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No Thank You, Evil!
by Monte Cook Games
Origins Award Winner: Best Roleplaying Game!

No Thank You, Evil! just took the Origins Award for Best Roleplaying Game! We couldn't be more proud, and to celebrate we're putting our family RPG on sale—for a limited time only!

No Thank You, Evil!
 
 Hottest Cypher System, All-in-One Rulebooks
 
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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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The Dark Spiral

The Dark Spiral


A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise. But why? Who is the Dustman who deals this strange substance from the shadows?...   [click here for more]
Monte Cook Games  $9.99

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Cypher System Rulebook

Cypher System Rulebook


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
Monte Cook Games  $19.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
Monte Cook Games  $19.99

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Eschatology Code

Eschatology Code


When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth......   [click here for more]
Monte Cook Games  $3.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.39

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The Strange Bestiary

The Strange Bestiary


150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals. Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn, Ruk, Crow Hollow, Atom Nocturne, and others. Plus scores of creatures that fit...   [click here for more]
Monte Cook Games  $14.99

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The Strange GM Screen

The Strange GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond. On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your...   [click here for more]
Monte Cook Games  $1.99

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange...   [click here for more]
Monte Cook Games  $2.99

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No Thank You, Evil!

No Thank You, Evil!


A tabletop game of make-believe, adventure, and storytelling for creative kids and their families! Olivia is a Super Smart Princess who Experiments with Science. Rowan is a Cool Robot who Loves Ooey Gooey Things. Their best friend tells them that a dragon has stolen all his chocolate coins. They’re the only ones who can enter Storia and save the chocolate—how will they do it? It’s...   [click here for more]
Monte Cook Games  $19.99

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Cypher System Rulebook FREE PREVIEW

Cypher System Rulebook FREE PREVIEW


This is a free preview of the Cypher System Rulebook. You can also get the complete book! What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits...   [click here for more]
Monte Cook Games   FREE 

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Story, Please! An Adventure-Building Deck for No Thank You, Evil!

Story, Please! An Adventure-Building Deck for No Thank You, Evil!


Create fantastic, whimsical adventures for your No Thank You, Evil! game Someone stole all the robot waiters from The Cake Is a Pie, a famous cake and pizza restaurant. Clues lead to an alien factory where everyone looks the same. Can the players overcome obstacles and hazards, confront Joe the Giant, and solve the mystery to return the robot waiters? Journey into Storia in...   [click here for more]
Monte Cook Games  $7.99

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Uh-Oh, Monsters!

Uh-Oh, Monsters!


Claws and Paws and Lairs and Scares! Set out into adventure with this expansion to the No Thank You, Evil! game of adventure, storytelling, and roleplaying for families with children as young as five. The Lairs and Scares book contains four complete, all-new adventures, great for novice Guides and players or those who are looking for some more advanced challenges....   [click here for more]
Monte Cook Games  $14.99

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I'm a Guide!

I'm a Guide!


Ready to run your own adventures? I’m a Guide! is a hands-on, step-by-step kit for kids who are ready to take on the role of a Guide. Easy-to-follow instructions help kids run a simple adventure, learning along the way so they can go on to run more advanced stories, or even make up their own—and achieve a wild success at being a Guide! And that’s not all: You also...   [click here for more]
Monte Cook Games  $11.99

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Numenera Discovery

Numenera Discovery


This is a preorder. Numenera Discovery will release in July. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled...   [click here for more]
Monte Cook Games  $19.99

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Numenera Destiny

Numenera Destiny


This is a preorder. Numenera Destiny will release in July. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled...   [click here for more]
Monte Cook Games  $19.99

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Cypher System

Cypher System


Cypher System: Regolamento Horror vittoriano? Fantasy epico? Spionaggio? Epopea spaziale tra le galassie? Il volume che stringete fra le mani adatta il Cypher System, acclamato e premiato dalla critica per Numenéra e The Strange – L’Anomalia, a un’infinità di possibili campagne e generi, mettendovi a disposizione un set completo di regole e centinaia di opzioni del...   [click here for more]
Wyrd Edizioni  $23.12

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Numenera - Regolamento Base

Numenera - Regolamento Base


Ci sono stati otto mondi precedenti. Tutti questi mondi si sono protratti per millenni. Ognuno ha ospitato civiltà che si sono evolute fino alla supremazia e poi si sono spente e disperse, sono scomparse, o sono trascese. Nel tempo questi mondi sono fioriti, coloro che li dominavano sono arrivati a parlare alle stelle, a riplasmare i loro corpi fisici e a padroneggiare forma ed essenza secondo...   [click here for more]
Wyrd Edizioni  $23.12

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Numenera - Guida del Giocatore

