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(MELL002) Labyrinth Lord Gnome Class

(MELL002) Labyrinth Lord Gnome Class


One of the races considered prominent in Mithgarthr is gnomes, but for those who like to play their Labyrinth Lord games with only the core rules there are no rules to play them! Mithgarthr Entertainment presents our version of a race-as-class gnome! Inside you'll find a description of their appearance (notably different than that given for gnomes in the monster section of the core rule book; these...   [click here for more]
Mithgarthr Entertainment  $0.99

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(MELL007) The Mines of Valdhum

(MELL007) The Mines of Valdhum


At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave...   [click here for more]
Mithgarthr Entertainment  $4.99

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100 Intelligent Swords

100 Intelligent Swords


Intelligent swords have a long history in literature and gaming, but the process of creating an intelligent sword can be time consuming. To ease this, 100 Intelligent Swords provides 100 ready-to-use intelligent swords. Intelligent swords should be viewed by the old-school GM as a way of providing magical detection/communication abilities to the warrior classes. Most intelligent swords only have some...   [click here for more]
Expeditious Retreat Press  $3.50 $1.75

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like. Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’...   [click here for more]
Skirmisher Publishing  $0.99

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2014 Dodecahedron Cartographic Review

2014 Dodecahedron Cartographic Review


The 2014 Dodecahedron Cartographic Review is a 95-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2014. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
ZERObarrier  $7.50

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50 Fantastic Functions for the D50

50 Fantastic Functions for the D50


For years, legendary gaming icon Colonel Lou Zocchi has sold the esoteric 50-sided die at his convention booths. Now Goodman Games brings you, at long last, Fifty Fantastic Functions for the D50! This entertaining book contains more than 50 entries describing how to use the D50. Ranging from randomized tables to customized game mechanics, this book will ensure everyone at your table can’t wait...   [click here for more]
Goodman Games  $9.99

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A Coward's Guide to Goblins

A Coward's Guide to Goblins


How Did I Get Into This Mess? "Oh, hullo. My name is Bucky Bandersnatch, halfling gardener, and I find myself in a terrible prediciment. You see, I've fallen in with some mercenaries who call themselves "adventurers." More like tomb robbers, if you ask me! But to help keep others from going off on foolish errands like mine, I'm keeping a chronicle of the horrible...   [click here for more]
Barrel Rider Games  $2.00

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A Gathering of the Marked (DCC RPG)

A Gathering of the Marked (DCC RPG)


"A Gathering of the Marked looks fabulous! I love the appendices and handouts!" - Stephen Newton, Thick Skull Adventures Rich and poor, bond and free: every few months an unsuspecting few awake to find a ragged circle of midnight black scrawled on their foreheads; a dark summoning whispering on the edge of their consciousness. All who live in the shadow of the...   [click here for more]
Purple Sorcerer Games  $4.99

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A Touch of Class. 9 Labyrinth Lord classes

A Touch of Class. 9 Labyrinth Lord classes


Classes. Some players love them, others are trying to find ways to reduce the game to one or two. If you fall in the former category, this is for you. We've created a number of new classes for you to use in your games. We've tried to create classes that are different and interesting, occupying roles in fantasy literature that tend to be under represented. It's worth noting that we've leaned...   [click here for more]
Nordic Weasel Games  $4.00 $2.99

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A Trick on the Tain (C&C)

A Trick on the Tain (C&C)


Adventure module for 4-6 characters of Levels 1-3 Enter a harsh and unforgiving tundra known as the Tain where traveling these lands means certain death for most. The party of adventurers become caught up in the the plight of the native inhabitants and the cruel designs of an evil hag. The actions of these heroes could bring about the end of a people or save them depending on the choice they make. This...   [click here for more]
Arcana Creations  $9.95 $4.95

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A0 The Rising Knight -- Adventures for 5th Edition Rules

A0 The Rising Knight -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! This is an introductory adventure for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately. The Drunderry River runs narrow and fast through much of its...   [click here for more]
Troll Lord Games  $9.99 $7.00

