Ghost Zone Raiders is a Micro-Setting for Savage Worlds Adventure Edition.
Raiders of the Ghost Zone is a 20 page zine for Savage Worlds Adventure Edition that contains:
Bestiary: A wide array of supernatural and extraterrestrial creatures. Can you survive the horrors that lurk within the Ghost Zone?
Adventure/Derelict Generator: Create thrilling scenarios for... [click here for more]
Tales from the Trail Vol IIis a compendium for THE AFTER featuring a full plot point campaign that takes place over three unique and exciting adventures. We had a large amount of feedback from backers asking for a Savage Worlds plot point campaign so naturally we listened to our fans and got the ball rolling!
Each adventure will vary in tone... [click here for more]
The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalyptic world (think Annihilation or The Quiet Place). It uses the newly retooled Savage Worlds Adventure Edition.
The After is set in the northwestern reaches of the broken North American continent. You play survivors of the shattered human race trying to rebuild their world after... [click here for more]
Tales from the Trail is a compendium for THE AFTER containing four adventures. The book itself is 64 pages featuring full colour, detailed and provocative artwork by Jon Gibbons.
Each adventure will vary in tone and playing style, allowing the player characters to fight, explore, investigate and socialize their way through the challenges contained within.
1. Death in the Depths, by Ade... [click here for more]
Battlefield Press presents Kaisers Gate. This alternate history, genre-blending setting for the Savage Worlds game system presents a fantastic take on World War One - combining the gritty battlefields of the Great War with elements of magical fantasy and horror.
* Sorcerers of the German Imperial Army - fueled by the magic of red dragons - bulldoze Allied defenses and push deep into France. * Heroic... [click here for more]
NOTE: Savage Worlds version Extreme Earth is a supers campaign setting inspired by the Iron Age of Comic Books. With eye-popping art by Jon Gibbons and evocative writing of Joe Bardales, Extreme Earth will transport you to a dangerous, dystopian world that can be described as 24 meets Heroes by way of the Iron Age of Comics. Extreme Earth will present information about the history and current state... [click here for more]
The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalypse (think Annihilation or The Quiet Place).
The After is set in the northwestern reaches of a broken North American continent. You play survivors of the shattered human race trying to rebuild their world after decades of alien predation.
This... [click here for more]
Battlefield Press presents Kaisers Gate. This alternate history, genre-blending setting for the Savage Worlds game system presents a fantastic take on World War One - combining the gritty battlefields of the Great War with elements of magical fantasy and horror.
* Sorcerers of the German Imperial Army - fueled by the magic of red dragons - bulldoze Allied defenses and push deep into France. * Heroic... [click here for more]
Assault on the Mithral Fortress Continues the adventure that began in Pirates Beyond Time!
The heroes must once again contend with the time-travelling crimes of Captain Aetherblade.
This adventure requires Savage Worlds Adventure Edition. ... [click here for more]
Battlefield Press presents Kaisers Gate. This alternate history, genre-blending setting for the Savage Worlds game system presents a fantastic take on World War One - combining the gritty battlefields of the Great War with elements of magical fantasy and horror.
* Sorcerers of the German Imperial Army - fueled by the magic of red dragons - bulldoze Allied defenses and push deep into France. * Heroic... [click here for more]