Title |
Publisher |
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Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more] |
The Gorilla Of Destiny |
$9.99 $4.99
|
The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e. The book also contains the top 3 winners of our Spell Creation Competition... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
"Continual use of magic results in . . . changes."
As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly.
Deadly... [click here for more] |
Philip Reed Games |
$9.95
|
The Iron Kingdoms is no stranger to hired killers. If you want to walk the path of a ruthless assassin, you can now follow the tradition of the kayazy’s blade-toting enforcers with this new Roguish archetype, new items, and NPC profiles. Are you prepared to take on the assassin’s way? ... [click here for more] |
Privateer Press |
$1.99
|
The essential supplement for hedge witches and folk horror fans everywhere!
Herbarium is the lovechild of folklorist Fez Inkwright's love for botanical mythology and the TTRPG community. Not only does it introduce foraging mechanics and a dictionary of real-life plants for the nature-minded DM and player, but it also includes a guide on creating your own fictional plants with their own 5e... [click here for more] |
Crow & Crown |
$19.99
|
Command 400 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options:
Theurge base class, blending the arcane and the divine in one caster
16... [click here for more] |
Kobold Press |
$34.99
|
Planar Compass: Issue 3
Time Priests of ORDO
The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!
Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc.... [click here for more] |
Planar Compass |
$6.00
|
The popular Manual of Adventurous Resources (MoAR) series concludes with MoAR Complete, which collects all previous mechanical content from the five prior volumes (MoAR Wilderness, MoAR Intrigue, MoAR Light & Dark, MoAR Battlemages, and MoAR Elements) plus Hymn of the Hinterlands: The Harpy Heritage into a single volume and adds a significant amount of new content as well. The end result... [click here for more] |
Purple Martin Games |
$35.00
|
Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race across... [click here for more] |
Wizards of the Coast |
$9.99
|
Master 400 New Spells for Fifth Edition!
Deep Magic Volume 2 is a sequel to the spell-filled Deep Magic Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:
The Witch base class, a spellcaster that communes with and commands the spirits of the natural world
19 new subclasses, from the College of Cuisine... [click here for more] |
Kobold Press |
$34.99
|
The original 1985 release of Unearthed Arcana™ changed Dungeons & Dragons® forever by introducing new races, classes, magical items, and rules written by Gary Gygax. This new printing will appeal to nostalgic D&D® fans looking to add this classic to their collections. The most complete version of Unearthed Arcana ever printed!
The original Unearthed Arcana was... [click here for more] |
Wizards of the Coast |
$9.99
|
Masters Of The Mind
Adventurers speak of a rare breed of heroes who can bend the laws of nature to their bidding through sheer force of will. This mental manipulation is not magical, nor is it the stuff of superstitious gossip. It is the art of psionics.
This supplement for the D&D game provides psionic character classes and prestige classes, psionic skills and feats, a psionic... [click here for more] |
Wizards of the Coast |
$34.95 $16.99
|
Nous vous proposons la Tétralogie de Dragons en Pay what you want (« Payez ce que vous voulez »)
Représentant plus de 1500 pages, elle comprend Aventuriers, le livre de base incluant une version augmentée du système de jeu de la 5E ; Grimoire le livre de la magie ; Créatures un bestiaire complet ainsi qu’Encyclopédie qui dépeint l’univers... [click here for more] |
Agate RPG |
Pay What You Want
|
The wonderful world of Dagmoor is gleaming with magic and unexplored knowledge. One brave mage set out to explore these lesser known corners of the world in search of techniques of the body, mind, and soul to enhance any adventurer's journey. Lucky for us, Exwyn has decided to compile his notes and publish them in his very own field guide, Exwyn's Handbook to Heroism!
Exwyn's Handbook to Heroism... [click here for more] |
Pacesetter Games & Simulations |
$12.00
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The Essential Expansion for every 5th Edition game!
Tome of Heroes contains a vast array of tested, original options to create unique characters:
Over 70 new subclasses, including the Circle of Bees, Way of the Unerring Arrow, Path of Hellfire, School of Black Powder, and Pugilist
More than 20 new races and subraces, from deer-like alseid, to mechanical gearforged, to aquatic gnomes and arctic... [click here for more] |
Kobold Press |
$29.99
|
This is Issue 1; you can get it and download it right now!
Our goal was three issues for this first run, with three articles in each issue—but once we started reaching out to freelancers we sort of couldn’t make up our minds. There were a lot of great pitches! So this first issue is 4 articles, the second issue is 3, and the third issue is 4 again. :D
Of course, we hope to go on to do issues... [click here for more] |
MCDM Productions |
$0.99
|
The world of Ainor is opening its doors for the first time.
Explore nearly 300 pages of imaginative content! Brought to life by TTRPG lovers, Kickstarter, and years of careful work and artistry.
A spectacular, content-rich book for 5th edition, full of exciting new features and play options for everyone's favorite role-playing game.
