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Mutants & Masterminds PDF Mega-Bundle

Mutants & Masterminds PDF Mega-Bundle


Mutants & Masterminds PDF Mega-Bundle 56 57 M&M PDF Products for just $75.00! A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!  7 PDF books from Mutants & Masterminds first edition, including the core rulebook...   [click here for more]
Green Ronin Publishing  $521.91 $75.00

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Heroes Unlimited™ RPG, 2nd Edition

Heroes Unlimited™ RPG, 2nd Edition


Heroes Unlimited™ RPG, Revised Second Edition Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure! Over 100 super abilities, plus scores of sub-powers. Over 40 psionic powers. Over 100 magic spells, plus Enchanted Weapons and Objects. Robot...   [click here for more]
Palladium Books  $26.95 $11.87

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Divine Armory

Divine Armory


"The anvil of justice is planted firm, and Fate who makes the sword does the forging in advance." - Aeschylus The Divine Armory is a book of weapons for Scion Second Edition. It is heavily inspired by World of Darkness: Armory by White Wolf and adds nearly 150 entries of sample weapons, armor, and Relics to your Scion game, as well as new weapon...   [click here for more]
Onyx Path Publishing  $6.95

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Villains Unlimited™ for Heroes Unlimited™ 2nd Edition

Villains Unlimited™ for Heroes Unlimited™ 2nd Edition


Villains Unlimited™ For Heroes Unlimited™, 2nd Edition An epic sourcebook that features rules for designing your own super-organizations, the Jury, the S.C.R.E.T. government agency, Game Master tips, villain teams, and a rogues gallery of 80+ villains waiting to drop into your adventures. 80+ villains, plus villainous teams and organizations. The Jury – heroes or villains?...   [click here for more]
Palladium Books  $12.49 $10.99

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The Rifter® #80

The Rifter® #80


The Rifter® Number Eighty This Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There is...   [click here for more]
Palladium Books  $8.49

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Heroes Unlimited™ Game Master’s Guide

Heroes Unlimited™ Game Master’s Guide


Heroes Unlimited™ Game Master’s Guide This “guide” to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start the G.M. and players off, we include 10 fully fleshed out adventures, plus all kinds of guidelines, random tables, lists, and background data. Game Master (and player) tips. Rampage combat rules...   [click here for more]
Palladium Books  $12.49

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Aliens Unlimited™ Galaxy Guide

Aliens Unlimited™ Galaxy Guide


Aliens Unlimited™ Galaxy Guide™ A Heroes Unlimited™, 2nd Edition Sourcebook Explore the Milky Way Galaxy and scores of alien worlds and civilizations (as well as create your own). Discover the Federation of Allied Races, beware the conquering Atorian Empire, visit the crime world of Grymdin, and countless others. This sourcebook presents everything one might need or want to launch...   [click here for more]
Palladium Books  $12.49

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The Rifter® #74

The Rifter® #74


The Rifter® Number Seventy-Four Explore Rifts Earth and visit a couple of unique wilderness towns. Moorcroft is a town few know about due to the influence of its Hidden Rift (see The Rifter® #73), and has more than its share of Nexus Born and secrets. The Town of Karimyo in the wild lands of the Pecos Empire is another place for adventure. The Rifts® short story,...   [click here for more]
Palladium Books  $7.49

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Gramercy Island™ for Heroes Unlimited™ 2nd Edition

Gramercy Island™ for Heroes Unlimited™ 2nd Edition


Gramercy Island™ Penitentiary A Heroes Unlimited™, 2nd Edition Sourcebook The first super-prison in the world, where the most dangerous and powerful criminals are contained. A great sourcebook for G.M.s and players alike, with scores of villains, Mega-Villains, vigilantes and lunatics of every level and stripe. Gramercy Island Penitentiary mapped and described. 98 prisoners....   [click here for more]
Palladium Books  $24.95 $12.49

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The Rifter® #65

The Rifter® #65


The Rifter® Number Sixty-Five The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™, a band...   [click here for more]
Palladium Books  $7.49

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Rifts® Dimension Book™ 4: Skraypers™

Rifts® Dimension Book™ 4: Skraypers™


Rifts® Dimension Book™ Four: Skraypers™ Epic super-hero adventure on an alien planet, as alien heroes fight to liberate their world from the tyranny of the world-conquering space aliens known as the Tarlok. Invading Tarlok aliens, heroes and world information. 20 new O.C.C.s and R.C.C.s for player characters. 25 new weapons and vehicles. New superpowers, aliens,...   [click here for more]
Palladium Books  $10.49

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Aberrant: Year One

Aberrant: Year One


To Bask in the Light... The Aberrant world is a vast and often terrifying place. Who knows what secrets lurk in the Nova Age of 2083 From the maze-like alleys of Hong Kong to the eerily sterile paradise of Addis Ababa, this sourcebook provides all manner of exotic locales for characters to control...or destroy. ...Or Lurk in the Shadows This sourcebook...   [click here for more]
Onyx Path Publishing  $8.99

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Mutants & Masterminds Atlas of Earth-Prime: U.S.A.

