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Federation Commander Tactics Manual
by Amarillo Design Bureau

“The only test is combat; the only valid result is victory.”

– Admiral Ardak Kumerian, Commander of the Klingon Red Fleet

The Federation Commander Tactics Manual is designed to create better players. Build on your rules understanding, learn to take advantage of it, explore key topics with broad tactical principles and specif

Federation Commander Tactics Manual
 
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Shadowrun Legends: Striper Assassin

Shadowrun Legends: Striper Assassin


Prey For The Hunter For the world of humans knows her as Striper, the deadly Asian assassin and kick-artist. She has come to the City of Brotherly Love seeking revenge and made it her killing ground. But she is not the only predator stalking the dark underbelly of the Philadelphia metroplex. There are other hunters prowling the night, and some possess a power even greater than hers. Some may even...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: Digital Tools Box

Shadowrun: Digital Tools Box


SHADOWRUN DIGITAL TOOLS BOX The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get! BEGINNER BOX The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit...   [click here for more]
Catalyst Game Labs  $19.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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Shadowrun Legends: Never Trust an Elf

Shadowrun Legends: Never Trust an Elf


When Kham, an ork living in the Seattle ghetto in the year 2053, is suddenly snatched from his day-to-day existence and thrust into a world of dragons, he learns the hard way whom to trust. (This zip file contains two versions of Never Trust an Elf: one epub file (for use with many popular e-readers) and one azw file (for use with the Amazon Kindle). This book is based on an advanced reader copy...   [click here for more]
Catalyst Game Labs  $4.99 $3.99

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Eclipse Phase: After the Fall

Eclipse Phase: After the Fall


In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. After the Fall is the first anthology from Posthuman Studios, set in the world of...   [click here for more]
Posthuman Studios LLC  $19.99 $6.99

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Engine Publishing  $19.95 $9.95

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Shadowrun Legends: Night's Pawn

Shadowrun Legends: Night's Pawn


For years, Jason Chase was at the head of the pack, shadowrunning with the best in the business. When time dulled his flesh and cybernetic edge, he knew it was time to get out, or get dead. Now, his past has come back to haunt him. To protect a young girl from the terrorists who want her dead, Chase must rely on his years of experience, and whatever his body has left to give. And everything he's got,...   [click here for more]
Catalyst Game Labs  $4.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award...   [click here for more]
Engine Publishing  $19.95 $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Engine Publishing  $24.95 $11.95

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Gygax magazine issue #1

Gygax magazine issue #1


The premiere issue of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #1: The cosmology of role-playing games by James Carpio Still playing after all these years by Tim Kask Leomund's Secure Shelter by Len Lakofka The ecology of the banshee by Ronald Corn Bridging...   [click here for more]
TSR, Inc.  $4.99

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Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)

Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)


When Magic Returns to the Earth its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)

Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)


He was only a "beginner" shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help,...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung,...   [click here for more]
Catalyst Game Labs  $12.95 $8.99

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Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction)

Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction)


Monsters of the Shadows Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls...   [click here for more]
Catalyst Game Labs  $1.99

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Shadowrun: DocWagon 19

Shadowrun: DocWagon 19


The Life of a Lifesaver DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Amelia Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive...   [click here for more]
Catalyst Game Labs  $2.99

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Gygax magazine issue #6

Gygax magazine issue #6


Issue six of Gygax magazine - the adventure gaming magazine. Contents for issue #6: Last-minute locations: fantasy villages by Jason Sinclair Leomund's Secure Shelter by Lenard Lakofka Avalon Hill's Outdoor Adventure and D&D by Jon Peterson The Correllian Starduster: A new starship for Star Wars: Edge...   [click here for more]
TSR, Inc.  $4.99

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Shadowrun: Deniable Assets

Shadowrun: Deniable Assets


LOST SECRETS ARE THE DEADLIEST SECRETS OF ALL... Shadowrunner Katar Hawke knows the score on the streets. Every job is to be executed swiftly and simply—no muss, no fuss, and with as little help as possible. But when an extraction of a seemingly ordinary grad student from a Central American dig goes south in a big way, Hawke has to keep them both alive while he figures out what he’s stumbled...   [click here for more]
Catalyst Game Labs  $12.95 $8.99

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Gygax magazine issue #2

Gygax magazine issue #2


Issue #2 of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #2: Tactics in Samurai Battles by Tim Kask The evolution from wargaming to role-playing by Ernest Gary Gygax Jr. Hitchhiking in Doctor Who by Jay Libby Leomund's Secure Shelter by Len Lakofka A...   [click here for more]
TSR, Inc.  $4.99

