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The Dread Laironomicon

The Dread Laironomicon


Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?  Fear not. This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during...   [click here for more]
Raging Swan Press  $21.45

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Campaign Builder: Cities & Towns

Campaign Builder: Cities & Towns


A Homebrewer’s Guide to Fantasy Cities! Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens...   [click here for more]
Kobold Press  $29.99

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100 Skeletal Remains to Encounter

100 Skeletal Remains to Encounter


When things die, they can leave behind a skeleton or bones, and this has 100 such to encounter. Some of them are clearly a case of a skeleton being where its owner died; others are more complicated or have clearly been meddled with. Some of the remains may be animate in some way, but none are undead. The skeletons can be used to add colour to an area, as a warning or as potential adventure hooks. ...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Dark Secrets

100 Dark Secrets


Those who answer the call to a life of adventure are often depicted as shining heroes, whose stories become legends in the minds of those who hear the tales of their deeds. The truth, though, is that these so-called adventurers are just people. They eat when they're hungry, they go to the privy when their bodies demand and they all have parts of themselves they want to hide. For some, it might be a...   [click here for more]
Azukail Games  $2.49 $1.99

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GM's Miscellany: Wilderness Dressing (System Neutral Edition)

GM's Miscellany: Wilderness Dressing (System Neutral Edition)


A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Dungeon Dressing (System Neutral Edition)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin,  David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons lacking in verisimilitude?...   [click here for more]
Raging Swan Press  $13.99

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Merchants of Sundara

Merchants of Sundara


Commerce is a reality in most of our fantasy TTRPG settings, and Sundara is no different. From small towns that are miles from anywhere, to huge city states filled with the astonishing and the bizarre, this exchange of coin for goods and services is something all places have in common. And while there are plenty of peddlers and packers who make a little coin here and there, Merchants of Sundara concerns...   [click here for more]
Azukail Games  $4.99 $3.99

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20 Things #67: Lunatic Asylum (System Neutral Edition)

20 Things #67: Lunatic Asylum (System Neutral Edition)


A System Neutral Edition GM's Resource by Rikh Hart Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure. Use...   [click here for more]
Raging Swan Press  $3.45

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GM's Miscellany: Urban Dressing (System Neutral Edition)

GM's Miscellany: Urban Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, James Graham, Richard Green, Brian Liberge, Brian Wiborg Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, Jacob Trier, Josh Vogt and Daron Woodson Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Urban Dressing II (System Neutral Edition)

GM's Miscellany: Urban Dressing II (System Neutral Edition)


A System Neutral Edition GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting...   [click here for more]
Raging Swan Press  $13.99

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20 Things #66: Fane of Good (System Neutral Edition)

20 Things #66: Fane of Good (System Neutral Edition)


A System Neutral Edition GM's Resource by Simon Butler Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure....   [click here for more]
Raging Swan Press  $3.45

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20 Things #65: Noble's Manor House (System Neutral Edition)

20 Things #65: Noble's Manor House (System Neutral Edition)


A System Neutral Edition GM's Resource by Mike Welham Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. This short, focused compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to your adventure....   [click here for more]
Raging Swan Press  $3.45

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100 Fantasy Merchants to Meet on the Road

100 Fantasy Merchants to Meet on the Road


Not every merchant in a fantasy setting has a fixed abode, for whatever reason, and this supplement has 100 merchants, or those who can be broadly described as such, to meet on the road. Some are honest, some are not and some are incomprehensible. They sell a wide range of goods, from the ordinary to the enchanted, to the unusual and just plain junk. They can be used to enliven a journey, as people...   [click here for more]
Azukail Games  $3.99 $2.99

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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20 Things #61: Ghostly Hauntings (System Neutral Edition)

20 Things #61: Ghostly Hauntings (System Neutral Edition)


A System Neutral Edition GM's Resource by Simon Butler andRikh Hart Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in.  Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
Raging Swan Press  $3.75

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $1.99

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Monstrous Delve: Gnolls of the Bleached Skull (System Neutral)

