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Shadowrun: Run Faster

Shadowrun: Run Faster


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a...   [click here for more]
Catalyst Game Labs  $7.95

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Poisons, Spices, & Vices For Dungeon World

Poisons, Spices, & Vices For Dungeon World


Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and Slashing, we could all use a little extra something to spice things up, so pick this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers...   [click here for more]
2Die10 Games  $1.00

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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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Shadowrun: Arsenal

Shadowrun: Arsenal


When corpsec is raining lead down on your position, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best gear they can make, buy, or steal. Arsenal covers everything a runner team needs, from weapons and armor to advanced electronics and spy toys to the latest state-of-the-art drones. It also covers the intricacies of...   [click here for more]
Catalyst Game Labs  $34.99 $12.00

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Shadowrun: Unwired

Shadowrun: Unwired


HACK THE PLANET! Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the...   [click here for more]
Catalyst Game Labs  $34.99 $12.00

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $6.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $14.99

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Mortars & Miniguns 5E: Zane's Guide to Explosives

Mortars & Miniguns 5E: Zane's Guide to Explosives


Mortars & Miniguns: Modern and Magical Guns for Fifth Edition Games Did you know that over 97% of Fifth Edition games do not have enough explosions? Zane's Guide to Explosives provides the perfect remedy. Inside you will find: Simple rules for grenades, rockets and launchers, along with a good selection of basic explosive weapons. 20 magical weapons, from uncommon explosives...   [click here for more]
One Dwarf Army  $0.79

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The Thin Blue Line - A Detroit Police Story

The Thin Blue Line - A Detroit Police Story


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $20.00

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $34.95 $10.00

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Naval Encounters

Naval Encounters


Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign. Set sail into the Ninth World and discover what awaits! • New character customization options • Ecosystems and lands for...   [click here for more]
Metal Weave Games  $4.99

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Super Powered Legends: Harrier

Super Powered Legends: Harrier


Birds of a Feather A veteran of the Air Force, Curtis Hawkins designed a flying suit that used jet propulsion for thrust and wings for guidance. General Nathan Storm of CASTLE saw the potential of the wings and recruited Curtis as the high-flying Harrier (PL 8). His missions often involve reconnaissance and support of the Sentinels’ operations, including aerial evacuation and tactical support....   [click here for more]
Rogue Genius Games  $1.95

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $14.99

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Shadowrun: Gear Cards, SR5 Series 1

Shadowrun: Gear Cards, SR5 Series 1


Prepare to Fire If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast. Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces...   [click here for more]
Catalyst Game Labs  $5.99

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Shadowrun: State of the Art: 2073

Shadowrun: State of the Art: 2073


The Edge of Now Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the speech Hestaby...   [click here for more]
Catalyst Game Labs  $7.95

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Notable Ninth Worlders

Notable Ninth Worlders


An NPC for all seasons If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who wields the world, instead of being wielded by it. Who are they? What are their secrets? Find out! Notable Ninth Worlders includes: A wide variety...   [click here for more]
Metal Weave Games  $3.99

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Mortars & Miniguns 5E: Zane's Guide to Machine Guns

Mortars & Miniguns 5E: Zane's Guide to Machine Guns


Mortars & Miniguns: Modern and Magical Guns for Fifth Edition Games Not enough dakka? Bring the joy of automatic fire to your Fifth Edition Games with the ultimate guide to machine guns. Simple rules for handling firearms in Fifth Edition, including ammo, malfunctions, burst fire and autofire. 5 basic machine gun models to get you started. Get a small and agile Submachine...   [click here for more]
One Dwarf Army  $0.99

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Corporia: Once and Future

Corporia: Once and Future


Expand your play with this collection of three Corporia supplements never before available in print: New Hires, Agents of Change, and Familiar Spirits! + Explore 11 mix-and-match character options and archetypes with the Drone, Elite, Fringer, Juvie, Moppet, Outcast, Rev, Risen, Spook, Squire, and Sym. + Load up with an expanded equipment selection of 12 special...   [click here for more]
Brabblemark Press  $6.99

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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [click here for more]
Catalyst Game Labs  $2.95

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Outbreak: Undead - GM's Companion

Outbreak: Undead - GM's Companion


Guide your players in their goals to outlive and outlast the end of days! The element of chance and surprise is now possible for both Gamemasters and Players, as a scenario’s objectives can now be generated at random, while still allowing tremendous narrative and storytelling flexibility! This guide assists Gamemasters in setting up Scenario Point constructed campaigns, which give players...   [click here for more]
Hunters Books  $9.99 $2.99

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Mortars & Miniguns 5E: Zane's Guide to Pistols

Mortars & Miniguns 5E: Zane's Guide to Pistols


The definitive sourcebook for introducing modern and magical pistols to your Fifth Edition games! Whether you plan to run a modern-era game, a techno-fantasy campaign or just need to introduce a few alien relics from an advanced, forgotten civilisation, this book has you covered. Assembled by the eccentric but nevertheless brilliant dwarf explorer and gun aficionado Zane Ironheart, the Guide...   [click here for more]
One Dwarf Army  $0.99

