and-white version of the cards is included along with the color copy, to ease the ink-burden on home printing! The...   [click here for more]
Monte Cook Games  $2.99

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Hero Kids - Fantasy Adventure - Yuletide Journey

Hero Kids - Fantasy Adventure - Yuletide Journey


The Yuletide Journey adventure takes place in the days before Rivenshore's annual midwinter Yuletide feast. But the village has not heard from their festival's annual guest, Odin, who is the protector of the Brecken Vale. The kids set out on a journey to Odin's home in the northern mountains, and along the way they meet new friends, overcome dangerous challenges, and face fearsome enemies. •...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Equipment Cards

Hero Kids - Fantasy Expansion - Equipment Cards


This expansion for Hero Kids includes forty-eight pieces of equipment for your game: Armor: Pieces of armor and shields for defense and offense Items: Consumable potions and special items Magic: Wands and staffs for all types of magi Melee: Martial weapons for all fighting styles Miscellaneous: Pendants, charms, and special purpose weapons Ranged: Bows, bows, and more bows, but each...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards III

Hero Kids - Fantasy Expansion - Hero Cards III


This expansion for Hero Kids includes ten new exotic heroes for your game: Arbalest - The dwarf arbalest's powerful crossbow can shoot right through enemies Blade Dancer - The scything blades of this dragon-kin can attack two enemies Blade Dancer - With two blades, this drow blade dancer is a fearsome attacker Brute (Male) - This unstoppable dragon-kin trades off armor for a heavy blade Druid...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Fire in Rivenshore

Hero Kids - Fantasy Adventure - Fire in Rivenshore


The Fire In Rivenshore adventure takes place when a fire breaks out in Rivenshore. The kids are asked to help battle the blaze and find its source. After rescuing Roger in the burning tavern and battling looters, the kids discover that a bullied street urchin (Bree) is responsible for the fires. But do they choose to arrest her or let her go? • Adventure with five encounters and seven...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Premium Adventure - Maze of the Minotaur

Hero Kids - Fantasy Premium Adventure - Maze of the Minotaur


This premium adventure takes the kids deep into the lair of the fabled minotaur. Can the kids find a piece of the beast's treasure and escape, or will they fall foul to the minotaur or one of the other monsters and traps as they explore his maze? • Premium adventure with 8-12 encounters (or more...) • Includes the unique minotaur monster • Comes with 35 modular map tiles...   [click here for more]
Hero Forge Games  $5.99

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Hero Kids - Fantasy Expansion - Hero Cards II

Hero Kids - Fantasy Expansion - Hero Cards II


This expansion for Hero Kids includes ten new heroes for your game: Acrobat - Perform spectacular flips and tumbles to get in and out of trouble Alchemist - This bomb thrower is dangerous to enemies and allies Brute (Female) - The female brute is big enough to take on any enemy Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of...   [click here for more]
Hero Forge Games  $2.99

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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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Hero Kids - Fantasy Adventure - The Lost Village

Hero Kids - Fantasy Adventure - The Lost Village


On the eve of another harsh winter, the kids are sent on a journey to the village of Willowsdell to to determine why their autumn produce wagons have not arrived in Rivenshore. Can the kids make it to the distant outpost and discover what has happened to the lost village? • Adventure with 9 encounters and 5 new encounter maps • Includes a 8 new monsters to add you your...   [click here for more]
Hero Forge Games  $2.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Hero Kids - Fantasy Adventure - Glade of the Unicorn

Hero Kids - Fantasy Adventure - Glade of the Unicorn


The Glade of the Unicorn adventure takes place on one of the kids' routine patrols into the Darkenwold Woods. During their patrol they rescue a unicorn from a pack of marauding goblins. The unicorn has been mortally wounded in the attack, so the kids must quest deeper into the forest to find a cure. • Adventure with nine encounters and nine new maps • Includes seven monsters: Wolf,...   [click here for more]
Hero Forge Games  $2.99

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The Secrets of Cats • A World of Adventure for Fate Core