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A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules

A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune....   [click here for more]
Troll Lord Games  $1,299.00 $9.00

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A1 Lair of the Goblin King

A1 Lair of the Goblin King


Lair of the Goblin King is the first in a series of adventures that takes the characters from the beginings of their career to eventual heroes. It is also the first in the unique series of products that includes both an OSRIC compatible version and a version for the Altus Adventum 2nd edition game. This Adventure is designed for 4-6 1st level characters who find themselves broke and...   [click here for more]
Sacrosanct Games  $1.00

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A2 Lost Treasure of Actzimotal

A2 Lost Treasure of Actzimotal


You have stumbled upon an ancient map to a lost island. The script is like none you've ever seen, but hand written on the map is the word, "gold". Lost Treasure of Actzimotal is an Adventure Module designed for 5-8 characters of level 3-5 or of Adventurer experience title level, depending on system used. What make this product unique is that there are two versions included in this PDF. One...   [click here for more]
Sacrosanct Games  $1.00

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A2 The Slag Heap -- Adventures for 5th Edition Rules

A2 The Slag Heap -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! The hunt is on! Agents have hired out the infamous Redcaps to raid along the Hruesen River and Baron Botkin wants them brought to justice. The trail is growing cold and the evil doers are desperate and in hiding somewhere in the Barren Wood in those dangerous thorpes near the Slag Heap – an ancient complex...   [click here for more]
Troll Lord Games  $9.99 $7.00

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A3 Hunt for the Ogre Lord

A3 Hunt for the Ogre Lord


Barely able to enjoy the spoils from your last adventure, you are soon called upon by the mysterious Inquisitors to investigate rumors of an ogre lord rallying a humaiond army on the western border of the kingdom. Promises of sacks of gold are followed by veiled threats; it seems you have little choice... A3, Hunt for the Ogre Lord is an adventure that contains versions for both OSRIC...   [click here for more]
Sacrosanct Games  $1.00

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A3 Wicked Cauldron -- Adventures for 5th Edition Rules

A3 Wicked Cauldron -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! Traveling to the far reaches of the Barren Wood is perilous in the best of times, and these are not the best of times. Here, in the forest's western eves, the trees are old, with tangled roots deep in the ground. Here too, the fey still roam...   [click here for more]
Troll Lord Games  $9.99 $7.00

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A4 Rise of the Bloodwolf

A4 Rise of the Bloodwolf


The Adventure Finale! A4, Rise of the Bloodwolf is the final module in the A series of $1 adventures. Treachery is revealed, and the party has the opportunity for revenge. And oh, how sweet it will be. So bring back that old school atmosphere and prepare to "kill them and take their stuff!" This adventure includes versions for both OSRIC and for the Altus Adventum 2nd edition role-playing...   [click here for more]
Sacrosanct Games  $1.00

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A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules

A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! TLG 19306 Fifth Edition Adventures A4 Usurpers of the Fell Axe $6.99 Called to seek out the source of the Baron Dietbold of Ludensheim’s wealth and power, one runs the gamut of greedy merchants,...   [click here for more]
Troll Lord Games  $9.99 $7.00

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A5 The Shattered Horn -- Adventures for 5th Edition Rules

A5 The Shattered Horn -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! TLG 19307 Fifth Edition Adventures A5 The Shattered Horn $6.99 Upon the edge of the Blighted Screed stands the towers of the mad. A priest, known only as the Crow, has bound himself in the fortress where...   [click here for more]
Troll Lord Games  $9.99 $7.00

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Abyss Walker The Wererat's Tale

Abyss Walker The Wererat's Tale


Under a silver sickle moon of a late summer’s eve, Joshua professes his plan to whisk Kellacun away fom her life of poverty. But, as the Duke’s plans to arrest them come to a murderous end, Kellacun learns more about them in death than she ever did in life. Will Joshua stand by her side as she seeks justice for her slain family, or will he reveal himself as a conspirator in their deaths?...   [click here for more]
Troll Lord Games  $9.99 $6.99

