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Pugmire Core Rulebook

Pugmire Core Rulebook


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of...   [click here for more]
Onyx Path Publishing  $14.99

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The Secret of Vinsen's Tomb: A Pugmire Jumpstart

The Secret of Vinsen's Tomb: A Pugmire Jumpstart


"You! You are the ones that must be destroyed in the name of the Monarchies!"  —One-Eyed Molly  A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?  “The...   [click here for more]
Onyx Path Publishing  $1.99

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Boss Fights for 5th Edition

Boss Fights for 5th Edition


Show Your Players Who’s the Boss! The ultimate showdown between your party and a powerful enemy should feel more exciting than simply smacking around a sack of hitpoints until it drops! Boss Fights for 5th Edition offers GMs a guide to creating dynamic and exciting boss battles. Dare your players adapt to the changing conditions of a fight as bosses employ new tactics, abilities and minions...   [click here for more]
Kobold Press  $4.99

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Ptolus: Monte Cook's City by the Spire

Ptolus: Monte Cook's City by the Spire


Explore a sprawling fantasy city, presented in amazing detail and steeped in lore and atmosphere. Delve into the extensive dungeons beneath its streets. And maybe, when you’re ready, ascend the Spire that looms overhead, the heart of an ancient and restless evil. In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner...   [click here for more]
Monte Cook Games  $59.99

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Book of Experimental Might

Book of Experimental Might


Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it! So Monte took a break from his fiction work to compile this book, a collection of the house rules...   [click here for more]
Malhavoc Press  $9.00

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $19.99

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The Night of Dissolution

The Night of Dissolution


Chaos cults, an invading hoard, and a terrible prophesy converge on Ptolus… The threads of a hidden conspiracy lead the characters into a web of insane cultists, wild chaos magic, and horrors from the primordial days of the world. Can they stave off this evil while a barbarian hoard ravages the lands about Ptolus and lays siege to the city? This mega-adventure is laced with urban intrigue, high...   [click here for more]
Monte Cook Games  $9.99

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Fiendish Codex II: Tyrants of the Nine Hells (3.5)

Fiendish Codex II: Tyrants of the Nine Hells (3.5)


Fell Legions and Insidious Plots Through subtle plotting and brutal aggression, the forces of the Nine Hells seek to corrupt or dominate all who stand against them. These fiends, as ancient and terrible as any in the multiverse, forge armies out of the souls of the wicked and use them to enforce their iron rule. Can your adventurers stand against the might and tyranny of the Nine Hells?...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Pugmire Core Rulebook VTT Assets

Pugmire Core Rulebook VTT Assets


Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization,...   [click here for more]
Onyx Path Publishing  $3.99

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The Secret of Vinsen's Tomb VTT Assets

The Secret of Vinsen's Tomb VTT Assets


A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?  This package contains over 160 tokens to use as player characters, enemies, or monsters. It also contains...   [click here for more]
Onyx Path Publishing  $2.99

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Wrath of the River King for 5th Edition

Wrath of the River King for 5th Edition


Face the River's Fury! In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe ruler. Now,...   [click here for more]
Kobold Press  $9.99

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Scarred Lands VTT The Hag's Feast

Scarred Lands VTT The Hag's Feast


The Hag’s Feast is a short mountain encounter designed for four 8th-level characters. When a group of cavern haglings attacks the party to steal equipment, the adventurers must hunt them back to the lair of their cavern hag “mother.” Inside you’ll find: A PDF of a short encounter for use with Scarred Lands 5e, updated from the original d20 version. A new CR...   [click here for more]
Onyx Path Publishing  $4.99

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Undermountain: Halaster's Lost Apprentice (4e)

Undermountain: Halaster's Lost Apprentice (4e)


A lost passageway on the upper level of the most infamous dungeon in Faerûn has recently been uncovered. When a patron hires a band of adventurers to brave the dangers of Undermountain, a search is on to uncover secrets of an apprentice of the dungeon’s lost creator – Halaster. "Undermountain: Halaster’s Lost Apprentice" is designed for five characters of 1st level and is the spring 2010 season...   [click here for more]
Wizards of the Coast  $4.99

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Hollowfaust: City of Necromancers

Hollowfaust: City of Necromancers


Lords of the Dead A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. In the shadow of a dormant volcano crouched the dead city of Sumara. Wandering necromancers rediscovered it in the wake of the Divine War, and from the bones of that slain nation, the wizards fashioned a new realm: Hollowfaust, City of the Necromancers. Today, this city-state grows...   [click here for more]
Onyx Path Publishing  $8.99

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Shelzar: City of Sins

Shelzar: City of Sins


City of Pleasure and Peril A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. In Shelzar the Wicked, every desire can be fulfilled for those able to pay the price. Said to be half as old as Scarn itself, Shelzar has survived conquest, catastophe and chaos to emerge as the continent's capital of decadence and sin. This volume contains a complete...   [click here for more]
Onyx Path Publishing  $8.99

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Wrath of the River King for Pathfinder Roleplaying Game

Wrath of the River King for Pathfinder Roleplaying Game


Forests Deep and Rivers Wild! In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe ruler....   [click here for more]
Kobold Press  $9.99

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Hornsaw: Forest of Blood

Hornsaw: Forest of Blood


A Wood Awash in Blood A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Mormo, Lady of Serpents, was defeated at the height of the Divine War. Her body was ripped apart, her foul blood and flesh raining down upon the peaceful Broadreach Forest. Today, that once idyllic place is known as the Hornsaw, a place of horror where monstrous titanspawn...   [click here for more]
Onyx Path Publishing  $8.99