The Secrets of Cats • A World of Adventure for Fate Core


Cats are magical; cats understand sacrifice and the power of names. A decapitated mouse left on the doorstep or pillow is a powerful ward, and a spell wailed by the cat chorus confers even greater protection. When evil is on the rise and the safety of the neighbourhood is at stake the Parliament of Cats is there to stand firm against the darkness. Take Silver Ford, for example,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Hero Kids - Fantasy Adventure - Escape from the Ghost Pirates

Hero Kids - Fantasy Adventure - Escape from the Ghost Pirates


The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship. Can the kids escape from the hold and rescue everyone from the pirates, and will they discover the pirates' terrible secret? • Adventure with 4 encounters and maps • Includes the unique Pirate Captain monsters ...   [click here for more]
Hero Forge Games  $2.99

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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Hero Kids - Fantasy Adventure - Curse of the Shadow Walkers

Hero Kids - Fantasy Adventure - Curse of the Shadow Walkers


The Curse of the Shadow Walkers adventure finds the kids spending a day off at a swimming hole to the north of Rivenshore. On the way home they help a young girl to bring her runaway cart under control. She begs the heroes to help her mum and dad fight off a pack of hungry wolves, but could there be more to these attacks? • Adventure with five encounters and twelve new maps • Includes...   [click here for more]
Hero Forge Games  $2.99

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Feng Shui 2

Feng Shui 2


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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Ten Cent Maps

Ten Cent Maps


What follows is an assortment of fantasy maps and illustrations that can easily be dropped into any medieval campaign setting. Ranging from full color villages to black and white town illustrations, each is hand drawn and original. If you would like your world to have an old-school gaming feel then this supplement should fit right in. ...   [click here for more]
Roan Studio  $1.00

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Savage Worlds Science Fiction Companion

Savage Worlds Science Fiction Companion


There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it. The...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Alternate Origins

Alternate Origins


In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law. But what if your character isn't...   [click here for more]
Monte Cook Games  $2.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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Heroic Maps - Storeys: The Ice Queen's Palace

Heroic Maps - Storeys: The Ice Queen's Palace


The Ice Queen's Palace Winter has always been a season feared by people. Biting winds, freezing temperatures and thick ice make life difficult, and can also end life. People cling to their warmth during the cold seasons, huddled around their fires. This is part of what makes the Ice Queen so different. She is the winter. She is the cold. In her frozen...   [click here for more]
Heroic Maps  $7.50

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A Single Moment

A Single Moment


The two samurai stared at each other. Once they were friends. Brothers. But time has come for honor to be regained, and vengeance to be unleashed. Footing adjusted. Grips tightened. Eyes narrowed. A single moment and it was over. Keywords: Narrative, Two-Player, Multiple Genres, Cards, No Character Sheet Note: Now on our second week since the launch. Grab them while the prices are still discounted!...   [click here for more]
Tobie Abad  $8.00 $5.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring of Odin, a vorpal sword, the spellbook of Thoth, or the picture of Dorian Gray? What would...   [click here for more]
Monte Cook Games  $14.99

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Extreme Cyphers

Extreme Cyphers


How powerful can a cypher be? The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game. Which...   [click here for more]
Monte Cook Games  $2.99

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Savage Worlds Deluxe

Savage Worlds Deluxe


Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's...   [click here for more]
Pinnacle Entertainment  $29.99 $9.99

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Gods and Monsters • A World of Adventure for Fate Core

Gods and Monsters • A World of Adventure for Fate Core


The world is young and majestic, and humans eke out a living and dream of civilization. But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Fantasy Friends

Fantasy Friends


Fantasy Friends is an alternate setting for Golden Sky Stories that takes place in a small village in a high fantasy world. While great heroes are fighting the Dark Lord in distant lands, your village is peaceful, and although it won’t always be easy, in this place unlikely friendships can happen. This book adds six new character types: aberrations, constructs, dragons, elementals,...   [click here for more]
Star Line Publishing  $8.00

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Engine Publishing  $24.95 $11.95

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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The Location Crafter

The Location Crafter


The Location Crafter Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected...   [click here for more]
Word Mill  $4.00 $3.00

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