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Shadowrun: Nothing Personal (Enhanced Fiction)

Shadowrun: Nothing Personal (Enhanced Fiction)


Johnson Meets Street Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter


All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen...   [click here for more]
Catalyst Game Labs  $4.99 $3.99

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The Rifter #66

The Rifter #66


The Rifter® Number Sixty-Six The Rifter® #66 is about people and exotic places. There are the space pirates of Phase World® and the Three Galaxies™; notable Rifts® Black Marketeers, some contraband goods and a Black Market trade town in Rifts® Black Market Part Two; the Splicers® Ranger O.C.C. and a host of genetically...   [click here for more]
Palladium Books  $13.95 $6.99

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Shadowrun: Shaken (No Job Too Small)

Shadowrun: Shaken (No Job Too Small)


DOWN THESE DARK STREETS... Most folks see Puyallup as the worst Seattle’s got to offer; a tangled mess of metahumanity and greed, poverty and ghettoes, vice and corruption, where the crime is more organized than the government. They call it a Barrens, an armpit, a cesspool. Jimmy Kincaid, though, calls it home. Walking the line between the shadows and the desperate light, semi-legit like only...   [click here for more]
Catalyst Game Labs  $7.99

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Gygax magazine issue #3

Gygax magazine issue #3


The third issue of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #3: How do you stop a space amoeba? by Stephen V. Cole The dwarven rune priest by James Carpio The airlancer by Jayson Elliot Artifacts to impart ancient lore by Michael Curtis Master...   [click here for more]
TSR, Inc.  $4.99

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Shadowrun: Borrowed Time

Shadowrun: Borrowed Time


Out of Time, Out of Options JackPointer mage Winterhawk left the shadows at the top of his game: these days he indulges his curiosity about all things mysterious and magical on his own terms. But he’s about to discover that the shadows are hard to leave behind, and old enemies have their ways of drawing him back in. Dosed with an exotic arcane poison that will kill him in days unless he retrieves...   [click here for more]
Catalyst Game Labs  $12.95 $4.99

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Shadowrun: Wolf & Buffalo

Shadowrun: Wolf & Buffalo


WAKING SPIRITS The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s...   [click here for more]
Catalyst Game Labs  $2.99

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Gygax magazine issue #4

Gygax magazine issue #4


Issue four of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #4: Operation: Rendezvous Oasis (A Top Secret adventure) by Merle M. Rasmussen Men and monsters of Polynesia by Michael O. Varhola Leomund's Secure Shelter by Lenard Lakofka Adventuring without the magic by...   [click here for more]
TSR, Inc.  $4.99

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Gygax magazine issue #5

Gygax magazine issue #5


Issue four of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #5: Trader Kits by S. Matthew Fowler Leomund's Secure Shelter by Lenard Lakofka Munchkin Tips & Tricks by Andrew Hackard Bottom of the Pile by Tim Kask One Page Dungeon by...   [click here for more]
TSR, Inc.  $4.99

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Shadowrun: Crimson

Shadowrun: Crimson


WHERE NO ONE KNOWS YOUR NAME... Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger. Red begins piecing together what had happened during his lost time—and who put him under...   [click here for more]
Catalyst Game Labs  $12.95 $2.99

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BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)

BattleTech Legends: Falcon Guard (Legend of the Jade Phoenix, Vol. 3)


In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: The Vladivostok Gauntlet

Shadowrun: The Vladivostok Gauntlet


Rules for the Breaking Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone. Yuri doesn’t have much left from his shadowrunning days except his cyberears, but...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: Embers of War

BattleTech: Embers of War


For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the...   [click here for more]
Catalyst Game Labs  $8.99

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The Paradox Room

The Paradox Room


THERE IS MORE THAN ONE WORLD The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods....   [click here for more]
Monte Cook Games  $1.99

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Shadowrun: Fire & Frost

Shadowrun: Fire & Frost


The Coldest Shadows Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner. He...   [click here for more]
Catalyst Game Labs  $12.99 $0.99

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Shadowrun: Dark Resonance

Shadowrun: Dark Resonance


SOME SECRETS CAN KILL YOU... Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another...   [click here for more]
Catalyst Game Labs  $12.99 $2.99

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BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)

BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)


