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Firefly Role-Playing Game Corebook
by Margaret Weis Productions

You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Explore your ‘Verse to find a crew, find a job, and keep flyin’!

The Firefly RPG uses the award-winning Cortex Plus System.

Firefly Role-Playing Game Corebook
 
 Hottest Sci-Fi, Livre de Règles, PDF
 
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Shadowrun: Anarchy

Shadowrun: Anarchy


Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk...   [cliquer ici pour plus]
Catalyst Game Labs  $39.99 $14.99

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Coriolis - The Third Horizon core book

Coriolis - The Third Horizon core book


“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own...   [cliquer ici pour plus]
Modiphius  $24.94

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Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)


Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [cliquer ici pour plus]
lumpley games  $28.00 $15.00

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Vehicle Handbook

Vehicle Handbook


Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [cliquer ici pour plus]
Mongoose  $49.99 $29.99

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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [cliquer ici pour plus]
d20pfsrd.com  $14.95

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Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)


EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [cliquer ici pour plus]
Catalyst Game Labs  $59.99 $19.99

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Fleshscape

Fleshscape


Miles-long carcasses fuse with the sinewy soil. Towering hills follow you with their glowing, restless eyes. Cavernous, toothed orifices hide all manners of twisted creatures. A vast, grotesque expanse of bone, skin, cartilage and meat, sometimes interrupted by rivers and lakes of bile, blood, and other noxious humours. The Fleshlands. Legends tell of an ancient time, when the world was...   [cliquer ici pour plus]
Rooster Games  Payez ce que vous voulez

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N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game


VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [cliquer ici pour plus]
EN Publishing  $20.00 $10.00

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The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT


The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [cliquer ici pour plus]
Ardens Ludere  $15.00

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [cliquer ici pour plus]
Monte Cook Games  $60.00 $19.99

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Traveller Core Rulebook

Traveller Core Rulebook


This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [cliquer ici pour plus]
Mongoose  $49.99 $29.99

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Shadowrun: Rigger 5.0

Shadowrun: Rigger 5.0


PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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Magnum Fury

Magnum Fury


“I was a 98 pound weakling who used to get sand kicked in my face at the beach. At least, that was until Magnum Fury came along!” ~Nobody Ever Said This MAGNUM (n): a really big bullet or gun that is awesome and in no way intended to compensate for any unspecified size-related deficiency. FURY (n): the kind of anger that makes you an unstoppable...   [cliquer ici pour plus]
LakeSide Games  $3.00

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [cliquer ici pour plus]
Ardens Ludere  Payez ce que vous voulez

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Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook


The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [cliquer ici pour plus]
Margaret Weis Productions  $49.99 $19.99

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Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate


In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically...   [cliquer ici pour plus]
Posthuman Studios LLC  $19.99 $9.99

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Mindjammer - Traveller Edition

Mindjammer - Traveller Edition


The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game! This brand new 384-page hardback book includes: • full rules for starships, organisations, and culture operations; • detailed character cultures, genotypes, and new careers—play a sentient starship! • new and innovative systems...   [cliquer ici pour plus]
Modiphius  $22.49

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Pugmire Early Access

Pugmire Early Access


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold years after the Ages of Man. These dogs have been uplifted to use tools and language, and they seek to rediscover the world they’ve...   [cliquer ici pour plus]
Onyx Path Publishing  $1.99

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Uncharted Worlds

Uncharted Worlds


Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [cliquer ici pour plus]
Sean Gomes  $10.00

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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Starjammer: Medical Marvels

Starjammer: Medical Marvels


The Void is brighter with digital eyes! Welcome to Starjammer: Medical Marvels! Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying. Welcome to Starjammer: Medical Marvels. Contained in...   [cliquer ici pour plus]
d20pfsrd.com  $4.95

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [cliquer ici pour plus]
Monte Cook Games  $19.99

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Shadowrun: Street Grimoire

Shadowrun: Street Grimoire


Paying with Your Soul Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands. Spells, rituals, alchemical preparations,...   [cliquer ici pour plus]
Catalyst Game Labs  $39.99 $24.99

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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign...   [cliquer ici pour plus]
Catalyst Game Labs  $39.99 $15.00

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Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [cliquer ici pour plus]
Catalyst Game Labs  $49.99 $24.99

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High Guard

High Guard


Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches...   [cliquer ici pour plus]
Mongoose  $49.99 $29.99

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BattleTech: BattleMech Manual Open Beta

BattleTech: BattleMech Manual Open Beta


Using the most up-to-date rules text, the BattleMech Manual has been designed from the ground up to cater to the BattleTech player wanting to engage in an all-’Mech battle. Includes a variety of optional rules, terrain and more. Welcome to the most table-usage-friendly BattleTech rulebook ever published! BattleMech Manual VS. Total Warfare The...   [cliquer ici pour plus]
Catalyst Game Labs  $10.00

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The Sprawl // NOON

The Sprawl // NOON


The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [cliquer ici pour plus]
Ardens Ludere  $15.00

