Companion soundscape to the Fantasy Craft adventure, "The Cleansing of Black Spur." Tribal, ambient theme for a goblin village setting. Sound effects include goblin voices and other disturbing sounds.Music by Mike Worth; Sound effects by Mike Worth and Jack Walker.
Sonic Legends soundscapes are a blend of music and sound effects specially designed to enhance tabletop and live-action roleplaying... [click here for more]
Companion soundscape to the Fantasy Craft adventure, "The Cleansing of Black Spur." Dark and mysterious ambient music for exploring ominous, debris-cluttered, ancient ruins where darkness is lurking in every corner. Music and sound effects by Erika Lieberman.
Sonic Legends soundscapes are a blend of music and sound effects specially designed to enhance tabletop and live-action roleplaying games.... [click here for more]
Companion soundscape to the Fantasy Craft adventure, "The Cleansing of Black Spur." Ritualistic, frenzied magic and battle music. Music by Christy Carew.
Sonic Legends soundscapes are a blend of music and sound effects specially designed to enhance tabletop and live-action roleplaying games. The music provides an emotive backdrop that helps your players get into the right mood, and the sound effects... [click here for more]
Quaint, prosperous rural village that wouldn't feel out of place anywhere in medieval Europe... or the opening of a Disney film. Cobblers cobble, a blacksmith works the forge, farm animals chatter, and children's laughter can be heard in the distance. Well-groomed horses draw carriages through unpaved streets. Birds chirp, and a gentle breeze sings. Great for any epic fantasy adventure. Music and sound... [click here for more]
Companion soundscape to the Fantasy Craft adventure, "The Cleansing of Black Spur." Sensitive, slightly ominous, heroic ambient music, no sound effects - great emotive backdrop for the telling of backstories. Music by Christy Carew.
Sonic Legends soundscapes are a blend of music and sound effects specially designed to enhance tabletop and live-action roleplaying games. The music provides an emotive... [click here for more]
...but the picture of the gnoll ain't one of them. In this episode, we discuss the latest playtest material. We talk about what we like and don't like, and Wayne makes a case for elves of colour. We also come up with a winning business strategy for Wizards of the Coast to follow for D&D Next.* *We recorded this episode before WotC announced their plan to emphasize campaign settings and adventures,... [click here for more]