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Delta Green: Impossible Landscapes

Delta Green: Impossible Landscapes


2022 ENnie Award winner (gold!) for best graphic design and layout! Fear Is a Fractal ...and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood...   [click here for more]
Arc Dream Publishing  $64.99 $32.99

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Tiny Cthulhu

Tiny Cthulhu


Can You Withstand the Onslaught of Cosmic Horror? The classic TinyD6 minimalist ruleset delves into the unknowable and horrible mysteries of classic Mythos stories inspired by the works of Chambers, Lovecraft and more! Using the rules in this book, you'll be able to play investigators, doomed heroes, and classic cosmic horror characters of all types, from scientists and librarians, to WWI veterans,...   [click here for more]
Gallant Knight Games  $17.99

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Delta Green: STATIC Protocol

Delta Green: STATIC Protocol


HAVE YOU SEEN THE YELLOW SIGN? The King in Yellow. A simple play twists thoughts and perceptions, twists reality itself. Its beautiful, poisonous words awaken realizations that make the audience long for the peace of ignorance. It first touched the stage in the dying light of the 19th century and has arisen again and again to bring to human souls the bitter satisfaction...   [click here for more]
Arc Dream Publishing  $19.99 $4.99

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis.  When...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.  Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Control Group

Delta Green: Control Group


The Deadly Light of Revelation Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost. The team behind the eight-time ENnie Award-winning Delta...   [click here for more]
Arc Dream Publishing  $44.99 $19.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Observer Effect

Delta Green: Observer Effect


 If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.  UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Black Sites

Delta Green: Black Sites


Hidden Horrors "It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests." —H.P. Lovecraft, "At the Mountains of Madness." Delta Green: Black...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Hourglass

Delta Green: Hourglass


Innocence Feeds Appalling Appetites In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,...   [click here for more]
Arc Dream Publishing  $4.99

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Time is Come Round: The Contagion Chronicle Jumpstart

Time is Come Round: The Contagion Chronicle Jumpstart


The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.   Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This...   [click here for more]
Onyx Path Publishing  $2.99

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Delta Green: The Labyrinth

Delta Green: The Labyrinth


Winner of the Gold ENnie Award for Best Supplement, 2020 Mystery Attracts Mystery Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost....   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: A Night at the Opera

Delta Green: A Night at the Opera


ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book! “A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it.  Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,...   [click here for more]
Arc Dream Publishing  $4.99

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Never Going Home: Tome of Corrupted Beasts

Never Going Home: Tome of Corrupted Beasts


The Veil has thinned. The Corruption seeps in. The war is the least of your worries. 24 Monsters 3 Adventures Sourcebook for Never Going Home ...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Book of Whispers

Never Going Home: Book of Whispers


The Others speak words of power. They are Corrupting your mind. They say you can do anything. You are starting to believe them. 3 Magic Paths 9 Constructs 9 Fetishes The Corruption Pool 4 Adventures Sourcebook for Never Going Home ...   [click here for more]
Wet Ink Games  $10.00

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Whispers in the Dark: Quickstart Rules for 5e

Whispers in the Dark: Quickstart Rules for 5e


Welcome to Whispers in the Dark The first Whispers in the Dark campaign setting is now on KS. For more details search "The Devil's City: Horror Fiction and 5e gaming Conjoined" at Kickstarter. Created by Matt Corley (Tales of the Old Margreve, Ghoul Island, Lamp's Light Sanitarium) and M.T. Black (Baldur's Gate: Descent into Avernus, Mordenkainen's Tome of Marvelous...   [click here for more]
Saturday Morning Scenarios  $9.99 $6.99

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Delta Green: Music From a Darkened Room

Delta Green: Music From a Darkened Room


PLACES, LIKE PEOPLE, GO WRONG They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that had deadly...   [click here for more]
Arc Dream Publishing  $4.08

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The Darkness Over Eaglescar - A Modern Day Call of Cthulhu Scenario

The Darkness Over Eaglescar - A Modern Day Call of Cthulhu Scenario


Eaglescar, north-east England in 1999. A woman calling herself Eleanor X has been indoctrinating people into the local cult named The Voice In The Machine. A friend of the investigators is concerned when her daughter Cassandra joins the cult and seems eager to sever all ties to her family. Can they help save Cassie from the clutches of the seemingly evil seductress Eleanor X? As...   [click here for more]
Stygian Fox  $6.15

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior (8.5" high by 11" wide) Panel...   [click here for more]
Arc Dream Publishing  $4.99

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Never Going Home: Tears in the Sea

Never Going Home: Tears in the Sea


1917 The Corruption is spreading everywhere there is war. Join the German crew of U-19 as they track down the secrets of PROJECT RIPTIDE. Aboard the cursed U-boat the flesh of her former crew will mock you. In the North Sea the British Grand Fleet will hunt you. When will your suffering end? Tears in the Sea A Campaign Dossier for...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Blood on the Snow

Never Going Home: Blood on the Snow


1916 The Others have always been speaking to us. Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace? Blood on the Snow A Campaign Dossier...   [click here for more]
Wet Ink Games  $10.00

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The Dark Forest - A Call of Cthulhu Scenario Set in the Modern Day

The Dark Forest - A Call of Cthulhu Scenario Set in the Modern Day


Thus Lowyatar named her offspring, Colic, Pleurisy, and Fever, Ulcer, Plague, and dread Consumption, Gout, Sterility, and Cancer. And the worst of these nine children Blind Lowyatar quickly banished, Drove away as an enchanter, To bewitch the lowland people, To engender strife and envy.   --Elias Lönnrot, Kalevala   The Dark Forest This Modern Era scenario for...   [click here for more]
Stygian Fox  $12.95

