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V20 Dread Names, Red List
by Onyx Path Publishing

Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.

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Clanbook: Lasombra - Revised Edition

Clanbook: Lasombra - Revised Edition


Born of Darkness The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends? The Lords of the Sabbat As the next entry in the revised...   [click here for more]
White Wolf  $7.99

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Clanbook: Malkavian - Revised Edition

Clanbook: Malkavian - Revised Edition


The Circle of Chaos The childer of Malkav bear two curses: undeath and madness. From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see? The Method of Madness As part of the revised lineup of clanbooks,...   [click here for more]
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Clanbook: Toreador - Revised Edition

Clanbook: Toreador - Revised Edition


Cold Passions Inflame More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace? The Undead Find Their Muse As part...   [click here for more]
White Wolf  $7.50

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Clanbook: Tremere - Revised Edition

Clanbook: Tremere - Revised Edition


Blood Sorcery and Blood Bonds From her first night among the Kindred, the neonate Tremere leads a double unlife. Bound not only by the traditions of the Camarilla but by those of her clan, the Tremere must find a place for herself in her own hierarchy and in the deadly world of vampires. Learn the magic of the Tremere and the rigors of earning status in the clan. The Ways of Warlocks As...   [click here for more]
White Wolf  $7.50

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Vampire Storytellers Handbook - Revised Edition

Vampire Storytellers Handbook - Revised Edition


The Final Nights Hid a Million Stories From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates and... others... prowl the nights. Only one individual knows all the secrets of the World of darkness. Anf They Must All Be Told The role of th Storyteller is a daunting one, and this book is an invaluable...   [click here for more]
White Wolf  $9.99

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C20 Anthology of Dreams

C20 Anthology of Dreams


We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters. We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ...   [click here for more]
Onyx Path Publishing  $2.99

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Clanbuch: Tremere (Version 99)

Clanbuch: Tremere (Version 99)


Ein Quellenband für Vampire: Die Maskerade! Blutmagie und Blutsbande. Von seiner ersten Nacht unter den Kainskindern an führt ein neugeborener Tremere ein Doppelleben, denn er nicht nur an die Traditionen des Camarilla gebunden, sondern auch die seines Clans: Jeder Tremere muß seinen Platz sowohl in der Hierarchie des Clans als auch in der tödlichen Welt der Vampire...   [click here for more]
Feder & Schwert  $8.30

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Clanbuch: Ventrue (Version 99)

Clanbuch: Ventrue (Version 99)


Ein Quellenband fuer Vampire: Die Maskerade! Noblesse Oblige. Kapitalisten, Aristokraten, Kreuzritter und Kriminelle: Die Ventrue haben die ruhmvolle aber auch anspruchsvolle Rolle der Anführer übernommen. Für immer in der Schusslinie, haben sie ihr eigenes Unleben dem Wohl aller Kainskinder geopfert. Oder ist das alles nur eine List, um ihre Exzesse und ihre Gier zu entschuldigen?...   [click here for more]
Feder & Schwert  $8.30

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Clanbuch: Brujah (Version 99)

Clanbuch: Brujah (Version 99)


Rohlinge und Rauhbeine, Intellektuelle und Idealisten. Seit den ersten Nächten des Clans ist die Geschichte der Brujah voller Kampf und Leidenschaft. Ob die Brujah nun die Tyrannei der Lehnsherrschaft angreifen oder sich gegen erstarrte Institutionen zusammenrotten, sie tragen ihren Kampf in die Nächte der Gegenwart. Ob Philosoph oder Schläger, ein Brujah stellt seine Gefühle...   [click here for more]
Feder & Schwert  $7.46

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Blutmagie: Geheimnisse der Thaumaturgie

Blutmagie: Geheimnisse der Thaumaturgie


Arkane Texte und Kainskinderblut Blutmagie, das eifersüchtig gehütete Geheimnis des Clans Tremere, wird schon lange mißtrauisch beäugt. Verbotenes Wissen enthüllt Blutmagie liefert die Antworten auf lange gestellte Fragen nac h der mächtigsten Disziplin der Kainskinder. Dieses Buch enthält: - einen vollständigen Überblick über Thaumaturgie...   [click here for more]
Feder & Schwert  $17.05 $12.47

