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~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~
by Skirmisher Publishing

Skirmisher has launched a Kickstarter campaign for an activity and coloring book designed to help children in Ukraine identify, be aware of, and avoid landmines and other explosive hazards! Please check out this preview of it and consider supporting this worthwhile project.

~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~
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~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~

~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~


Skirmisher Publishing is excited to announce that it has launched a Kickstarter campaign for "Warning: Danger! A Children’s Guide to Mines & Unexploded Ordnance," an activity and coloring book designed to help kids in Ukraine identify, be aware of, and avoid landmines and other explosive hazards! We have released this special "Warning: Danger!" Kickstarter Preview of this worthwhile...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

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Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $24.99

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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $14.99

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Twilight Loot

Twilight Loot


Want some randomized loot for your post-apocalypse? Are your current loot tables too limiting? Fear not! Twilight Loot to your rescue! Twilight Loot has been the result of long project to provide a more varied and dynamic loot system for roleplaying games in a post-apocalyptic setting. It features a 800 main items neatly organized per category in a master...   [click here for more]
Free League Publishing  $2.99

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MagusRogue's Guide to the Sprawls - Chromed Edition, a revised and expanded Sprawlrunners supplement

MagusRogue's Guide to the Sprawls - Chromed Edition, a revised and expanded Sprawlrunners supplement


REQUESTING DATA DUMP DOWNLOAD IMMINENT DOWNLOADING... DOWNLOADING... SUCCESS* * * Hola runners. You may know me from my previous file, the highly-downloaded data dump MagusRogue's Guide to the Sprawls. In all all my years I've seen some weird things, but even I admit I have yet to see everything. Thankfully, my best chum Tripwire was able to find even more juicy secrets about our world and...   [click here for more]
Pinnacle Entertainment  $6.99

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to...   [click here for more]
Catalyst Game Labs  $24.99

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Weapons of Mass Destruction

Weapons of Mass Destruction


Expanded rules and guidelines for using Chemical, Nuclear, Biological,  and Radiological weapons within the framework of Twilight: 2000 4th edition. This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons. Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)...   [click here for more]
Free League Publishing  $4.95

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Small Arms: A Firearms Expansion for Twilight 2000 4th Edition

Small Arms: A Firearms Expansion for Twilight 2000 4th Edition


SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition. Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign.  The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes...   [click here for more]
Free League Publishing  $5.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $9.99

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Superpowered Toybox Sampler

Superpowered Toybox Sampler


WELCOME TO THE SUPERPOWERED TOYBOX! The Savage Worlds Super Powers Companion isn’t just a sourcebook for playing masked marvels and caped crusaders. It’s also an excellent tool for hacking Savage Worlds to play any larger than life genre! The upcoming SUPERPOWERED TOYBOX series offers options to use the Super Powers Companion to run genres and...   [click here for more]
Pinnacle Entertainment  $1.00

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep...   [click here for more]
Catalyst Game Labs  $24.99

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Modern Traps and Obstacles

Modern Traps and Obstacles


A common problem in modern games is a group of players deciding to break into a facility when there was absolutely no reason for the GM to prepare a facility in the first place. Luckily, Savage Worlds provides a great mechanic to improvise such a break-in at short notice, the Dramatic Task. Modern Traps and Obstacles provides an easy-to-use addition to the Dramatic Task system, supporting...   [click here for more]
Pinnacle Entertainment  $1.00

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Cold War Skirmishes - Lionheart

Cold War Skirmishes - Lionheart


LIONHEART Welcome to Cold War Skirmishes soldier! Contained within this document you will find a basic overview of the British Armed Forces during the Cold War period. Additionally there is a selection of gear ranging from weapons and armour through to a array of vehicles from tanks through to helicopters. This should help sufficate playing games of Cold War Skirmishes,...   [click here for more]
Pinnacle Entertainment  $0.99

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The Hunting Companion

The Hunting Companion


The Hunting Companion introduces more than 30 new animals, and new tables for tracking these animals, depending on your campaign setting (Poland, Sweden and North America are included) and the terrain you are hunting in. The Basic chapter of this supplement includes all of this, and a few optional rules and a flow-chart summary of the hunting rules in the Player's Manual. My hope is that these new...   [click here for more]
Free League Publishing  Pay What You Want

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Shotguns of Europe and North America

Shotguns of Europe and North America


Shotguns of Europe and North America includes 25 illustrated shotguns and more than 70 different variants to choose from, including different types of break-action shotguns, sawed-off shotguns and more. This includes military issue, law enforcement and civilian models.   I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free...   [click here for more]
Free League Publishing  $3.95

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Submachine Guns of Europe and North America

Submachine Guns of Europe and North America


Submachine Guns of Europe and North America includes 30 illustrated submachine guns with more than 50 different variants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a good number of surplus weapons, law enforcement models and some other more exotic SMGs.  I have also added new relevant rules...   [click here for more]
Free League Publishing  $3.95

