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Hypercorps 2099: Thrillville or Killville? (5E)

Hypercorps 2099: Thrillville or Killville? (5E)


HYPERCORPS 2099: Thrillville or Killville? A malicious computer virus has infiltrated Thrillville, the Hypernet’s premier theme park. Those leaving the park find themselves permanently changed for the worse with symptoms that range from malignant depression to catatonia or in some cases, death. Digilife© has been forced to pay out medical fees and thus far their own security...   [click here for more]
Legendary Games  $4.99

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OneDice Supers

OneDice Supers


Quick and easy supers role-playing rules OneDice Supers an easy, quick and flexible role-playing game system for running Superhero games. Whether you want to play Supers of your own design, recreate the adventures of your comic book heroes, or play in a world prepared for you, OneDice Supers has been developed to be easily adaptable for your games....   [click here for more]
Cakebread & Walton  $10.00

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG,...   [click here for more]
Green Ronin  $19.95

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DC ADVENTURES Heroes & Villains, Vol. I

DC ADVENTURES Heroes & Villains, Vol. I


The DC Universe features a dazzling array of characters who have thrilled readers for generations. Now they come to life for tabletop gaming in DC ADVENTURES Heroes & Villains. Vol. I covers characters A–K, from Abra Kadabra and Adam Strange through Kid Flash and Kobra. Each entry comes complete with DC ADVENTURES game information, character details,...   [click here for more]
Green Ronin  $19.95 $5.00

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Modern Floorplans: Hotel

Modern Floorplans: Hotel


Jacob strode through the double doors of The Provincial Hotel and into the opulent lobby. The marble floors gleamed as the afternoon sun streamed through the windows surrounding the lobby. He quickly spotted the small wood paneled reception station and walked over. No one was present, so he used the small bell on the counter to announce his presence. Still, no one responded. Jacob was anxious to...   [click here for more]
Fabled Environments  $3.25

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D6xD6 RPG Core Book

D6xD6 RPG Core Book


From Origins award winning designer Lester Smith. With former Dragon Magazine editor Dale A. Donovan. Five-minute character creation. Quick-and-easy tactical combat rules. Endless setting possibilities. The D6xD6 role-playing game is centered on a single stat, Focus. The more skills you choose, the higher your character's Focus number. Choose just a few skills, and your...   [click here for more]
Popcorn Press  $2.99

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Cartoon Action Hour: Season 3 rulebook

Cartoon Action Hour: Season 3 rulebook


Remember those bygone Saturday mornings and weekday afternoons spent in front of our television sets back in the '80s? Remember how we watched the eternal struggle between the forces of good and evil unfold right before our young eyes as our heroes stopped at nothing to out the kibosh on the seemingly endless machinations of the villains? Remember how these wondrously cheesy shows drw us in and spoke...   [click here for more]
Spectrum Games  $14.95

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Villains and Vigilantes: World War II Super Soldiers

Villains and Vigilantes: World War II Super Soldiers


World War II Super Soldiers includes 30 super-powered participants from WWII representing the major combatants in the war. Also included are their henchmen and support groups. ...   [click here for more]
Fantasy Games Unlimited  $4.00

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DC ADVENTURES Hero's Handbook

DC ADVENTURES Hero's Handbook


Join the never-ending battle for truth and justice in the world's greatest super-hero universe, using the world's greatest super-hero roleplaying game! The DC ADVENTURES Hero's Handbook is a complete super-hero RPG, based on the award-winning Mutants & Masterminds system. Take on the roles of legendary DC heroes like Superman, Batman, or Wonder Woman, or create your...   [click here for more]
Green Ronin  $19.95 $5.00

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ICONS: Great Power

ICONS: Great Power


With Great Power... Comes great fun! Great Power is a complete super-powers sourcebook for the Icons Superpowered Roleplaying game, taking the powers from the game to new heights, with more details, more options, more depth, and more ... power! In its pages you will find: New Power Generation Tables covering all of the powers in the book, and plugging...   [click here for more]
Ad Infinitum Adventures  $10.00