Monstrous Delve: Gnolls of the Bleached Skull (System Neutral)


The depraved gnoll shaman Grirr Duskclaw lurks in the lightless dungeon below the Hill of the Sunken Skull. There in the endless dark, he toils over the blasphemous, blood-soaked creation of a legion of bloodspawn treants he plans to unleash on the nearby human settlements. A chance discovery leads to the characters learning of the Hill of the Sunken Skull, but not the horrors lurking beneath, and...   [click here for more]
Raging Swan Press  $3.75

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20 Things #58: Wrecked Ship (System Neutral Edition)

20 Things #58: Wrecked Ship (System Neutral Edition)


A System Neutral Edition GM's Resource by Rikh Hart and Steve Hood Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in.  Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched...   [click here for more]
Raging Swan Press  $3.75

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20 Things #57: Besieged Castle (System Neutral Edition)

20 Things #57: Besieged Castle (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst and Mike Welham Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in.  Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives...   [click here for more]
Raging Swan Press  $3.75

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Realm Fables: Diaries of Dungeon Design

Realm Fables: Diaries of Dungeon Design


The Digital, 100 Page Diary of Dungeon Design...  ...is a visual playground used to randomly generate, draw and document your own collection of unique crypts, castles, caves and chambers! Create a backlog of dungeons for use in future games, or simply roll on individual tables for quick features, themes, objects and locations. Whether you use it on the fly at the table, for the preparation of a...   [click here for more]
Shieldice Studio  $12.00 $8.00

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100 Character Goals and Motivations

100 Character Goals and Motivations


Every game has a surface reason for the characters to be adventuring together. Goblins are raiding out of the Kormuroth Caverns, a diplomat needs an escort on their way to an important summit, a lost treasure is waiting to be found on an uncharted island and so on, and so forth. But down beneath that surface reason, there should be something the character is trying to achieve as well; some driving...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Sarcophagi and Coffins for a Dungeon

100 Sarcophagi and Coffins for a Dungeon


Living creatures get buried, and often in some form of sarcophagus or coffin. This supplement has 100 different sarcophagi and coffins to find. In some cases, the container itself is unusual; in others, it's the contents that are strange. Some are potentially dangerous. They can be used to decorate locations or as potentially something more. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Azukail Games  $1.79 $1.49

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Ruins Encounters - Fantasy One Page Random Tables

Ruins Encounters - Fantasy One Page Random Tables


      Ideas for Ruins Encounters Tables visible in Previews under the product image. Create encounters in a fantasy setting for ruins, whether an ancient fortress, haunted tower in the wilderness or on the fringes of a city. Home to restless spirits, eternal guardians, undead servants, old mysteries and outcasts of society. . Includes d10 random tables for ... Fantasy Ruins Encounters (Combined...   [click here for more]
Chaos Gen  $1.00

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VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea

VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea


The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared...   [click here for more]
Goodman Games  $4.99

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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Monstrous Delve: Goblins of the Death Rune (SN)

Monstrous Delve: Goblins of the Death Rune (SN)


The deranged Goblins of the Death Rune dwell in the old, flooded gnomish minehold of Glimmerstone. Obsessed with magic, the goblins hunt wizards, sorcerers and warlocks and force their doomed captives to add their knowledge to the tribe’s store of eldritch power. But dark things dwell in Glimmerstone’s flooded depths, and the goblins’ depredations may yet hold the seeds of their own destruction......   [click here for more]
Raging Swan Press  $3.75

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100 Fantasy Professions (That Aren't "Adventurer")

100 Fantasy Professions (That Aren't "Adventurer")


Most of the time when we gather round a table and roll up our characters, we tend to think of them in terms of their class name. However, nobody shows up to a job interview and explains how they have a dozen years of experience in the field as a barbarian. No one does an apprenticeship as a rogue. And generally, if you refer to someone as an "adventurer" that is usually a polite way of saying that...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Books to Find on a Cleric's Bookshelf