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Das Buch der Minderen Clans

Das Buch der Minderen Clans


Verfluchte unter Verfluchten Fremde in den Landen der Hohen Clans. Vasallen, Leibeigene, Aussätzige, Wahnsinnige. Die Minderen Clans haben schon für ihre Herren die Drecksarbeit gemacht. Aber im Sog des Kriegs der Prinzen stellen die gefallenen Kainiten das göttliche Recht in Frage, nach dem die Hohen Clans herrschen. Die Minderblütigen haben die Welt von ganz unten gesehen und...   [click here for more]
Feder & Schwert  $27.49 $24.99

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Das Buch der Hohen Clans

Das Buch der Hohen Clans


Im Blut liegt Macht! Die Salubri sind gefallen. Nun sind wir nur noch sechs; dennoch sind wir nicht vereint. Könige sind das ja selten. Aber wir sind die Herrscher der Nacht, durch gottgegebene Ord-nung wie durch die Macht von Kains Blut. Wenn die Minderen Clans ihren Platz vergessen haben, ist es an der Zeit, daß wir sie daran erinnern. Der Krieg der Prinzen wird nicht mit Wahnsinnigen...   [click here for more]
Feder & Schwert  $29.16 $26.65

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Magus: Die Erleuchtung V2.0

Magus: Die Erleuchtung V2.0


Unser ist die Weisheit Salomos, Die Magie Merlins, Der Sturz des Ikarus. Seit Äonen träumen wir, Aus endlosen Welten winkten wir Euch zu, Unter unendlichen Möglichkeiten litten wir. Die Welt erstickt an der Gleichförmigkeit, Die ihr den Atem nimmt. Hoffnungen vergehen in dem Feuer des Mittelmasses, Zu Fall bringt Helden der Fallstrick des Stolzes. Das Armaggedon ist nahe. Die Wirklichkeit...   [click here for more]
Feder & Schwert  $29.99 $26.65

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Clanbuch: Assamiten

Clanbuch: Assamiten


Von allen gefürchtet und doch von vielen umworben. Nicht bereit, sich nach außen zu verbünden und doch willens, gegen einen Blutzoll auf die Jagd nach Kainskindern zu gehen. Die Assamiten sind einer der zurückgezogensten Clans. Einst wurden diese vampirischen Assassinen verfolgt, jetzt suchen die Kainskinder sie auf, um sich durch ihre Hand ihrer Feinde zu entledigen. Furchteinflößende...   [click here for more]
Feder & Schwert  $11.18 $6.70

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Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide

Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide


It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. Whether you're a new player checking out Mind's Eye Theatre for the first time, or a veteran who is curious about the new edition, this Quickstart Guide will help...   [click here for more]
By Night Studios   FREE 

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Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets

Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets


Storyteller Secrets is a collection of original essays, guidance, design notes, advice, how-tos, recommendations and, yes, secrets to help Storytellers of Mind's Eye Theatre: Vampire The Masquerade get the most out of their games. ...   [click here for more]
By Night Studios  $9.99

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Here We Go Again

Here We Go Again (audio product)


Sylvia looked at me. I knew that look. We all did. For years, we had always been careful. For years we only took the easy jobs. But now there we were under the Ruins of Mygalthar, and I could feel that cold chill. That prickling of awareness... Things were about to get difficult. Designed purely to be played the the background at your grim and dark gaming sessions, this track is best thought...   [click here for more]
Black Goat Games  $0.75 $0.50

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Mind's Eye Theatre: Blood & Betrayal

Mind's Eye Theatre: Blood & Betrayal


One Night, Many Stories. Seven plotlines, dozens of NPCs, and multiple player handouts: Blood & Betrayal is a complete scenario for Mind's Eye Theatre: Vampire The Masquerade. It contains everything that you need to prepare, manage, and run all the stories from the Blood & Betrayal premiere event hosted at the L.A....   [click here for more]
By Night Studios  $19.99

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Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse


