From its very beginnings, the idea of the Mythos has pervaded role-playing gaming to one extent or another, overtly influencing innumerable authors, developers, and game masters. At its core, the idea behind the Mythos is that there is a vast body of pre-human — even alien in the most fundamental sense — history, science, and cosmology, that people periodically perceive glimpses of these... [click here for more]
A dark and mysterious chapel or temple, for use in any fantasy campaign game and setting.
Ideal for quick sessions, or as a small piece of a larger puzzle.
3 floors, including points of interest such as the belltower, chapel altar and grand entrance hall.
Grid = 1sq/5ft
A few props and locked doors, but I intentionally left space for you to fill with campaign relevant details.
Printable... [click here for more]
Local law enforcement reports an increase in crime throughout the city. An evil alchemist of unknown origin has recently taken up residence in the city, intent on using the innocent towns folk to do his dirty work. The PCs must uncover the alchemist plot and put an end to the crime wave.
Designed for up to six 1st-level characters The Alchemist Ruse is a 31 page adventure compatible with... [click here for more]