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Super Powered Legends: Overlords III

Super Powered Legends: Overlords III


We've Gone Global! The roster of the Overlords includes criminals from all over the world. Some are empowered with super human abilities. Others are possessed of extraordinary skills. But whatever their specializations, these criminals use their talents to aid in the nefarious schemes of their allies within the organization. Crusher (PL 10): A nigh-invulnerable NYC street thug....   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: Crimson Blade

Super Powered Legends: Crimson Blade


By the Blood of My Ancestor! The ancient sorceress Semiramis threatened Stacy Sanders during a fight with several heros. Why was she there? Because her husband is none other than the arachnid-based hero, Recluse, and Semiramis used her against him. What the evil queen did not know, however, is that Stacy is an ancestor of the legendary Crimson Blade (PL 9), warrior of the Goddess Ishtar! During the...   [click here for more]
Rogue Genius Games  $1.95

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential...   [click here for more]
BlackWyrm Games  $20.00

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Super Powered Legends: Lord Orkus

Super Powered Legends: Lord Orkus


The Embodiment of Evil For those familiar with the occult world, Lord Orkus (PL 16) is well known for his strength, his brutality, and his fondness for personally executing his enemies. What truly separates him from other dimensional conquerors lies in his godlike intelligence and his vast expertise of the mystical arts. However, his vast powers are countered by his great arrogance and overconfidence....   [click here for more]
Rogue Genius Games  $1.95

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DC ADVENTURES Universe

DC ADVENTURES Universe


The DC Universe is yours to play in! The fourth and final book of the DC Adventures superhero roleplaying game gives you an entire universe to explore. DC Adventures: Universe is a comprehensive guide to the ultimate superhero setting, taking you on a journey from the famous cities and hidden places of Earth to out amongst the stars and even to parallel realities and "elseworlds." In its...   [click here for more]
Green Ronin  $19.95 $5.00

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin  $14.95

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DC ADVENTURES Heroes & Villains, Vol. 2

DC ADVENTURES Heroes & Villains, Vol. 2


The DC Universe features a dazzling array of characters who have thrilled readers for generations. The two-volume Heroes & Villains set details more than 500 of those characters for use in your DC Adventures games, all featuring character stats fully compatible with the award-winning Mutants & Masterminds RPG. Vol. 2 picks up where Vol. 1 left off, covering characters from...   [click here for more]
Green Ronin  $19.95 $5.00

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Super Powered Legends: Nathaniel Night

Super Powered Legends: Nathaniel Night


Looking for Some Strange? On a visit to London, Nathaniel Night discovered magic in the scrolls of Le Mort du Arthur, and unfortunately, gained the attention of the agents of Lork Orkus. Earth's Merlin intervened in an ensuing attack and took Nathaniel on as a new student. When this new student became the next Merlin of Earth (PL 13), he made an enemy of Khabal, the master's closest apprentice....   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: Meta Nation

Super Powered Legends: Meta Nation


Prepare to Face the Meta Nation! Meta Nation is the strike force used by Polarity to enforce his edicts within the nation of New Avalon and upon humanity beyond. Whenever Polarity discovers atrocities – real or perceived – being conducted against Metas, he sends the Meta Nation to battle the offenders and invite any Metas they find to join New Avalon. Current Roster:...   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: Count Khabal

Super Powered Legends: Count Khabal


While searching for a dark force to help rescue his family from the Thule Society, Reuven Khabal was approached by the Merlin of Earth. Warning him against using dark magic, the Merlin took Reuven on as an apprentice. Unfortunately, Reuven’s ambition to inflict pain and suffering upon his enemies festered within his heart and soul. Even after the fall of the Axis powers and the ending of the...   [click here for more]
Rogue Genius Games  $1.95

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DC ADVENTURES Heroes & Villains, Vol. I

DC ADVENTURES Heroes & Villains, Vol. I


The DC Universe features a dazzling array of characters who have thrilled readers for generations. Now they come to life for tabletop gaming in DC ADVENTURES Heroes & Villains. Vol. I covers characters A–K, from Abra Kadabra and Adam Strange through Kid Flash and Kobra. Each entry comes complete with DC ADVENTURES game information, character details,...   [click here for more]
Green Ronin  $19.95 $5.00

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Super Powered Bestiary: Halloween Horrors