No Fluff. The compendium is crammed full of as much content... [click here for more] |
CA Taylor |
$24.99
|
Embark on a journey through the ruins of tomorrow with the "Apocalypse Codex: The Cataclysm Handbook", an indispensable resource for navigating apocalyptic, post-apocalyptic settings, or integrating doom prophecies into your campaign. This tome is filled with options specifically crafted to reflect the harrowing beauty of worlds on the brink of annihilation, offering tools for Game Masters and players... [click here for more] |
JonnyDM |
$12.75
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The Flame of Heroes Brings Light to a Dark World!
Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north!
The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details... [click here for more] |
Kobold Press |
$24.99
|
Castles & Crusades is a fantasy table top role playing game that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of... [click here for more] |
Troll Lord Games |
$29.99
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Play a Summoner in Fith Edition!
Creed’s Codex: Arcane Secrets of the Summoners is a player supplement for fifth edition. Creed, an adventurer pursuing legend and lore, has delved into the secrets of the summoners, followed whispers of fearsome weapons wielded by warriors of the Burning Summit, and ventured deep into ruins looking for information on the fabled power of convergence. Details... [click here for more] |
Knight Vision Creative |
$24.99
|
This sourcebook for the 5th Edition roleplaying game system provides more than 200 new and exciting examples of Epic Boons, including ones that apply to specific classes, heritages, backgrounds, and alignments, as well as a section of some that are especially powerful.
Official Epic Boons tend to be very generic in nature and are clearly intended to be used in vanilla settings or adapted by Storytellers... [click here for more] |
Skirmisher Publishing |
$2.99
|
Unleash the magic flowing within your veins with Surge of Magic, a compedium featuring 80 pages of content for 5E! What you will find inside:
30 spells
20 feats
4 subclasses
50 magic items
11 monsters
Over 35 Magical Zones - special areas with unique regional effects, perfect to add a twist to your encounters and adventures!
Generic rules and ideas for creating your own Magical Zones, plus plot hooks... [click here for more] |
Mythos Creations |
$12.99 $9.99
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A new magic system with level-less magic and rules to adapt it to your fantasy RPG, fully illustrated by Russ Nicholson.
The Seven Schools of Sorcery and their spells are presented in the book:Diabolism, Elementalism, Necromancy, Psychomancy, Spiritualism, Translocation, Vivimancy.
Aggression and defence are supplemented by Malevolence and Magic Shields, adding an interesting level of strategy and... [click here for more] |
Lost Pages |
$10.00
|
Explore the Boundless Depths of the Astral Horizon
Embark on an extraordinary journey into the future with our groundbreaking Sci-Fi series book, introducing the majestic realm of Astral Horizon. Prepare to be transported to a universe where the stars themselves hold infinite possibilities and unimaginable wonders await your discovery.
Unleash Your Imagination
Astral... [click here for more] |
Yellowbyte Studios |
$21.74
|
Take up the tools of the goddess and prepare for the next stage of the Great Work!
The worshippers of Cyriss have emerged from hiding in cities across the Iron Kingdoms. Her priesthood now able to work in the open have turned their brilliant minds and the blessings of the Maiden of Gears to the betterment of others.
Now you too can join in the Great Work as a cleric devoted to the mysterious goddess... [click here for more] |
Privateer Press |
$1.99
|
The book you now hold in your hand represents new dimensions to an already fascinating game system. This is the third supplement to DUNGEONS & DRAGONS, and was produced as a result of an ever increasing demand for new material. This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion... [click here for more] |
Wizards of the Coast |
$4.99
|
Welcome to the City of Dis, the Infernal Capital of Hell, a sprawling metropolis that sprawls across the sixth layer of the infernal realm. Inspired by Dante Alighieri's Inferno, this city stands as a testament to the depths of suffering and damnation that await sinners in the afterlife. Its sinister architecture, labyrinthine streets, and oppressive atmosphere... [click here for more] |
Yellowbyte Studios |
$4.95
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A Trove of Powerful New Magic for 5E!
The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. “What is it?” the warrior demanded, holding the lantern and trying to look over her shoulder. “What do you see?” “Something . . . wondrous!”
Inside... [click here for more] |
Kobold Press |
$29.99
|
The secret of survival ain't who you are, berk - it's what you know!
-Planewalker adage
Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook... [click here for more] |
Wizards of the Coast |
$12.99
|
The Heroic Fantasy Handbook is a rules supplement that brings the flavor of heroic fantasy to your favorite role-playing game. Cleaving away decades worth of assumptions and expectations about how characters heal, fight, and adventure, how magic works, what spells do, and more, the Heroic Fantasy Handbook offers a fresh way to play with familiar D20 fantasy mechanics. In the Heroic... [click here for more] |
Autarch |
$10.00
|
We bring you the Fateforge Tetralogy in Pay What You Want. This four-book collection won a silver ENnies Asward for Best Writing. It includes the core book Adventurers with a full expanded version of 5E system ; Creatures, a complete bestiary ; Grimoire the book of magic and Encyclopedia, a lore book about the world of Eana. These books... [click here for more] |
Agate RPG |
Pay What You Want
|
The underdeep holds many wonders. They are hard to see, hidden in the darkness behind the dangerous and deadly things that are content to keep them untouched by the light.
