Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Genre
Horror   Remove Search Term
Advanced Search >

 Featured Product
Due Vigilance- The Oktobermen (ICONS)
by Vigilance Press

Fan-Favorite The Oktobermen is now available for ICONS fans! GM's can bring some horror and supernatural villainy to their campaigns with this crew of creepy criminals. Written by Jack Norris, with art by James Dawsey.

Due Vigilance- The Oktobermen (ICONS)
 
 Hottest Horror
 
 Hottest Community Horror
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Dresden Files RPG: Your Story

Dresden Files RPG: Your Story


Tell Us Your Story Beneath the "normal" surface of the world are things and people which most of us don't want to know about, and will do our best to forget about if we ever come near them. People won't see what they don't want to see.   But that's most of us. And you-you're not most of us.   What's Your Story? Whether you're...   [click here for more]
Evil Hat Productions, LLC  $25.00 $18.75

Add to DriveThruRPG.com Order  
Vampire: The Requiem 2nd Edition Condition Cards

Vampire: The Requiem 2nd Edition Condition Cards


Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Malifaux - Crossroads Expansion - 2E

Malifaux - Crossroads Expansion - 2E


The city of Malifaux would never be described as comfortable, but as you leave its borders and brave the wilds away from the protection of the Guild, you may begin to think of it that way. Gremlin ambushes are a constant threat, blood thirsty gunslingers lay in wait on the road, and you are never alone in the woods. There are things out there; things that even the Neverborn tell stories about, left...   [click here for more]
Wyrd Miniatures  $28.00

Add to DriveThruRPG.com Order  
Heirs to Hell

Heirs to Hell


When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family. Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,...   [click here for more]
Onyx Path Publishing  $5.99

Add to DriveThruRPG.com Order  
Left-Hand Path

Left-Hand Path


"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers The Price of Disobedience All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their...   [click here for more]
Onyx Path Publishing  $13.99 $10.49

Add to DriveThruRPG.com Order  
Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes: Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Heroic Maps - Storeys: The Mage's Tower

Heroic Maps - Storeys: The Mage's Tower


The Mage's Tower Deep in the forest, away from prying eyes, the Mage is free to study the Arcane and the Ancient. Who knows what secrets are held within the Mage's Tower? The Mage's Tower is a printable dungeon floorplan compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone gameboard, or...   [click here for more]
Heroic Maps  $4.50 $3.38

Add to DriveThruRPG.com Order  
Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes: Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes: Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes: Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Savage Worlds Horror Companion

Savage Worlds Horror Companion


Take your Savage Worlds games to new depths of darkness with the Horror Companion. Inside are new rules for playing monsters, signs and portents, buckets o' blood, ritual casting, new spells, sanity, gear, new Edges & Hindrances, Setting Rules, over 100 new monsters, advice on creating and maintaining atmosphere, and MORE! This tome of terror is essential for anyone running a dark or horrific...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

Add to DriveThruRPG.com Order  
Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes: Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes: Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes: Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Transformation Spell Cards

Transformation Spell Cards


Transformation magic enables practitioners to assume different forms. This deck of 11 cards includes: Flowing Form Mask Animal Shape Bounding Step Murmuration Improved Animal Shape Object Form Mist Form Speed Healing Metallicus Greater Animal Shape ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Infected Zombie RPG

Infected Zombie RPG


The Outbreak is Over. The Infected have been all-but wiped out. Now, finally, there is a chance for humanity to rebuild and recover. This is a post-zombie post-apocalypse game of survival, suspense and horror. The Infected aren't slow, stupid or numerous. They hunt you from the ruins, as starving and desperate as anyone else. Humanity hasn't totally collapsed. It's there, in countless...   [click here for more]
Immersion Studios  $11.21

Add to DriveThruRPG.com Order  
Trail of Cthulhu: The Long Con

Trail of Cthulhu: The Long Con


Sidney Pryce wants the protagonists’ help to set up a Big Store, to sucker a rich American into thinking he’s buying into a Burnt Auction. The rewards, Pryce promises, are incalculable; but soon after Pryce enlists their help, strange bird-creatures haunt the protagonists. How, they wonder, does Japanese folklore figure into it? The Long Con is a new stand-alone Trail of Cthulhu scenario...   [click here for more]
Pelgrane Press  $5.95 $5.36

