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MUTANT: Year Zero - Zone Compendium 1 - Lair of the Saurians
by Modiphius

The first supplement for the award winning Mutant: Year Zero. Packed with thrilling scenario locations and useful tools to extend your game far out beyond the Zone, discover new evils, and strange mysteries! Includes: Lair of the Saurians, The Oracle of the Silver Egg, A Seed of Evil, The Family Homestead plus rules for long distance travel & a monster generator

MUTANT: Year Zero - Zone Compendium 1 - Lair of the Saurians
 
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Morts • A World of Adventure for Fate Core

Morts • A World of Adventure for Fate Core


The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already. Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Reach Adventure 2: Theories of Everything

Reach Adventure 2: Theories of Everything


Set in the Sindal Subsector featured in the recently released Core Rulebook, Theories of Everything is an exciting and memorable adventure set in the Trojan Reach. In Reach Adventure 2: Theories of Everything the Travellers are hired as crew and research assistants aboard the laboratory vessel Insight III. The ship is owned by a cooperative of scientists working in a cross-discipline environment...   [click here for more]
Mongoose  $14.99 $8.99

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Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun Missions: Ancient Rumblings (06-03)

Shadowrun Missions: Ancient Rumblings (06-03)


Levels of Wrong For years, the Containment Zone of Chicago has held many levels of wrong. One level is the bad things that frequently happen there—the various assaults against CZ residents, and the people who go missing or turn up dead. That level of wrong is bad enough, but it gets worse for the people who are foolish enough to look into the reasons behind the wrongs. The scope and range of...   [click here for more]
Catalyst Game Labs  $5.95

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Titansgrave: The Hermit's Road

Titansgrave: The Hermit's Road


In The Hermit's Road, a Titansgrave adventure for the Fantasy AGE RPG, the Player Characters are sent to investigate the existence of purported pre-Cataclysm ruins on the outskirts of the City-State of Karros. Here they discover more than they bargained for, as the ruins hide a secret more valuable than gold or jewels. The Hermit's Road is designed for characters of levels...   [click here for more]
Green Ronin  $3.95

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Deep Dark Blue • A World of Adventure for Fate Core

Deep Dark Blue • A World of Adventure for Fate Core


Adventure awaits between the devil and the deep blue sea… In the near future, when most of the Earth’s land has been stripped of its resources, an intrepid few look to the depths of the oceans for energy and precious metals. This new frontier carries as many dangers as it does opportunities, including the crushing pressure, colossal squids, and ruthless tactics of your rivals...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Masters of Umdaar • A World of Adventure for Fate Core

Masters of Umdaar • A World of Adventure for Fate Core


Rise up against the Masters of Umdaar! Behold the fallen world of Umdaar, home to savage warriors, cyborg insects, and merciless warlords. Oh, and lasers—lots and lots of lasers. The Masters rule with an iron fist, and the people’s only hope are the archaeonauts and their quest for long-lost artifacts of power. But will the Masters get there first? Masters of...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Venture City • A Superpunk Sourcebook for Fate Core

Venture City • A Superpunk Sourcebook for Fate Core


It’s not safe to venture into Venture City… Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to...   [click here for more]
Evil Hat Productions, LLC  $8.00 $6.00

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Knights of Invasion • A World of Adventure for Fate Core

Knights of Invasion • A World of Adventure for Fate Core


Your kingdom is on the brink of war. A tournament has been arranged to celebrate your monarch’s birthday, and envoys from the enemy kingdom will be attending the festivities. As if the situation isn’t stressful enough, strange lights are seen in the sky, and a terrifying alien invasion begins. Gather your fellow knights to battle with little green men and fire trebuchets...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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S3 Expedition to the Barrier Peaks (1e)

S3 Expedition to the Barrier Peaks (1e)


The Grand Duchy of Geoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly -- save a handful of hardy souls with exceptional abilities. Within...   [click here for more]
Wizards of the Coast  $4.99

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Gods and Monsters • A World of Adventure for Fate Core

Gods and Monsters • A World of Adventure for Fate Core


The world is young and majestic, and humans eke out a living and dream of civilization. But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Aether Sea • A World of Adventure for Fate Core

Aether Sea • A World of Adventure for Fate Core


One tiny ship. One huge expanse of aetherspace. Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Ed Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea. The Royal...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Firefly Echoes of War: Thrillin' Heroics

Firefly Echoes of War: Thrillin' Heroics


ECHOES OF WAR: THRILLIN HEROICS combines the first four stand-alone adventures in the Echoes of War line released on DriveThruRPG with the SERENITY CREW release into one, easy-to-reference PDF. These Episodes were written by Margaret Weis, Andrew Peregrine, Monica Valentinelli, and Nicole Wakelin. Featured artists include Ben Mund, Beth Sobel, Jennifer Rodgers, Kurt Komoda, and Melissa...   [click here for more]
Margaret Weis Productions  $34.99 $9.09

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Reach Adventure 1: Marooned on Marduk

Reach Adventure 1: Marooned on Marduk


Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Travellers' shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the...   [click here for more]
Mongoose  $14.99 $8.99

