Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Rule System
Apocalypse World Engine   Remove Search Term
Dungeon World   Remove Search Term
Advanced Search >

 
 Hottest Dungeon World
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Dungeon World

Dungeon World


Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
Sage Kobold Productions  $10.00

Add to DriveThruRPG.com Order  
The Perilous Wilds

The Perilous Wilds


The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
Lampblack & Brimstone  $8.00

Add to DriveThruRPG.com Order  
Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

Add to DriveThruRPG.com Order  
20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
Lampblack & Brimstone  $5.00

Add to DriveThruRPG.com Order  
Elusive Legends: Building Story in Tabletop RPGs

Elusive Legends: Building Story in Tabletop RPGs


Building Story in Tabletop Roleplaying Games Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ...   [click here for more]
Diceless Hero Games  $2.99

Add to DriveThruRPG.com Order  
Freebooters on the Frontier

Freebooters on the Frontier


You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder. Society offers order, with everyone in their proper place, and duty, labor, and protection...   [click here for more]
Lampblack & Brimstone  $4.00

Add to DriveThruRPG.com Order  
Worlds in Peril

Worlds in Peril


Worlds in Peril is a collaborative roleplaying game designed to bring a comic book world to life. Learn the rules to the game by reading the comic inside and follow along to create your own hero with the exact powers and abilities you want them to have by mixing and matching Origin stories and motivations. Test their limits and watch their powers expand and change as you push them to learn...   [click here for more]
Samjoko Publishing  $14.99

Add to DriveThruRPG.com Order  
Perilous Deeps

Perilous Deeps


How do you write a dungeon for Dungeon World? In this 72-page, fully-illustrated collection you will find six different approaches, inspired in part by the dungeon creation guidelines in The Perilous Wilds. These "deeps" include: A citadel of glass, shimmering above the dunes in "Uncertain Reflections," by Joe Banner The burial place of...   [click here for more]
Lampblack & Brimstone  $6.00

Add to DriveThruRPG.com Order  
A Book of Beasts

A Book of Beasts


This book collects 56 original monsters for Dungeon World, organized in page spreads by climate and terrain type for ease of use at the table. Each one of the concise and suggestive entries is accompanied by an illustration. Perhaps the player-characters in your Dungeon World campaign will meet their end in a storm of parasitic Flurry Worms, robbed of thought in their sleep by Dream...   [click here for more]
Lampblack & Brimstone  $5.00

Add to DriveThruRPG.com Order  
Funnel World

Funnel World


These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play. This 28-page, digest-size pdf includes rules...   [click here for more]
Lampblack & Brimstone  $4.00

Add to DriveThruRPG.com Order  
Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Liberi Gothica Games  $3.99

Add to DriveThruRPG.com Order  
Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Liberi Gothica Games  $15.00

Add to DriveThruRPG.com Order  
Sword Breaker Presents: A Castle in the Mist

Sword Breaker Presents: A Castle in the Mist


Mark Tygart teamed up with the Sword Breaker crew to create an adventure perfect for a Halloween Dungeon World one-shot! This is a full color PDF with haunting art by Jesse Ross. It's a setting complete with all the monsters, spells, items, special moves, and compendium classes you need! ...   [click here for more]
Sword Breaker  $2.00

Add to DriveThruRPG.com Order  
A Sundered World - A Dungeon World Campaign Setting

A Sundered World - A Dungeon World Campaign Setting


As the cathedral drifts before the angel gate the priests begin chanting prayers, beseeching it to open a path so that they may once again begin the Golden Pilgrimage. A ship loaded with firewater and other contraband from the City of Brass drifts silently through the Deep Astral, hoping to evade border islands...and whatever lurks in the darkness. As a kytheran...   [click here for more]
Awful Good Games  $14.99

Add to DriveThruRPG.com Order  
The Perilous Wilds Survival Kit

The Perilous Wilds Survival Kit


The Perilous Wilds Survival Kit is a collection of reference material and forms for use with Dungeon World. It makes specific use of the overland adventure moves and new Follower rules included in The Perilous Wilds, and includes a number of forms meant to help track game elements generated during play or as part of GM prep. In the Survival Kit you will find: A...   [click here for more]
Lampblack & Brimstone  $2.00

Add to DriveThruRPG.com Order  
Grim World (Dungeon World & Fate Core Supplement)

Grim World (Dungeon World & Fate Core Supplement)


Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core. What's inside the 160+ page book: 7 new classes and playbooks 15 playable species with special moves 24 monsters with descriptions and moves 40 additional Death Moves Lands of the Dead Locations by Adrian Thoen Grim locations and the random Location Builder 8 campaign starters (fronts/arcs) 11 compendium...   [click here for more]
Boldly Games  $15.00

Add to DriveThruRPG.com Order  
The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing...   [click here for more]
Red Box Vancouver  $7.00

Add to DriveThruRPG.com Order  
The Satyr - A Dungeon World Playbook

The Satyr - A Dungeon World Playbook


Being a reclusive spirit of nature without much if any in the way of noteworthy abilities, the standard satyr isn't all that ideal for classic dungeon crawling, so we took some creative liberties to make them more interesting and useful: you can bash enemies with your horns (though they function better with a running start), enchant people with your music, hide in the wilderness, Carouse whenever...   [click here for more]
Awful Good Games  $2.50

Add to DriveThruRPG.com Order  
10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $2.00

Add to DriveThruRPG.com Order  
Codex - Storm (Aug 2018)

Codex - Storm (Aug 2018)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Storm: To the Halls of the Storm Lord A module for Macchiato Monsters (and other OSR games) wherein the party faces off against a vengeful storm giant and tangles with Uglahildr, a many-faced...   [click here for more]
The Gauntlet  $5.00

Add to DriveThruRPG.com Order  
Minimal Playbooks Plus - Dungeon World

Minimal Playbooks Plus - Dungeon World


UPDATE - 2.0 2 versions of the playbooks! One goes back to the classic roots of DW, the other embraces openness and the creative freedom of players: Vanilla Playbooks: While keeping all of the quality of life tweaks (stats, XP tracker, etc.) these playbooks bring back the name, look, race, alignment, and bond suggestions that...   [click here for more]
Sentinel Sheets  $3.00

Add to DriveThruRPG.com Order  
The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
Steam World (Core Book)

Steam World (Core Book)


A Steampunk Pen and Paper RPG drawing inspiration from the classics of literature that gave rise to the Steampunk movement! Adventure in a world inspired by some of the Victorian Era's most proflici writers! Five exciting Steampunk Classes: Scrapper, Punk, Big Game Hunter, Apothecary, and Clockwerk! Steampowered technology and more, including Biomechanics and Champagne Sabers! Steam World...   [click here for more]
2Die10 Games  $4.99 $3.44

Add to DriveThruRPG.com Order  
The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things. Not...   [click here for more]
Adrian Thoen  $1.99

Add to DriveThruRPG.com Order  
The Initiate - A Dungeon World compatible class

The Initiate - A Dungeon World compatible class


Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of...   [click here for more]
Fünhaver Industries  $1.99

Add to DriveThruRPG.com Order  
The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true!...   [click here for more]
Adrian Thoen  $1.99

Add to DriveThruRPG.com Order  
Perilous Almanacs

Perilous Almanacs


A collection of six "almanacs"for Dungeon World, written using the guidelines set down in The Perilous Wilds, and adapted in unique ways by each of the six contributors. This book is meant to be used in play when a quick wildrness adventure setting is desired, and as a set of examples of the different ways in which one might go about writing a regional almanac. The regions...   [click here for more]
Lampblack & Brimstone  $4.00

Add to DriveThruRPG.com Order  
The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

Add to DriveThruRPG.com Order  
Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more! Includes both an 8.5x11 and A4 size PDF copy, so those outside the U.S. can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human, halfling,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

Add to DriveThruRPG.com Order  
The Dragon Mage - A Dungeon World Playbook

The Dragon Mage - A Dungeon World Playbook


The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $2.49

Add to DriveThruRPG.com Order  
The Winter Mage - A Dungeon World Playbook

The Winter Mage - A Dungeon World Playbook


The Winter Mage Preview Edition: Available Here Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable. The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your...   [click here for more]
Awful Good Games  $2.75

Add to DriveThruRPG.com Order  
The Medic - A Dungeon World Playbook

The Medic - A Dungeon World Playbook


The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there...   [click here for more]
Awful Good Games  $2.50

Add to DriveThruRPG.com Order  
The Clock Mage - A Dungeon World Playbook

The Clock Mage - A Dungeon World Playbook


The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
No Country For Old Kobolds

No Country For Old Kobolds


Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well...   [click here for more]
Steve Wallace Art  $12.00

