Title |
Publisher |
Price |
Deserts are popular locations in fantasy settings. They can be home to strange civilisations, either still extant or long-lost, with unique and unusual magics. There may be tombs hidden by the sands and nomads traversing the wastes. This supplement has one hundred different encounters for such a location, which may be potentially valuable, potentially dangerous, a source of adventure hooks or simply... [click here for more] |
Azukail Games |
$1.25
|
With hundreds of windmills catching the breezes that blow off of Weaver's Bay, Silkgift looks like it might break away from the hills and chart its own course to the sea at any moment. While many sailors have made this observation in jest, there is always someone who shushes them, lest the city's ingeneurs decide to take the suggestion as a challenge. Though Silkgift was founded on spinning... [click here for more] |
Azukail Games |
$4.99 $3.99
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Adhesive Arrow
Concentrated Oil
Flash Bang
Hot Stone
Irritating Dust
Liquid Dressing
Powder... [click here for more] |
Azukail Games |
$1.79 $1.49
|
When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that... [click here for more] |
Azukail Games |
$1.00
|
Relics of Myth and Legend
“Hidden in ancient dungeons, locked in expansive vaults, and wielded by great heroes are a collection of wondrous relics greater than all others, imbued with magical powers that grow stronger with mythical ascension quests. It is said that whoever wields one of these Relics of Calibourne has the potential to change the world.”
Relics... [click here for more] |
Calibourne Studios |
$7.99
|
A mutli level dungeon crawl map pack which serves perfectly as a capstone looting fiesta for your desert themed game.
Contains 3 different dungeon level maps which interconnect.
Both gridded and gridless versions are included.
60x60 grid layout.
2048x2048 resolution on all maps.
... [click here for more] |
NNinkovicGames |
$0.99
|
A cult is generally defined as a relatively small group of people having religious beliefs or practices regarded by others as strange or unusual, and which often exerts an abnormal amount of control over its members. And Sundara, with its myriad of gods, belief structures and philosophies, has cults to spare. The following groups are thought of as cults throughout Sundara largely because of their... [click here for more] |
Azukail Games |
$4.99 $3.99
|
This supplement has 100 items that could be found in the lair of a necromancer, from small to large, individual items to room decorations. Many are unpleasant, dealing with death and dead things and, though some undoubtedly have value, characters may suffer consequences if they try to sell them. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Like a scene from a dream, Archbliss hangs above the plains. It gleams from its place just below the clouds, its enchanted spires and graceful towers giving it the appearance of some massive, fanciful ship docked in the sky. An amazing location spoken of in myth, it is a place of palpable magic. Those who ascend the sky, and who find themselves treading the stones of The City of the Sorcerers... [click here for more] |
Azukail Games |
$4.99 $3.99
|
Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a... [click here for more] |
Onyx Path Publishing |
$1.49
|
This supplement has 100 different encounters that characters could have at a fantasy port. Most of the encounters are suited for the docks themselves, but a few could be used for the attached settlement. They can be used as background colour or perhaps as a source of adventure hooks or encounter ideas. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Whilst exploring a dungeon, or other suitable location, characters could stumble across effects that are left over from magical events in the past. These effects may be the unintended consequences of what's happened in the area. The effects can be minor or puzzling, and may cease once an area is left, though they may cause problems whilst they are active. This PDF supports Adobe layers and the page... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Aerodynamic Coating
Bug Repellent
Fire Out
Glowing Ink
Light Stick
Mirror Anywhere
Quick... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and... [click here for more] |
Azukail Games |
$1.49
|
I’m a Stranger in a Strange Place…
Sure, you could play as a dungeon, dragon, slime, or even an intelligent weapon but how about playing YOURSELF? What if you were sucked into a fantasy TTRPG world and had to survive? What would you do, and how could you use your knowledge of the game and whatever cheat powers you were granted to your advantage? Well, now it's time to find... [click here for more] |
Roll For Combat |
Pay What You Want
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Binding Piton
Burning Water
Fire Retardant
Inflatable Bladder
Liquid Bomb
Light Burst
Pain... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given... [click here for more] |
Azukail Games |
$1.00
|
When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume... [click here for more] |
Paizo |
$25.99
|
This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Chaotic frog monsters have a long pedigree in the TTRPG hobby. But why is some lowly batrachian beast waiting to stab adventurers in a marsh? Watery Doom dives into the philosophy of aquatic chaos, complete with:
Detailed lore with random names, character traits, and titles
New stat blocks for 5e and Pathfinder 2e
The Frog Curse, a sample adventure with alternate endings
Find your inner frog monster... [click here for more] |
Nick Stefanski |
$1.95
|
Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a... [click here for more] |
Onyx Path Publishing |
$1.49
|
Ceilings are an important part of any room and this supplement provides 100 different ceilings that can be added to a dungeon. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as a way to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure... [click here for more] |
Azukail Games |
$1.79 $1.49
