Produktname |
Verlag |
Preis |
GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers.
Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages and... [Klicke hier für weiteres] |
Steve Jackson Games |
$30.00
|
With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades.... [Klicke hier für weiteres] |
Steve Jackson Games |
$25.00
|
A Gaslamp Fantasy – With Adventure, Romance, and Mad Science!
The Girl Genius Sourcebook and Roleplaying Game brings the world of Phil and Kaja Foglio's Girl Genius comics and graphic novels to your gaming table. Its contents – lavishly illustrated in color, by none other than the Foglios! – include:
A detailed description of the setting and... [Klicke hier für weiteres] |
Steve Jackson Games |
$40.00
|
Journey through the off-kilter imagination of Sir Terry Pratchett in the Discworld Roleplaying Game.
There’s a lot of unusual stuff on the Disc, but don’t worry about getting lost – game author Phil Masters has crafted a roadmap to Pratchett-inspired storytelling.
Visit settings like the most dubious city in the multiverse, Ankh-Morpork. Intervene in the cultural interactions... [Klicke hier für weiteres] |
Steve Jackson Games |
$30.00
|
Storm Dungeons, Slay Monsters, Seize Treasure
A fun hack 'n' slash campaign challenges heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps.
That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the... [Klicke hier für weiteres] |
Steve Jackson Games |
$40.00
|
It's the year 2100. Humans have colonized the solar system. China and America struggle for control of Mars. The Royal Navy patrols the asteroid belt. Nanotech has transformed life on Earth forever, and gene-enhanced humans share the world with artificial intelligences and robotic cybershells. Our solar system has become a setting as exciting and alien as any interstellar empire. Pirate spaceships hijacking... [Klicke hier für weiteres] |
Steve Jackson Games |
$18.00
|
Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with quick-start... [Klicke hier für weiteres] |
Steve Jackson Games |
$20.00
|
Long in coming, GURPS Prime Directive 4e has been revised. This massive book (now 365 pages) has everything you need to game in the Star Fleet Universe. Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the species of the Inter-Stellar... [Klicke hier für weiteres] |
Amarillo Design Bureau |
$49.95 $39.95
|
From Zero to Hero!
Even the mightiest delver started somewhere. An apprentice, a squire or man-at-arms, or a backup singer touring seedy taverns with The Backstreet Bards.
Delvers to Grow allows you to take the part of those starting characters, supporting starting play as low as 62 points.
Further, it provides pre-built modules and packages enabling a player... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$13.99
|
Fantastic Dungeon Grappling takes the "attack roll, defense roll, damage roll" basic play of Powered by GURPS and makes it work for grappling as well. A new simplified tracking mechanism - tested over years of play - keeps this fast and light at the table.
And After the Grapple, easily and quickly perform feats such as Takedowns, Disarms,... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$4.00
|
Cut Up Solo
Carnacki The Ghost Finder
This book takes the text from Carnacki The Ghost Finder by William Hope Hodgson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a time,... [Klicke hier für weiteres] |
Parts Per Million |
$3.99
|
Your Finest Hour
Join the Greatest Generation as GURPS explores the defining event of the 20th century - World War II.
GURPS WWII provides an overview of the war that transformed the globe, reviews of the nations and armies in the thick of the fighting, and descriptions of their primary weapons and vehicles. It also includes a modular vehicle-design... [Klicke hier für weiteres] |
Steve Jackson Games |
$9.00
|
It is a truth universally acknowledged, that a fantasy roleplaying game in possession of dungeons, must be in want of more monsters. More than that. Even more!
This book lets you see just how over your head you really are. Page on page of creatures, both mundane and magical. All converted to be fully compatible with the Dungeon Fantasy RPG, Powered by GURPS.... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$34.99
|
A Template for Your Templates
Character templates eliminate a lot of the fuss and headache of character design for new GURPS players, and provide even veterans with inspiration that can help them get over writer's block. The catch? Templates shift much of this load onto the GM, who might suffer from headaches and writer's block of their own!
GURPS Template Toolkit 1: Characters... [Klicke hier für weiteres] |
Steve Jackson Games |
$11.00
|
Really Big Bugs
What's more terrifyingly awesome than a swarm of insects? A plague of giant, man-eating insects. Really, what could be better for the Dungeon Fantasy RPG than a bunch of creatures with their skeletons on the outside? Or perhaps no skeletons at all? Armored monsters with pinching claws and stinging tails? Oh, yes. Count me in. From giant ants to ant-men. Scorpions both... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$14.99
|
Shields Up! expands on defensive shield use and also details the often-neglected roles of shields as offensive weapons and active tools of engagement.