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Delta Green: Viscid

Delta Green: Viscid


Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the...   [click here for more]
Arc Dream Publishing  $4.99

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Never Going Home: Bones in the Dust

Never Going Home: Bones in the Dust


1915 The problems started long before the Veil was torn. Join the British and ANZAC forces as they attempt to invade the Ottoman Empire at Gallipoli. There you will meet much more than enemy gunfire. Ancient power is stirring and secretive sects are driving events forward. How much will victory cost you? Bones in the Dust A Campaign Dossier for Never Going...   [click here for more]
Wet Ink Games  $10.00

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Never Going Home: Once More Unto the Breach

Never Going Home: Once More Unto the Breach


The War has many battlefields. Mountains, forests, souls. What's the matter, soldier? Did you expect to live forever? 21 Adventures Sourcebook for Never Going Home Adventures by: Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,...   [click here for more]
Wet Ink Games  $10.00

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $3.74

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Eyes Like Red Balls Of Flame - A Short Gaslight Scenario for Call of Cthulhu

Eyes Like Red Balls Of Flame - A Short Gaslight Scenario for Call of Cthulhu


Eyes Like Red Balls of Flame This a short adventure, for use with Hudson & Brand, Inquiry Agents of the Obscure, and the 7th edition Call of Cthulhu, is an official Cthulhu by Gaslight product. The scenario introduces The Phantom Club, new NPC organization that has kept tabs on supernatural activities for decades, but who have now...   [click here for more]
Stygian Fox  $9.95

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission....   [click here for more]
Arc Dream Publishing  $4.99

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Aspirations - A Modern Day Call of Cthulhu Supplement for Fear's Sharp Little Needles

Aspirations - A Modern Day Call of Cthulhu Supplement for Fear's Sharp Little Needles


Customers are advised that one scenario in this book has scenes in which high-school students are peacefully protesting police brutality and murder, and that this may upset the reader (and players).   Aspirations is an anthology of articles and scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, and is...   [click here for more]
Stygian Fox  $6.95

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Whatever Happened to Alicia Thorne?

Whatever Happened to Alicia Thorne?


A year ago, thirty-year-old Alicia Thorne left Redd’s Bar and Grille after a few quiet drinks with casual friends. She never got home. Public opinion then, as it remains now, is that her partner, Ben Facet, kidnapped and murdered her. A recluse who collects strange books and manuscripts, Ben has been the focus of police attention and local suspicion. Can the investigators find Alicia’s body and...   [click here for more]
Stygian Fox  $4.95

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Salo's Glory - A Sci-Fi Call of Cthulhu Scenario Set in Interstellar Space

Salo's Glory - A Sci-Fi Call of Cthulhu Scenario Set in Interstellar Space


"My name is Nikolaus Holzel, commander of the space vehicle Tryphena...We are dead or dying now...Some of us something in-between." Salo's Glory Set in the near-future, Salo's Glory is a short scenario for use with 7th edition Call of Cthulhu™. This scenario is suitable for three to six players and can be completed in two nights. Humanity has explored much of the Solar...   [click here for more]
Stygian Fox  $5.95

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Autophagia - A Call of Cthulhu Scenario Set in the Classic Era

Autophagia - A Call of Cthulhu Scenario Set in the Classic Era


Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   Autophagia is a one-night scenario for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Chitin Proctor, and written by Tyler Omichinski and with art by Stephanie McAlea. Taking...   [click here for more]
Stygian Fox  $5.95

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I Want To Play - A Modern Day Call of Cthulhu Scenario

I Want To Play - A Modern Day Call of Cthulhu Scenario


‘I Want To Play’ is a modern day Call of Cthulhu adventure based in a quiet seaside town desperate to raise its fortunes when a horrific murder takes place in the new holiday village. Was it just a random murder? Some people in the town are saddened but happy that Hemsby is on the map again after existing in the doldrums for so long. With its addiction issues, its unemployment,...   [click here for more]
Stygian Fox  $6.95

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De Profundis Second Edition

De Profundis Second Edition


The Diana Jones 2002 Award Nominated game of psychological horror returns in an all new, and expanded, 2nd Edition. Blending the imagination of H. P. Lovecraft and other contemporary horror and conspiracy writers and themes, De Profundis is a correspondence-based story-telling game that can be played from the point of view of participants from a variety of eras. Whether you take on the role of a Victorian...   [click here for more]
Cubicle 7 Entertainment Ltd.  $8.99

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What the Voice Said Water...   [click here for more]
Arc Dream Publishing  $2.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. This fictional travel guide is intended to be a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as...   [click here for more]
Skirmisher Publishing  $9.99

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Nakuko - A 1990's Scenario for Call of Cthulhu, Set in Japan

Nakuko - A 1990's Scenario for Call of Cthulhu, Set in Japan


It’s a sit down meal between a girl, her parents and two teenage friends. Eating in the Japanese style, they sit on bended knees around a low dinner table. The daughter Eiko shuffles uncomfortably, her bare legs itchy against the Tatami mats. Moments later, Eiko will be dead, killed by a malevalent entity intent on revenge. Can the Investigators face this threat head on and prevent more deaths in...   [click here for more]
Stygian Fox  $5.95

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Investigator Weapons, volume 2: Modern day

Investigator Weapons, volume 2: Modern day


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available to stalwart investigators...   [click here for more]
Sixtystone Press  $20.00

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Little Torches

Little Torches


It is 1994, and a daughter returns to college after spending months recovering in a psychiatric institute following her rescue by police from a cult.  She is carrying a strange bronze box covered in hieroglyphic-like patterns.  Moments later, she catches fire, killing herself and many of her classmates and professors.  She is not the first.  She will not be the last. Little...   [click here for more]
Chaosium  $3.95

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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