Numenera - Guida del Giocatore


Glaive forti e fieri. Jack tuttofare. Tech plasma realtà. I personaggi di Numenera™ sono vari ed intriganti—e ci sono veramente moltissime opzioni per renderli tali! Anche dopo che avete scelto di interpretare un glaive, sarete un Glaive Affascinante che Guida gli Altri, un Glaive Istruito che Impugna Due Armi alla Volta, o un Glaive Aggraziato che Cavalca il Fulmine? Create...   [click here for more]
Wyrd Edizioni  $11.55

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Numenera - Ozioni del Personaggio

Numenera - Ozioni del Personaggio


Creare il personaggio dei propri sogni è sempre stato il desiderio di ogni giocatore. Il libro delle Opzioni del Personaggio di Numenera è ciò che lo rende possibile! Questo volume è ricco di nuovi contenuti e alternative, per rendere ancora più divertente, originale e coinvolgente la creazione del personaggio. Il libro delle Opzioni del Personaggio...   [click here for more]
Wyrd Edizioni  $17.34

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Numenera - La Spina del Diavolo

Numenera - La Spina del Diavolo


Tutto inizia nel più classico dei modi... la tenuta di un nobile locale ha bisogno di essere sorvegliata in sua assenza. Ma qualcosa vive nelle ombre della dimora. Come fare per sciogliere un antico patto stipulato con l’essere che sussurra dalle tenebre? La Spina del Diavolo comprende tre avventure distinte, che possono però formare un’unica avvincente campagna dalla trama...   [click here for more]
Wyrd Edizioni  $17.34

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Numenera Glimmer - Quando i Mondi si Scontrano

Numenera Glimmer - Quando i Mondi si Scontrano


Volete convertire Numenera a The Strange l'Anomalia, e viceversa, ma non sapete da che parte iniziare? Facile: basta seguire le semplici indicazioni contenute in questo minimanualetto scritto ad hoc da Monte Cook e Bruce Cordell. ...   [click here for more]
Wyrd Edizioni  $5.77

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Numenera Glimmer - Amore e Sesso nel Nono Mondo

Numenera Glimmer - Amore e Sesso nel Nono Mondo


Il Nono Mondo è vasto e disparato, sarebbe quindi sciocco generalizzare radicalmente il modo in cui i suoi abitanti considerano sesso, amore, lussuria e corteggiamento. Ogni territorio, regno, isola o aldeia potrebbe avere costumi, rituali e perfino congegni numenera propri. In un mondo tanto eterogeneo non esiste alcuna prospettiva “comune”, sull’argomento. Le...   [click here for more]
Wyrd Edizioni  $5.77

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Numenera Glimmer - In Strani Eoni

Numenera Glimmer - In Strani Eoni


antiche creature “Alcuni di tali esseri erano discesi dalle stelle. Pochi erano antichi quanto il cosmo; altri erano sorti rapidamente da semi terreni prima che i semi del nostro ciclo vitale precedessero la nostra stessa nascita. Si parlava di lassi di migliaia di milioni di anni, e di sistemi di altre galassie e universi, non esistendo la dimensione temporale nella nostra umana accezione.”...   [click here for more]
Wyrd Edizioni  $5.77

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Numenera Glimmer - Collezione di Crypto

Numenera Glimmer - Collezione di Crypto


A caccia di crypto! La Collezione di Crypto I è una raccolta di nuovi crypto da usare nelle campagne di Numenera. I crypto sono frammenti di tecnologia monouso, composti in modo eclettico, che i personaggi trovano e sfruttano spesso. Molti gruppi consumeranno rapidamente tutti i crypto a loro disposizione: questi cinquanta nuovi crypto permettono dunque di dare nuova linfa alle avventure...   [click here for more]
Wyrd Edizioni  $5.77

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Numenera Glimmer - Collezione di Artefatti e Arcani

Numenera Glimmer - Collezione di Artefatti e Arcani


Nuove bizzarre scoperte La Collezione di Artefatti e Arcani 1 integra la Collezione di Crypto 1, un’altra raccolta di nuovi dispositivi da utilizzare nelle vostre campagne di Numenera. In questo supplemento troverete più di trenta nuovi artefatti da aggiungere a qualsiasi campagna. Sono anche descritti circa 100 nuovi arcani, per deliziare e confondere i giocatori. Gli artefatti...   [click here for more]
Wyrd Edizioni  $5.77

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Numenera Glimmer - Introdurre il Bizzarro

Numenera Glimmer - Introdurre il Bizzarro


Numenera è completamente basato sul bizzarro. Ma cosa significa? Cos’è il “bizzarro”? Il bizzarro è ciò che fa capire alla gente che questo non è il presente, ma il Nono Mondo. È ciò che fa pensare: “Fermi tutti, questo non è il classico mondo fantasy o di fantascienza.” La componente principale dell’ambientazione....   [click here for more]
Wyrd Edizioni  $4.99

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