The complete guide to designing a town or city for use in any roleplaying game. Clear and concise guidance on calculating a town's population and area, assigning occupations to its citizens and designing its layout and defences. Includes historical examples and a full sample town for you to adapt for use in your current campaign. ... [click here for more]
Finally! An alien life creator that builds plausible ecosystems from microbes up to plant, animal, and sapient species.
Alien encounters are some of the most exciting aspects of science fiction. In many cases, though, the beings depicted are only slight variations of our own species, often with barely a thought given to the other creatures that populate the native... [click here for more]
Exploring strange new worlds and alien civilizations is one of the most exciting aspects of science fiction. In many cases, though, these worlds are only slight variations of our own, with cultures and technology not much further advanced.
=GALACTIC BAROQUE= INSTANT UNIVERSE will vastly expand your horizons. Not merely a rulebook for random solar system creation, this guide generates... [click here for more]
Ten Alien Worlds in stunning 300 dpi detail, for insertion into your scifi/space opera campaign. Each planet comes with a unique name and planetary scans to help you determine their place in your game. Zoom in for exquisite details of the planet surface, or use them in your professional presentations. Scan for yourself every crater and island, and use the scan data to determine what impact each world... [click here for more]
An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by... [click here for more]