100 Books to Find on a Cleric's Bookshelf


Books can be useful and they can be valuable, but not every such book in a cleric's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. The books do not refer to specific faiths or gods, and these can be altered for a setting. Similarly, "Holy"...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Random Taverns

100 Random Taverns


Taverns and inns are staples of fantasy settings. Characters meet up there, find adventures, speak to contacts and occasionally even get food, drinks or accommodation. They can be found in nearly every settlement, and cities can easily have dozens of them or more, most of which will not be described or even listed. This is a list of 100 different taverns that can be dropped into a setting. Each tavern...   [click here for more]
Azukail Games  $1.49

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100 Landmarks for a Fantasy Setting

100 Landmarks for a Fantasy Setting


When travelling through the countryside, whether wilderness or civilised realms, characters can either have an uneventful journey, or they could have some encounters. This is a collection of 100 different landmarks that could be encountered in a fantasy setting. Each landmark has a name by which it will be known locally and some details of what it is. These landmarks are features that are often large...   [click here for more]
Azukail Games  $1.49

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Monster M.O. (high visibility version)

Monster M.O. (high visibility version)


As a game master, you've experienced the dilemma. Do you unleash a monster's full might on the players and risk seeming too aggressive? Or do you hold back and detract from the drama and accomplishment? As a solo RPG player, an attacking monster can't be very surprising without outside input, which defeats the purpose of the solo session. Monster M.O....   [click here for more]
DWDalton Adventures, LLC  $8.99 $5.99

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100 Secret Societies

100 Secret Societies


There's no telling what conversations are held behind closed doors. Backroom bargains and whispered agreements might go without notice by the general populace, or they might sway the fate of nations. Organizations who operate in the shadows, and who use secrecy and ritual to hide their membership and true goals, can be enemies as often as they are allies. Whether you need an organization for your party...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Foods

100 Fantasy Foods


Adventurers travel on their stomachs, as the saying goes, and while there are taverns and inns aplenty in most of our settings, rarely do we know what’s on the menu. If you’re looking for something beyond traditional stews and roasts, hard bread and gruel, then this list is the perfect place to start. With regional specialties, seasonal delights and one or two treats that are only possible to make...   [click here for more]
Azukail Games  $1.99

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What's the Mage Doing? 100 Activities

What's the Mage Doing? 100 Activities


Non-player characters, when encountered, are rarely going to be doing nothing, unless they are specifically waiting for the characters to turn up. This supplement has 100 different activities that an encountered mage might be doing when met by the characters. The different activities are primarily intended to what the NPC might be doing in their own home or tower, but some could be adapted to be used...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Books to Find on a Druid's Bookshelf

100 Books to Find on a Druid's Bookshelf


Books can be useful and they can be valuable, but not every such book in a druid's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. In a fantasy...   [click here for more]
Azukail Games  $1.79 $1.49

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Monstrous Delve: Orcs of the Flayed Skull (SN)

Monstrous Delve: Orcs of the Flayed Skull (SN)


The crumbling tower of the long-dead wizard Elias Leminen has long stood amid the numberless boughs of the southern forest. Now, savage orcs from the Flayed Skull tribe have claimed the tower and use it as a base from which to launch devastating raids on the surrounding area. Will the characters dare to assault the ruin and end the threat? Will they dare to pursue the surviving orcs back to their fortress-home...   [click here for more]
Raging Swan Press  $3.75

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100 Books to Find on a Wizard's Bookshelf

100 Books to Find on a Wizard's Bookshelf


Books can be useful and they can be valuable, and wizards and mages in particular can have valuable books related to magic on their shelves. Not every such book in a wizard's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any...   [click here for more]
Azukail Games  $1.79 $1.49

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GM's Miscellany: Monstrous Lairs II

GM's Miscellany: Monstrous Lairs II


A System Neutral Edition GM's Resource by Steve Hood and Robert Manson GM’s Miscellany: Monstrous Lairs II provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons...   [click here for more]
Raging Swan Press  $7.45

