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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $30.00

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Trinity Continuum: Distant Worlds

Trinity Continuum: Distant Worlds


New Mysteries, New Worlds, New Aliens, and Alien Heroes! Distant Worlds expands the setting of Trinity Continuum: Aeon with new worlds, new alien mysteries, and rules for playing actual aliens, the secretive telepathic Qin. Distant Worlds requires both Trinity Continuum:Aeon and the Trinity Continuum Corebook to play. Inside, you will find: Further information about...   [click here for more]
Onyx Path Publishing  $30.00

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $30.00

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $20.00

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Skinjobs

Skinjobs


Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality. This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning...   [click here for more]
Peril Planet  $7.99

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The Grid

The Grid


The grid - the endless runway of neon-lit data that hackers, codeslingers and A.I.s call home. It has invaded every part of modern life and made itself an unavoidable spectre that watches, listens and controls the lives of the careless and unwary. In this supplement for NEON CITY OVERDRIVE the grid is explored and explained, providing you the tools to take your games off the street and into...   [click here for more]
Peril Planet  $11.99

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $10.99

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Eclipse Phase: Morph Recognition Guide (first edition)

Eclipse Phase: Morph Recognition Guide (first edition)


Morph Recognition Guide: Includes every Eclipse Phase morph—the most essential gear for every character Morph-related rules compilation New artwork and size-comparisons Compiled tables and quick reference material Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman. Morph Recognition...   [click here for more]
Posthuman Studios  $29.99

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Alloy of Law: Masks of the Past

Alloy of Law: Masks of the Past


New Frontiers Revealed! In the three centuries after the Catacendre, the men and women of the Elendel Basin thought they’d conquered the world with their science, civilization, industry, and the powers of Allomancy and Feruchemy. But this is Scadrial, and there’s always another secret. From the shadows of the past echo rumors of immortal shapeshifters pursuing mysterious agendas,...   [click here for more]
Crafty Games  $24.95 $24.45

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Alloy of Law

Alloy of Law


Secure Your Vials and Strap on Your Six Guns! It’s 300 years after the fall of the Lord Ruler. The Final Empire is a distant memory, and the heroes who brought it down are legend. The rebels and thieving crews of old have been replaced with gunslingers, bounty hunters, shysters, and lawkeepers, and around every corner is a land of wild adventure, unlimited opportunity, ancient mystery,...   [click here for more]
Crafty Games  $34.95 $34.45

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Mekton Zeta

Mekton Zeta


MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing "mecha" action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable...   [click here for more]
R. Talsorian Games Inc.  $30.00

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Alien Armory

Alien Armory


Alien Armory is a collection of bio-punk weapons, armors and equipment compatible with the Mothership Sci-Fi Horror Role Playing Game. The Second Earth Xenobiology Committee has analyzed and catalogued a series of dangerous items of alien origins. Equip your Mothership characters with these horrendous tools or use them as plot hooks for deep space adventures. This book...   [click here for more]
Nyhur  $10.00

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Hc Svnt Dracones Core:Extended (First Edition Product)

Hc Svnt Dracones Core:Extended (First Edition Product)


WARNING: THIS IS A FIRST EDITION SUPPLIMENT. THIS EXPANSION'S CONTENT IS INCLUDED IN THE SECOND EDITION, WHICH IS NOW LIVE. YOU CAN FIND IT HERE: WARNING: THIS EDITION IS OUT OF DATE. THE CURRENT EDITION OF HSD CAN BE FOUND HERE: https://www.drivethrurpg.com/product/270161/HC-SVNT-DRACONES-Second-Edition HC SVNT DRACONES: Core Extended brings your HSD game up to the next level. Contained within this...   [click here for more]
Weapons Grade Funk  $47.00

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[WOIN] Starship Construction Manual v1.1

[WOIN] Starship Construction Manual v1.1


BECOME A STARSHIP ENGINEER   This book requires the use of a What’s O.L.D. is N.E.W. core rulebook.  It is fully compatible with the starship combat rules found in other WOIN products. The Starship Construction Manual enables you to design, build, and customize starships for use with the What’s O.L.D. is N.E.W. roleplaying game.  Hundreds...   [click here for more]
EN Publishing  $14.99

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Mekton Zeta Plus

Mekton Zeta Plus


Welcome to Mekton Zeta Plus, the preferred source for informed mecha mashers. Within these pages you will find many improvements and refinements of the basic Mekton Zeta game; these changes and additions complete the advanced version of the game. From the most comprehensive (and usable) mechanical-design system ever published to new combat rules, this book has it all....   [click here for more]
R. Talsorian Games Inc.  $28.00

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Blood & Justice: Welcome to Nocturne