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Handguns of Europe and North America

Handguns of Europe and North America


Handguns of Europe and North America includes 57 illustrated semi-automatic pistols, revolvers, machine pistols and derringers with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options. I have also added new relevant rules and optional...   [click here for more]
Free League Publishing  $4.95

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Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition

Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition


VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.  The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles...   [click here for more]
Free League Publishing  $9.99

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Service Rifles of Europe and North America

Service Rifles of Europe and North America


This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants. It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry...   [click here for more]
Free League Publishing  $8.95

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Sniper Rifles of Europe and North America

Sniper Rifles of Europe and North America


Sniper Rifles of Europe and North America includes 39 illustrated sniper and anti-materiel rifles with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options. I have also added new relevant rules and optional equipment that can be found...   [click here for more]
Free League Publishing  $4.95

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Pinebox Middle School

Pinebox Middle School


You’re young and adventurous, and no matter what adults say the monsters are real… Welcome to Pinebox, Texas. This setting is meant to evoke the frightening adventures of staples like Stranger Things®, Goosebumps®, The Goonies®, and It®! Evil is afoot, and it’s up to a group of scrappy young kids to set things right. But this isn’t a nostalgic trip back...   [click here for more]
Pinnacle Entertainment  $19.99

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Machine Guns of Europe and North America

Machine Guns of Europe and North America


Machine Guns of Europe and North America includes 23 illustrated machine guns with several different subvariants to choose from. This covers almost all machine guns in common service in Europe and North America during the events of Twilight 2000. I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free download).  All...   [click here for more]
Free League Publishing  $4.95

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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're...   [click here for more]
Catalyst Game Labs  $7.95

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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HELICOPTER

HELICOPTER


Finally, it’s here! Take your adventures into the skies with ‘Helicopter.’   This is your comprehensive guide for helicopters, MANPADs and SAMs which compliments the 4th edition of Twilight 2000. Within this guide you will find: « A complete set of rules for fast, frenzied and furious inclusion of helicopters, « Critical crash table for when things go awry, « New pilot archetype, «...   [click here for more]
Free League Publishing  $7.95

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Mechasys

Mechasys


Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your...   [click here for more]
EDGE Studio  $9.95

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Shadowrun: Krime Katalog

Shadowrun: Krime Katalog


Big Bang Boom Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with...   [click here for more]
Catalyst Game Labs  $9.99

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100 Oddities for a Sewer [Revised, Updated & Expanded]

100 Oddities for a Sewer [Revised, Updated & Expanded]


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They...   [click here for more]
Skirmisher Publishing  $1.99

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The Chronomancer's Guide to the Future

The Chronomancer's Guide to the Future


The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure....   [click here for more]
Haggard Time Games  $19.99 $14.99

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H.P. Lovecraft's Book of Yog-Sothothery

H.P. Lovecraft's Book of Yog-Sothothery


The Most Merciful Thing in the World is the Inability of the Human Mind to Correlate all its Contents. H.P. Lovecraft coined the term "Yog-Sothothery" to refer to the fictional myth cycle he invented for his tales -- what subsequently became known as the "Cthulhu Mythos" (after other writers had added their own original horrors to sit beside...   [click here for more]
Cthulhu Reborn  $14.99 $12.99

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Shadowrun: Arsenal

Shadowrun: Arsenal


When corpsec is raining lead down on your position, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best gear they can make, buy, or steal. Arsenal covers everything a runner team needs, from weapons and armor to advanced electronics and spy toys to the latest state-of-the-art drones. It also covers the intricacies of the...   [click here for more]
Catalyst Game Labs  $12.00

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100 Oddities for an Egyptian Tomb [Revised, Updated & Expanded]

100 Oddities for an Egyptian Tomb [Revised, Updated & Expanded]


Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.   "100 Oddities for an Egyptian Tomb" provides...   [click here for more]
Skirmisher Publishing  $3.99

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Big Bad Wolf

Big Bad Wolf


***This is not a complete product, you need the Savage Worlds core book to play.*** Dark caverns, dimensional prisons, underground robot factory and... Central Park? Delve into this first adventure for the Big Apple Sewer Samurai setting like it's saturday morning in the 80s again! You'll find a lot to improve your Savage World experience within these 50+ pages: Rules for Magic item design, arcane...   [click here for more]
Pinnacle Entertainment  $5.00

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Twilight Weapons

Twilight Weapons


THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events. Rules for extreme deviation, extreme blast radius, hyper bursts,...   [click here for more]
Free League Publishing  $4.95

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100 Oddities for a Found Car

100 Oddities for a Found Car


Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.  This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment,...   [click here for more]
Skirmisher Publishing  $0.99

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MagusRogue's Guide to the Sprawls - A Sprawlrunner Supplement [OLD VERSION]

MagusRogue's Guide to the Sprawls - A Sprawlrunner Supplement [OLD VERSION]