Mutants & Masterminds Atlas of Earth-Prime: U.S.A.


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Aberrant: The Directive

Aberrant: The Directive


Ever get the feeling that you're being watched? Nothing is quite what it seems, and even seeming "good guys" can have ulterior motives. When all is said and done, who really watches over things? The Directive does. The Directive is an intelligence organization unlike any seen before. Its agents see things, they hear things and they know things that they shouldn't. There is nothing...   [click here for more]
Onyx Path Publishing  $8.99

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Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: Utility


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Gimmick's Guide to Gadgets

Gimmick's Guide to Gadgets


Gear Up, Hero! Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Mastermindsgame! This complete guide to gadgets and inventing includes: New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want. New extras and stunts for powers like Super-Intelligence and Super-Wisdom. Construct...   [click here for more]
Green Ronin Publishing  $13.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Guns

Mutants & Masterminds Gadget Guide: Guns


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Archaic Weapons

Mutants & Masterminds Gadget Guide: Archaic Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Asian Weapons

Mutants & Masterminds Gadget Guide: Asian Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Mecha

Mutants & Masterminds Gadget Guide: Mecha


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Heavy Weapons

Mutants & Masterminds Gadget Guide: Heavy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Titan Effect RPG: Weapon Cards

Titan Effect RPG: Weapon Cards


The weapon cards contain 44 modern weapons, and 17 accessories and special ammunition. Each weapon card has shots and ammo magazines trackers that can be used with card sleeves and a dry erase marker. Titan Effect RPG: Weapon Cards are fully compatible with any modern setting, as well as Savage Worlds Deluxe and the upcoming...   [click here for more]
Knight Errant Media  $4.99

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Market Forces

Market Forces


An international criminal drug cartel is moving into the heroes' territory. This will not stand! A gritty crime-fighting adventure for V&V 3.0: Mighty Protectors, plus gear and vehicles and optional V&V 2.1 stats. ...   [click here for more]
Monkey House Games  $19.99 $6.95

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Mutants & Masterminds Gadget Guide: Cybertech

Mutants & Masterminds Gadget Guide: Cybertech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Nanotech

Mutants & Masterminds Gadget Guide: Nanotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Energy Weapons

Mutants & Masterminds Gadget Guide: Energy Weapons


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Mexico

Mutants & Masterminds Atlas of Earth-Prime: Mexico


Note: This is missing a single piece of art. We should have an update soon. However, we didn't want to keep you from the rest of the content! Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Magic

Mutants & Masterminds Gadget Guide: Magic


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Northern Europe

Mutants & Masterminds Atlas of Earth-Prime: Northern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Vehicles

Mutants & Masterminds Gadget Guide: Vehicles


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Titan Effect RPG: NPC Cards

Titan Effect RPG: NPC Cards


The NPC cards contain 29 NPCs and creatures. Each weapon card has Wild Card and condition markers that can be used with card sleeves and a dry erase marker. Titan Effect RPG: NPC cards are exclusive to Titan Effect RPG. *** About Titan Effect *** Titan Effect RPG is an espionage and science fiction setting for Savage...   [click here for more]
Knight Errant Media  $3.99

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Mutants & Masterminds Atlas of Earth-Prime: The Lost World

Mutants & Masterminds Atlas of Earth-Prime: The Lost World


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Armor

Mutants & Masterminds Gadget Guide: Armor


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: The Caribbean

Mutants & Masterminds Atlas of Earth-Prime: The Caribbean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Alien Tech

Mutants & Masterminds Gadget Guide: Alien Tech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Installations

Mutants & Masterminds Gadget Guide: Installations


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Biotech

Mutants & Masterminds Gadget Guide: Biotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Spytech

Mutants & Masterminds Gadget Guide: Spytech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: South America

Mutants & Masterminds Atlas of Earth-Prime: South America


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Western Europe

Mutants & Masterminds Atlas of Earth-Prime: Western Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Central Europe

Mutants & Masterminds Atlas of Earth-Prime: Central Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Gadget Guide: Computers

Mutants & Masterminds Gadget Guide: Computers


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: Atlantis

Mutants & Masterminds Atlas of Earth-Prime: Atlantis


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Central America

Mutants & Masterminds Atlas of Earth-Prime: Central America


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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New Superpowers: Glitched Reality

New Superpowers: Glitched Reality


"Did you ever want to save and reload your game but in real life? Here's how." A black market dealer to a potential customer in the Underground. Alien artifacts from the Tunguska Exclusion Zone can grant reality warping powers to anyone desperate enough to try them. Many of these powers appear very similar to powers granted in video games. Unlike video games, these powers...   [click here for more]
Slang Design  $2.99

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Mutants & Masterminds Gadget Guide: Traps

Mutants & Masterminds Gadget Guide: Traps


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: The Mediterranean

Mutants & Masterminds Atlas of Earth-Prime: The Mediterranean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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