Title |
Publisher |
Price |
The 2021 TinyZine Compendium is here!
Compiling all the 2021 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convenient print format!
Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:
Tiny Frontiers - Revised
Tiny Dungeon: Second Edition
Tiny... [click here for more] |
Gallant Knight Games |
$14.99
|
Do you play superhero or other modern-setting tabletop RPGs?
Cut down your gamemaster prep with 48 1D100 random tables.
Speed up play at the gaming table with random tables like Mission Hooks, Random Encounters, Items in a Ship Cargo Hold, Items in a Car, Books, Items in a Warehouse, Names, and much more all geared for tabletop RPGs with modern settings.
Need more random tables... [click here for more] |
dicegeeks |
$3.99
|
Available now for Foundry VTT!
A Tactical Espionage and Science-Fiction RPG Setting for Savage Worlds.
The world is not what it seems. Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies in a covert war that has been raging for decades. Some are fighting for control and power,... [click here for more] |
Knight Errant Media |
$16.99
|
A common problem in modern games is a group of players deciding to break into a facility when there was absolutely no reason for the GM to prepare a facility in the first place. Luckily, Savage Worlds provides a great mechanic to improvise such a break-in at short notice, the Dramatic Task. Modern Traps and Obstacles provides an easy-to-use addition to the Dramatic Task system, supporting... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Brains are better than Brawn!
This fifth edition supplement features MCDM’s next class, The Talent — a hero that uses mind powers to battle monsters and overcome obstacles. This is the MCDM take on the psion!
Characters with extraordinary mental powers not derived from prayer or magic feature in many of our favorite stories—Eleven from Stranger Things, Professor X or Jean Grey from... [click here for more] |
MCDM Productions |
$14.99
|
Advanced ranged warriors who augment well-placed shots with cutting-edge science, sorcery or supernatural aid.
Charmshooter is a new Arcane Background for combat-oriented casters looking to empower their shots with supernatural powers beyond simple smite.
Inside you will find:
Trickshot Modifier rules that allow you to spend Power Points to add special effects to mundane attacks
2 Hindrances
3... [click here for more] |
Pinnacle Entertainment |
$2.50
|
SHADOWRUN DIGITAL TOOLS BOX
The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get!
BEGINNER BOX
The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit and... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Ultimate Escape
Getting out from under the thumb of the megacorps isn’t easy, but sometimes the circumstances are bad enough that people will do anything to make it happen. Twenty-year-old aidoru star Asada Yui wants to get out of the grind of being in the spotlight, but her corporate masters don’t want to let her go. She’s willing to do a lot to gain her freedom, including hiring... [click here for more] |
Catalyst Game Labs |
$5.95
|
Factions in roleplaying stand as pillars of intrigue, conflict, and collaborative storytelling. They are not just mere organizations; they are the heartbeat of immersive experiences and scenarios that invite players and guides alike to explore uncharted narratives. In this sourcebook, we delve deep into the world of factions, emphasizing their pivotal role in shaping unforgettable roleplaying experiences.... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures.
Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
WELCOME TO THE SUPERPOWERED TOYBOX!
The Savage Worlds Super Powers Companion isn’t just a sourcebook for playing masked marvels and caped crusaders. It’s also an excellent tool for hacking Savage Worlds to play any larger than life genre!
The upcoming SUPERPOWERED TOYBOX series offers options to use the Super Powers Companion to run genres and... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Quick Generator Starbase/Colony Names
Whats the name of the settlement or starbase found in the void?
As a culture of civilisation begins to explore space, a starbase or colony becomes inevitable. Much as how the cradle world was explored and settled, often with conflict, so too does one (or more) cultures begin to explore the almost infinite void of space for resources,... [click here for more] |
Ennead Games |
$1.99
|
Shotguns of Europe and North America includes 25 illustrated shotguns and more than 70 different variants to choose from, including different types of break-action shotguns, sawed-off shotguns and more. This includes military issue, law enforcement and civilian models.
I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free... [click here for more] |
Free League Publishing |
$3.95
|
THE SHADOW CAPITAL
Join spies, smugglers, liars, cheats, killers, thieves, rebels, anarchists, gangers, thugs, hoods, outlaws, low-lifes, hackers, con artists, hustlers, and more as they gather and try to climb to the summit of the shadowrunning world. In Seattle, the gold glitters brighter and the dungeons are darker, meaning the shadows in between are the widest and most intense in the world.
As... [click here for more] |
Catalyst Game Labs |
$19.99
|
In a future where advanced robotics and A.I. have become weapons of terror, a covert organization assembles a strike team to save the world from annihilation.
