Title |
Publisher |
Price |
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Look here, kids. This is the third time you’ve come back . . . and you didn’t even bring me prunes! But fine. Fine. You want more nostalgic RPG content? I’ll give it to ya. But you best hurry off to your snack-ladden tables with your newfangled dice towers and maps. Just get off my lawn before I turn the hose on you.
These cards work with... [click here for more] |
Philip Reed Games |
$4.95
|
Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space.
The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures... [click here for more] |
Necrotic Gnome |
$10.00
|
Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells.
Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the... [click here for more] |
Necrotic Gnome |
$10.00
|
As seen on the DungeonCraft YouTube channel, Deathbringer RPG is a grimdark fantasy rules kit compatible with 5E and any OSR retroclone. This tri-fold rules set contains all you need for character creation, combat, & spellcasting. The unique Deathbringer Dice mechanic replaces traditional features, feats and skills with a fast, flexible alternative. Get ready for breakneck, bone-crunching, skull-smashing,... [click here for more] |
Dungeon University Presents |
$3.99
|
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.
The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more] |
Flatland Games |
$7.99
|
The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?
Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more] |
Axian Spice |
$6.99 $1.00
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$6.95
|
Basics
5e + OSR
Layout designed for utility
Streamlined gameplay
Highly compatible
Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded upon... [click here for more] |
Sigil Stone Publishing |
$10.00
|
Bob World Builder presents
The Fantasy Campaign Quick Builder
It is a rewarding feat to create a custom campaign for a fantasy roleplaying game like Dungeons & Dragons, but that reward comes at a price. Building something from nothing is always a time-consuming process. This system neutral toolkit provides game masters with that first something, inspiring them and saving that... [click here for more] |
Bob World Builder |
$2.00
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$4.95
|
Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here:
https://www.squarehex.co.uk/collections/the-black-hack
The Black Hack Second Edition
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition... [click here for more] |
Gold Piece Publications |
$6.00
|
There's a dragon in the woods.
Those friendly dwarves were the first to go, the poor things. And now the beast has been killing and eating the people of Brandonsford. No-one wants to leave the town's walls. With the humans out of the forest, fairies have taken over, and now the goblin king Hogboon seeks to claim the entire forest as his new kingdom.
The Black Wyrm of... [click here for more] |
Chance Dudinack |
$4.99
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more] |
Kabouter Games |
$9.95
|
Bob World Builder presents
Bases & Businesses
As fantasy roleplaying game characters advance in level, they should also advance in station within the game world. While magic swords are enduring rewards that technically increase a hero’s power and influence, they tend to lose their novelty quickly. For game masters and players who want to truly invest in their world, there is no better reward... [click here for more] |
Bob World Builder |
$4.99
|
"Continual use of magic results in . . . changes."
As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly.
Deadly... [click here for more] |
Philip Reed Games |
$9.95
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$7.50
|
OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro... [click here for more] |
Skirmisher Publishing |
$3.99
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
57 keyed areas, rumour table,... [click here for more] |
Necrotic Gnome |
$7.50
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$7.99
|
Shadowed Temple of the Forgotten Goddess
An OSR adventure for 3-4 characters of Levels 3-4 exploring a ruined temple in a deep forest, with new monsters, new magic items, and all new original art.
Deep within the Forest of Legressia lies a ruined temple of a long forgotten goddess. This ancient, crumbling temple is rumored to contain an artifact of the faith deep within its bowels,... [click here for more] |
Ancient Sage Games |
$4.99 $2.99
|
Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create?
That's why I developed these downtime procedures over decades of play and now I can share it with you!
What's in it?
Systems that motivate players
Simple usable procedures... [click here for more] |
Hack & Slash Publishing |
$9.99 $4.99
|
Welcome to Sabre's Bluff, a drop-in setting for tabletop RPGs, crafted to be played as is or integrated into your game worlds. Located along a secluded coastline, this realm has been a starting point for many homebrew campaigns and adventures within the Shattered Realms. It's a place where magic influences the land, and shape its identity, showcasing enduring conflicts and the presence of fading deities.... [click here for more] |
Matt Belcher |
$1.55
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$9.99
|
DM Yourselves is the sequel to the Mithral best-seller DM Yourself, which gave you a rule system for playing published D&D 5e adventures, solo. This book extends those rules to allow you to play DM-less with more than one player, but also adds ways to get at the story – ways to help you start, ways to help you overcome blocks, ways to play with RPGs other than 5e, and ways of getting... [click here for more] |
Tom Scutt |
$8.95
|
You are already a great Dungeon Master. You run a game really well.