THIS IS AN OLDER VERSION. FOR THE MOST CURRENT VOLUMN, PLEASE LOOK FOR MAGUSROGUE'S GUIDE TO THE SPRAWLS - CHROMED EDITION #### REQUESTING DATA DUMP #### DOWNLOAD IMMINENT #### DOWNLOADING... #### DOWNLOADING... #### SUCCESS Greetings, runner. You have just downloaded quite a valuable paydata file! See, I've run the sprawls for quite some time. No, I'm not going to name how long, just know its been...   [click here for more]
Pinnacle Entertainment  $3.99

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only those...   [click here for more]
Rogue Genius Games  $14.99

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Shadowrun: Unwired

Shadowrun: Unwired


HACK THE PLANET! Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the...   [click here for more]
Catalyst Game Labs  $12.00

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Junkyard Arsenal

Junkyard Arsenal


This small supplement is aimed at adding more flavor and options to almost any gear-starved setting, be it a gritty guerilla war, criminal faction feuds, barren post-apocalyptic wastelands or an untamed space frontier. Inside you'll find: A system for crafting DIY firearms with appropriate quirks and shticks. Two Professional Edges to improve your heroes' gunmaking expertise. 27 scrappy and unorthodox...   [click here for more]
Pinnacle Entertainment  $1.00

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Twilight 2000: Radio Watch

Twilight 2000: Radio Watch


“Listening in on the radio is known as radio watch, it’s a bit like Baywatch but with less bikinis and more static. While we are moving it can get a bit boring in the track so at least I can sit there frequency hopping listening for transmissions and it looks like I’m working! Ocassionally we pick up something interesting, most of the time it’s gibberish though. It helps if you have someone...   [click here for more]
Free League Publishing  $5.00

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Mechasys Big Guns and Blazing Swords

Mechasys Big Guns and Blazing Swords


You've built your custom mecha, now arm it with its own custom weapons!  Big Guns and Blazing Swords expands on the mecha construction rules found in Mechasys, allowing you to create your own weapons. Starting with basic ranged or close quarter attacks, players can add in styles to change the attack to energy blades, beam attacks, or missile launchers. Enhance those weapons further...   [click here for more]
EDGE Studio  $2.95

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The Open Cthulhu Mythos SRD

The Open Cthulhu Mythos SRD


What primal, inconceivable source of age-old myth-cycles and haunting nightmares might I be on the brink of uncovering?   IMPORTANT NOTE: This PDF contains the text of a full set of game statistics describing the creatures, rituals, and artifacts from Lovecraft's original Cthulhu Mythos. In OGL terms it is a “System Reference...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Modern War: Conversion System

Modern War: Conversion System


For Modern War and Cepheus Engine, this is a conversion system that allows players to take readily available data (from Wikipedia, for example) and use it to create game stats for firerams, aircraft and combat vehicles.  The process is quick and easy, and allows games to be set in other recent eras, and using more obscure equipment.  Firearms including Pistols, Anti-Material Rifles,...   [click here for more]
Zozer Games  $4.99

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Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition

Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition


Wood Gas is a set of rules for using wood as an alternate fuel for vehicles in Twilight 2000 4th edition. Inside this 4-page supplement is a brief history of wood gas use, an explanation of the wood gasification process, and rules to use wood gas vehicles in your campaigns. Sample pages    Other Twilight: 2000 titles by this author   Other 5E D&D adventures and supplements...   [click here for more]
Free League Publishing  $1.99

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Black Sheep War Journal 02

Black Sheep War Journal 02


The second issue of THE BLACK SHEEP WAR JOURNAL brings you more military miscellanea from Dennis Higgins. In this issue you will find: Reviews of the first month of Twilight: 2000 Community Content An overview of Soviet Spetsnaz forces A deep dive into the field of Military Intelligence A description of the 105th Military Intelligence Battalion, the eyes of the 5th Infantry Division (Mechanized) Some...   [click here for more]
Free League Publishing  $3.99

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Tactical SWADE: Modern Gun Options

Tactical SWADE: Modern Gun Options


Tactical SWADE: Modern Gun Options expands your Savage Worlds action games with new accessories to satisfy shooters, and new rules to keep the action flowing! Accessorize Your Weapon: Customizers can trick out their guns with red-dot sights, muzzle brakes, accessory rails, and more. Ammo Up: Why settle for standard lead when you...   [click here for more]
Pinnacle Entertainment  $1.99

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100 Strange or Weird Items for a Modern Setting

100 Strange or Weird Items for a Modern Setting


This supplement has a collection of odd items that could be found in a modern setting. A setting that might appear normal on the surface, but one in which there are hidden conspiracies, aliens, possibly alternate pasts, magic and all kinds of weirdness kept hidden away from the general public. The items in this collection range from the simply odd to the downright dangerous. Some have powers; many...   [click here for more]
Azukail Games  $1.79 $1.49

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