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Thrilling Powers

Thrilling Powers


Thrilling Powers offers you lots of inspiration for your next campaign of Worlds in Peril. This supplement features dozens of pre-made powers for you to use as presented or to tweak to your own preference. Following the powers section there's a team of four pre-generated heroes, each with a fully-fleshed nemesis as well as an arch-villain to defeat. A time travel-themed campaign outline gives you,...   [click here for more]
Thunderegg Productions  $3.00 $2.00

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Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight

Mutants & Masterminds Rogues Gallery #46: The Oblivion Knight


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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AMP: Year One

AMP: Year One


AMP: Year One The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy. AMP: Year One is an RPG that puts this first year under a...   [click here for more]
Third Eye Games  $14.99

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Demon Next Door - Supernatural Slice of Life

Demon Next Door - Supernatural Slice of Life


Just because you're not out saving the world doesn't mean your life is boring or easy. Civilians, even supernatural ones, have their own struggles to deal with. This weekend is the big Steel Knights tournament. You've got to settle on your army list, 3D print the minis and paint them. Maybe some judicious use of telepathy will give you insight on the other teams? You had to fire...   [click here for more]
Thrythlind Books and Games  $5.00

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Gadget Guides

Gadget Guides


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Most Toys! Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game,from armor and weapons to psychic crystals and steamtech. In this book are twenty-two...   [click here for more]
Green Ronin  $15.95

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Guardians

Guardians


What if the original roleplaying game was inspired by colorful superheroes rather than Tolkienesque fantasy? GUARDIANS is a super hero retro-clone compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mould of the original game like Colonial Troopers, Warriors of the Red Planet, and others. If your tastes...   [click here for more]
Night Owl Workshop  $9.99

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Enemy Strike File: Deluge

Enemy Strike File: Deluge


Felicty Samantha Cartwright was the kind of girl who took what she wanted through guile and good looks. After what should have been a fall to her death awakened dormant abilities, Felicity realized that fortune had smiled upon her again. Armed with these new powers and a continued can-do attitude, Felicty aims to take the world by storm, albeit a quiet one. Loud criminals tend to get locked up,...   [click here for more]
HAZARD Studio  $0.99

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Atomic Robo RPG: Majestic 12

Atomic Robo RPG: Majestic 12


Majestic 12. Secretly protecting the American public from dangerous technologies since 1947. Join the government in their mission to save humanity with the Majestic 12 supplement for the Atomic Robo Roleplaying Game. Although they’re portrayed as antagonists in the popular comic book series, they don’t see it that way. They’re dedicated to protecting the American...   [click here for more]
Evil Hat Productions, LLC  $8.00

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SUPERS Revised Edition

SUPERS Revised Edition


In the panels and pages of comics, it is often the hero's origin that molds them into someone that defies the odds and stands for Justice. Once set upon their path, these heroes rarely change as they stand the test of time and the unending call to action. This is not that story. Building on rules created by Simon Washbourne, SUPERS Revised Edition takes the action and adventure of your favorite...   [click here for more]
HAZARD Studio  $10.00

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The Fate Codex - Volume 3, Issue 1

The Fate Codex - Volume 3, Issue 1


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Fight! Unlockables: Arenas

Fight! Unlockables: Arenas


Arenas contains variant rules and ideas for describing evocative battlegrounds, presenting simple mechanics fighting video games and classic martial arts movie tropes. Additional rules discuss example campaign seeds, complete with lists of game options to include and seeds for dozens of example characters. Choose from gritty urban grunge, Saturday morning to represent dangerous environmental effects....   [click here for more]
Divine Madness Press  $3.00

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Super Powered Legends: Semiramis