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Wilderness & Wasteland

Wilderness & Wasteland


Danger All Around A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. The threats adventurers face go far beyond the creatures that lie in wait for them — the very terrain through which they travel can be a danger. Wilderness & Wasteland contains new hazards, diseases, plants and poisons, as well as rules...   [click here for more]
Onyx Path Publishing  $4.99

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Dawnforge: Age of Legend

Dawnforge: Age of Legend


The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach night elves...   [click here for more]
EDGE Studio  $4.95

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Serpent Amphora Cycle Book 1: Serpent in the Fold

Serpent Amphora Cycle Book 1: Serpent in the Fold


The Cycle Begins Something stirs in the land of Vesh — something unwholesome. In recent times, a relic of Mormo's destruction was brought to the care of the Vigils, but not without great sacrifice. The servants of the hag Queen will stop at nothing to get it back - and the only thing that stands between them and the Serpent Amphora is your characters! Are they up to the challenge?...   [click here for more]
Onyx Path Publishing  $4.99

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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has:  Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG;  the official Divine Gifts talents for AGE System;  a minotaur ecology for 4th Edition D&D;  and 3 new adventures! The Savant base class for Pathfinder RPG can do a...   [click here for more]
Kobold Press  $4.49

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Serpent Amphora Cycle Book 3: The Serpent Citadel

Serpent Amphora Cycle Book 3: The Serpent Citadel


The Cycle Concludes A ritual gone horribly awry leads to a pursuit through the warped Hornsaw Forest, where the Serpent Mother herself was torn asunder. With nothing but their own might and the assistance of some unlikely allies, the heroes must recover a lost treasure and somehow stop the machinations of Mormo's children, lest they resurrect the dread titan. Usable alone or as...   [click here for more]
Onyx Path Publishing  $4.99

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Serpent Amphora Cycle Book 2: The Serpent & The Scepter

Serpent Amphora Cycle Book 2: The Serpent & The Scepter


The Cycle Continues Armed with the lore gained from ancient ruins, the heroes venture forth to discover the True Ritual that will allow them to destroy the unwholesome Serpent Amphora and its contents. This may prove more difficult than anticipated, however, for the dead harbor many secrets... and they are often loathe to give them up. Usable alone or as part of the ongoing Serpent...   [click here for more]
Onyx Path Publishing  $4.99

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Kobold Quarterly Magazine 16

Kobold Quarterly Magazine 16


The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include: 12 official Paizo magic items for Golarion Harem Assassin feats and spells for Pathfinder RPG Potion Miscibility rules for 4th Edition D&D the Ecology of the Gearforged for the Midgard...   [click here for more]
Kobold Press  $4.49

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Player's Guide to Clerics and Druids

Player's Guide to Clerics and Druids


The Pious and the Primal Devotion to a higher power — whether to a deity on high or to nature itself — is a powerful part of any fantasy campaign setting. The powers that may be channeled by those who dedicate themselves to such ideals are immense, whether expressed in healing the righteous and smiting the wicked, or in shapeshifting and commanding the very elements! Unlock...   [click here for more]
Onyx Path Publishing  $9.99

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The Lost City

The Lost City


Adventure in the Ruins of a Once-Great City!  The Lost City is an exciting Paragon-tier 4th Edition D&D adventure of lost threats and secrets obscured by time! The adventure offers new magic, a strange race of hidden servitors, and much more to intrigue a party of treasure-hunters. All-new monsters and ghostly foes, from the vile sand giants to the deadly gypsosphinx!...   [click here for more]
Kobold Press  $9.99

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What Evil Lurks

What Evil Lurks


Sins of the Father Strange dreams and terrible nightmares grip the people of Leafton. Horrific images of burning flesh and unknown terrors haunt the town. Many disappear, never to be seen again. But at least the circus is in town. Visited upon the Son What Evil Lurks is a wilderness and dungeon adventure, focused on roleplaying and culminating in the solution to a great...   [click here for more]
Necromancer  $2.99 $1.79

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Scarred Lands Adventures (DM Screen Companion)

Scarred Lands Adventures (DM Screen Companion)


Two Scarred Lands Adventures! We cannot offet the DM Screen for download, but you can get two evenings of adventure. The Shrine of Madness and Kadum's Horn are adventures for beginning to mid-level characters that introduce you to the unique dangers of the Scarred Lands campaign world. Also included are detailed racial ability rules and racial...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient elven sanctuary holds a secret that...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #377 (4e)

Dragon #377 (4e)


Exclusively Yours by Chris Youngs: Chris Youngs talks about 'D&D Insider' exclusivity. Player’s Handbook 3 Debut Content - The Psion by Andy Collins, Bruce R. Cordell, Mike Mearls, Stephen Schubert: Featuring commentary from the staff that worked on the new psion class, this article supports the psion class Tu'narath, City of Death by Robert...   [click here for more]
Wizards of the Coast  $4.99

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A Player's Guide to Ptolus

A Player's Guide to Ptolus


Explore the city. Build your character. And transport your imagination into this amazing fantasy world!   Perhaps you were born and raised here; perhaps you have recently arrived. Either way, you now walk the streets of Ptolus, that great port city beneath the towering, mysterious Spire. You know a few things about this place—it is not without a reputation, to say the least. To call Ptolus a dynamic,...   [click here for more]
Monte Cook Games   FREE 

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Pugmire Core Rulebook Phone PDF

Pugmire Core Rulebook Phone PDF


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of...   [click here for more]
Onyx Path Publishing   FREE 

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