Super Powered Bestiary: Halloween Horrors


Haunt Your Heroes! Sometimes what an M&M game needs is a dose of the devilish, a splash of the splattered, or a hint of the horrible. Just in time for Halloween-themed games, Rogue Genius Games takes care of your scary-super-adventure needs with Super Powered Bestiary: Halloween Horrors! Written and illustrated by the fan-favorite Jacob Blackmon, SPB: Halloween Horrors has six spooky foes, from...   [click here for more]
Rogue Genius Games  $1.95

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG,...   [click here for more]
Green Ronin  $19.95

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Enemy Strike File: Professor Atmos [Mutants and Masterminds]

Enemy Strike File: Professor Atmos [Mutants and Masterminds]


Sometimes things go wrong in the lab. It could be that stray wire not connected properly or someone spilling coffee on a keyboard. On that fateful day, it was a Prometheus Strike Team. No one knows how Simon survived the accident. Everyone knows it was his company trying to profit from his pain, that drove him to become Professor Atmos! Written by Dominique Sumner and Alex Thomas, withfull...   [click here for more]
HAZARD Studio  $1.49

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DC ADVENTURES Hero's Handbook

DC ADVENTURES Hero's Handbook


Join the never-ending battle for truth and justice in the world's greatest super-hero universe, using the world's greatest super-hero roleplaying game! The DC ADVENTURES Hero's Handbook is a complete super-hero RPG, based on the award-winning Mutants & Masterminds system. Take on the roles of legendary DC heroes like Superman, Batman, or Wonder Woman, or create your...   [click here for more]
Green Ronin  $19.95 $5.00

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Gadget Guides

Gadget Guides


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two...   [click here for more]
Green Ronin  $15.95

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Super Powered Legends: Semiramis

Super Powered Legends: Semiramis


Her Name Brings Death An ancient entity with ancient powers, Semiramis (PL 21) (pronounced "Shamiram”) is survived the Atlantean Wars to eventually become one of the most powerful creatures on Earth. Siphoning the life force of others to sustain her own existence, this being uses her network of devoted mortal worshipers and psychic vampire minions to locate and capture the vitalest of meta...   [click here for more]
Rogue Genius Games  $1.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin  $17.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin  $19.95

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Metahuman Martial Arts 3e

Metahuman Martial Arts 3e


Metahuman Martial Arts Returns for Mutants & Masterminds 3e with a Kick! Looking to add some fist-flying, kick-wheeling mayhem to your game? Bring martial arts out from the obscurity of using existing rules to “fake” a fighting style by transforming the combat arts into a more direct and specific aspect of the game, allowing martial arts to stand on its own two feet. Metahuman...   [click here for more]
Misfit Studios  $19.95

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.95

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Super Powered Legends: Maverick

Super Powered Legends: Maverick


Can't Touch This! August was born in the Meta city-state of New Avalon. Her powers rip the stamina and memories from anyone whom she touched. As she could also steal powers with this ability, few other Meta children wanted anything to do with the young girl. Eventually learning to control her powers, she became Maverick (PL 10) using her powers for the Meta Nation, striking against the humans who...   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $19.95

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight

Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #47: The Dealer

Mutants & Masterminds Rogues Gallery #47: The Dealer


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Super Powered Legends: Sacred Lands

Super Powered Legends: Sacred Lands


I Am Jungle King, and This is MY Domain. The Sacred Lands are a realm of prehistoric adventure, closely tied to Earth. Behold the unique, human and non-human denizens: Alraune: These floral humanoids evolved from carnivorous plants. Humans: Numerous human tribes descending from humans who accidentally stumbled into the prehistoric dimension. Saurians:...   [click here for more]
Rogue Genius Games  $1.95

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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis...   [click here for more]
Green Ronin  $29.95

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The Template Tome

The Template Tome


The greatest strength of any point-buy system—infinite flexibility—can also be a curse to game masters pressed for time or players spoiled for choice. Creating a character from scratch takes time and preparation, and sometimes games come together without warning, or the narrative takes an unexpected twist, leaving the game master in desperate need of flying gorillas, space guards, or fire-breathing...   [click here for more]
Purple Prose Games  $3.99

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Mutants & Masterminds Atlas of Earth-Prime: Atlantis

Mutants & Masterminds Atlas of Earth-Prime: Atlantis


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Rogues Gallery #45: The Mesmerist

Mutants & Masterminds Rogues Gallery #45: The Mesmerist


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Supernatural Handbook

Supernatural Handbook


There are Things That Go Bump in the Night...   The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The Supernatural...   [click here for more]
Green Ronin  $14.95