Super Powered Legends: Semiramis


Her Name Brings Death An ancient entity with ancient powers, Semiramis (PL 21) (pronounced "Shamiram”) is survived the Atlantean Wars to eventually become one of the most powerful creatures on Earth. Siphoning the life force of others to sustain her own existence, this being uses her network of devoted mortal worshipers and psychic vampire minions to locate and capture the vitalest of meta...   [click here for more]
Rogue Genius Games  $1.95

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Daring Comics Role-Playing Game

Daring Comics Role-Playing Game


The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table. The Daring Comics Role-Playing Game features: Full Fate system rules. Series...   [click here for more]
Daring Entertainment  $14.95 $8.00

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Strands of Power

Strands of Power


STRANDS OF POWER is the key that will unlock the true potential of your favorite STRANDS OF FATE characters. With this supplement, you've got all the tools to create the ultimate characters for any campaign.   Strands of Power compiles and updates the Advantages available to your characters, as well as offers a host of new Expert, Heroic and Power Advantages. In addition,...   [click here for more]
Void Star Games  $24.99 $7.99

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Grenademan Vs the Zombies Audiobook

Grenademan Vs the Zombies Audiobook (audio product)


Order and Chaos have fought their little chess matches on world after world, often coming to draw. so when Order found a new, and powerful champion in a n insane superhero, Chaos had to step up his game. And he found it in an ambitious would be sorcerer called Jarvi who had bet his gaming group t hat they could not survive the Zombie Apocalypse and really MEANT it. now Jarvi would start an apocalypse...   [click here for more]
Red Anvil Productions  $0.50

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Mutants & Masterminds Rogues Gallery #45: The Mesmerist

Mutants & Masterminds Rogues Gallery #45: The Mesmerist


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Rogues Gallery #47: The Dealer

Mutants & Masterminds Rogues Gallery #47: The Dealer


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin  $1.95

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The Kerberos Club (Fate Edition)

The Kerberos Club (Fate Edition)


Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. When the victims and enthusiasts...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Super Powered Legends: Maverick

Super Powered Legends: Maverick


Can't Touch This! August was born in the Meta city-state of New Avalon. Her powers rip the stamina and memories from anyone whom she touched. As she could also steal powers with this ability, few other Meta children wanted anything to do with the young girl. Eventually learning to control her powers, she became Maverick (PL 10) using her powers for the Meta Nation, striking against the humans who...   [click here for more]
Rogue Genius Games  $1.95

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Capes, Cowls and Villains Foul

Capes, Cowls and Villains Foul


Superhero Role-Playing is About to Get More Super! Ever wanted to tell your own comicbook stories, but possibly you lacked artistic ability? Capes, Cowls & Villains Foul is a comicbook toolkit, allowing you and one or more friends to tell your own tales of heroism and sacrifice, superpowers and masked crusaders! Designed from the ground up to emulate the narrative style...   [click here for more]
Spectrum Games  $14.95

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Strike Force 1988 Original Edition

Strike Force 1988 Original Edition


This is the original 1988 version of Strike Force: a real piece of gaming history! In 1988, Aaron Allston and Hero Games released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice to gamemasters on how to run a long-term campaign, Strike Force is a landmark RPG publication: part campaign sourcebook, part GM guide,...   [click here for more]
BlackWyrm Games  $10.00

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The Powers Hack

The Powers Hack


The Powers Hack is based on the hugely successful OSR clone The Black Hack. The Powers Hack puts the power into your hands, and when we say power we mean Super Powers, yes thats right using the power of The Black Hack we bring you a super Heroes Rpg in the tradition of the 1970's Roleplaying games. The Powers Hack...   [click here for more]
FeralGames  $2.00

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Metahuman Martial Arts 3e

Metahuman Martial Arts 3e


Metahuman Martial Arts Returns for Mutants & Masterminds 3e with a Kick! Looking to add some fist-flying, kick-wheeling mayhem to your game? Bring martial arts out from the obscurity of using existing rules to “fake” a fighting style by transforming the combat arts into a more direct and specific aspect of the game, allowing martial arts to stand on its own two feet. Metahuman...   [click here for more]
Misfit Studios  $19.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin  $17.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin  $19.95

