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Autopsy 4

Autopsy 4


The New-Look Autopsy. Cleaned up and expanded blog articles, support and other material for a variety of games in a more screen/tablet friendly format. This issue: Shadow World: Cantrip Comprehensive, The Ourobowrong, '45: Psychobilly Retropocalypse: The Pukes of Dannger 4E: Groin Weasels Blood!: Tips/errata Pathfinder: Flenser Swarm Invaderz! Grim's Tales 'Beta Planet' *Nudge, wink* ...   [click here for more]
Postmortem Studios  $0.99

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Go Wherever! USR Zine #1

Go Wherever! USR Zine #1


The premier issue of Go Wherever! the zine dedicated to Unbelievably Simple Roleplaying (USR). For less than the price of a chocolate bar you get articles on new settings, GM ideas, rules and other fun stuff. In this issue: Advice on running a stonepunk USR game Albalia - a new fantasy setting An exclusive exerpt from Full Moon Defence Squad, an upcoming USR playset Random planet table! Ideas...   [click here for more]
Trollish Delver Games  $1.54 $0.77

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Stories in the Ether, Issue 1 (ePUB)

Stories in the Ether, Issue 1 (ePUB)


Stories in the Ether is a quarterly storytelling anthology of fantasy, steampunk, and science fiction short stories from Nevermet Press. This issue features 13 compelling works by Therese Arkenberg, David Bell, Charlie Britten, Matt Delman, Tim Kane, KA Masters, David Perlmutter, Gary Phillips, Michael Morrison, Jason Rolfe, Dawn Vogel, David Wright, and Lee Clarke Zumpe. Artwork inspired...   [click here for more]
Nevermet Press  $2.99 $1.50

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Stories in the Ether, Issue 2 (ePUB)

Stories in the Ether, Issue 2 (ePUB)


Stories in the Ether is a digital story telling anthology of fantasy, steampunk, and science fiction short stories from Nevermet Press. Issue 2 features nine compelling works by Marissa Wolden, Ian Vassilaros, Jim Reader, Sevan Taylor, Craig Comer, Paul Jones, Tucker Cummings, Michael Burnside, and Alexander B. Joy. Illustrations by Paul Hagwood, Rob Torno, Kenya Ferrand, and Matt Lichtenwalner....   [click here for more]
Nevermet Press  $2.99 $1.50

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The Hidden Cabin Map

The Hidden Cabin Map


The Hidden Cabin is a map that is included in Issue #2 of Theater of the Mind magazine. The map is deliberately left somewhat vague so that it can be input into nearly any RPG system, genre or setting. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling,...   [click here for more]
Critical Hit Publishing  $0.50

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The Trophy Case no. 10

The Trophy Case no. 10


The Fall 2014 issue of The Trophy Case 'zine is here! TTC returns with: -Articles on HIDEOUTS & HOODLUMS covering competitive play, plus a random hoodlum generator! -The eighth installment of Major Magus illustrated fiction! -More statted Heroes! -A convention report! -A female's perspective on women in gaming! -The fourth installment in the almost-read-to-play 'Heinous Hideout' series!...   [click here for more]
Great Scott! Games  $0.50

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The Trophy Case no. 8

The Trophy Case no. 8


The Spring 2014 issue of The Trophy Case 'zine is here! TTC returns with: -Articles on HIDEOUTS & HOODLUMS, for incorporating planes and small towns into your H&H campaigns, -An article on playing pastiche heroes and sample stats for Big Bang Comics, -The sixth installment of Major Magus illustrated fiction, -The second almost-read-to-play 'Heinous Hideout, this time an indoor circus,...   [click here for more]
Great Scott! Games  $0.50

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The Trophy Case no. 9

The Trophy Case no. 9


The Summer 2014 issue of The Trophy Case 'zine is here! TTC returns with: -Articles on HIDEOUTS & HOODLUMS covering alignment languages, famous jewelry, body armor, and mad science! -The seventh installment of Major Magus illustrated fiction! -More statted Heroes! -The third, and biggest yet, almost-read-to-play 'Heinous Hideout' -- this time on a naval destroyer! It could well be the...   [click here for more]
Great Scott! Games  $0.50

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The Trophy Case vol. 1, no. 5

The Trophy Case vol. 1, no. 5


It's here! The Fall 2011 issue of The Trophy Case offers detailed analysis from a live H&H game session, new variant and house rules, a big review of another game called Dicey Tales, a map, previews of Supplement III: Better Quality, adventure seeds, more Captain America comic book reviews, and ready-made Supporting Cast Members! It's the first issue under the new Great Scott! Games label, so...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 1, no. 6

The Trophy Case vol. 1, no. 6


The first new Hideouts & Hoodlums product of 2012 from Great Scott! Games is the 6th issue of The Trophy Case! It's got new flying and movement rules, the beginning of the aviator class, more of "The Vindicators" fiction, more comic book reviews (this time, Feature Comics), more ready-made Supporting Cast Members, and -- cut from Supplement III: Better Quality --suggestions for gaming...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 1, no. 7