Building off of the Dungeon Fantasy RPG and Fantastic Dungeon Grappling, Shields Up! enhances and expands your shield-using experience.
Leverage the "shield bind" to open lines of attack, or protect yourself
New explicit... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$10.99
|
You have your guns and your backup guns. You have your sick ride with a trunk full of explosives, high-tech gizmos, and of course a few more guns. You've assembled a crack team of commandos, street-smart lawmen, suave super-spies, and world-class burglars . . . maybe all of them at once! You're ready to rock and roll. All you need is a target.
GURPS Action 2: Exploits... [Klicke hier für weiteres] |
Steve Jackson Games |
$11.00
|
Build Character!
GURPS Compendium I has it all! We've searched over a hundred GURPS Third Edition books and dozens of Roleplayer and Pyramid articles to bring you the most complete compilation of character generation rules ever. Compendium I includes updated and revised versions of every character-related... [Klicke hier für weiteres] |
Steve Jackson Games |
$18.00
|
In a world where danger lurks in every shadow, death can come around any corner, and every sentence sounds like a movie trailer, there are those who would risk their lives to save the day. These brave souls are men of fortune. They are men of fate. They are men of . . . action!
Action 1: Heroes draws its inspiration from the heroic men and women of action movies of the 1980s... [Klicke hier für weiteres] |
Steve Jackson Games |
$9.00
|
Why Did it Have to Be Snakes?
Always a classic. From the powerful spawn of the World Serpent Jörmungandr to the mythical hydra. The flying coatl and the (totally not a) medusa. These legendary creatures come in all sorts of sizes, ready to crush, envenom, and petrify delvers. Or swallow them whole. And of course, since no fantasy world is complete without serpent cults, this book covers... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$16.99
|
Feed Me, Seymour!
Ah...what better than to spend time in nature? The foliage rustles in the breeze ... wait, are those footsteps? Is that plant walking? Shambling? Hey! That thing has teeth! ...and vines. And dripping goo? Sometimes it's the scenery that's out to kill you. From awakened trees, and a shrubbery that brings you where it wants, to things that... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$9.99
|
The Best of All Worlds!
Compendium II is 192 pages of the best articles and the most-requested new expanded and optional rules for GURPS Third Edition! We've chosen the most useful GM resources from over 14,000 pages of Third Edition material (most of it no longer in print) and added new material experienced GURPS gurus.... [Klicke hier für weiteres] |
Steve Jackson Games |
$15.00
|
In GURPS Discworld, gamers visited the strange and wonderful setting of Terry Pratchett's best-selling novels. Everyone had such a good time that we booked a second trip! Our guide for GURPS Discworld Also is again Phil Masters; he promises that the Dungeon Dimensions are not on the itinerary, and Mr Dibbler's meat pies are not on the menu.
You will, however, visit the... [Klicke hier für weiteres] |
Steve Jackson Games |
$13.00
|
Feel the Power!
Cunning bards, holy paragons, tree-friends, and subtle wizards, quick to anger. All of them break the natural order of the mundane, even while protecting it. Find within these pages examples of each type, with advice to match.
Built with and expanding on the material presented in the Delvers to Grow core book, Smart Delvers provides... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$9.99
|
Flashing Blades, Lethal Arrows
Deadly archers, subtle thieves, flamboyant swashbucklers, and dedicated unarmed martial artists deliver death from the flanks. And they’ll never see it coming.
Built with and expanding on the material presented in the Delvers to Grow core book, Fast Delvers provides examples of the four key professions as they... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$9.99
|
"You open the door, and discover a 10 by 10 room. You see a large orc, and a chest."
When adventures were just hack-n-slash, running the game was easy. Roll for the monster. Randomly determine the treasure. Move on to the next room. But how do you recreate the fun and simplicity of the dungeon crawl using the GURPS system?
Dungeon Fantasy: Dungeons... [Klicke hier für weiteres] |
Steve Jackson Games |
$9.00
|
Choose Your Weapons . . .
and your armor, and your shield. You're ready to fight it out – Man to Man.
Design your own fighter: sword-wielding barbarian or fencer, martial artist or archer. Attack, dodge, parry, block, and maneuver, just as you would on the battlefield or in the arena. If you survive, hone your skills for future combats – if you survive . . .
Steve Jackson,... [Klicke hier für weiteres] |
Steve Jackson Games |
$11.00
|
Hold the Line!
Stalwart fighters, powerful grapplers, raging barbarians, and divinely empowered warriors for the gods. All take their place on the front line of combat, meeting the foes head-on.