Unearthed Spoils #001 – Spellbound Spelunking contains the following content:
SHADOW DOMAIN - Not all that lives in shadow is evil. These clerics believe succor is empty if it is... [click here for more] |
Grim Press |
$9.99
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Complete Spell Cards - Updated! All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format. A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters! (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.) The spells are sorted... [click here for more] |
The Other Game Company |
$4.45
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The Darkness Closes in Around You...
Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know.
Here the shadow fey hold court, reveling in their frivolities and intrigues, while the darakhul hunt the unwary and those other peoples adapted to the shadows strive to simply get on with their lives.
This plane of Shadow is ever changing and filled with... [click here for more] |
Kobold Press |
$49.99 $29.99
|
From the team that delivered the captivating Baba Lysaga's Nocturnes & Nightmares and Beyond the Golden Vault, comes another groundbreaking installment in the world of D&D adventures: Thimbleton Inksquire's Runic Compendium. A fresh and immersive approach to magic awaits you, promising to elevate your 5E games to new heights of excitement... [click here for more] |
Runic Press |
$19.99
|
Pay Heed to the Wisdom of Yugman the Sage
A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge.
Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power.... [click here for more] |
Onyx Path Publishing |
$24.99
|
The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…
Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways:
Dwarven earthforgers inherit an ancient tradition allowing... [click here for more] |
Autarch |
$10.00
|
Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them!
The Thule 5e Player's Companion... [click here for more] |
Sasquatch Game Studio |
$7.95
|
Enter Devastated Lands Ruled by Chaos!
Venture beyond the civilized world into the howling badlands, where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.
Wastes of Chaos for 5th Edition brings you everything you need to... [click here for more] |
Kobold Press |
$29.99
|
Looking for a variety of new content to add some spice and magic to your games of Level Up: Advanced 5th Edition? Then you've come to the right place.
Within you will find a plethora of new content for your games.
First up is another brand new class: the witch. These sacred guardians of the old magic and pursuers of the mysteries of the mystical will add a new depth and flavor... [click here for more] |
Roll them Bones Gaming |
$10.00
|
Call them psions, mystics, talented, mutants, or psychics, many are the names given to those who strive to conquer their mind.
Students of the mind and body, psychics are the masters of psionic energy. Capable of manipulating the world with their mind, psychics are proof that a strong mind can bend the world to its needs.
The psychic is a full psionic class that uses its mind to... [click here for more] |
Team Walrus Designs |
$7.95 $6.36
|
Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get:
A set of 7 new races and... [click here for more] |
Autarch |
$10.00
|
Some of the greatest and most feared figures in the history of the multiverse earned their reputations or positions by mastering the secrets of magic. From the crazed wizard who built three high towers and sealed demon lords in the dungeons below them, to the accursed mage who descended into the Abyss to confront the Queen of Dragons, to the chosen mage of the Goddess of Magic, whose influence has... [click here for more] |
Schwalb Entertainment |
$2.79
|
Pure Good & Ultimate Evil
Templars & Tyrants shines a light on the holiest heroes of them all in DnD 5E: paladins eternally devoted to the ideals of goodness and righteousness. These ardent crusaders against darkness take charge to push back lawless and treacherous intruders even as they stand as stoic sentinels against the onslaught of evil. You’ll find new... [click here for more] |
Legendary Games |
$14.99
|
The popular Manual of Adventurous Resources series continues in volume 3: Light & Dark! MoAR Light & Dark fills in the edges of the benevolent and sinister ends of the flavor (and often moral) spectrum with divinely-empowered do-gooders and sinister, ruthless ne'er do well options. This volume includes the following: One new heritage: unliving. While this is technically... [click here for more] |
Purple Martin Games |
$14.00
|
When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different for you having been there, better. What if you could make the real world better by playing an RPG?! That’s what Limitless Heroics is all about. Limitless Heroics is the most comprehensive disability compendium ever created for a Tabletop Role-Playing... [click here for more] |
Wyrmworks |
$39.99
|
Unlock the Lore of a Thousand Spellcasters
The essential spellcaster's companion, Spell Compendium gather over 1,000 of the best spell from previously published Dungeons&Dragons game supplements and campaign settings, Dragon magazine articles, and articles posted on the Wizards of the Coast website.
The spells contained herein complement those presented in the Player's Handbook... [click here for more] |
Wizards of the Coast |
$9.99
|
Here, there be Monsters!
For years brave adventures have been going into dark dungeons and fighting monsters. Now the monsters are fighting back.
Monster Mash is an Old-School Essentials Classic Fantasy compatible game supplement that allows you to take on the role not of a stalwart hero but as one of the monsters.
This book features 13 horror-based classes. The Awakened Golem, Cat Folk, Ghosts,... [click here for more] |
The Other Side Publishing |
$9.00 $6.49
|