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Acrobat

Acrobat


Flying Through the Air with Death Defying Leaps! With the Acrobat, a new 14-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll be able to accomplish feats of agility and daring with the greatest of ease! Whether its leaping across vast chasms or dodging dragon breath, you'll be ready to handle it! ...   [click here for more]
Barrel Rider Games  $1.00

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Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes

Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes


Across the Realms Encyclopedia of Adventure: New Abilities for Classic Classes is a collection of 40 skills and special abilities to add to your fantasy adventure games.  Although these abilities can be used with any role-playing game you need them for, they were designed with the classic, old school fantasy adventure game in mind where the characters may have few, if any, abilities outside...   [click here for more]
New Realms Publishing  $2.95

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Across the Realms: Artifacts and Items #1 Helm of the Nightrazer

Across the Realms: Artifacts and Items #1 Helm of the Nightrazer


Legends abound about an ancient helmet worn by warriors, adventurers, bandits and barbarians. The helm is said to be enchanted, but on the exact powers few can agree. Many have gone in search of it, but it has yet to be found. Will you go in search of this legendary item and be the next to bear the Helm of the Nightrazer? Helm of the Nightrazer is the first in the Across the Realms: Artifacts...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher

Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher


Crafted by dwarves and wielded by barbarian chiefs and heroes, the hammer, Doomrak the Ogre Crusher, is said to bring fortune to the wielder and doom to his enemies. The hammer was lost, though, and lies in a place where only the bravest dare tread. Will you be the next to wield this legendary hammer, or will you fall among the bones of those that came before? Doomrak the Ogre Crusher is the second...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters

Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters


Kor pulled his fur cloak tighter around him as he stepped further into the icy chamber. Torchlight reflected off patches of ice and mounds of snow and with each exhale his breath formed trailers of mist that drifted toward the icicle-studded ceiling. The air was still and nothing moved. Then a faint rustling and a crack ice came from his right. Kor drew his sword and turned to face the source...   [click here for more]
New Realms Publishing  $1.95

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Advanced Adventures #10: The Lost Keys of Solitude

Advanced Adventures #10: The Lost Keys of Solitude


Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10. While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his hrons...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #11: The Conqueror Worm

Advanced Adventures #11: The Conqueror Worm


The Conqueror Worm is An OSRIC(tm) module designed for 6-8 adventurers of levels 10-14. Over five centuries ago, there came unto the arctic lands of the North from a far removed dimension an elder being of unfathomable menace. The White Worm, as it was called by the scholars, was a colossal creature with rubbery, corpse-white skin. The primitive humans the foul beast encountered were ill-equipped...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #12: The Barrow Mound of Gravemoor

Advanced Adventures #12: The Barrow Mound of Gravemoor


The Barrow Mound of Gravemoor is An OSRIC(tm) module designed 4-6 adventures of levels 5-7. The Highlands are aflame with the fires of rebellion! Barely submissive at the best of times, the restless clans have risen up in arms against the rule of good king Oldavin. What began a few years ago as local disturbances has flared into widespread revolt that saw Oldavin's rule over the Highlands, always...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #13: White Dragon Run

Advanced Adventures #13: White Dragon Run


White Dragon Run is An OSRIC(tm) module designed for 4-6 adventures of levels 2-4 The little village of White Dragon Run is at the edge of civilization - the place where monsters are a constant threat and adventurers thrive. It is here that reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country and...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #14: The Verdant Vault of Malakum

Advanced Adventures #14: The Verdant Vault of Malakum


The Verdant Vault of Malakum is An OSRIC(tm) module designed for 4-6 adventures of levels 8-10 Well over 2,000 years ago, there existed a vast jungle kingdom ruled by a man called Malakum, who was descended from a long line of mage-kings. Like his regal forebears, Malakum ruled with a stern hand and possessed a pitiless, cruel nature. The sadistic liege was greatly feared by his subjects particularly...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #15: Stonesky Delve