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The Rifter #59

The Rifter #59


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
Palladium Books  $11.95 $5.99

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Falling Scales Chapter One

Falling Scales Chapter One


The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for their...   [click here for more]
White Wolf  $5.99

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Fat Goblin Games Presents - Creating New Armors

Fat Goblin Games Presents - Creating New Armors


Fat Goblin Games Presents... Creating New Armors! For all the many armors, shields, and other defenses available in the Pathfinder Roleplaying Game, every possible one hasn’t been fully covered. While you can just rename many existing defenses in a pinch to align with some new idea or specific cultural item, often times it is preferable to mix and match armor abilities and features...   [click here for more]
Fat Goblin Games  $1.99

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d20 Weapons Locker

d20 Weapons Locker


Lock and Load, then Rock and Roll Check your target and open fire. Inside, you'll find a fully illustrated arsenal ranging from pistols and submachine guns to grenade launchers and antimateriel rifles. The d20 Weapons Locker provides detailed descriptions and statistics for reach firearm to make sure the characters of any d20 Modern roleplaying game are packing...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Warbirds Jet Age Sourcebook

Warbirds Jet Age Sourcebook


The end of World War II marks the dawn of the Jet Age. Combat aircraft ride on plumes of fire and break the speed of sound. They launch missiles from impossible ranges and destroy their foes without ever meeting face-to-face. Fly U.N. F-86 Sabres against MiG-15s in the skies over Korea, or have powerful US Navy F-4 Phantoms tangle with agile MiG-21s in Vietnam. Fast forward to the Digital Era and...   [click here for more]
Outrider Studios  $4.00

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Cloak & Dagger: Spies and Espionage in The Strange

Cloak & Dagger: Spies and Espionage in The Strange


The World Is Not Enough! Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own recursion, everyone is trying to gain the upper hand. Those who proceed with violent and direct methods quickly expose themselves to attacks from others; to survive...   [click here for more]
Metal Weave Games  $5.99

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Lords of Gossamer & Shadow Icon Deck

Lords of Gossamer & Shadow Icon Deck


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 52 beautifully illustrated, full-color cards to represent your Player Character in the setting of Lords of Gossamer and Shadow. This deck contains a diverse cast of characters including: a steampunk sorcerer who has achieved a hard won victory on the field of battle, a wheel-chair bound Indian master...   [click here for more]
Rite Publishing  $4.99 $2.49

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Lots of Horror: The Lost Water Clock of Thoth

Lots of Horror: The Lost Water Clock of Thoth


Lots of Horror: The Lost Water Clock of Thoth for Savage Worlds Every Lots of Horror offering provides an item lot presented as though part of an auction. This is an easy way to introduce the item into your game: someone bought the item and now all hell is breaking loose! This release includes the The Lost Water Clock of Thoth. Discovered during an archaeological...   [click here for more]
Misfit Studios  $0.99

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Leverage Companion, Vol. 1

Leverage Companion, Vol. 1


We’re going with a much bigger scam. One of the classics... EVERY JOB NEEDS A PLAN, AND EVERY CON NEEDS A PLAYER. IT’S THE AGE OF THE GEEK, BABY. This long-awaited sourcebook for the LEVERAGE Roleplaying Game includes expanded rules for staging heists, planning capers, breaking in, busting heads, bypassing firewalls, and putting one over on the Mark. It’s the ultimate...   [click here for more]
Margaret Weis Productions  $24.99

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Bag Full of Guns: This Is My Rifle

Bag Full of Guns: This Is My Rifle


When you're going into hostile territory, show your enemies you care enough to pack the very best.   "This is My Rifle…" is the first in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement tackles the cutting edge...   [click here for more]
Crafty Games  $1.50

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Doctor Who - Defending the Earth: The UNIT Sourcebook

Doctor Who - Defending the Earth: The UNIT Sourcebook


Front and centre, soldier! You're part of UNIT now, the Unified Intelligence Taskforce. We are the Earth's best defence against the myriad alien forces who would try to subjugate and conquer our planet. It's not an easy job, and even those recruited for their scientific knowledge can find themselves on the front lines of combat against almost unstoppable foes. We will protect humanity from extraterrestrial...   [click here for more]
Cubicle 7 Entertainment Ltd.  $34.99 $19.99

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Fantasy Core BUJUTSU - Art Of War

Fantasy Core BUJUTSU - Art Of War


Fantasy Core BUJUTSU - Art Of War BUJUTSU - Art Of War is an official sourcebook for the Fantasy Core system. You will need a copy of the Fantasy Core Rulebook in order to play BUJUTSU - Art Of War. You can find the Fantasy Core Rulebook here on DriveThruRPG. BUJUTSU is full of off-the-top-rope, flying side kick, no-holds-barred...   [click here for more]
Fantasy Core  $7.00 $3.50

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T2013- Shooter's Guide: Alternate Arms

T2013- Shooter's Guide: Alternate Arms


The greatest guns that never were... For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or just too advanced for their time? And what if history had swung a slightly different way to bring one of those lost guns into production instead? Would...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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Encryptopedia