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Better Mousetrap 3e

Better Mousetrap 3e


Better Mousetrap is finally back for Mutants & Masterminds 3e! Better Mousetrap was the most extensive, largest third-party rules supplement for the second edition Mutants & Masterminds rules, and the re-release can make the same boast for third edition. You simply won't find a Super-Powered by M&M supplement to match...   [click here for more]
Misfit Studios  $19.95

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Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra

Mutants & Masterminds Atlas of Earth-Prime: Sub-Terra


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Australasia

Mutants & Masterminds Atlas of Earth-Prime: Australasia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Michael Satran's Journey to the Center of the Earth

Michael Satran's Journey to the Center of the Earth


Jules Verne. The Lost World of the Warlord. Doc Savage. The Challengers of the Unknown. The Fantastic Four! The Savage Land! As long as there have been stories about explorers and superbeings, there have been stories of strange underground lands and societies at Earth's Center. This campaign supplement for Champions by veteran game author Michael Satran fits easily into any campaign world - and in...   [click here for more]
BlackWyrm Games  $20.00

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[M&M3e] The Great Game

[M&M3e] The Great Game


A mad god searches for a dark ritual that will give him the means to destroy the universe. A corrupt space-police organization enslaves civilized worlds to enrich itself. An empire of sentient machines is exterminating any biological life in its path. Pirates prey upon the space-ways with impunity. Meanwhile, the forces of order and good are retreating, scattered and embattled. The universe...   [click here for more]
Fainting Goat Games  $9.99 $4.99

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Super Powered Legends: Overlords Issue 4

Super Powered Legends: Overlords Issue 4


The Overlords Issue 4 - Operation: Clean Slate Not all criminals are bad ... and it's CASTLE's job to determine which can be rehabilitated. Most of these criminals formerly belonged to the Overlords, and, as such, were already used to working in a team with others. In their first mission, the team found themselves pitted against their former allies. The Overlords referred to their former partners...   [click here for more]
Rogue Genius Games  $1.95

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Mutants & Masterminds Rogues Gallery #42: Sportsman and Princess Poison

Mutants & Masterminds Rogues Gallery #42: Sportsman and Princess Poison


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #44: Hocus & Pocus

Mutants & Masterminds Rogues Gallery #44: Hocus & Pocus


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Super Powered Legends: White Hats, Inc.

Super Powered Legends: White Hats, Inc.


Let a White Hat protect YOU! White Hats, Inc. is a private security company specializing in anti-superhuman protection. For hire are a number of specially-trained individuals. Meet two of them: Fu Yuang (PL 7): Martial artist, lawyer, and founding member and business manager of White Hats, Inc. Porsche Pembrose (PL 7): Crack shot with a cyber arm. Business...   [click here for more]
Rogue Genius Games  $1.95

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Mutants & Masterminds Atlas of Earth-Prime: U.S.A.

Mutants & Masterminds Atlas of Earth-Prime: U.S.A.


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds, Second Edition

Mutants & Masterminds, Second Edition


The World's Greatest Superhero Roleplaying Game Returns! It has been called "the best, most exciting superhero RPG in years." It sets "new standards in design and presentation." It has won awards that include the Pen & Paper Fan Award for Best RPG, the ENWorld Award for Best d20 RPG, and the prestigious EN World Peer Award for 2003. Now the World's Greatest Superhero Roleplaying...   [click here for more]
Green Ronin  $19.95

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Mutants & Masterminds Power Profile #2: Armor Powers

Mutants & Masterminds Power Profile #2: Armor Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Super Powered Legends: The Horde

Super Powered Legends: The Horde


The Rise of the Horde Following the downfall of Nazi Germany, Thule Society and the Reichslowen reformed themselves into a subversive organization focused on world domination. Under the leadership of Junker (PL 9), The Horde was one of the most feared and powerful collection of terrorists in history. Years later UN forces began to track down the operatives of the Horde. Intelligence services sought...   [click here for more]
Rogue Genius Games  $1.95

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Super Powered Legends: Shepherd Academy

Super Powered Legends: Shepherd Academy


A School for Gifted Youth The Shepherd Academy is a boarding school for Meta students on a large estate in San Francisco. Though the first class of students only included half a dozen members, more students have been added to the roster over the last several years. THE VINDICATORS Among the students and faculty of the Shepherd Academy are an elite group of individuals called the Vindicators; a...   [click here for more]
Rogue Genius Games  $1.95

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Mutants & Masterminds Rogues Gallery #43: Shatter

Mutants & Masterminds Rogues Gallery #43: Shatter


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Power Profile #12: Magic Powers

Mutants & Masterminds Power Profile #12: Magic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #3: Mental Powers

Mutants & Masterminds Power Profile #3: Mental Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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