Blood & Justice: Welcome to Nocturne


Blood & Justice: Welcome to Nocturne presents a gritty Iron Age superhero setting, a dark and frightening place where ordinary people live in terror of crime and senseless violence. Continually fighting to keep from sinking into the swamp on which it was built, Nocturne is a city of intrigue, danger, and adventure. It’s a wretched place to live—heavy with the...   [click here for more]
Mobius Worlds Publishing  $29.95

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Hc Svnt Dracones Sound and Silence (Compatible with all HSD editions)

Hc Svnt Dracones Sound and Silence (Compatible with all HSD editions)


This product is compatable with HSD Second Edition HC SVNT DRACONES:  Sound and Silence is a comprehensive lore compendium for the HC SVNT DRACONES roleplaying universe. Contained within the first half of this book are descriptions of locations, corp practices, technology, culture, and history, that will help augment and support your HSD plots. Diagrams and portraits will allow you to get a feel...   [click here for more]
Weapons Grade Funk  $54.99

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Treasures of the Ancients (GWA1)

Treasures of the Ancients (GWA1)


The Ancients are a race of mysterious humans that once revelled in the glories of technology. Suddenly, inexplicably, they were wiped out. Their tools, their vehicles, their weapons, and other devices of interest can be found in the ruins of their former cities, buried in radioactive slag, or submerged under rerouted rivers and lakes. Treasures of the Ancients, a supplement for the Gamma...   [click here for more]
Wizards of the Coast  $12.00

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind and...   [click here for more]
Dark Liquid Games  $29.99

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $15.99

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[WOIN] Galactic Sentience Catalog

[WOIN] Galactic Sentience Catalog


POPULATE THE GALAXY! This manual contains over fifty alien races for your science-fiction WOIN games! From expanded Androids and Human variants, to crystalline, avian, insectoid, reptilian, and even plant-based species, inside you will find a wealth of choices for your next player character! Meet creatures like: Acorax, winged humanoid bird-men Argons, tall furry humanoids Bragi,...   [click here for more]
EN Publishing  $19.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $15.99 $12.99

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[WOIN] Starship Recognition Manual

[WOIN] Starship Recognition Manual


USF INTELLIGENCE OFFICE CLASSIFIED DOCUMENT 7863.3D  This manual contains classified specifications of over 70 USF and foreign spacecraft. Unauthorized possession of this manual is strictly prohibited under Directive 143.C.  This manual describes a selection of the major space craft of the United Space Force (USF), Royal Spartan Armada, along with a range of Venetian, Borian, Ogron, and...   [click here for more]
EN Publishing  $19.99

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Overgrowth of the Undying - Dystopia Rising

Overgrowth of the Undying - Dystopia Rising


The Overgrowth hides humanity’s secrets in plain sight. The wild spaces have grown to nearly swallow the area in bundles of vines, trees, and overgrown wastelands. Here, you will find massive beasts, new Dust-Bowl settlements, and pre-fall secrets that start to explain the fall of humanity and the birth of the Strains as we know them. Welcome to the Overgrowth, we hope you don’t end up lost....   [click here for more]
Eschaton Media  $24.99 $8.99

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $15.95

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Thousand Suns: Starships

Thousand Suns: Starships


“HELPU MIN, HELPU MIN, HELPU MIN this is fast freighter Sunsubiro, Sunsubiro, Sunsubiro. HELPU MIN, Sunsubiro. Position 154 by 20 by 17. Our craft is under attack and losing pressure. We require immediate assistance. Four people on board, are taking an escape pod. AL VI.” Vehicles of Glory Without starships, the interstellar...   [click here for more]
Grognardia Games  $20.00 $14.00

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Thousand Suns: Five Stars

Thousand Suns: Five Stars


A Sector on the Frontier. On the far reaches of the Thousand Suns lies the Marches sector of Kvin Steloj. Consisting of twenty worlds, the sector is home to the alien species known as the Chabuli, whose territories the expanding Terrans annexed by force. In the century since, Kvin Steloj has become a vital center of colonization, commerce, and exploration—much to the chagrin of...   [click here for more]
Grognardia Games  $8.50

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[WOIN] W2: Dark Decade: From Dust To Dawn

[WOIN] W2: Dark Decade: From Dust To Dawn


Welcome to the Dark Decade  The 1980s were a dark time, with the shadow of nuclear annihilation, and the constant give and take of the Cold War, Central American Guerrilla Uprisings, corporate greed and the rise of MTV. There is, however, another danger, more evasive, but more immediate. There is a dark and supernatural subculture that lives parallel to our own, a world of vampires,...   [click here for more]
EN Publishing  $19.99

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[WOIN] W1: Xenomorphs: The Fall of Somerset Landing

