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In the German Alps there is a dark secret.
And hiding this secret are agents of the Ones Before.
It's time for the 4th Monsters Twilight!
This product contains information on Nestle Peak and the Twilight Institute.
Game Masters also get information on the denizens of the institute and its horrible secret.
This product is on FULL color.
Requires a copy of the G-Core rules and UN Specials:... [click here for more] |
Dilly Green Bean Games |
$1.50
|
Juniper Grove se encuentra abarrotada de gente. Son las vacaciones de verano y los jóvenes estudiantes de la Academia Lemington están deseando terminar las entrevistas con las mejores universidades del estado para festejarlo. Sin embargo, en el parque natural cercano de Pinewater se ha encontrado un cadáver calcinado. El cuerpo está en tan mal estado debido a las abrasiones que es imposible... [click here for more] |
Chaosium |
$1.72
|
It's a New Year, and to kick it off we're giving you the chance to check out a great new game, along with 13 affiliated titles, for less than $10! This very special 80% off bundle contains all of the titles associated with our Platinum-bestselling TSRPG (Travel-Sized RPG), including the core rulebook; three sourcebooks; and 10 adventures. TSRPG is a rules-light... [click here for more] |
Skirmisher Publishing |
$48.82 $9.99
|
This very special bundle contains 10 of our most popular Platinum best sellers, including our fun and exciting "Cthulhu Live" core rulebook, our earnest and useful "Experts" RPG sourcebook, three popular “100 Oddities” universal supplements, and more! Some of these titles will soon be Mithral best sellers, so this... [click here for more] |
Skirmisher Publishing |
$59.90 $11.99
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This very special 80% off bundle contains all of the titles associated with the Platinum-bestselling TSRPG (Travel-Sized RPG), including eight adventures for it, "A Long Way to the Top," "A Midsummer Night's Scheme," "Whiskey in the Jar," "Temple of the Banished Suns," "A Rose for Erato," "Into the Terrorium," "On the Plane of Magma," and "A Violet Shade of Death," as well... [click here for more] |
Skirmisher Publishing |
$67.72 $12.99
|
This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,... [click here for more] |
Azukail Games |
$1.00
|
This is a list of 100 books on the paranormal that players might find on a bookshelf. The books are mostly suitable for a modern setting, as the vast majority were first published in the late 20th century, although some are older. These books range on subjects such as past lives, ghosts and hauntings, weird happenings and the powers of the mind. All the books listed are genuine books, some of them... [click here for more] |
Azukail Games |
$0.75
|
This is a selection of 100 books that could be found in or about Miskatonic Country, namely Arkham, Kingsport, Dunwich and Innsmouth, or the New England region around them. The books would be small print and are assumed to have been printed in the 1920s or earlier. They may have been reprinted at later periods, in which cases the names of some will have changed, as indicated. The books cover specific... [click here for more] |
Chaosium |
$1.49
|
This is a list of 100 books that players might find on an occultist's bookshelf. The books are mostly suitable for a modern setting, as many were first published in the 20th century. There are books with older initial publication dates, primarily those in Latin.
The books cover a wide range of subjects, from Alchemy to Kabbalah to Tarot to Yoga, and are genuine books, some by famous names. Whether... [click here for more] |
Azukail Games |
$0.75
|
Arkham, Massachusetts is one of the most identifiable places in Miskatonic Country. The home of Miskatonic University, it is the quintessential New England city found in H.P, Lovecraft's body of work. It's big enough to be more than just a small town, but not so large as to be teeming with huge masses like New York City. It has a distinguished history of which its residents are proud, and while there... [click here for more] |
Chaosium |
$2.99
|
This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,... [click here for more] |
Azukail Games |
$1.99
|
This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters... [click here for more] |
Azukail Games |
$1.99
|
This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will... [click here for more] |
Azukail Games |
$1.99
|
This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to... [click here for more] |
Azukail Games |
$1.99
|
This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Most of them are suitable for any setting or time period, but a few require settings having a technology equivalent to at least the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players... [click here for more] |
Azukail Games |
$1.99
|
This is a collection of creepy items, events and occurrences that could be found by players in a haunted or creepy house. Most of the results are suitable for any setting or time period, but some require a technology level of at least the 19th or 20th centuries depending. Some encounters and items may not be immediately obvious as being disturbing; some will require that players pay close attention... [click here for more] |
Azukail Games |
$1.99
|
100 CULTIST HOME FINDS (Modern Setting) This list contains 100 different things to find in the home of a cultist… some expected, some unexpected, some just out of place. Other things horrifying while some things seem perfectly innocent? Or are they? Perfect for modern settings– especially crime and horror. The GM should use this list to set a certain mood to a location or either... [click here for more] |
Fishwife Games |
$1.00
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This is a list primarily suited for the 19th century or later. There are 100 different items on the list, each of which is a detailed description of an item that could be found in the possession of an occultist or pagan. The items are most suited for hermetic or pagan practitioners, with a strong Celtic influence, although there are some other traditions. An example result: 42. Gemstone - A piece... [click here for more] |
Azukail Games |
$0.75
|
Stop! Thief!
