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Rifts® Titan Robotics™ Sourcebook

Rifts® Titan Robotics™ Sourcebook


Rifts® Titan Robotics™ Sourcebook Shrouded in secrecy and rumor, the true story of Titan Robotics is finally revealed. The enigmatic arms manufacturer’s undisclosed operations and special projects unveil the shocking truth – androids walk among us and enact a mysterious plan with goals unknown to the unsuspecting world. While their existence is hidden from the public, Titan’s powerful...   [click here for more]
Palladium Books  $26.99 $19.99

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Mutants & Masterminds PDF Mega-Bundle

Mutants & Masterminds PDF Mega-Bundle


Mutants & Masterminds PDF Mega-Bundle 56 57 M&M PDF Products for just $75.00! A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!  7 PDF books from Mutants & Masterminds first edition, including the core rulebook...   [click here for more]
Green Ronin Publishing  $521.91 $75.00

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Twilight Loot

Twilight Loot


Want some randomized loot for your post-apocalypse? Are your current loot tables too limiting? Fear not! Twilight Loot to your rescue! Twilight Loot has been the result of long project to provide a more varied and dynamic loot system for roleplaying games in a post-apocalyptic setting. It features a 800 main items neatly organized per category in a master...   [click here for more]
Free League Publishing  $2.99

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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Wrath & Glory: Departmento Munitorum Shotguns

Wrath & Glory: Departmento Munitorum Shotguns


As a multitude of threats extend their malignant tendrils across the beleaguered Gilead System, the last bulwark of humanity stands in determined defiance, for in the grim dark future there is only war.  In these increasingly dark and uncertain times many of the Emperor’s faithful turn to their most trusted and inviolable instruments of faith. While the mighty Astartes and the honourable Sisters...   [click here for more]
Cubicle 7 Entertainment Ltd.  $1.99

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Space Vikings

Space Vikings


The Ginnungagap of When the Wolf Comes is sacred space, a primordial darkness lighted only by sparks and glowing masses of dying suns. The Space Vikings sourcebook takes you on a Viking voyage into this Yawning Void, where only master mariners and desperate outlaws steer their ships.  This book contains: All Hands on Deck: Eight new paths to take to the stars including the...   [click here for more]
Schwalb Entertainment  $4.99

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Rifts® Coalition Manhunters™ Sourcebook

Rifts® Coalition Manhunters™ Sourcebook


Rifts® Coalition Manhunters™ Sourcebook Secrets of the Coalition States revealed. Learn more about the Coalition States, its citizens, society, psychic defenders, Dog Boys, Kill Hounds, and secret enforcers. A compendium of psionic powers with more than 80+ new psychic abilities for Rifts® and suitable for Phase World®, Chaos Earth®, and the entire Palladium Megaverse®. A psionics...   [click here for more]
Palladium Books  $26.99 $18.99

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Trinity Continuum: Distant Worlds

Trinity Continuum: Distant Worlds


New Mysteries, New Worlds, New Aliens, and Alien Heroes! Distant Worlds expands the setting of Trinity Continuum: Aeon with new worlds, new alien mysteries, and rules for playing actual aliens, the secretive telepathic Qin. Distant Worlds requires both Trinity Continuum:Aeon and the Trinity Continuum Corebook to play. Inside, you will find: Further information about...   [click here for more]
Onyx Path Publishing  $14.99

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Small Arms: A Firearms Expansion for Twilight 2000 4th Edition

Small Arms: A Firearms Expansion for Twilight 2000 4th Edition


SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition. Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign.  The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes...   [click here for more]
Free League Publishing  $5.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $9.99

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Skinjobs

Skinjobs


Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality. This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning...   [click here for more]
Peril Planet  $4.99

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The Grid

The Grid


The grid - the endless runway of neon-lit data that hackers, codeslingers and A.I.s call home. It has invaded every part of modern life and made itself an unavoidable spectre that watches, listens and controls the lives of the careless and unwary. In this supplement for NEON CITY OVERDRIVE the grid is explored and explained, providing you the tools to take your games off the street and into...   [click here for more]
Peril Planet  $6.00

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The Rifter® #85 Annual

The Rifter® #85 Annual


The Rifter® Number Eighty-Five Annual The Rifter®, your favorite player and G.M. portal to the Palladium Books Megaverse® is back as a once a year annual. And this one is packed with epic adventures, O.C.C.s, magic, settings, and source material. A little something for almost everyone. Rifter® #85 Highlights: Rifts®: Soul in Flames – a town, Skelebots, dinosaurs,...   [click here for more]
Palladium Books  $26.99 $18.99

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Shotguns of Europe and North America

Shotguns of Europe and North America


Shotguns of Europe and North America includes 25 illustrated shotguns and more than 70 different variants to choose from, including different types of break-action shotguns, sawed-off shotguns and more. This includes military issue, law enforcement and civilian models.   I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free...   [click here for more]
Free League Publishing  $3.95

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Weapons of Mass Destruction

Weapons of Mass Destruction


Expanded rules and guidelines for using Chemical, Nuclear, Biological,  and Radiological weapons within the framework of Twilight: 2000 4th edition. This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons. Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)...   [click here for more]
Free League Publishing  $4.95