Written By Jerrod 'Savage Daddy' Gunning
Shadow Force is the latest in the series of monthly One Shots from Atomic Ninja Studios. Each is SWADE compatible and contains everything you need for a quick and easy... [click here for more] |
Atomic Ninja Studios |
$1.99
|
Expanded rules and guidelines for using Chemical, Nuclear, Biological, and Radiological weapons within the framework of Twilight: 2000 4th edition.
This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons.
Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)... [click here for more] |
Free League Publishing |
$4.95
|
a Post Apocalypse Campaign Creation Book
This... [click here for more] |
PenguinComics |
$13.95
|
This expansion is introducing six new encounters with battle maps in 24 different variants for Twilight: 2000 4th edition.
From the haunting graveyard of a defeated NATO camp, a Soviet checkpoint, Watch Tower, Radio Tower, Crashed civilian car and a fallen Aircraft. Each battle map comes in different versions. Both with and without the hex grid, as well as some bonus versions.
Every... [click here for more] |
Free League Publishing |
$3.45
|
Righteous Fire
Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early.
But some runners think that’s no way to live. They know the world is stacked against them,... [click here for more] |
Catalyst Game Labs |
$19.99
|
Adds 81 new Mood Elements for Twilight: 2000 4th edition. Divided into four lists for Cities, Fields, Roads and Woods.
This expansion aims to help you navigate the treacherous post-apocalyptic landscape by providing you additional cues to the referee to fill in the blanks between encounters.
"Expanded Mood Elements" introduces 81 new mood elements that may breathe... [click here for more] |
Free League Publishing |
$1.95
|
Submachine Guns of Europe and North America includes 30 illustrated submachine guns with more than 50 different variants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a good number of surplus weapons, law enforcement models and some other more exotic SMGs.
I have also added new relevant rules... [click here for more] |
Free League Publishing |
$3.95
|
The Paths included in the Trinity Continuum Core Rulebook provide a solid foundation from which to create a character.
However, the list is by no means exhaustive. Here, we provide new Origin and Role Paths to expand the options available for character creation, as well as a variety of new Skill Tricks.
These Paths and Skill Tricks are designed for use with the Trinity Continuum Core... [click here for more] |
Onyx Path Publishing |
$1.99
|
Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.
Fate Worlds Volume One: Worlds on Fire is the first in a two-volume set. In Worlds on Fire, you get five rich story... [click here for more] |
Evil Hat Productions, LLC |
$7.50
|
This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants.
It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry... [click here for more] |
Free League Publishing |
$8.95
|
Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.
Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six rich... [click here for more] |
Evil Hat Productions, LLC |
$7.50
|
SCREAM YOUR TRUTH
The voices will be heard. The powers of the Sixth World want to control everything, keeping the world pacified through bland entertainment and milquetoast messages.
But they can’t keep everyone quiet. People have ideas screaming to get out and the tools to record and spread them. Whether they’re starting a new band, recording guerrilla trid dramas, or launching a pirate tridcast... [click here for more] |
Catalyst Game Labs |
$24.99
|
VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.
The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles... [click here for more] |
Free League Publishing |
$9.99
|
Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course... [click here for more] |
Catalyst Game Labs |
$4.95
|
It's winter, 1984, at the Air Force Base in Brockton, Arkansas. This base houses a dozen Titan II Missiles. About a day ago, a fuel leak was detected inside one of the silos. Over the last 12 hours, ten Air Force personnel have gone into the silo. None of them have returned.
The investigators are a team of nuclear scientists, engineers, and Air Force personnel sent 14 stories into the earth to secure... [click here for more] |
Chaosium |
$3.99
|
The Hunting Companion introduces more than 30 new animals, and new tables for tracking these animals, depending on your campaign setting (Poland, Sweden and North America are included) and the terrain you are hunting in. The Basic chapter of this supplement includes all of this, and a few optional rules and a flow-chart summary of the hunting rules in the Player's Manual. My hope is that these new... [click here for more] |
Free League Publishing |
Pay What You Want
|
In the vast realm of roleplaying experiences, characters are the heartbeat of every narrative. They are the conduits through which players immerse themselves in captivating stories, face extraordinary challenges, and explore the uncharted territories of their imagination. This book seeks to transform the way we approach character creation, moving beyond the confines of mere mechanics and statistics... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
STRONG CHARACTERS
Shadowrunners come in all shapes, sizes, and skill sets. Some of them do things you immediately know will be useful. For others—
well, let’s say their usefulness sometimes sneaks up on you.