Did you hear that an image of Christ appeared in Oswald's shop last night?
That man in the crowd, his face just... melted? What is he?
100 Encounters in the City in the Dark Ages is a supplement for Cthulhu Dark Ages, providing 100 different encounters, from the mundane and humorous to the mysterious and horrific, for Keepers... [click here for more] |
Chaosium |
$0.99
|
Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there... [click here for more] |
Azukail Games |
$1.00
|
Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public.
This list is intended for any 1920s or 1930s system... [click here for more] |
D10 Dimensions |
$0.99
|
Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public.
This list is intended for any 1920s or 1930s game... [click here for more] |
D10 Dimensions |
$0.99
|
When most of us think of Arkham, Massachusetts, we tend to think of the classic aspects of Lovecraft Country. We think of the dry lectures on obscure religions and strange cultures at Miskatonic University, the bizarre pieces of art found hanging in campus galleries and the dusty shelves of the restricted section of the school library. You think of aging houses with dark secrets, late-night meetings... [click here for more] |
Chaosium |
$1.99
|
This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what... [click here for more] |
Azukail Games |
$1.99 $1.49
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This list has 100 different locations that are reputed to be haunted. All the hauntings are associated with specific places, and in many cases specific events in the locale's past. In some cases, evidence of a haunting or ghost is believed to have been experienced or encountered. Whether or not any specific location is genuinely haunted is up to the GameMaster. The locales should be suitable for most... [click here for more] |
Azukail Games |
$1.99 $1.79
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When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking... [click here for more] |
Azukail Games |
$1.00
|
This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a flapper with a lust for danger, an unbalanced gold digger, a fugitive with a heart of ice, or a power hungry lady of the evening. This roleplaying... [click here for more] |
D10 Dimensions |
$0.99
|
This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a cooling corpse, an arrested mobster, or a criminal with either a heart of gold or a mind of hate. This roleplaying tool gives you dozens of... [click here for more] |
D10 Dimensions |
$0.99
|
The Bureau of Prohibition’s main function was to stop the selling and consumption of alcohol. Agents were tasked with taking down illegal bootlegging rings and became notorious for raiding many popular nightclubs. Many agents were often uncertified when they were hired and paid low wages which opened the door to corruption.
This list is intended for any roaring twenties setting (like Gangbusters,... [click here for more] |
D10 Dimensions |
$0.99
|
This is a list of 100 different occult-related that players might find in rooms belonging to an occultist. The items are suitable for most settings where such may be encountered. The items cover various different types. There is a distinct edge towards modern paganism and Wicca practices, as these most commonly use items, but there are some from other traditions too. These are all genuine types of... [click here for more] |
Azukail Games |
$0.75
|
This supplement has 100 locations that can be encountered in the areas of Arkham, Kingsport, Innsmouth and Dunwich, and reference the sourcebooks for these areas. Some may be inside cities; others are in the wilderness. They range from buildings, including businesses, homes and abandoned ones, to strange locations and hidden items. Some are almost certainly connected to the Mythos in some way; some... [click here for more] |
Chaosium |
$1.99
|
This supplement has 100 encounters characters could have in the dark city in Dark Streets & Darker Secrets. In keeping with the game's darker theme, these encounters will be appropriately dark in some way. There may be criminal activities going on, violence, both deliberate and random, and dark plots by sinister groups. Many of the encounters allow characters to roll to determine the truth; in... [click here for more] |
Azukail Games |
$1.99 $1.79
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This supplement has 100 encounters characters could have in the dark city in Dark Streets & Darker Secrets. In keeping with the game's darker theme, these encounters will be appropriately dark in some way. There may be criminal activities going on, violence, both deliberate and random, and dark plots by sinister groups. Many of the encounters allow characters to roll to determine the truth; in... [click here for more] |
Azukail Games |
$1.99 $1.79
|
When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Arkham. They may be simple letters about... [click here for more] |
Chaosium |
$1.49
|
When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Arkham. They may be simple letters about... [click here for more] |
Chaosium |
$1.49
|
When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Dunwich (marked with "(D)") and Innsmouth... [click here for more] |
Chaosium |
$1.49
|
When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Kingsport. They may be simple letters... [click here for more] |
Chaosium |
$1.49
|
You've got a team of investigators and need some quick story arcs to add on the fly.