|
They are known by many names. Freelances. Soldiers of Fortune. Privateers. Ironmongers. At the end of the day, though, no matter their heraldry or honor codes, their reputation or their legends, these so-called adventurers all boil down to one thing... mercenaries. While many of these sellswords operate independently, moving from one paymaster to another as the mood and desire strikes them, others... [click here for more] |
Azukail Games |
$4.99 $3.99
|
Danger and Death Awaits in the Forbidden Woods
Deep in the heart of the Forbidden Woods lies a group of monsters too terrifying for most to face. Animals of enormous size, creatures part spider and bear, terrifying crocodile beavers, and things much, much worse. Only the bravest heroes dare to stand up to these foul abominations of murderous intent and save the people from a fate... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
There are dozens (if not hundreds) of different species of creatures across the world of Sundara. And within any given species there is a great deal of variation, both physically and culturally. In Species of Sundara the goal is to take a look at each of the different species players have access to, and to provide examples of this variation. And we start with elves. From the forest tenders... [click here for more] |
Azukail Games |
$4.99 $3.99
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Aqua Flow
Concentrated Alcohol
Entangling Arrow
Firestarter
Leather Strengthener
Plant... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons require a method of entering and, hopefully, leaving them. The larger a dungeon complex is, the more and more varied the number and range of its entrances may be. This supplement has 100 different entrances for a dungeon. Some are in plain sight; others are hidden. Some are normal; others are magical and could be found anywhere. They can be used to enhance an existing, undescribed, dungeon... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Staircases are common elements in dungeons, and other constructions, used to get from one level to another. These staircases may be carved out of rock, with varying degrees of skill, or may be partially or wholly artificial in nature. This supplement has 100 different staircases that can be used to decorate a dungeon. Some of the results describe full staircases whilst others describe oddments and... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Orcs of Sundara Sundara is a vast world filled with a huge number of creatures. In Species of Sundara we explore some of the more common creatures, their unique cultures, and the differing variations they display. The series began with elves, and then it talked about dwarves. But now is the time of the orc! Stronger, faster, and more durable than many other species, there... [click here for more] |
Azukail Games |
$4.99 $3.99
|
Legacy of Flames is a novella set in the world of Sundara. The protagonist, Gnav, is a Razor Skull, cinderscale lizardfolk, who accompanies a group of mercenaries that are protecting a caravan. The trade route is plagued by a dragon, and Gnav must defeat many of the dragon's minions in order to confront the mighty creature himself. An appendix gives Pathfinder game stats for the protagonist, Gnav.... [click here for more] |
Azukail Games |
$3.49 $2.99
|
Characters will sometimes venture into cold regions. These could the frozen polar realms, in mountainous areas or simply during the wintertime in temperate and colder regions. This supplement has 100 different encounters for cold locations. Some are potentially useful, some are potentially dangerous and some are just puzzling. They can be used as a source of adventure hooks in some cases, or simply... [click here for more] |
Azukail Games |
$1.25
|
Halflings of Sundara One of the most iconic creatures found in most high fantasy games, halflings have been part of the game since the beginning. In Sundara, though, they’re more than just hillfolk with a love of quiet life. From the hard-riding shepherds of the Vale to the green-skinned forest recluses of the Suff Folk, and from the cloud-skimming Skycatchers to the seabound Tidelings,... [click here for more] |
Azukail Games |
$4.99 $3.99
|
The Blooded
Sundara is filled with strange species. From the rugged and hardy dwarves, to ethereal elves, to the enduring strength of orcs, there are all kinds of amazing creatures across the world. But what happens when the lines between those creatures blur? When elven heritage comes to the forefront, or when orc blood breeds true? These individuals have many names across different cultures, but... [click here for more] |
Azukail Games |
$4.99 $3.99
|
Dungeons need walls, to separate the ceiling from the floor, and this supplement provides 100 different walls that can be added. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as walls to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Dungeons can be dangerous places, but it isn't just monsters, intelligent creatures and traps that make them dangerous. There can be a whole host of hazards that can affect characters, from environmental to disease to dangerous substances. This supplement has 100 different hazards that could affect players. They are typically non-magical in nature and, whilst a few involve creatures, most do not.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Gnomes of Sundara
It’s said there are spirits in the land, and that when they grow powerful enough they wake, and walk the material world. River maidens, forest queens, and mountain mistresses, these nymphs were once quite common; particularly in the thing places of the world where magic bled through. While there are fewer of them now, and many that still exist slumber once more, they left others... [click here for more] |
Azukail Games |
$4.99 $3.99
|
ALL PROCEEDS FROM THIS TITLE ARE DONATED TO DOCTORS WITHOUT BORDERS
The Little Book of Big Kobolds is a supplement for Pathfinder 2e focused on several distinctive Kobold-themed encounters for parties ranging from low to high levels and any alignment.