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100 Ruins to Encounter

100 Ruins to Encounter


Out in the wilder lands and even within the nominal bounds of civilisation, characters may stumble across ruins. These could be ancient ruins that have been abandoned for many years, or more recent ones that show signs of force. Ruins may have succumbed to nature, or borne the brunt of an attack. This supplement has 100 different ruins, from small to large, that a GameMaster can use to decorate the...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.25

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Desert Encounters - Fantasy One Page Random Tables

Desert Encounters - Fantasy One Page Random Tables


      Ideas for Desert Encounters Tables visible in Previews under the product image. Create encounters in a fantasy setting involving sandy wastes, rocky deserts and dusty canyons. Exploring deserted ruins, lead astray by mirages, lost in dunes and resting at a quiet oasis. Includes d10 random tables for ... Fantasy Desert Encounters (Combined Encounters Table, Encounter...   [click here for more]
Chaos Gen  $1.00

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Gloamhold Campaign Guide

Gloamhold Campaign Guide


A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
Raging Swan Press  $5.95

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100 Books to Find on a Bard's Bookshelf

100 Books to Find on a Bard's Bookshelf


Books can be useful and they can be valuable, but not every such book in a bard's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. In a fantasy...   [click here for more]
Azukail Games  $1.79 $1.49

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GM's Miscellany: Monstrous Lair I

GM's Miscellany: Monstrous Lair I


A System Neutral Edition GM's Resource by Creighton Broadhurst, Simon Butler, Jeff Gomez, Steve Hood and Mike Welham GM’s Miscellany: Monstrous Lairs I provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details...   [click here for more]
Raging Swan Press  $7.45

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The Story of the Golden Fleece

The Story of the Golden Fleece


This version of the classic myth of the Golden Fleece by Scottish author Andrew Lang tells how the titular relic came to be hanging from a tree and guarded by a dragon in a faraway land; how prince Jason was despoiled of his throne by a conniving uncle; and how the hero gathered a band of companions that became known as the Argonauts and set out to retrieve the fleece. In keeping with the sorts of...   [click here for more]
Skirmisher Publishing  $1.99

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100 Minor Jobs for Adventurers

100 Minor Jobs for Adventurers


The big quests and adventures may have the big rewards, but not every character is immediately able to participate in those, or they may have a bit of downtime that needs using up. This supplement has 100 small side jobs that characters could do. Most will not have any great reward; in some cases, the reward isn't, or isn't all, money, for these are jobs needed doing by the average person and smaller...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Random Bandits to Meet

100 Random Bandits to Meet


Bandits are a common theme in fantasy settings. They may be nuisances who attack the characters, either to fail badly or perhaps succeed and take something important. Characters may be hired to deal with a bandit problem that is troubling the local area. Wilderness and less travelled regions are often the homelands for bandits. Yet all these bandits can be very similar, with nothing to make them more...   [click here for more]
Azukail Games  $1.49

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100 Hooks and Oddities for Treasures

100 Hooks and Oddities for Treasures


This supplement has 100 features for ordinary treasures, from presumed curses and hauntings, to strange physical features, to associations with famous or infamous people. These can be used to make a found treasure more interesting, or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Illusions to Find in a Dungeon

100 Illusions to Find in a Dungeon


This supplement has 100 illusions suitable for a dungeon, as well as other places. The illusions vary, from those that are merely odd, to those that are disconcerting or intended to steer characters in certain directions, to those that can be directly or indirectly harmful, whether because they are covering up dangers or because believing them will inflict damage. This PDF supports Adobe layers and...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Dangerous Plants

100 Dangerous Plants


The world is filled with monsters for characters to encounter and slay, leaving the scenery to fade into the background. However, the menacing forest itself could be after our brave heroes just as much as the goblins and ghouls within. Add dangerous flora to the foreboding swamp, or set a seaweed trap on the seemingly benign beach. Should you stop to smell the flowers, they might just bite back. An...   [click here for more]
Azukail Games  $2.49 $1.99

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  The Great Book of Random Tables