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Hc Svnt Dracones

Hc Svnt Dracones


HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge, and ultimately, it’s about you, learning to be you, when all the trappings of humanity you define yourself with are dead and...   [cliquer ici pour plus]
Weapons Grade Funk  $3.00

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Eclipse Phase: Firewall

Eclipse Phase: Firewall


Firewall is a secret organization sourcebook for both Eclipse Phase players and gamemasters. It includes: Details on Firewall’s history, organization, and ongoing operations. Firewall’s notable people, locations, and internal factions. Rival organizations, including the argonauts, Jovians, Titanians, and ultimates. New traits, gear, and 16 sample characters Firewall...   [cliquer ici pour plus]
Posthuman Studios LLC  $49.99 $14.99

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Savage Worlds Science Fiction Companion

Savage Worlds Science Fiction Companion


There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it. The...   [cliquer ici pour plus]
Pinnacle Entertainment  $19.99 $9.99

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [cliquer ici pour plus]
Onyx Path Publishing  $17.99

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Savage Rifts: The Tomorrow Legion Player's Guide

Savage Rifts: The Tomorrow Legion Player's Guide


A MEGAVERSE® GONE MAD! Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world! THIS IS THE WORLD OF RIFTS® Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and...   [cliquer ici pour plus]
Pinnacle Entertainment  $29.99 $14.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [cliquer ici pour plus]
Monte Cook Games  $2.99

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Savage Rifts: Game Master's Handbook

Savage Rifts: Game Master's Handbook


WELL, THAT ESCALATED QUICKLY! Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars. WE'VE GOT YOUR BACK The Rifts®...   [cliquer ici pour plus]
Pinnacle Entertainment  $19.99 $9.99

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Rifts® Primer - How to Play Rifts® and Create Adventures

Rifts® Primer - How to Play Rifts® and Create Adventures


Rifts® Primer - How to Play Rifts® and Create Adventures Carl Gleba and Kevin Siembieda join forces to create a tour de force of information about Game Mastering games and creating adventures. This primer should help both G.M.s and players enjoy the storytelling experience of role-playing games, as well as helping them better understand the game rules. The second adventure,...   [cliquer ici pour plus]
Palladium Books  $2.99

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [cliquer ici pour plus]
Mongoose  $49.99 $29.99

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Eclipse Phase

Eclipse Phase


The PDF file equivalent to the fourth printing of Eclipse Phase is available for download, complete with a fully-hyperlinked index! Your mind is software. Program it. Your body is a shell. Change it. Death is a disease. Cure it. Extinction is approaching. Fight it. Eclipse Phase is a post-apocalyptic game of conspiracy and horror. Humanity...   [cliquer ici pour plus]
Posthuman Studios LLC  $19.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [cliquer ici pour plus]
Monte Cook Games  $0.99

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Psychopod

Psychopod


:::Wormhole = entry :::Space = lost :::Found = planet :::Planet = madness :::Planet is in madness :::Madness must be subjugated :::Subgugation is required before occupation :::Occupation is required before population :::We have found you :::You are now psychopod :::You will do as we command :::You are ours :::You will fight ...   [cliquer ici pour plus]
Rarr! I'm A Monster Publishing  $1.00 $0.70

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [cliquer ici pour plus]
Monte Cook Games  $49.99 $17.99

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Legacy: Life Among the Ruins

Legacy: Life Among the Ruins


The world of man is dead. The shining cities and glittering skies have been sundered by the Fall. Now their corpses lie in pools of pollution and the twisted creations of arcane artifice haunt their halls. The world of man is born again. Refined by apocalyptic fires, the survivors have emerged into the light. With remembered lore, keen blades...   [cliquer ici pour plus]
UFO Press  $12.48 $10.18

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Interface Zero 2.0: Fate Edition

Interface Zero 2.0: Fate Edition


Full Metal Cyberpunk action, now for the Fate game system! You’re hanging from the summit of a mile-high skyscraper, your cybernetic claws holding you in place while gunfire shatters the windows around you and a computer virus burns its way through your brain. When your network link to the rest of your team goes offline, you’re sure of one thing: You should have charged...   [cliquer ici pour plus]
Gun Metal Games  $19.99 $10.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [cliquer ici pour plus]
Monte Cook Games  $4.99

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Savage Rifts: Savage Foes of North America

Savage Rifts: Savage Foes of North America


IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they're trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it's up to the Tomorrow Legion to stop...   [cliquer ici pour plus]
Pinnacle Entertainment  $19.99 $9.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [cliquer ici pour plus]
Monte Cook Games  $5.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [cliquer ici pour plus]
Monte Cook Games  $19.99 $7.99

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Eclipse Phase: After the Fall

Eclipse Phase: After the Fall


In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. After the Fall is the first anthology from Posthuman Studios, set in the world of...   [cliquer ici pour plus]
Posthuman Studios LLC  $19.99 $6.99

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