In this book, you will find the resources to use 17 unique Kobolds including a kobold that has attained lichdom,... [click here for more] |
Angus Martin |
$7.95
|
This is a collection of 100 bridges that can be used to enhance a dungeon, or other appropriate area. Some of the bridges definitely need to be underground, but others could be found in other areas, including aboveground. Some are odd, some are potentially dangerous and some are only very loosely bridges and only if such includes any means of getting across a gap. This PDF supports Adobe layers and... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Menace in Ravenreach
When the group of adventurers arrived in the outpost town of Ravenreach they headed directly to the local tavern. As was usual, it took under an hour until fists started flying, glassware shattered, and furniture flew. The fighting ended, just as the last of the locals melted away. Their incarceration made the wanderers the ideal candidates for an unusual errand.... [click here for more] |
Frog God Games |
$7.99 $4.79
|
In a place where the rules of magic are made up and reality doesn’t matter, a sharp wit is your only means of survival. To escape the Cryptosphere, you must find the key that opens the golden door on level 4. But finding the key is no easy feat. You and your party must navigate labyrinthine passages and bizarre rooms, solving puzzles and making deductions to procure the clues and curios you need... [click here for more] |
Twilight Tabletop Games |
$9.99
|
Large rooms often have columns in them, holding the roof up. Normal columns rest on a base, which at its simplest may just be a plinth, and are topped with a capital. Each part of the column may be carved, sometimes quite extensively. Stone is the most common material used in such, but wood can be used as well. Even normal columns range widely in style and appearance. The columns described in this... [click here for more] |
Azukail Games |
$1.25
|
Characters will not be the first to enter a dungeon and that doesn't even consider creatures that might be living there. These previous visitors and occupants may well have left markings on the walls and this supplement has 100 examples of such. Some of the markings are simply words and sentences, and are marked by quotes. Others may be sketches, drawings or other graffiti. Some of the entries have... [click here for more] |
Azukail Games |
$1.00
|
Options for Every Hero
Every Pathfinder Second Edition Hero needs General Feats. Now the best ones are no longer limited to Level 1 options. Grab yourself these 10 new choices for your higher-level character today.
This supplement includes the following feats:
Accustomed to the Dark
Armor Expertise
All-Around Senses
Greater Fleet
Hardened Mind
Sense Thy Enemy
Shield Deflection
Stone... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
Many great warriors seek armor that allows them to wade through battles, inspire awe in those who see it, and become a personal badge of honor. The armors detailed directly are legendary, but not because they were created on some non-descript anvil. These armors are legendary because their abilities were earned. Any sufficiently-skilled wizard and dwarven craftsman can join forces to... [click here for more] |
Escape Velocity Gaming |
$0.75
|
A quick and flexible, yet action-packed new system for handling critical hits and fumbles. The results range in severity, from a clever side-step that gives you an advantage on your next attack, to a dropped weapon, to severing a limb with a single blow.
We leave it up to you when to roll for a crit or a fumble — it's your game, you decide how much of the system you want to use, and when to use... [click here for more] |
Ramen Sandwich Press |
$4.99
|
A benefactor has given the party free tickets to see the hottest new band in the city - but it seens there's a problem with the venue! Characters must fight or negotiate to make sure the concert-goers remain a "live audience"!
A one- to two- page encounter (depending on system) for level 3 characters. Included are versions for 5e, PF2e, and EZD6! ... [click here for more] |
r2tables |
$0.89
|