[WOIN] W1: Xenomorphs: The Fall of Somerset Landing


Dare to enter a gritty setting of sci-fi survival horror!  In these pages you will find a survival horror setting for your science-fiction WOIN games detailing known space, careers, equipment, monsters, and more; plus a detailed terraforming colony on a small, weatherbeaten moon some 40 light years from Earth, and a terrifying adventure which charts the events just prior to the colony’s...   [click here for more]
EN Publishing  $19.99

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Shadows Over Sol: Shiny New Toys

Shadows Over Sol: Shiny New Toys


What would science fiction be without fantastic technologies or life-changing discoveries? What would it be without climactic spaceship battles or tense standoffs? Shadows Over Sol: Shiny New Toys is here to help tell these stories, with new weapons, new gear and rules for vehicular confrontation! Shadows Over Sol: Shiny New Toys is a key supplement...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Siren's Call

Shadows Over Sol: Siren's Call


Humanity’s first step beyond the Sol system might be its last. The ARC Project is humanity’s first ever attempt to build and launch an interstellar colony vessel. It is one of the most ambitious endeavors ever undertaken. If successful, it will transport some 10,000 colonists the 4.4 light years from Sol to the planet Siren, orbiting Alpha Centauri A. The journey will take 400 years, with all...   [click here for more]
Tab Creations  $34.99

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Shadows Over Sol: Jovian Whispers

Shadows Over Sol: Jovian Whispers


Dark things lurk in Jupiter’s shadow… On April 1, 2209, without warning, all four Jovian colonies went silent. Two days later, on April 3, a single message was broadcast: “The Jovian colonies and associated satellites are now the property of Jupiter Group. Do not approach Jupiter. Do not transmit to Jupiter. Failure to comply will be met with force.” No one knows the cause of this mysterious...   [click here for more]
Tab Creations  $34.99

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Shadows Over Sol: Into the Flames

Shadows Over Sol: Into the Flames


When an unexpected stellar flare damages the team’s colony, they must race against time to save it from total annihilation. Along they way, they’ll encounter mysterious communications, confront shadowy saboteurs and trek across the planet to obtain a rare and critical resource. Shadows Over Sol: Into the Flames is an adventure supplement that revisits the exoplanet Siren,...   [click here for more]
Tab Creations  $9.99

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Apocrypha

Apocrypha


Times can change, reality can shift. What is considered fact one day can become fiction the next. Choosing what to believe can be difficult for TimeWatch agents but they would be wise not to dismiss anything. Just because something might not be true now, doesn't mean that won't change. Apocrypha provides a wealth of information for players and GM alike including new insight into the Time Watch organization,...   [click here for more]
Pelgrane Press  $24.93

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Numenera Artifact Deck

Numenera Artifact Deck


One Hundred New Artifacts in a Convenient Deck In the Ninth World, artifacts are items of ancient mystery and power. Compared to cyphers, they're relatively permanent and often have straightforward applications. But their workings are incomprehensible—a device powered by transdimensional siphons using nanotechnology to rewrite reality on the subatomic level often appears more magic than machine....   [click here for more]
Monte Cook Games  $20.05

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Shadows Over Sol: Small Mercy

Shadows Over Sol: Small Mercy


The scion of a wealth family is missing, and the team has been hired to bring him home. The trail of his disappearance will lead them across the Main Belt, and pit the team against corporate conspiracies, crazed cultists, trigger-happy mercenaries and bioengineered horrors. But when the team finally tracks down the wayward son, will they be able to bring him back? Or will they let him disappear in...   [click here for more]
Tab Creations  $9.99

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GURPS Classic: Ultra-Tech

GURPS Classic: Ultra-Tech


Welcome to the Future! GURPS Ultra-Tech is a sourcebook for science-fiction technology, from the near future to the farthest reaches of imagination. Ultra-Tech is an invaluable companion for GURPS Space or any GURPS campaign that needs incredible technological equipment. Used with GURPS...   [click here for more]
Steve Jackson Games  $22.95

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Shadows Over Sol: Heir to Darkness

Shadows Over Sol: Heir to Darkness


When the child heir to a powerful family has been "misplaced" and sold into indenture in the Belt, the team is hired to look into the whereabouts of the missing kid. But there is more in motion than meets the eye, as the team will soon to run afoul of corporate spies, bounty hunters and a bizarre cult. In the process the team will be led on a race against time across the Main Belt, and will uncover...   [click here for more]
Tab Creations  $9.99

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Spacemaster Privateers

Spacemaster Privateers


Spacemaster: Privateers The panel exploded in a glowing crash of sparks. Mrralff cursed violently, waiting for the diagnostics to flicker across his screen. He breathed a sigh of relief. Nothing was damaged that did not have a redundant system. Their relative velocities had carried Mrralff and his enemy far apart. It would take a moment for the Jeronan...   [click here for more]
Iron Crown Enterprises  $32.99

