Betrayal. Hubris. Punishment. Revenge. Subjugation. Salvation. Cataclysm. Perseverance. Hope.
This is Narosia — a world where cosmic forces vie for control and mortal beings struggle to reclaim past glories, hordes of Fel creatures threaten to escape Deepland prisons, and demonic Voidspawn stalk the world’s wilds and ruins. Those who venture forth seek fame and fortune, courting... [click here for more]
THE WONDERS OF ATLANTIS Tens of thousands of years before the modern day, Earth was a very different place: a realm where Magic took the place of Science, strange monsters walked the land, and the Dominion of Atlantis was the most powerful land in the world. The Atlantean Age is your guide to this wondrous High Fantasy setting for Fantasy Hero - to a world where characters possess awesome powers of... [click here for more]
Nothing quite puts a scare into Fantasy Hero adventurers like a dragon. The Book Of Dragons provides dozens of new types of dragons to confront your Fantasy heroes with, including special rules and templates for quickly creating more. But then it goes beyond that to cover other types of large, powerful, intelligent monsters that will make it harder than ever for your heroes to get their hands... [click here for more]
These cards are for use with the Narosia: Sea of Tears fantasy RPG (releasing 7/29 on DriveThruRPG). This is not a stand-alone game.
Players Control The Gods To Influence The Plot
The gods meddle, and the players use these cards to say how a specific god influences the story — if they can explain the god’s motivation.
Divine Intervention cards are used to represent both the possibility... [click here for more]