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.95

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Modern Gear Guide: Firearm Ammunition

Modern Gear Guide: Firearm Ammunition


Modern Gear Guide: Firearm Ammunition is the Shot Your Game Needs Each Gear Guide release for the Savage World rules provides material addressing one particular type of weapon, gear, equipment, vehicle, or the like. Although extensive, they are not presented as addressing all content that can possibly be represented on the subject. Within Modern Gear Guide:...   [click here for more]
Misfit Studios  $2.99

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Necessary Evil 2: Breakout

Necessary Evil 2: Breakout


The villainous resistance of New York City was one of the last to hold out against the alien invasion. The evil v’sori responded by placing the island of Manhattan beneath an unbreakable energy field. Trapped within, the city’s toughest and most cunning super villains must battle it out for food, weapons, resource, and dominance. But they are not alone. A strange creature...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Super Powered Legends: Sacred Lands

Super Powered Legends: Sacred Lands


I Am Jungle King, and This is MY Domain. The Sacred Lands are a realm of prehistoric adventure, closely tied to Earth. Behold the unique, human and non-human denizens: Alraune: These floral humanoids evolved from carnivorous plants. Humans: Numerous human tribes descending from humans who accidentally stumbled into the prehistoric dimension. Saurians:...   [click here for more]
Rogue Genius Games  $1.95

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The Rifter #66

The Rifter #66


The Rifter® Number Sixty-Six The Rifter® #66 is about people and exotic places. There are the space pirates of Phase World® and the Three Galaxies™; notable Rifts® Black Marketeers, some contraband goods and a Black Market trade town in Rifts® Black Market Part Two; the Splicers® Ranger O.C.C. and a host of genetically...   [click here for more]
Palladium Books  $13.95 $6.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $19.95

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $2.95

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Villains and Vigilantes: Villains Unleashed

Villains and Vigilantes: Villains Unleashed


Villains Unleashed: Villains Unleashed is both a sourcebook and an adventure book for V&V. The initial pages present two complete themed villain groups (with 12 Characters) and 14 independent villains. The second part of the book is the introductory encounters that lead in to a multi-book adventure campaign. What is the international syndicate known as Triskelion? What are their goals? And how...   [click here for more]
Fantasy Games Unlimited  $4.00

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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis...   [click here for more]
Green Ronin  $29.95

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Champions Complete

Champions Complete


The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes...   [click here for more]
Hero Games  $20.00

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New Superpowers: Glitched Reality

New Superpowers: Glitched Reality


"Did you ever want to save and reload your game but in real life? Here's how." A black market dealer to a potential customer in the Underground. Alien artifacts from the Tunguska Exclusion Zone can grant reality warping powers to anyone desperate enough to try them. Many of these powers appear very similar to powers granted in video games. Unlike video games, these...   [click here for more]
Slang Design  $2.99

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The Rifter #65

The Rifter #65


The Rifter® Number Sixty-Five The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™,...   [click here for more]
Palladium Books  $13.95 $6.99

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Awesome Powers Vol. 9: Hyper Speed and Time Powers

Awesome Powers Vol. 9: Hyper Speed and Time Powers


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use these...   [click here for more]
Basic Action Games  $4.99 $3.99

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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
Third Eye Games  $9.99

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Michael Satran's Journey to the Center of the Earth

Michael Satran's Journey to the Center of the Earth


Jules Verne. The Lost World of the Warlord. Doc Savage. The Challengers of the Unknown. The Fantastic Four! The Savage Land! As long as there have been stories about explorers and superbeings, there have been stories of strange underground lands and societies at Earth's Center. This campaign supplement for Champions by veteran game author Michael Satran fits easily into any campaign world - and in...   [click here for more]
BlackWyrm Games  $20.00

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