What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again?
What's in it?
Thousands of unique monster ideas and origins
Tools to integrate these into biomes and... [click here for more] |
Hack & Slash Publishing |
$24.99 $9.99
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground... [click here for more] |
BRW Games |
$8.95
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious... [click here for more] |
BRW Games |
$7.95
|
PHM Issue 31 includes a barrow, containing clues to a long-forgotten empire, rules for customizing clerical turning to fit the deity worshipped, and three sample gods, created using the rules in Issue 30.
This issue is in A5 format in honor of ZineMonth. ... [click here for more] |
Third Kingdom Games |
$2.95
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
You are already a great Dungeon Master. You run a game really well.
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside?
What's in it?... [click here for more] |
Hack & Slash Publishing |
$24.99 $9.99
|
Enter a garden of earthly delights.
The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.
Hideous Daylight is an adventure module for Old-School Essentials,... [click here for more] |
Swordlords Publishing |
$5.99
|
I have a mild obsession over standing stones.
As a kid I loved exploring the forests around my home - dreaming of finding something incredible, but happy to find the stone foundations of an old building, a line of rocks that were once a fenceline, and a clearing in the woods around a huge stone that didn’t rise above the rest of the area, but prevented trees from finding root.
While the woods... [click here for more] |
ZERObarrier |
$4.99
|
80 tarot card-sized encounter and side quest ideas! For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing. The Deck of Notices & Quests is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$9.95
|
(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!)
THE ENDLESS DESCENT
At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A... [click here for more] |
Lamentations of the Flame Princess |
$19.99
|
The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.
Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest... [click here for more] |
Necrotic Gnome |
$7.50
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
Dragons Beyond is a zero edition (0e) retroclone based on 1973 playtest materials that have been recovered. Much of this material did not make it into the first publication of the world's oldest fantasy RPG.
What would it have been like if fantasy RPGs had started with a slightly different origin point? Domain play and patronage were concepts firmly embedded in these lost... [click here for more] |
RHampton |
$10.00
|
*** NOTE: Tales of Argosa is now on Kickstarter!!***
Playtest PDFv5 (8.3.24) is included as a bonus file with LFG Deluxe for playtesting and feedback (it is also available separately by itself on DTRPG for free). The Character Sheet is also now available, as are nine pregens (also... [click here for more] |
Pickpocket Press |
$19.95
|
Unearthed revelations of the eldritch past,
Shining a light into corners of the eternal dark …
Wonderland Imprints is proud to announce OLDSKULL SAGE LORE: GAXEGON’S ARCANA, a revelatory compendium for your favorite Fantasy Role-Playing Game. This massive tome compiles thousands of pieces of errata, eldritch lore, and masterly advice from the years 1971 to 1985. Herein... [click here for more] |
Kent David Kelly |
$9.99 $4.99
|
A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
60 keyed areas, rumour table, loot summary, dungeon background info,... [click here for more] |
Necrotic Gnome |
$7.50
|
The Evils of Illmire is a dark fantasy hexcrawl adventure module for B/X D&D, Old School Essentials, and other OSR systems.
This 72-page zine is 8.5x5.5, with color cover and black/white interior.
A whole classic campaign in your pocket! The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness... [click here for more] |
Spellsword Studios |
$4.99
|
Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and... [click here for more] |
Goodman Games |
$24.99
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort.
It provides tables for randomly generating the number and type of lairs and features that... [click here for more] |
Third Kingdom Games |
$10.95
|
Build your home away from the dungeon!
Ideal for farming, producing helpful goods, recruiting specialized retainers, building a community, and carousing.
FTD: Homesteads has subsystems for:
Alternate XP
Farming
Town life
Region and town generators
Hooks and tools (including a massive 1d100 Carousing table)
Designed for Five Torches Deep but compatible... [click here for more] |
Sigil Stone Publishing |
$4.00
|
Castle Oldskull
Old School Dungeon Design Modules
For Advanced / Basic / Expert Fantasy Role-Playing Systems
Module CO1: The Classic Dungeon Design Guide
(Dungeons / Lore / Random Tables)
Deep dwarven cities of the underworld,
Infested by conquering orcs, ... [click here for more] |
Kent David Kelly |
$4.99
|