Encryptopedia


This is a systemless sourcebook for espionage in a fantasy genre game. Ravens in the sky. Whispers in the shadows. Things that go boom in the night. Ciphers and ‘crypts, signs and symbols, glyphs and sigils. The sigh of an informant as he’s found out. Secrets. What makes the power behind the throne? Secrets. The might of a religion? Secrets. The offer you can’t...   [click here for more]
Sam Chupp Media  $9.95

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Corporia: Familiar Spirits

Corporia: Familiar Spirits


This player supplement expands upon the ENnie-nominated Corporia RPG with a new look at how to conjure spirit familiars. This is the perfect supplement for Sorcerer and Witcher players interested in gaining both an animal companion and a useful magical asset! Included are 12 sample animal familiars, each with magical abilities designed to improve the benefits - and lower the risks...   [click here for more]
Brabblemark Press  $0.99

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T2013- Shooter's Guide: Sweet 16

T2013- Shooter's Guide: Sweet 16


White Hats and Black Rifles Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons. Its modularity enables both civilian and military users to adapt it to a wide variety of roles, from long-range competition to intense...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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T2013- Shooter's Guide: Cold Warriors

T2013- Shooter's Guide: Cold Warriors


Fine Old World craftsmanship... The bolt-action rifle was the infantry rifle of choice for the first decades of the 20th century; the assault rifle for the last. Between these two eras, though, a different and lethal breed of firearm ruled the battlefield. No plastic-clad poodle-shooters or effete science fiction props, the battle rifles of the early Cold War were solid, sturdy, and lethal....   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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Divine Instruments of Fate (3EG205)

Divine Instruments of Fate (3EG205)


Now Powered by Fate! Surviving as a god is tough, and no one can last without the best tools available. The right followers can enhance your way of life and your power base. Possessing a powerful artifact can help to show your strength. Reinforcing your territory makes sure other gods know where the line in the sand is drawn. Divine Instruments of Fate expands on the most...   [click here for more]
Third Eye Games  $19.99 $9.99

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Forbidden Relics

Forbidden Relics


Glimpse the Beyond is a Role-Playing Game in which players assume the roles of Magi, rare individuals who study the arcane arts in an attempt to understand and possibly control that which Should Not Be. One player, called the Guide, crafts a story set in this world, using the rules in the Glimpse the Beyond corebook (available at http://rpg.drivethrustuff.com/product/109234/Glimpse-the-Beyond)...   [click here for more]
Aegis Studios  $1.00

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Leverage Companion, Vol. 2

Leverage Companion, Vol. 2


A lot of revenge in there. Just waiting on a righteous man to take a swing. EVERY CREW FROM AROUND THE WORLD WANTS IN ON THIS. Originally published as a series of ten electronic monographs for the LEVERAGE Roleplaying Game, this massive follow-up to LEVERAGE Companion Volume One is packed with alternate settings, expanded rules, new ways to hit people, steal from people, hack people’s...   [click here for more]
Margaret Weis Productions  $24.99

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The GameMaster's Apprentice: Demon Hunters

The GameMaster's Apprentice: Demon Hunters


We ride! The GameMaster's Apprentice: Demon Hunters is a system-neutral deck of cards that can be used as either a supplement for The Dead Gentlemen's RPG, Demon Hunters: A Comedy of Terrors, or as a complete game engine for GM-free solo or group RPGs set in that same world. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate literally...   [click here for more]
Larcenous Designs, LLC  $9.99

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Western Town

Western Town


Western Town DramaScape makes maps and miniatures for use with any game system with a focus on fantasy, horror, modern, and science fiction settings. This product is the usual DramaScape map but also comes with a Savage Worlds Adventure, it can be used with or without the adventure. This product is a 48 x 30 inch map of a Western Town, it comes...   [click here for more]
DramaScape  $5.99 $3.00

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T2013- Shooter's Guide: Undercover Arms

T2013- Shooter's Guide: Undercover Arms


The battle does not always go to the big guns... The first rule of gunfighting is to have a gun. Sure, a shotgun is an "I Win" button at close quarters and a sniper rifle lets you reach out and touch someone from a half-mile away, but there are times when you just can't carry a shoulder arm. Hostage negotiations, formal occasions, first dates, undercover assignments,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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Relic Files: From Beyond the Stars II

Relic Files: From Beyond the Stars II


Utilizing the rules presented in The Genius Guide to Relics of the Godlings and The Genius Guide to Relics of the Godlings II, the Relic Files brings new magic items to your game table. Drawing on mythology and traditional fantasy tropes, each Relic File PDF presents a new relic suitable for use in most fantasy campaigns. Relic Files: From Beyond the Stars is a series of short PDFs that blends elements...   [click here for more]
Rogue Genius Games  $1.00

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $5.99

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Search & Destroy

Search & Destroy


"Redhawk to Citadel. Come in Citadel. The situation is worse than we imagined..." The world of action heroes is full of fearless agents, secretive organizations, and deranged villains. Search & Destroy gives you and your players the opportunity to step into that world, find evil, and stop it. This toolkit, for use with SUPERS Revised by Hazard Studios, expands...   [click here for more]
Stone Mountain Press  $9.00

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