Add to DriveThruRPG.com Order  
The Shaman - A Dungeon World compatible class

The Shaman - A Dungeon World compatible class


There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you...   [click here for more]
Fünhaver Industries  $1.99

Add to DriveThruRPG.com Order  
The Rogue - A Dungeon World Playbook

The Rogue - A Dungeon World Playbook


This class deviates from the thief in more than name. Backstab is replaced with sneak attack, which is more flexible and doesn't contradict the rulebook about attacking things unawares, stealthy and evasion make you more difficult to notice and pin down, and tricks of the trade handles the Dexterity-based skills: instead of giving you all of them at the start you get one from your background, and you...   [click here for more]
Awful Good Games  $2.50

Add to DriveThruRPG.com Order  
The Star Mage - A Dungeon World Playbook

The Star Mage - A Dungeon World Playbook


The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $2.99

Add to DriveThruRPG.com Order  
10+ Treasures: Grave Goods

10+ Treasures: Grave Goods


The fourth entry in the 10+ Treasures line features 29 magic items, including a club that ensures the undead stay dead, claws that cause you to acquire the face of everyone you kill, a ring that turns you into an actual shadow, and canopic jars that let you safely store your organs while you're still alive. In addition to extensive notes on how we go about creating magic items...   [click here for more]
Awful Good Games  $2.99

Add to DriveThruRPG.com Order  
The Fighter - A Dungeon World Playbook

The Fighter - A Dungeon World Playbook


Like The Bard and The Druid, this class is designed to fix the issues we have with the default Dungeon World fighter. Rather than being largely defined by a single piece of equipment, you’re defined by your skills. At the start of the game, you choose what sort of weapons you’ve trained the most with: one-handed weapons and a shield, big-ass, two-handed...   [click here for more]
Awful Good Games  $2.50

Add to DriveThruRPG.com Order  
The Ranger - A Dungeon World Playbook

The Ranger - A Dungeon World Playbook


The core package of the ranger is hunting, trapping, and familiarity with the things that grow and live in the wilderness. Tracking is automatic, no roll, as it will probably come up rare enough that we didn't want you to fumble on such a key skill. Setting traps is riskier, mostly that there's a chance the trap won't work, or won't work as good as you hoped, but the move is also simple, relying largely...   [click here for more]
Awful Good Games  $2.75

Add to DriveThruRPG.com Order  
The Masked Mage - A Dungeon World Playbook

The Masked Mage - A Dungeon World Playbook


The Masked Mage Preview Edition: Available Here The Masked Mage is a playbook for the Dungeon World roleplaying game, and the fourth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was...   [click here for more]
Liberi Gothica Games  $2.49

Add to DriveThruRPG.com Order  
Codex - The Discern Realities Annual

Codex - The Discern Realities Annual


This special edition of Codex features original material featured in the first forty episodes of the Discern Realities Dungeon World podcast! Inside: Five new procedures, techniques, and hacks Thirteen custom moves Thirty-nine magic items Seven Compendium Classes An adventure starter Nineteen original illustrations Custom layout by Oli Jeffery ...   [click here for more]
The Gauntlet  $7.00

Add to DriveThruRPG.com Order  
The Bard - A Dungeon World Playbook

The Bard - A Dungeon World Playbook


NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version: https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing Stories and songs can do more than entertain. Properly told stories can unite a community, allow you to share experiences, and convey...   [click here for more]
Awful Good Games  $2.49

Add to DriveThruRPG.com Order  
The Paladin - A Dungeon World Playbook

The Paladin - A Dungeon World Playbook


This class presents a complete alternative to the paladin class found in Dungeon World. While it's still a capable melee warrior (moreso against the denizens of evil), most of its abilities are built around the seven-heavenly virtues: you choose three at the start of the game, and can choose more using advanced moves. Each virtue grants you an ability and forbids you from doing...   [click here for more]
Awful Good Games  $2.75

Add to DriveThruRPG.com Order  
The Namer - a Dungeon World compatible class

The Namer - a Dungeon World compatible class


People are so careless with names. They spill them forth from their lips wantonly, uncaring, without the reverence and respect they deserve. You know better. You know so many secret names, a disciple of the True Tongue, the language by which the world was shaped. You know the power of names, the power they have over the fey lords, great spirits and even the Gods themselves. You paid dearly to find...   [click here for more]
Fünhaver Industries  $1.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 511 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number