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $5.50

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Submachine Guns of Europe and North America

Submachine Guns of Europe and North America


Submachine Guns of Europe and North America includes 30 illustrated submachine guns with more than 50 different variants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a good number of surplus weapons, law enforcement models and some other more exotic SMGs.  I have also added new relevant rules...   [click here for more]
Free League Publishing  $3.95

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Service Rifles of Europe and North America

Service Rifles of Europe and North America


This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants. It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry...   [click here for more]
Free League Publishing  $8.95

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Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition

Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition


VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.  The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles...   [click here for more]
Free League Publishing  $9.99

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Ships of the Expanse

Ships of the Expanse


The Expanse is vast, and traversing the space between worlds in the solar system requires a ship. For a crew, a ship is freedom, home, safety, and a source of income, but also a source of responsibility and often debt. Out in space, other ships are potential targets, allies, or threats. The Ships of the Expanse offers details on many of the kinds of space ships characters in an Expanse...   [click here for more]
Green Ronin Publishing  $19.95

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The Hunting Companion

The Hunting Companion


The Hunting Companion introduces more than 30 new animals, and new tables for tracking these animals, depending on your campaign setting (Poland, Sweden and North America are included) and the terrain you are hunting in. The Basic chapter of this supplement includes all of this, and a few optional rules and a flow-chart summary of the hunting rules in the Player's Manual. My hope is that these new...   [click here for more]
Free League Publishing  Pay What You Want

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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Mechasys

Mechasys


Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your...   [click here for more]
EDGE Studio  $9.95

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100 Forgotten Sci-Fi Cargoes

100 Forgotten Sci-Fi Cargoes


Any spaceport, space station or even spaceship with a cargo hold that's been around for some time can accumulate lost and forgotten cargoes tucked into the nooks and crannies. These could be cargoes where, for one reason or another, the original recipient never came for them, or perhaps they were mislabelled and then misplaced. They may have been there for months, years or even decades, and if the...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Items to Salvage from a Spaceship

100 Items to Salvage from a Spaceship


Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview. Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations....   [click here for more]
Monte Cook Games  $14.99

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Heroes Unlimited™ RPG, 2nd Edition

Heroes Unlimited™ RPG, 2nd Edition


Heroes Unlimited™ RPG, Revised Second Edition Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure! Over 100 super abilities, plus scores of sub-powers. Over 40 psionic powers. Over 100 magic spells, plus Enchanted Weapons and Objects. Robot...   [click here for more]
Palladium Books  $26.95 $11.87

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Intriguing Options Volume 4: Spells + Spellcasters

Intriguing Options Volume 4: Spells + Spellcasters


Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways. This fourth volume details incorporating the new Spellcaster Career into your campaign,...   [click here for more]
Basic Action Games  $7.99

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Twilight Weapons

Twilight Weapons


THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events. Rules for extreme deviation, extreme blast radius, hyper bursts,...   [click here for more]
Free League Publishing  $4.95

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Rifts® Bestiary™, Volume One

Rifts® Bestiary™, Volume One


Rifts® Bestiary™, Volume One Could the monsters known as Caterpillar Things be the larval form of the Mothman Monster? Is the Corrival Battler as aggressive and dangerous as adventurers claim? Are Darkhounds really magically mutated Dog Boys? Is that why they see Coalition soldiers as friends and allies? Ee-Bee Gee-Bees are kinda cute, how dangerous can...   [click here for more]
Palladium Books  $18.99

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Bottom Feeders: Combat Pack

Bottom Feeders: Combat Pack


Combat Pack Bottom Feeders This is supplementary material for Bottom Feeders. This expands the base combat system to provide a deeper and more tactical experience for the more strategically inclined tables. Contents Expanded combat rules. Weapon & Armor types. 5 new Backgrounds & 4 new combat focused Specialists. Few additional combatant oriented tokens. ...   [click here for more]
Jani Hietikko  $1.00

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Intriguing Options Volume 2: Blasters + Intrigue

Intriguing Options Volume 2: Blasters + Intrigue


Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways. This volume focuses on taking your...   [click here for more]
Basic Action Games  $7.99

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Haven Fallen - Weapon Profile - Kraxus SMART-SYS

Haven Fallen - Weapon Profile - Kraxus SMART-SYS


The SMART-SYS from Kraxus is an experimental “smart” Weapon, capable of delivering magno-kinetic rounds to a target, even when line of sight is broken. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of one of your...   [click here for more]
Original Frontiers  $0.50

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100 Xenoarchaeological Finds

100 Xenoarchaeological Finds


Space settings often have previous civilisations, perhaps ones of a higher tech level than that of the characters, and these civilisations may have left artefacts of their existence behind. Some such artefacts may be large, but others are small, and this supplement contains 100 of the latter. The items range from those with definite observable purpose to those which have a purpose but it isn't clear...   [click here for more]
Azukail Games  $1.49 $1.25

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Cybernetics & G-Mods - A Body Modification catalogue for use with ANDROID: SHADOW OF THE BEANSTALK

