A dark and mysterious chapel or temple, for use in any fantasy campaign game and setting.
Ideal for quick sessions, or as a small piece of a larger puzzle.
3 floors, including points of interest such as the belltower, chapel altar and grand entrance hall.
Grid = 1sq/5ft
A few props and locked doors, but I intentionally left space for you to fill with campaign relevant details.
Printable... [click here for more]
3.5 Compatible Adventure for 4 PCs of levels 2-4After witnessing a young man (the “Stiner Boy”) seccumb to a deadly disease that has been ravaging the town of Estermere, the party is ultimately contracted to solve the mystery of its origin and discover a cure. Although a number of leads and potential side quests present themselves as they explore the town and speak... [click here for more]
Local law enforcement reports an increase in crime throughout the city. An evil alchemist of unknown origin has recently taken up residence in the city, intent on using the innocent towns folk to do his dirty work. The PCs must uncover the alchemist plot and put an end to the crime wave.
Designed for up to six 1st-level characters The Alchemist Ruse is a 31 page adventure compatible with... [click here for more]