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When death finally drew near and the forces of law were at the gates, Heimfell the giant two-headed king built a great tomb in the hills. He ordered his sorcerers to place a curse upon his family and servants, forcing them into a state of unlife to guard his crypt for eternity. Many treasure seekers have died within his halls and to this day the two-headed king is still lord of his final domain.... [click here for more] |
G. Hawkins |
$5.00
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“A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole
This OSRIC/OSR adventure for level 3-5 characters can be run as a stand-alone or as part of the Gunderholfen, Darkness at Nekemte and Tomb of the Twice-Crownd King setting. It includes approximately... [click here for more] |
G. Hawkins |
$7.50
|
A Platinum Medal DriveThruRPG Best Seller
The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?
Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta... [click here for more] |
Kent David Kelly |
$4.99
|
The sequel to the Classic Dungeon Design Guide is here ...
Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and... [click here for more] |
Kent David Kelly |
$4.99
|
Enchanted fountains shadowed by gargoyle sentries,
Tricksy nymphs cavorting in crystal pools,
Unholy altars, sacred shrines,
Undiscovered treasure vaults,
Thousands upon thousands of wondrous rooms
Filled with treasure, tricks, magic and eldritch horror,
All awaiting your... [click here for more] |
Kent David Kelly |
$4.99
|
This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ... [click here for more] |
Third Kingdom Games |
$5.95
|
Wonderland Imprints is proud to present the second volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
Wonderland Imprints is proud to present the third volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
Wonderland Imprints is proud to present the fourth volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
For those who wish to know the exact specifics: This is a 146-page illustrated book, produced as a supplement to Old School Essentials, which is a direct translation of the classic 1981 Moldvay/Cook Basic/Expert version of the world’s classic Fantasy Role-Playing Game (FRPG), as created by Gygax and Arneson and originally published in 1974. This book can be most directly used with Holmes Basic (1978... [click here for more] |
Kent David Kelly |
$4.99
|
"Orcs have returned to the once quiet border province of Blackmarch. The Bleak Tower and its meager garrison are all that stand against the tide. Their only hope lies in a ragtag band of adventurers willing to venture into the perilous maw of Ironwood Gorge..."
Ironwood Gorge is a fantasy role-playing adventure for 4-8 characters of levels 2-5, designed for older... [click here for more] |
Ludibrium Games |
$5.95
|
Between the village of Hommlet and the malevolent Moat House lies a danger-filled path. This adventure supplement details several encounters to bolster TSR’s T1 The Village of Hommlet.© T0.5 Cursed Cairn of the Moat House is an adventure for eight characters of first level using the First Edition game rules. T1 The Village of Hommlet is copyright Wizards of the Coast, Inc. ... [click here for more] |
Pacesetter Games & Simulations |
$2.00
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PHM Issue 12 revisits the Frozen Wastes and looks at the deceptively peaceful and verdant Gardens of the Rising Sun. An emerald jewel of riotous life inthe middle of a desolate landscape, the hex is kept warm by a permanent portal to the Court of Summer. Many a weary traveler has mistaken the greenery for safety, but it is just as deadly as the surrounding snowfields as the court uses the area as a... [click here for more] |
Third Kingdom Games |
$2.95
|
Many years ago, the wizard and warrior left the sanctuary of their newly-constructed home - Quasqueton! In the decades that passed, many foul creatures infested the underground sanctuary and evil permeated the lands. Now, nearly 50 years after the inexplicable disappearance of the famous duo, a group of adventures have cleansed the infernal denizens from Quasqueton. The adventurers made several discoveries... [click here for more] |
Pacesetter Games & Simulations |
$10.00
|
"Tragedy has fallen on the Kingdom of Ambarge-the King is dead; long live the King! But the kingdom's woes have only just begun, for the crown prince, the King's sole heir, is nowhere to be found. The fate of their kingdom rests on the deeds of a handful of wayward pilgrims that walk a solitary road in a remote land."