These books, tomes, and scrolls are just the seeds. You supply the rest. These springboards were designed to point you in the right direction and provide the spark for your imagination to take hold. You just need two ten sided dice. ... [click here for more] |
Donovan D. Corzo |
$1.50
|
Welcome to 100 Oddities for a Chaotic Mutation, one of the volumes in Skirmisher Publishing’s bestselling and popular “100 Oddities” series of system-free sourcebooks!
There are actually a lot more than 100 mutations contained in this universal supplement. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond... [click here for more] |
Skirmisher Publishing |
$2.99
|
This is a collection of 100 people that investigators could encounter in Arkham. They tend to be those that are most likely to be encountered, rather than general members of the populace, and as a result include a lot of people working at different businesses in the town, though there are others as well, from students to retirees. Most are not in positions of real importance and most have no knowledge... [click here for more] |
Chaosium |
$1.99
|
This is a collection of 100 people that investigators could encounter in Kingsport. They tend to be those that are most likely to be encountered, rather than general members of the populace, and as a result include a lot of people working at different businesses in the town, though there are others as well, from students to retirees. Most are not in positions of real importance and most have no knowledge... [click here for more] |
Chaosium |
$1.99
|
People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing condition, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a reason.
This list is intended for any 19th century to late 1920s campaigns (like Call... [click here for more] |
D10 Dimensions |
$0.99
|
People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing behavior, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a (often strange) reason.
This list is intended for any 19th century to late 1920s campaigns... [click here for more] |
D10 Dimensions |
$0.99
|
In the United States, bearer bonds were first introduced in the late 1800s, to fund Reconstruction during the post-Civil War era. They were instantly popular, since they are easily transferred and millions of dollars were issued using relatively few certificates, simplifying transactions.
This system agnostic list of 100 bearer bonds (and their attached coupons) will let you add this kind of wealth... [click here for more] |
D10 Dimensions |
$0.99
|
This is a collection of 100 rumours that investigators could hear in Miskatonic Country, specifically the towns of Arkham and Kingsport. The rumours assume that the 1920s is the setting used, though with tweaking some could be used in other periods. Whether or not a particular rumour is true or not is up to the Keeper. They could be used as a source of potential adventure hooks, as the rumours could... [click here for more] |
Chaosium |
$1.79
|
100 haunted locations
Welcome to the world of darkness and mystery, where the line between reality and imagination is blurred. This book is a guide to help Dungeon Masters create an eerie atmosphere for their players, by providing a list of 100 unique creepy things and events that can be encountered in various unsettling locations. With this comprehensive list, Dungeon Masters can... [click here for more] |
Doppelgänger Publishing |
$1.25 $0.99
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The speakeasy of the 1920’s and 1930’s was full of moonshine, bathtub gin, and other homemade hooch. And those very rough alcohols pushed people to develop cocktails to blend and obscure those tastes for more delicate and refined drinkers. These 100 cocktails were really available during prohibition in North America and abroad.
The entries in this list include the name of the cocktail and the... [click here for more] |
D10 Dimensions |
$0.99
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Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition.
This list is intended for any roaring 20’s... [click here for more] |
D10 Dimensions |
$0.99
|
This supplement lists 100 different items that could be found in an Egyptian tomb. Many of the items are constructed from valuable materials, and many were believed to possess magical powers. The items are suitable for a wide range of settings. They could be used to flesh out fantasy adventures in an Egyptian-themed location, such as the Desert of Desolation or Paizo's Mummy's Mask Adventure Path.... [click here for more] |
Azukail Games |
$0.75
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This is a list of 100 different items that could be found in an experimental psychology laboratory from the late 19th to early 20th centuries. These could be found in universities and learning institutions, or possibly asylums and sanatoriums. At later dates they might be found in museums. Many of these items are designed to test the various senses in the early years of psychology. Some may be useful;... [click here for more] |
Azukail Games |
$0.75
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