Built with and expanding on the material presented in the Delvers to Grow core book, Strong Delvers provides examples of the four key professions as... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$9.99
|
Time to Bring in the Experts
Yes, GURPS Action is back with a vengeance!
Action heroes might be stereotyped, but they rarely fit into nice, neat boxes. Studios spend big bucks making sure we all know exactly what's special about the hero of their latest blockbuster. While Action 1: Heroes and Action 3: Furious Fists are... [Klicke hier für weiteres] |
Steve Jackson Games |
$9.00
|
Cut Up Solo
The Scarlet Pimpernel [Baroness Orczy]
This book takes the next from the classicBaroness Orczy novel and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) are set up to randomly grab 20 snippets at a time, or use can use the built-in Find All function to use the spreadsheet... [Klicke hier für weiteres] |
Parts Per Million |
$3.99
|
Not all sleeps peacefully in the Hunted Lands.
Generations ago, the warrior and berserker Krysuvik defended the small hamlet of Skalavik from the predations of marauding bandits and wild faerie. By might and stratagem, he built Skalavik into one of the largest settlements in the Hunted Lands northwest of the Citadel at Norðvörn. In time, he took the fight to all enemies ... even before they became... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$13.99
|
The world is flat. It rests on the back of four giant elephants, who in turn stand on the back of great A'Tuin, the only turtle to form the basis of an entire branch of astrophysics.
Events on the Discworld have been chronicled in the best-selling works of Sir Terry Pratchett. Fans have learned of the adventures of Rincewind the incompetent wizard, Granny Weatherwax the witch (known... [Klicke hier für weiteres] |
Steve Jackson Games |
$20.00
|
Does your game need a little spark to ignite the imagination? How about some kindling to stoke the flames of action? Then you are probably burning for a book like this! Making Fire Feel Real is all about educating you on how fire actually behaves, the consequences of what happens when it is misused, and how to describe a swift burning victory!
From high fantasy to modern and even future settings,... [Klicke hier für weiteres] |
Third I Games |
$2.99
|
In Action 1: Heroes, you got stripped-down, hard-core rules for heroes who were too tough to handle!
In Action 2: Exploits, you got so much crunch for running action-movie campaigns that it blew your mind!
The excitement continues with Action 3: Furious Fists. This guide to martial-arts mayhem includes... [Klicke hier für weiteres] |
Steve Jackson Games |
$9.00
|
Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics.
The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma.
This is for customers. ... [Klicke hier für weiteres] |
Ekron Open RPG |
$1.50
|
Combate Épico em Masmorras (Fantastic Dungeon Grappling em inglês) pega a estrutura básica de “rolar o ataque, rolar a defesa, rolar o dano” dos jogos Powered by GURPS e faz com que ela também funcione para manobras de agarrar, combate de solo, etc. Anos de experiência de jogo demonstraram que estas regras de fato são rápidas e leves na mesa.
Este PDF de 10 páginas apresenta estes... [Klicke hier für weiteres] |
Gaming Ballistic, LLC |
$4.00 $2.00
|
Long in coming, GURPS Prime Directive 4e has been revised. Volume 1, Creating a Character has everything you need to create a character (equipment and weapons are in the second volume). Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the... [Klicke hier für weiteres] |
Amarillo Design Bureau |
$29.95 $24.95
|
Long in coming, GURPS Prime Directive 4e has been revised. Powered by GURPS, Volume 2: Playing the Game includes information that the GM needs to run the game along with information about both personal and ship weapons and equipment.
The opening chapter on how to play the game has been greatly expanded from the original book so that you have most of the rules you need to... [Klicke hier für weiteres] |
Amarillo Design Bureau |
$29.95 $24.95
|
GURPS Lite is a 32-page distillation ofthe basic GURPS rules. It covers the essentials of charactercreation, combat, success rolls, adventuring, and game mastering forGURPS Fourth Edition.
The purpose of GURPS Lite is to help GMsbring new players into the game, without frightening them with the... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
GURPS Lite Third Edition is a 32-page distillation of the basic GURPS Third Edition rules. It covers the essentials of character creation, combat, success rolls, magic, adventuring, and game mastering.
The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|
It's the power of GURPS in a tiny package! We took the essence of the core GURPS rules and distilled it down to one page! Just print GURPS Ultra-Lite and fold it into a booklet (instructions included). With these rules and three dice, you have a small package for big RPG fun. Play GURPS... [Klicke hier für weiteres] |
Steve Jackson Games |
FREE
|