Advanced Adventures #15: Stonesky Delve


Stonesky Delve is An OSRIC(tm) module designed for 6-10 adventures of levels 4-7. Giant Stonesky Mountain has been a spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of the dwarven deity purified the halls and caves under Stonesky and the mountain has been a sanctified place for all the various dwarven peoples. And now, as lamentable...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #16: Under Shattered Mountain

Advanced Adventures #16: Under Shattered Mountain


Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12. Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed off, although...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #17: The Frozen Wave Satsuma

Advanced Adventures #17: The Frozen Wave Satsuma


The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5. A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange design, for the...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #18: The Forsaken Sepulcher

Advanced Adventures #18: The Forsaken Sepulcher


The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14. The ancient and fragile map found in the party's latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What type of creature...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #19: The Secret of the Callair Hills

Advanced Adventures #19: The Secret of the Callair Hills


The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5. The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the surface here...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom

Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom


Strange doings are underfoot in the wild hills bordering the realm of decent and civilized folks. Villagers and cattle have gone missing; woodcutters have disappeared; misshapen beings have been seen shuffling through the forests. Some brave villagers have tracked a group of stolen oxen as far as the rocky banks of a small river in the hills. The trail disappeared down into a fissure in the limestone...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #20: The Riddle of Anadi

Advanced Adventures #20: The Riddle of Anadi


The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10. The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslaved by some...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #21: The Obsidian Sands of Syncrates

Advanced Adventures #21: The Obsidian Sands of Syncrates


The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011. Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two native guide-translators...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #22: Stonepick Crossing

Advanced Adventures #22: Stonepick Crossing


Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The tiny town of Stonepick Crossing sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest combat. Now 500...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #23: Down the Shadowvein

Advanced Adventures #23: Down the Shadowvein


Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your guide into the dark unknown will soon be tested. Hopefully what is written is accurate, but if it is not,...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #24: The Mouth of the Shadowvein

Advanced Adventures #24: The Mouth of the Shadowvein


The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind, the party continues to find the mouth of the Shadowvein. What lies ahead is surely dangerous, but the lure...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #25: The Heart of Empire

Advanced Adventures #25: The Heart of Empire


Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers frequently...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #26: The Witch Mounds

Advanced Adventures #26: The Witch Mounds


The Witch Mounds is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-6. Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The site is known as the Witch Mounds by the locals, and it is shunned, for evil lurks within, a place of old Maerling...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #27: Bitteroot Briar

Advanced Adventures #27: Bitteroot Briar


Bitteroot Briar is an OSRIC(tm) module designed for 4-8 adventures of levels 2-4. The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does the forest itself whisper in the blowing of the trees or the babbling of a brook, beckoning to its center? Local...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #28: Redtooth Ridge

Advanced Adventures #28: Redtooth Ridge


Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #29: The Doom of Red Rauthim

Advanced Adventures #29: The Doom of Red Rauthim


The Doom of Red Rauthim is an OSRIC(tm) module designed for 4-8 adventurers of levels 7-9. Red Rauthim, adventurer and ruler of the city Erastavim, decided to right a wrong from his past. Nearly twenty years ago, Red and his adventuring party learned of the location of a great fire giant temple. Ever one to see a golden opportunity, Red thought it a great chance to slay some of the most wicked creatures...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #2: The Red Mausoleum

Advanced Adventures #2: The Red Mausoleum


The populated regions north of the Sistermoors have enjoyed over a century of respite from the wars that once plagued the area. However, within the past year, baronial patrols have reported clashes with undead and other dark creatures brave enough to strike out from the moors into the forests of men and elves. The Baron’s sage suspects that the undead issue out of the mysterious ancient landmark...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #30: To End the Rising

Advanced Adventures #30: To End the Rising


To End The Risingis an OSRIC(tm) module designed for 6-10 adventures of levels 1-3. The shores of Lake Selmar, and the village of Prallis, are normally tranquil – except during the Rising. Every five years, a host of fearsome monsters emerges from the lake to lay waste to the village. The locals have endured this terror for decades, but now innocent travellers have been attacked. Can the party...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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