The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or...   [click here for more]
By Night Studios  $24.99

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Mind's Eye Theatre: Immersion Secrets

Mind's Eye Theatre: Immersion Secrets


Immersion Secrets is an anthology of 14 essays written by members of the World of Darkness LARP community and the By Night Studios development team. It offers methods and techniques for encouraging player immersion and safety at Mind’s Eye Theatre LARP events. These tools and guidelines are also applicable to any LARP experience. ...   [click here for more]
By Night Studios  $9.99

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Archons and Templars

Archons and Templars


Vanguards of the Great Sects Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night. Fighting for Glory and the Cause The latest in a series...   [click here for more]
White Wolf  $11.99

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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path. The Unseen Hosts Gather Axis...   [click here for more]
White Wolf  $18.00 $10.80

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Blood Bond

Blood Bond


The Tie that Binds Is the Tie that Kills Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred...   [click here for more]
White Wolf  $8.00 $4.80

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Dark Reflections Spectres

Dark Reflections Spectres


Devoured by Oblivion I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will...   [click here for more]
White Wolf  $6.99

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Denizens of the Dreaming

Denizens of the Dreaming


Born of Nightmare and Hidden Desires Freed from the Darklands of the Dreaming, a host of Dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same. Dare the...   [click here for more]
White Wolf  $8.99

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Ghouls: Fatal Addiction

Ghouls: Fatal Addiction


This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies. Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on how ghouls...   [click here for more]
White Wolf  $7.99

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Giovanni Saga I (WW2098)

Giovanni Saga I (WW2098)


The First Nights Clan Giovanni joined the ranks of the undead and ascended to power through backstabbing, butchery and bloodshed. Now you can live this page in Vampire history by staging the events of the Giovannis rise by being a part of it. Join the usurpers or resist their claim as Kindred. Just be certain youre on the winning side. The Final Nights Giovanni Saga 1 compiles the out-of-print...   [click here for more]
White Wolf  $17.95 $10.77

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse....   [click here for more]
White Wolf  $10.99

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Hidden Lore

Hidden Lore


From our Archives... to your table: a pack of mystick goodies. A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier. Hidden Lore contains a host of helpful hints and useful magicks, including: Easy-access charts and tables, and full-page Sphere descriptions. A complete Chantry set in Seattle, Washington. A...   [click here for more]
White Wolf  $15.00 $4.99

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Horizon: the Stronghold of Hope

Horizon: the Stronghold of Hope


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ...   [click here for more]
White Wolf  $15.00 $9.00

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Infernalism: The Path of Screams

Infernalism: The Path of Screams


The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned. Infernalism: The Path of Screams includes:...   [click here for more]
White Wolf  $7.99

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Kithbook: Redcaps

Kithbook: Redcaps


Hungers Children Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their...   [click here for more]
White Wolf  $8.99

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Laws of the Hunt

Laws of the Hunt


Saving The Mortal World In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the...   [click here for more]
White Wolf  $7.99

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Loom of Fate

Loom of Fate


Free Will or Fate? The future San Francisco hangs by a thread, The thread of Cob, weaver of the Pattern Web. One scared, gifted girl holds the key of the city. The Technocracy wants her alive, The Marauders want her dead, And the role of mages who befriend her May be foretold by cards in the hands of destiny. Loom of Fate is a story for Mage: the Ascension, and includes: - Details about...   [click here for more]
White Wolf  $10.00 $6.00

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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
White Wolf  $9.99

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Mage Chronicles Volume 3

Mage Chronicles Volume 3


The End is Nigh The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and...   [click here for more]
White Wolf  $17.95 $10.77

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Necropolis Atlanta

Necropolis Atlanta


From the Ashes of the Past... The city of Atlanta is known among the Quick as a center of culture and industry, but the Restless see a city of smoldering ruins and divided loyalties. Torn by Civil War and the war for civil rights, Atlanta has been overrun with the spirits of the Restless Dead, those with something left to prove or memories that they refuse to let go. A City Reborn The wraiths...   [click here for more]
White Wolf  $15.00 $9.00

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The Red Sign

The Red Sign


Forbidden Arcana The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian...   [click here for more]
White Wolf  $11.99

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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


Kick Ass! Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future. And Live to Tell About It! Tales of Magick takes Mage from the realm of abstraction and kicks it screaming...   [click here for more]
White Wolf  $14.95 $8.97

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Technocracy: N.W.O.