"Dungeon crawls are nice and all, but an adventure that... [click here for more] |
Ludibrium Games |
$2.95
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The Lost Archdevil, Krampus stalks the settlements of mortals on the eve of Yuletide. This 2 page PDF presents Krampus as an additional Archdevil to supplement the Demonology and Devilry titles in our Heaven & Hell series of bestiaries. ... [click here for more] |
Appendix N Entertainment |
Pay What You Want
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This adventure module details several encounters to bolster TSR’s C1 The Hidden Shrine of Tamoachan.© C1.5 Ghost City of the Hidden Shrine is an adventure for six to eight characters of third or fourth level using the First Edition game rules. C1 The Hidden Shrine of Tamoachan is copyright Wizards of the Coast, Inc. ... [click here for more] |
Pacesetter Games & Simulations |
$2.00
|
This hex is in the Keep of the Rawhide Gang cluster and includes:
*Two small dungeons.
*Wilderness encounters including with a chimera, mountain goats, manticore, and roper.
*Expanded information on trolls, ropers, a mutative alchemical mineral called bertuberite, and more! ... [click here for more] |
Third Kingdom Games |
$4.95
|
I have always found it fun to play a brute. Whether a gentle Neanderthal, rash and impatient Minotaur, or any other big dumb character there is a great deal of fun to be had smashing all your problems. When playing a brute there is no need to pay attention to minutiae details, write notes about things the GM has told you, or worry about the subtleties of an intellectual conversation with an NPC since... [click here for more] |
Seffner Games LLC |
$1.00
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I have started working on a new campaign setting that will be called tentatively called “The Ancient Lands”. I intend to draw from Amazon mythology, as well as the mythology of other native Americans such as the Inuit. I feel like the native Americans have a rich mythological tradition that does not get enough attention. I would like to introduce the old-school gaming community to some of the... [click here for more] |
Seffner Games LLC |
$1.00
|
Aquatic Races for Old School RPGs contains Aquatic Elves, Half-Aquatic Elves, Triton, Half-Nereid Half-Yacuruna, Malenti, and Sahuagin as playable races. This was done to enable low-level underwater adventures. ... [click here for more] |
Seffner Games LLC |
$1.99
|
GMA1: Cult of The Rat God. The party arrives in the City of Genepa, a thriving port and trade town where they explore the city and seek adventure. Their inquiries lead them to a troll and reptile infested swamp, in search of an elusive group of slavers that are reputed to be lead by a wererat bandit and his wife, The Rat King and The Rat Queen. Meanwhile, a necromancer is busy, secretly... [click here for more] |
Celestial Skunkworks |
$15.00
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This 1-page mini supplement contains rules for pistols and rifles for use in OSR games. The entire text is viewable in teh preview and is Open Game Content. ... [click here for more] |
Three Swords and Three Ravens |
Pay What You Want
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This is a free preview of an upcoming bestiary. Written for Old School Essentials, but usable by any osr-system, this book examines and expands existing monsters, providing them with additional options and types to confound players with. ... [click here for more] |
Third Kingdom Games |
FREE
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If you’ve ever played an OSR game then you’ve probably had a player character (or two or three) die smack dab in the middle of the dungeon. As fast as character generation can be in OSR games, rolling up a new character, selecting race and/or class, purchasing equipment, and figuring out spells or skill percentiles can slow down a session: This mini-supplement intends to provide a simple ruleset... [click here for more] |
Three Swords and Three Ravens |
FREE
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This is an area map for Gunderholfen.
Other FES Publishers:
First Edition Society - publishers of OSRIC
Storm Fetish Productions - publishers of the Heroic Legendarium
First Hungarian D20 Society - publishers of Echoes of Fomalhaut, Castle Xyntillan
Axe Mental Presents - publishers of Hoard of Delusion
Saving Throw Fanzine - publishers of Saving Throw Fanzine ... [click here for more] |
G. Hawkins |
FREE
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This special bundle product contains the following titles.
Bottomless Pit of Zorth Regular price: $7.50 Bundle price: $5.50 Format: Multiple Formats “A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole
This OSRIC/OSR... [click here for more] |
G. Hawkins |
$27.00 $20.00
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This special bundle product contains the following titles. Gunderholfen Regular price: $10.00 Bundle price: $5.00 Format: Watermarked PDF Gunderholfen… Ancient, abandoned dwarf hold, battleground of arch-liches, cultist base, wizards’ playground, heroes’ bane and treasure-seekers’ tomb. Gunderholfen is a classic, old school exploratory sandbox-style mega-dungeon... [click here for more] |
G. Hawkins |
$69.00 $57.00
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