Add to DriveThruRPG.com Order  
The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt....   [click here for more]
Onyx Path Publishing  $2.99 $2.24

Add to DriveThruRPG.com Order  
Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes: Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes: Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes: Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Time Spell Cards

Time Spell Cards


Time magic controls the rate at which time passes. Meddling with Time spells can upset or snarl your time line and cause strange phenomena to affect you. This deck of 11 cards includes: Delay Swiftness Minor Paradox Rewrite Moment Slow Precognition Time Jump Accelerate Decelerate Twain Self Time Travel ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Werewolf: the Forsaken 2nd Edition Condition Cards

Werewolf: the Forsaken 2nd Edition Condition Cards


Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Rippers Resurrected: Player's Guide

Rippers Resurrected: Player's Guide


FROM THE CREATURE'S TOMB...UNTIMELY RIPPED! At the Nineteenth Century's end, a shadow lies upon Europe...and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

Add to DriveThruRPG.com Order  
Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook


Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars...   [click here for more]
Chaosium  $54.95 $27.95

Add to DriveThruRPG.com Order  
Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes: Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes: Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes: Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes: Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes: Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes: Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes: Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Heroic Maps - Rho-Aglaci Research Station

Heroic Maps - Rho-Aglaci Research Station


Rho-Aglaci Research Station There are few that call the barren ice-world of Rho-Aglaci home, but the scientists that live and work at the Rho-Aglaci Research Station certainly do. Isolated from the nearest military outpost by over 700km, the facility is self-contained and self-sufficient, and the isolation gives the team plenty of time to focus on their work....   [click here for more]
Heroic Maps  $4.50 $3.38

Add to DriveThruRPG.com Order  
God-Machine Condition Cards

God-Machine Condition Cards


Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama...   [click here for more]
Onyx Path Publishing  $1.99

Add to DriveThruRPG.com Order  
Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes: Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes: Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes: Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes: Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes: Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God...   [click here for more]
Schwalb Entertainment  $0.50

Add to DriveThruRPG.com Order  
Cthulhu Text: TTF Font File

Cthulhu Text: TTF Font File


Cthulhu Text: TTF Font File Discovered in 1923 by Stapleton McTavish the famous explorer and collector of ancient occult artifacts, while searching for one of the lost cities of Nubia. Found in a temple buried under the sand 250 miles North of Khartoum. It has, so far defied translation. The strange text appears on a number of recently discovered papyrus, thought to be the...   [click here for more]
The Vaults of McTavish  $3.94 $2.95

Add to DriveThruRPG.com Order  
Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
White Wolf  $19.99 $19.99

Add to DriveThruRPG.com Order  
100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games...   [click here for more]
Skirmisher Publishing  $0.99 $0.74

Add to DriveThruRPG.com Order  
Stars over Landria Contract

Stars over Landria Contract


All you need to use it is a copy of the HC SVNT DRACONES rulebook, available at /product/141683/Hc-Svnt-Dracones The aging space station Stars over Landria has inexplicably begun to fall toward Mars. Its crew has stopped reporting, its equipment has stopped functioning, and its computer has gone silent. The research taking place on the S.O.L. represents a considerable investment of both time and...   [click here for more]
Weapons Grade Funk  $5.00 $3.75

Add to DriveThruRPG.com Order  
Through the Breach RPG - Penny Dreadful One Shot - Night of the Carver

Through the Breach RPG - Penny Dreadful One Shot - Night of the Carver


Penny Dreadful One Shots are single session adventures for a party that are only released as PDFS. They often include pregenerated characters they are designed to work with, allowing Fatemasters to choose whether to insert them into an ongoing campaign or to run a quick and dirty session of Through the Breach. RUSTLE, RUSTLE AND SNICKITY SNACK! Every year, the city of Malifaux is plagued by...   [click here for more]
Wyrd Miniatures  $5.00

Add to DriveThruRPG.com Order  
Dreams of Avarice

Dreams of Avarice


I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself. — The Heretic Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character...   [click here for more]
Onyx Path Publishing  $9.99 $7.49

Add to DriveThruRPG.com Order  
Puppetland

Puppetland


THE SKIES ARE DIM ALWAYS SINCE THE MAKER DIED In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

Add to DriveThruRPG.com Order  
Displaying 201 to 250 (of 9932 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number