Technocracy: N.W.O.


DO NOT READ THIS BOOK! The dreaded Men in Black dog the steps of Tradition mages, kidnapping, interrogating, converting or removing any threat to the Greater Good. While the clumsy cyborgs of Iteration X blast their targets to atoms, the N.W.O. cuts down their enemies quietly and efficiently. POSSESSION IS FORBIDDEN! Technocracy: New World Order follows the methods, agents...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Void Engineers

Technocracy: Void Engineers


Something's out there... ...and the Void Engineers are sworn to track it, trace it, explore it, and, if need be, exterminate it. Deep seas. Deep space. Alternate dimensions. Virtual reality. the palces too odd for most Technocracy agents are this Convention's playgrounds. The sense of wonder that drives them, however, might also spell their destruction. All around, their enemies gather...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Akashic Brotherhood (rev)

Tradition Book: Akashic Brotherhood (rev)


Enlightenment is a Jewel Reflecting Everything Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle...   [click here for more]
White Wolf  $8.99

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Tradition Book: Celestial Chorus (1st)

Tradition Book: Celestial Chorus (1st)


Our Song is Our Strength For millennia, the Choristers have raised their voices in praise of the One. healers, missionaries and defenders of the faith, these mysticks have battled outside resistance, internal dissent and Infernal temptations in their long aria to the ultimate union. Our Voices, the Touch of God. Now the tale of their struggles has been collected in a concise yet inspiring...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Dreamspeakers (1st)

Tradition Book: Dreamspeakers (1st)


If you knew the truths we do, you'd run from your sins. Formed as a compromise, shunned as throwbacks, the Dreamspeakers now emerge from the mists to guide the world to an awareness of its ills. Kindly if possible, by force if necessary... Now all your crimes have come upon us, my friend, and there is nowhere to run. From the shadows of the "primitive" world, the shamans come, visions in...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Order of Hermes (1st)

Tradition Book: Order of Hermes (1st)


The secret lore of the Hermetic Council comes to light in this final Tradition Book. These mighty wizards have prevailed through wars with mortals, vampires, Technocrats, and their own companions. To them power is the only fact-a fact they know well! Includes lore, spells, ritual tools, and more....   [click here for more]
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Tradition Book: Virtual Adepts (1st)

Tradition Book: Virtual Adepts (1st)

White Wolf  $10.00 $6.00

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Tradition Book: Virtual Adepts (rev)

Tradition Book: Virtual Adepts (rev)


The Space-Mind Continuum The youngest magical Tradition is the most vibrant and the most irreverent. Virtual Adepts dont waste time delving into ancient grimoires or contemplating their navels. Theyre too busy surfing the razors edge of the next zeitgeist. They dont follow trends, they make them. By the time the mainstream catches up to their latest idea, theyve moved on to new frontiers of space...   [click here for more]
White Wolf  $8.99

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World of Darkness: Demon Hunter X

World of Darkness: Demon Hunter X


What Is the Sound of One Shen Screaming? Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma. If You See These Guys on the Road, Run Like Hell! World of Darkness:...   [click here for more]
White Wolf  $9.99

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Lair of the Hidden

Lair of the Hidden


High in the Romanian Mountains... Hidden from time and prying mortal eyes, Hunedoara Castle lurks amid the mists of the Carpathians. Home to a cabal of scheming Inconnu, the castle is the site of hideous rites. Who do these terrible rituals empower? Or, worse, who might they protect? A Vampiric Conspiracy Broods Secrets revealed -- Lair of the Hidden is a setting sourcebook...   [click here for more]
White Wolf  $11.99

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Hunter: Players Guide

Hunter: Players Guide


Do Not Go Gentle... Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey. Into That Dark Night Now, you as a player can go well armed into your Hunter games. The Hunter...   [click here for more]
White Wolf  $14.99

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