Back in the old day, role playing systems suggested to describe a character using eye color, hair color, personality etc. I remember myself rolling for height and weight of a character with very little purpose to the actual gameplay.
Later came systems like FATE, Dungeon World and Hillfolk that introduced traits, bonds and character relationships as core mechanics of the game.
I'm a big admirer... [click here for more]
As you open up your eyes, uncertainty sweeps over you…Where am I?WHO am I?You wake up in a warm, soft, luxurious bed and you are totally clueless where this bed is, nor how you get there, nor what people used to call you… thinking of people, there’s not a single face or name that you can call to mind. Your mind is a complete blank.As you... [click here for more]