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Shadows Over Sol: Lethal Inheritance

Shadows Over Sol: Lethal Inheritance


When the team is offered a unique opportunity to acquire their very own spaceship for essentially free, they must travel to an abandoned energy facility. This is the sort of windfall dreamed of by scrappers across the system, and one that few wouldn’t jump at given the chance.  But like many free things, it comes with a very dangerous catch. Not only does the group have to first secure the ship,...   [click here for more]
Tab Creations  $9.99

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Search & Destroy

Search & Destroy


"Redhawk to Citadel. Come in Citadel. The situation is worse than we imagined..." The world of action heroes is full of fearless agents, secretive organizations, and deranged villains. Search & Destroy gives you and your players the opportunity to step into that world, find evil, and stop it. This toolkit, for use with SUPERS Revised by Hazard Studios, expands on the...   [click here for more]
Stone Mountain Press  $4.75

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Shadows Over Sol: Dreams and Dust

Shadows Over Sol: Dreams and Dust


The time has come for the Martian colony of Stillwater to build its own space elevator! This requires the construction of an equatorial outpost, and the team has been hired to lead the survey. But are the investors’ motives pure? Or will greed and pride devour the project—and the colony? Shadows Over Sol: Dreams and Dust is an adventure supplement for Shadows...   [click here for more]
Tab Creations  $9.99

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The Transdimensional Mecha Handbook

The Transdimensional Mecha Handbook


The Transdimensional Mecha Handbook is a sourcebook for the Transdimensional Adventures RPG covering campaigns with giant robots and giant robot combat. Includes 10 sample varieties as well as rules for building your own mecha designs by choosing chassis types, upgrades, and mech disadvantages; combat rules; monsters; and advice for running campaigns featuring mecha. ...   [click here for more]
Exotic World Designs  $5.00

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Shadows Over Sol: Return to Titan

Shadows Over Sol: Return to Titan


In 2189 the first manned mission to Saturn’s moon, Titan, ended when two of the crew mysteriously disappeared while exploring the surface. Aborting the mission early, the returning crew were quickly debriefed and the whole incident was hushed up.  Now a fledgling corp wants to return to the distant moon and discover the cause of that disappearance. The team has been chosen to crew that mission....   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Disjunction

Shadows Over Sol: Disjunction


On the trail of a runaway heir, the team is led to the terrestrial megalopolis of Superior, where they must brave the dangers of the mean streets, out of control riots and a fringe cult. In the end, they will run up against a sinister plot that threatens the global order. Will the scrappers stop the "Disjunction?" Or will they simply walk away in order to claim a paycheck? Disjunction features a tense...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Visions

Shadows Over Sol: Visions


The workers on Mandala Station are being driven mad, and the team has been called in to investigate. Before they get to the bottom of things, the scrappers will be pitted against half-crazed pirates, devious smugglers, maddened workers and a dangerous new drug. Visions is an action horror scenario for Shadows Over Sol. It is designed to run between...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Thirst

Shadows Over Sol: Thirst


Something unexplained is happening at the remote Martian Terraforming Station 7378. After the last ice shipment, the crew cut off communications with Oras colony, and have started modifying the parameters of their terraforming efforts. Something inhuman was brought in with the last ice shipment—something horrible. The team must get to the bottom of this strange behavior before it endangers the entire...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: The Nereus Incident

Shadows Over Sol: The Nereus Incident


When a colonist is found dead on the ARC Construction Platform, the team is called in to investigate. In the process, the scrappers will face off against Unitech saboteurs, factional intrigue, experimental horrors and stumble upon a secret that may best remain hidden. Shadows Over Sol: The Nereus Incident is an investigative horror scenario for Shadows Over Sol. It is...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Jovian Missions

Shadows Over Sol: Jovian Missions


Jovian Missions is a compilation of five short, one-shot scenarios for Shadows Over Sol. These missions may be played independently, but work best as companion scenarios to the Jovian Whispers campaign and sourcebook. Additionally, an epilogue covering the possible outcomes of that campaign is included in the back. The...   [click here for more]
Tab Creations  $9.99

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NPC Deck

NPC Deck


Breathe life into an infinite variety of NPCs—for any campaign! Putting together a new adventure or campaign? GMing an impromptu encounter? Got a game session that’s gone in an entirely unexpected direction? In almost any gamemastering situation, one of the greatest challenges is coming up with nonplayer characters (NPCs) that are interesting, unique, and fleshed out—particularly when time...   [click here for more]
Monte Cook Games  $19.99

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