Cybernetics & G-Mods - A Body Modification catalogue for use with ANDROID: SHADOW OF THE BEANSTALK


CYBERNETICS & G-MODS is a selection of Body Modifications for use with Android: Shadow of the Beanstalk, a supplement for the GENESYS roleplaying game. Within these pages you will find statistics and descriptions for numerous Cybernetic and G-Modded implants and their associated rules. This list includes and expands upon the body modifications presented on page 104 of Android:...   [click here for more]
EDGE Studio  $4.99

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Coriolis: Combat Elite

Coriolis: Combat Elite


Tahar’s footsteps slowed as his eyes were drawn towards the corner of the cantina. It was hard not to stare. “A beauty, isn’t she?” “My apologies – I didn’t mean to….” “Nah, don’t worry, she’s worth gawping at!” the old trailblazer grinned. Tahar glanced around at the other shadowed tables. “Aren’t you worried. Just leaving it...   [click here for more]
Free League Publishing  $5.99

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Eclipse Phase: Morph Recognition Guide (first edition)

Eclipse Phase: Morph Recognition Guide (first edition)


Morph Recognition Guide: Includes every Eclipse Phase morph—the most essential gear for every character Morph-related rules compilation New artwork and size-comparisons Compiled tables and quick reference material Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman. Morph Recognition...   [click here for more]
Posthuman Studios  $14.99

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Intriguing Options Volume 3: Nonhuman Characters

Intriguing Options Volume 3: Nonhuman Characters


Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways. This volume focuses on expanding your available cast of characters for sci-fi and...   [click here for more]
Basic Action Games  $7.99

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Alloy of Law: Masks of the Past

Alloy of Law: Masks of the Past


New Frontiers Revealed! In the three centuries after the Catacendre, the men and women of the Elendel Basin thought they’d conquered the world with their science, civilization, industry, and the powers of Allomancy and Feruchemy. But this is Scadrial, and there’s always another secret. From the shadows of the past echo rumors of immortal shapeshifters pursuing mysterious agendas,...   [click here for more]
Crafty Games  $24.95 $24.45

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The Gun Locker : A Genesys Android Shadow of the Beanstalk Firearms Catalogue

The Gun Locker : A Genesys Android Shadow of the Beanstalk Firearms Catalogue


A selection of firearms for use with Android: Shadow of the Beanstalk: a supplement for the GENESYS roleplaying game. Within these pages you will find statistics and descriptions for over 60 firearms from slugthrowers to energy weapons and everything in-between. Designed for Players and Game Masters who are looking for a more extensive choice of weaponry for their characters and NPC’s....   [click here for more]
EDGE Studio  $4.99

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100 Potentially Dubious Space Cargoes

100 Potentially Dubious Space Cargoes


This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach...   [click here for more]
Azukail Games  $1.49 $1.25

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Haven Fallen - Weapon Profile - Calixta Charger

Haven Fallen - Weapon Profile - Calixta Charger


Calixta’s Charger model is an upgradeable mid-range Laser Pistol with integrated tracker and a self-contained additional barrel. Unexpected power in an easily concealable system. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Weapon Profile - Inveda Muller MKI

Haven Fallen - Weapon Profile - Inveda Muller MKI


The Muller Mark I from Inveda is commonplace among Security Forces on UCE worlds. The Muller is light, compact, and does not present an overtly confrontational profile. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of...   [click here for more]
Original Frontiers  $0.50

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Mechasys Big Guns and Blazing Swords

Mechasys Big Guns and Blazing Swords


You've built your custom mecha, now arm it with its own custom weapons!  Big Guns and Blazing Swords expands on the mecha construction rules found in Mechasys, allowing you to create your own weapons. Starting with basic ranged or close quarter attacks, players can add in styles to change the attack to energy blades, beam attacks, or missile launchers. Enhance those weapons further...   [click here for more]
EDGE Studio  $2.95

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Alloy of Law

Alloy of Law


Secure Your Vials and Strap on Your Six Guns! It’s 300 years after the fall of the Lord Ruler. The Final Empire is a distant memory, and the heroes who brought it down are legend. The rebels and thieving crews of old have been replaced with gunslingers, bounty hunters, shysters, and lawkeepers, and around every corner is a land of wild adventure, unlimited opportunity, ancient mystery,...   [click here for more]
Crafty Games  $34.95 $34.45

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Mekton Zeta

Mekton Zeta


MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing "mecha" action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable...   [click here for more]
R. Talsorian Games Inc.  $15.00

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Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition

Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition


Wood Gas is a set of rules for using wood as an alternate fuel for vehicles in Twilight 2000 4th edition. Inside this 4-page supplement is a brief history of wood gas use, an explanation of the wood gasification process, and rules to use wood gas vehicles in your campaigns. Sample pages    Other Twilight: 2000 titles by this author   Other 5E D&D adventures and supplements...   [click here for more]
Free League Publishing  $1.99

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Toxic Paths

Toxic Paths


A short piece that details a Quality Path to create Toxic Shamans for the Sixth world! ...   [click here for more]
Catalyst Game Labs  $0.99

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  Dreams And Machines: Player's Guide (PDF)