Shadow Cast embraces the full range of Shadowrun characters and invites you to do the same. It explores twenty different character archetypes, looking at how each... [click here for more] |
Catalyst Game Labs |
$19.99
|
****** This is just the base package , if you also want to get 100 more sci-fi tokens go check our other title of Galactic gambit: Shadow over Draylon IV that inlcudes 100+ sci-fi tokens.*****
1 Shot series (Sci-fi) Adapted for 5th edition
-Galactic Gambits: Shadow over Draylon IV offers a thrilling single-session sci-fi adventure, perfect for an engaging night with friends at a cozy table... [click here for more] |
Map alchemists |
$11.95 $5.95
|
The New Hope City Gazette is your essential guide to the soaring metropolis of New Hope, a beacon of progress in the cyberpunk fantasy world of Lowlife 2090. Within its pages, you’ll discover a detailed overview of the city’s awe-inspiring districts: from the opulent Central Spire to the Prosperity Ring, the diverse Midtown Terrace and industrious Commons Edge to the struggling Outskirts Ward and... [click here for more] |
Wiley Gambit Gaming |
$1.99
|
IN THE SHADOW OF DRAGONS
Shadowrunners know that the most dangerous position to have in the Sixth World is being perceived as a threat by the powerful. Drakes are the perfect example—their power is considerable, which means they almost always have someone after them. They often end up seeking protection by serving dragons and doing their bidding—which means they represent dragons’ interests in... [click here for more] |
Catalyst Game Labs |
$3.99
|
Play the Hits
Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.
These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch... [click here for more] |
Catalyst Game Labs |
$19.99
|
Ride the Crashing Wave
Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If you do it right,... [click here for more] |
Catalyst Game Labs |
$24.99
|
The Universe of Magic
Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes.
A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous... [click here for more] |
Catalyst Game Labs |
$6.95
|
Capes and Crooks - A 5e Superhero RPG
*New Updated Layout July 2023*
Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit... [click here for more] |
Crit Academy |
$14.99
|
Lethal Force
You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be.
Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're... [click here for more] |
Catalyst Game Labs |
$7.95
|
Building Story is your companion on the path to becoming a masterful roleplaying guide. Within these pages, you will find invaluable insights, practical advice, and inspiration to help you create memorable adventures for your players. Whether you are a seasoned storyteller or a newcomer eager to embark on this extraordinary journey, this toolkit is designed to cater to your needs. It explores... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
The 2020 TinyZine Compendium is here!
Compiling all the 2020 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convinient print format!
Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:
Tiny Frontiers - Revised
Tiny Dungeon: Second Edition
Tiny... [click here for more] |
Gallant Knight Games |
$19.99
|
Got a session coming up and no time to prep? Used all the encounters in the main rulebook? Soldiers, Farms, and Refugees has got you covered.
SFR is a modular supplement of NPC and location encounters for Twilight 2000, 4th Edition with over 200 pages crammed with modular, customizable, and adaptable people and places to spice up Shifts and create new and unique situations for your players on the... [click here for more] |
Free League Publishing |
$5.99
|
CORP REPORT
You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want—the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners’ employees and adversaries, the source of cash and the source of despair. Shadowrunners need to know them—because knowing your enemy is the... [click here for more] |
Catalyst Game Labs |
$19.99
|
This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with... [click here for more] |
Skirmisher Publishing |
$2.99
|
NPC Generator for Twilight: 2000.
This expansion includes several sets of random name tables, token images and a complete Foundry VTT module for Twilight: 2000 that lets the referee quickly generate large amounts of random NPC actors and tokens, with random names, age, portrait/token images, attributes, skills, weapons and gear.
Select Faction, Gender, Power Level, Gear, Amount... [click here for more] |
Free League Publishing |
Pay What You Want
|
ALL IN!
They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare... [click here for more] |
Catalyst Game Labs |
$19.99
|
Infinite Weapon
Shoot straight, conserve ammo—shadowrunners often think about threats in terms of guns and bullets. That’s thinking too small. Why shoot someone when you can drain their entire bank account without coming anywhere near them?
Or you can burn whatever ID they’re using, forcing them to restrict their movements and travel? Or you can broadcast their current location to all their... [click here for more] |
Catalyst Game Labs |
$19.99
|
THIS IS AN OLDER VERSION. FOR THE MOST CURRENT VOLUMN, PLEASE LOOK FOR MAGUSROGUE'S GUIDE TO THE SPRAWLS - CHROMED EDITION
Lurking in the darkest recesses of cyberspace, an elite cadre of hackers exist. evolved to be children of the Web. Dubbed Technomancers, these Elites can hack cyberspace with just their mind, eschewing clunky cyberdecks and changing the face of the Web forever.
Included in this... [click here for more] |
Pinnacle Entertainment |
$1.99
|
The Job of Death
Some people call it wetwork. Others call it murder. A small group calls it justice. It's assassination and it's one of the jobs shadowrunners might be hired to do. And given that people are, you know, pretty protective about their lives, anyone who takes such a job is going to have to be at the top of their game to pull the job off and collect a payday. Especially if they plan... [click here for more] |
Catalyst Game Labs |
$4.95
|