Sun-Tzu Liao is the First Lord of the resurrected Star League. In the last year of his reign, he decides to milk his power for every ounce of benefit for himself. His dream to rebuild his Capellan Confederation at any cost is about to become a reality. His first victim: his own aunt, Candace Liao, who deserted the Confederation in the Fourth Succession War, taking the St. Ives Compact with her. Answering...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: Gear Cards, SR5 Series 1

Shadowrun: Gear Cards, SR5 Series 1


Prepare to Fire If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast. Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces...   [click here for more]
Catalyst Game Labs  $5.99

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Shadowrun: Hell on Water

Shadowrun: Hell on Water


THE LONGEST JOURNEY Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World. It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and...   [click here for more]
Catalyst Game Labs  $12.99 $2.99

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Nod 29

Nod 29


The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits...   [click here for more]
John M Stater  $4.99

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Shadowrun: Novella: Neat

Shadowrun: Novella: Neat


The Meanest Streets James Kincaid is the type of guy who might be described as down on his luck, if only he’d had some luck to begin with. Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of Seattle’s...   [click here for more]
Catalyst Game Labs  $2.99

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The Rifter #61

The Rifter #61


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
Palladium Books  $11.95 $5.99

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Sci-Fi Stock Art 1:

Sci-Fi Stock Art 1:


ART for Your Sci-Fi Projects By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 20 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The...   [click here for more]
Patrick E. Pullen  $4.00

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The Rifter #58

The Rifter #58


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
Palladium Books  $11.95 $5.99

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Mindjammer - The Novel

Mindjammer - The Novel


IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are...   [click here for more]
Modiphius  $3.99

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Best of Fenix - Volume 1-3

Best of Fenix - Volume 1-3


Buy all three volumes of Best of Fenix to a considerably better price. Why choose one when you can have them all? Volume 1 In this our first anthology you will find myths and legends of different kinds, some true to classic source material and others warped through a brand new filter. During the crowdfunding it was decided that the following will be included: Once Upon a...   [click here for more]
Askfageln  $34.95

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BattleTech Legends: Roar of Honor

BattleTech Legends: Roar of Honor


Orders are orders Angela Bekker is a rising star in the Ghost Bear Clan. Devoted to duty and honor, relentless in the pursuit of flawless victory—a prime example of Clan excellence in mind and body. So when she receives order to form a new Trinary from scratch, she jumps at the chance to have her own command. Especially since they are to be stationed on the planet Toffen at the leading...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: Path of Glory

BattleTech Legends: Path of Glory


For MechWarrior Zane, allegiance to the Nova Cat Clan comes above all else. So when he sees his clan disgraced, cast out, and suddenly allied with the hated Inner Sphere, Zane's only desire is to see the Nova Cats returned to their former greatness. For Palmer Yoshio, the Draconis Combine is the only honorable thing in a chaotic galaxy. But when he is forced to train alongside the outcast Nova Cats,...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.


DEAD RIGHT THERE Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott -- a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation...   [click here for more]
Catalyst Game Labs  $4.99

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Infected: A Living Archive

Infected: A Living Archive


This zip file contains: The most current version of the (in-development) Infected (which will be updated as the game is). All previous versions beond the in-house playtest. All the Infected art, in JPG format, and free for use. All of the Infected fiction that has been cleaned up into PDF format. A miscellany of other pieces. Infected is a game about an Apocalypse...   [click here for more]
Levi Kornelsen  Pay What You Want

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BattleTech Legends: Black Dragon

BattleTech Legends: Black Dragon


BATTLE FOR THE SOUL OF AN EMPIRE Theodore Kurita, samurai tyrant of the mighty Draconis Combine, is celebrating his sixty-first birthday. Topping the guest list is an unlikely bunch of high-tech troublemakers: Camacho's Caballeros, the toughest team of mercenary MechWarriors the Inner Sphere has ever seen. But their invitation is more than merely social. Theodore's powerful cousin, "Uncle...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: Spell Cards, Series 1

Shadowrun: Spell Cards, Series 1


Power in Your Hands Everyone in the Sixth World wants to geek the mage first. Your job is to 
make sure that won’t happen by being faster, deadlier, and more powerful 
than they are. Shadowrun Spell Cards, Series 1 make spellcasting faster and easier, 
with easy-to-reference game statistics for 54 different spells.
 Grab a pack and use it to call down a whole hellstorm...   [click here for more]
Catalyst Game Labs  $5.99

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