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $14.99 $8.99

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Mechanized Men of Mars

Mechanized Men of Mars


The Mechanized Men of Mars is an adventure for Warriors of the Red Planet, a roleplaying game in the tradition of classic style RPG's, also known as original edition, OSR, or retro-clones. Warriors of the Red Planet captures the "Sword and Planet" genre of science fantasy romance, inspired by the works of Burroughs, Vance, Moorcock, Kline, and other novels,...   [click here for more]
Night Owl Workshop  $2.99

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Ships of Clement Sector 13: Strikemaster Class Brig (OGL)

Ships of Clement Sector 13: Strikemaster Class Brig (OGL)


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Gypsy Knights Games  $4.99

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Firefly: Smugglers Guide to the Rim

Firefly: Smugglers Guide to the Rim


Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Shadowrun: Serrated Edge (Denver Adventure 1)

Shadowrun: Serrated Edge (Denver Adventure 1)


SCALPEL OF HATE The Sixth World is many things, including a stunning series of case studies on the mechanisms of hate. There are some true experts out there, people who know that just walking up to someone or something you don’t like and throwing a solid punch is satisfying, but nowhere near as satisfying as causing destruction that runs deep and lasts forever. The Aurora Warrens of Denver...   [click here for more]
Catalyst Game Labs  $19.99 $12.99

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Firefly: Things Don't Go Smooth

Firefly: Things Don't Go Smooth


Lifes not easy. Dont matter whether youre flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, theres always something or somebody getting in the way of a Crews honest days work. THINGS DONT GO SMOOTH presents a bakers dozen of shady crews, crime bosses, megalomaniacs, and unexplainable phenomena designed to get in the way of your Crew. Each includes a wealth of story hooks,...   [click here for more]
Margaret Weis Productions  $34.99 $12.99

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Save Game • A World of Adventure for Fate Core

Save Game • A World of Adventure for Fate Core


THE GLITCH HAS COME TO TENDORIA A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games. 8-bit heroes battle monsters and corrupted files—it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world! This 56-page Fate Core adventure provides a complete world...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Shadowrun: Sprawl Wilds

Shadowrun: Sprawl Wilds


The Jungle Next Door You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest. Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

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MUTANT: Year Zero - Zone Sector 1 - The Doom Sphere

MUTANT: Year Zero - Zone Sector 1 - The Doom Sphere


“In the depths of the Zone, an enormous and strange ruin rises through the zone smog…” Welcome to the Doom Sphere, a dark and grim mysterious place of utter decay, where once the Ancients gathered in number to witness spectacles and feat. Now a gargantuan desolate place, haunted by spectres of the past… A place that other stalkers take every effort to avoid… This...   [click here for more]
Modiphius  $2.99

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The Three Rocketeers • A World of Adventure for Fate Core

The Three Rocketeers • A World of Adventure for Fate Core


Journey through the Holy Roman Stellar Empire and the worlds of Britannica Solaria in this Fate World of Adventure by PK Sullivan! The Queen’s enemies may have disbanded the Rocketeers, but duty cannot be set aside so easily. A deadly cabal of nobles and clergy threaten to usurp Her Majesty Queen Marie-Hélène’s throne and hand Gallia over to Pope Regulus IV, and the Rocketeers...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Shadowrun: Bloody Business

Shadowrun: Bloody Business


Wounded Fury A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master...   [click here for more]
Monte Cook Games  $9.99

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Shadowrun Missions: Killing Pawn (Prime Mission)

Shadowrun Missions: Killing Pawn (Prime Mission)


CHESS WITH BULLETS There are certain things shadowrunners know. They know Mr. Johnson will not tell you everything. They know sometimes the things you don’t know can kill you. And they know that one of the keys to survival is staying one step ahead of the opposition—or, in times when you are working for a devious Mr. Johnson, not falling too many steps behind. The corporate enclave of...   [click here for more]
Catalyst Game Labs  $5.95

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House of Bards • A World of Adventure for Fate Core

House of Bards • A World of Adventure for Fate Core


In House of Bards, the kingdom of Costracinni exists in a constant state of war. And war means turmoil, but for the ambitious back on the home front, that’s just another word for opportunity. Can you work the backrooms and stuff the ballot-boxes to get what you want? Play as an ambitious elven councilmember trying to get in good with the Emperor, an idealistic halfling candidate trying...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.99

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The Devil's Spine

The Devil's Spine


Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps...   [click here for more]
Monte Cook Games  $9.99

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Sails Full of Stars • A World of Adventure for Fate Core

Sails Full of Stars • A World of Adventure for Fate Core


In the year 1850, three empires struggle for control of the solar system: the Ottomans, whose vast Earthly empire may soon become obsolete; the Chinese, who pioneered the construction of rheoships; and the French, the new masters of alchemy. Wherever patrols are weak, pirates menace the shipping lanes. Sailors whisper rumors of dragons swimming through the black void. Fools...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Frontier Spirit • A World of Adventure for Fate Core