The Trophy Case vol. 1, no. 7


The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free! ...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 1

The Trophy Case vol. 2, no. 1


The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine! This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, complete enough...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 2

The Trophy Case vol. 2, no. 2


The Trophy Case 'zine is back with a special fan fiction-themed issue. But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like! All this, and you still get some great Golden Age public domain artwork...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 3

The Trophy Case vol. 2, no. 3


This special issue of The Trophy Case 'zine features a new serial of illustrated fiction featuring a "new" (but familiar) character called Major Magus! It also continues the serialization of Madam Fatal's brand new adventures, debuts a section of Golden Age fan art, includes a new option for Magic-Users, tables to help generate character backgrounds, a new race to play, a new version of...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 4

The Trophy Case vol. 2, no. 4


This Spring 2013 issue of The Trophy Case 'zine features the second installment of our Major Magus serial, the third part of our Madam Fatal serial, plus new alien mobsters, a superhero write-up, fan art, a continuation of the Golden Age Hero Index, a review of Marvel Firsts: WII Superheroes, three new races for H&H, and a hideout map. Whew! And it's still all free! If you can find a better...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 5

The Trophy Case vol. 2, no. 5


The Summer 2013 issue of The Trophy Case 'zine features a third installment of Major Magus' adventures so big that it's going to spill over onto the H&H website! It's also got the final part to the Madam Fatal serial, the Spy character class for H&H, outtakes from Supplement IV Part II, a review of the Triumphant roleplaying game, and more! Snatch it up while it's hot! ...   [click here for more]
Great Scott! Games   FREE 

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The Trophy Case vol. 2, no. 6

The Trophy Case vol. 2, no. 6


The Fall 2013 issue of The Trophy Case 'zine is here with a healthy dose of Major Magus illustrated fiction, the new Detective character class for H&H, H&H write-ups of new and established superheroes, new mobsters to fight, an extensive Q&A with the Editor of H&H, a short review of NUELOW Games and an interview with NUELOW creator, Steve Miller! It's our first non-free issue, but...   [click here for more]
Great Scott! Games  $0.50

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The Trophy Case vol. 2, no. 7

The Trophy Case vol. 2, no. 7


The Winter 2014 issue of The Trophy Case 'zine is laden with HIDEOUTS & HOODLUMS-related goodness! Read up on DC's All Star Squadron and Fawcett's Marvel Family. Enjoy another installment of illustrated fiction with Major Magus. Or partake of TTC's first installment in a series of "almost ready to run" H&H scenarios (usable with nearly any near-modern day game system)! ...   [click here for more]
Great Scott! Games  $0.50

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The Werewolf Hunter #2

The Werewolf Hunter #2


THEY STALK THE NIGHT IN SEARCH OF INNOCENT SOULS TO CONSUME... Professor Armand Broussard, the Werewolf Hunter, and other intrepid heroes once again rally to defend the hapless from the evil forces of werewolves and other supernatural creatures in the second issue of The Werewolf hunter horror anthology series. In this issue, we once again present a mix of comics from...   [click here for more]
NUELOW Games  $2.25

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Theater of the Mind Magazine - Issue #1

Theater of the Mind Magazine - Issue #1


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  $3.00

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  $3.00

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  $3.00

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  $3.00

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Theater of the Mind Magazine - Issue #5

Theater of the Mind Magazine - Issue #5


Welcome to the MArch issue of Theater of the Mind. The theme for this issue is "Parley." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is...   [click here for more]
Critical Hit Publishing  $3.00

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Transactions of the Royal Martian Geographical Society: The Journal Of Victorian Era Roleplaying Volume One

Transactions of the Royal Martian Geographical Society: The Journal Of Victorian Era Roleplaying Volume One


TRMGS Volume One reprints issues one through four of the fanzine for Victorian Era Roleplaying. This book contains adventures and source material for Space: 1889 and Call of Cthulhu. Contents include "Deep Green Sleep", "Steam Punk 1920", "Victoria's Defenders", "Cloud Captain's Corner", "Cthulhu Rodeo", "The Transactions Campaign", "Cthulhu...   [click here for more]
Heliograph, Inc.  $20.00 $3.95

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Transactions of the Royal Martian Geographical Society: The Journal of Victorian Era Roleplaying, Volume Three

Transactions of the Royal Martian Geographical Society: The Journal of Victorian Era Roleplaying, Volume Three


TRMGS 3 presents adventures and material for Space 1889 and other Victorian era roleplaying, including the adventure "Queen Victoria and the Zeppelin Pirates", source material on Captain Nemo & the Nautilus, and much more on Mars, Liftwood, and Victorian Mad Science! ...   [click here for more]
Heliograph, Inc.  $18.00 $3.95

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