Frontier Spirit • A World of Adventure for Fate Core


Despite its long history, the Commonwealth has only civilized a fraction of the galaxy. Life on an undeveloped colony world is hard. The problems are never-ending: pirate raids, corporate claim-jumpers, outlaw settlers, unpredictable weather...and an alien spirit world unused to coexisting with sentient creatures. Natural disasters, storms, subsistence, and even basic survival are all much...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Shadowrun: Missions: Chasin' the Wind (5A-01)

Shadowrun: Missions: Chasin' the Wind (5A-01)


Deadly Cold Wind It’s been nearly twenty years since disaster struck the city of Chicago, transforming it into an urban hellscape, and some people now believe it’s suffered enough. The Governor of Illinois has initiated and ambitious plan called Project: Takeback to reclaim the feral urban jungle. What’s more, he’s put money into the effort, and that’s the language...   [click here for more]
Catalyst Game Labs  $5.95

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Nest • A World of Adventure for Fate Core

Nest • A World of Adventure for Fate Core


There is a place where children go to become heroes, only discovered by a desperate few when they need it most. Here, they escape from their normal lives, slay giants, solve riddles, learn magic, and become kings and queens. Children grow up and the fantasies of childhood are forgotten. But now the realm you once protected is under attack. You must leave behind your life, your...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Shadowrun: Lockdown

Shadowrun: Lockdown


Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It’s affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs....   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: Boundless Mercy

Shadowrun: Boundless Mercy


The Hunt is On Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild...   [click here for more]
Catalyst Game Labs  $14.99 $8.99

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Flatpack: Fix the Future

Flatpack: Fix the Future


Have you heard anyone say that the future's not so bright, and thought, "But I have lightbulbs?" If so, Flatpack is the game for you! Until someone tells us otherwise, we're saying that Flatpack: Fix the Future is the first game in the smash Hyperoptimistic Postapocalyptic genre of gaming. Flatpack is a game about building a new society using pre-apocalypse technology that you don't always...   [click here for more]
Machine Age Productions  $21.99 $7.00

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Firefly: Ghosts in the Black

Firefly: Ghosts in the Black


A Post-Unification War Campaign GHOSTS IN THE BLACK is a full-length adventure campaign supplement designed by veteran game designer Robin Laws for the FIREFLY RPG. You and your Crew will have to perform some thrillin’ heroics over the course of five, unique Episodes to uncover a legendary Alliance warship’s dangerous secrets. As you play through “Six Cylinders Make a...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Shadowrun: Splintered State

Shadowrun: Splintered State


It Can Always Get Worse Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself. If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would...   [click here for more]
Catalyst Game Labs  $19.99 $12.99

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Shadowrun: Missions: Take a Chance (05-06)

Shadowrun: Missions: Take a Chance (05-06)


No Job Is Easy No matter what Mr. Johnson says, shadowrunners are never hired to do anything easy. If the job were easy, Mr. Johnson would do it himself. Sharp shadowrunners learn to recognize when a job is going to present extra challenges. There are certain signs, such as: 1) Mr. Johnson is openly auditioning multiple teams, both to find the right people and to set the auditioning parties on edge....   [click here for more]
Catalyst Game Labs  $5.95

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SLIP • A World of Adventure for Fate Core

SLIP • A World of Adventure for Fate Core


Our universe is on the verge of a catastrophic collision. Shadowy invaders from other worlds have begun to slip into the dark places in ours. The result? Night terrors, disappearances, deaths, and worse. Most people try to hide their heads in the sand, but members of the group known as Vigilance stand between our world and the darkness outside. In Slip by Chris Caporaso,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Mastodon

Mastodon


Former members of a secret military program—codename: Mastodon—are being murdered. The PCs were once part of that now-defunct program, which explored the military applications of paranormal abilities. Are they next? Not if they can find out who or what’s behind the murders—and stop them. But will they have to venture beyond our reality to find a killer long thought dead? This...   [click here for more]
Monte Cook Games  $2.99

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MUTANT: Year Zero - Zone Sector 2 - Denizens of the Sink Hole

MUTANT: Year Zero - Zone Sector 2 - Denizens of the Sink Hole


“In the depths of a dead ruined city, a enormous and strange indentation appears amidst the wreaths of smog” Welcome to the sink hole, a mysterious labyrinth, where strange dwellers hold their own dark secrets and surprises. Whole new underground societies have evolved in this huge crater, which hosts bizarre new mutations and hidden enigmas, where players may encounter airborne spores...   [click here for more]
Modiphius  $2.92

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012...   [click here for more]
Engine Publishing  $34.95 $16.95

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MUTANT: Year Zero - Zone Compendium 1 - Lair of the Saurians

MUTANT: Year Zero - Zone Compendium 1 - Lair of the Saurians


Zone Compendium 01: Lair of the Saurians is the first official supplement to the Mutant: Year Zero RPG. This 32-page booklet is packed with thrilling scenario locations and useful tools for the game. Features: - Lair of the Saurians: By an islet in the dark waters of the Zone rests a huge rusted metal tube, rumored to hold rich treasures of the Ancients’ days. But...   [click here for more]
Modiphius  $9.99

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The Fate Codex - Volume 3, Issue 1

The Fate Codex - Volume 3, Issue 1


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99 $2.24

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