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Orbis Mundi 2
by Phalanx Games Design

Are you interested in a more realistic background for your Fantasy RPG ca,paign? Then Orbis Mundi2 is for you! It covers Medieval Life, Government and Society as it actually was, which is rarely, if ever, the way it is presented in almost all Fantasy RPGs. Rated as a Project we love on Kickstarter and backed by almost 500 people!

Orbis Mundi 2
 
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The Ruins of Woebrook (a.k.a., Fane of the Frost God)

The Ruins of Woebrook (a.k.a., Fane of the Frost God)


In the Time Before, Willowbrook Mall was a hustling, bustling mecca of conspicuous consumption. But now, nestled deep in the deadly Hugeston swamps, sits the forlorn “Woebrook”: an overgrown, waterlogged, abandoned ruin. Well, maybe not all that abandoned ... “The Ruins of Woebrook” is a post-apocalyptic adventure suitable for the Mutant Future retroclone of...   [click here for more]
Skirmisher Publishing  $1.99

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Ruined City of Cyfandir

Ruined City of Cyfandir


IMPORTANT: If you purchased the premium softcover product using a returning customer discount code sent to you by Autarch, use the special discount code you will find in your confirmation email to download the PDF. (DTRPG cannot automatically bundle the product.) Two hundred years ago, the elven capital of Cyfandir fell to the savage assault of the Great Dragon Aisoth,...   [click here for more]
Autarch  $4.00 $3.40

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic. This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99 $0.50

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99

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Six Spells: Festivities

Six Spells: Festivities


Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations)....   [click here for more]
Skirmisher Publishing  $0.50 $0.34

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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New Golems of the Labyrinth

New Golems of the Labyrinth


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves. Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50 $0.34

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50 $0.34

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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Festivals & High Holy Days

Festivals & High Holy Days


Every calendar is peppered with holidays and annual causes for celebration. From local village festivals to grand revels that consume empires, no campaign setting is complete without holidays to mark the passage of time with jubilation and ritual observance. In addition to adding greater realism and flavor to campaign, holidays also offer unique benefits to adventurers who celebrate during downtime...   [click here for more]
Skirmisher Publishing  $0.99

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home. Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99

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Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built

Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built


A level 2 adventure for DCC RPG – specially themed for Halloween horror! The town of Portnelle is living in a state a fear. Several citizens have been abducted – some never to been seen again, while others are found as corpses, often with missing limbs. <o:p></o:p> When a senile town priest warns that he’s received a vision that the geriatric recluse Dr....   [click here for more]
Goodman Games  $6.99

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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10 Reflections on Lovecraft (Pathfinder Roleplaying Game)

10 Reflections on Lovecraft (Pathfinder Roleplaying Game)


Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his...   [click here for more]
Skirmisher Publishing  $1.99

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Monstrous Hybrids: Three Halfbreed Character Races

Monstrous Hybrids: Three Halfbreed Character Races


Presented here are three hybrid races, beings that cannot help but exhibit the dark side of their heritage. Beast-Kin are savage beings that are as much animal as human; Half-Ghouls are the spawn of humans and carrion-devouring undead; and Vardogers are a hybrid race of lesser shape-shifters descended from Doppelgangers. This mini-sourcebook has been specifically designed for use with the Pathfinder...   [click here for more]
Skirmisher Publishing  $0.99

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Mutant Race (Pathfinder Roleplaying Game)

Mutant Race (Pathfinder Roleplaying Game)


Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them...   [click here for more]
Skirmisher Publishing  $0.99

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Ultimate Strongholds

Ultimate Strongholds


A Mighty Fortress! Ultimate Strongholds brings you an awesome array of fantastic fortifications for your Pathfinder Roleplaying Game Campaign! This exhaustive encyclopedia integrates all levels of Pathfinder play, including party-level adventuring as well as downtime, building, and kingdom rules from Pathfinder Roleplaying Game Ultimate...   [click here for more]
Legendary Games  $9.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Men & Monsters of Polynesia

Men & Monsters of Polynesia


One of the most fascinating regions of our own world is most assuredly Polynesia, a vast triangular area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used either in conjunction with campaigns that have a South Seas flavor or as part of one-off...   [click here for more]
Skirmisher Publishing  $1.99

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Heroes & Monsters of the Necropolis: Tokens & Avatars for Virtual Tabletops

Heroes & Monsters of the Necropolis: Tokens & Avatars for Virtual Tabletops


Welcome to the Necropolis! This set of 30 full-color tokens and avatars by fantasy artist Amanda Kahl can be used in a wide variety of virtual tabletop programs, including the popular Roll20 interface. They represent several sorts of iconic characters and creatures and are inspired by elements from the Swords of Kos Fantasy Campaign Setting and the affiliated the Swords...   [click here for more]
Skirmisher Publishing  $2.99

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Mutant Plant Monsters

Mutant Plant Monsters


It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that. “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook....   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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Coldblooded: A Player's Guide to Lizardfolk (Pathfinder Roleplaying Game)

Coldblooded: A Player's Guide to Lizardfolk (Pathfinder Roleplaying Game)


Wading through the mire of mist-shrouded swamps, dwelling in the shadows of ancient ruins, and lurking in the primeval wilderness just beyond the edge of mankind’s domain, the reptilian Lizardfolk are a cold-blooded reminder of the fragility of civilization. Hidebound and distrustful of the ways of settled races, the Lizardfolk maintain ancient traditions and practice a culture as brutal as it...   [click here for more]
Skirmisher Publishing  $1.99

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Finders of Fortune: Three Treasure-Seeking Prestige Classes

Finders of Fortune: Three Treasure-Seeking Prestige Classes


This publication contains descriptions and stats for three very different prestige classes, the Gimmicker, Tomb Robber, and Tunnel Rat, that have one key thing in common: their desire to acquire loot that is beyond the reach of other characters! These prestige classes are designed primarily to be compatible with the Pathfinder roleplaying game system but are usable pretty much as-is with OGL 3.0.3.5...   [click here for more]
Skirmisher Publishing  $0.99

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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


Dungeon Crawl Classics #67: Sailors on the Starless Sea A 0-Level Adventure Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl...   [click here for more]
Goodman Games  $6.99

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The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)

The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)


Behold The Jester Dragon’s Guide to Defects, a complete Pathfinder role-playing game sourcebook detailing every character flaw, mental disorder, physical abnormality, medical condition, and outright quirk you could ever want to liven up your characters and your campaigns! The hundreds of Defects within these pages give you a whole new way to customize characters and create the roles you...   [click here for more]
Skirmisher Publishing  $6.99

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DCC RPG Quick Start Rules

DCC RPG Quick Start Rules


At long last, the DCC RPG quick start rules! These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed and simplified. These rules will serve primarily to get characters through their first level 0 adventure and their first level 1 adventure. Although the rules go up to level 2, for the full DCC experience...   [click here for more]
Goodman Games  $1.99

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Smuggler's Tunnel

Smuggler's Tunnel


"Smuggler's Tunnel" is a rules-free description of a specific sort of place that might be found in many different sorts of communities and cultures. It is formatted like the more than 70 places found in Skirmisher Publishing's Platinum bestselling sourcebook City Builder: A Guide to Designing Communities and intended to stand by itself or serve as bonus content to that volume....   [click here for more]
Skirmisher Publishing  Pay What You Want

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with...   [click here for more]
Wizards of the Coast  $9.99

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BinderMaps: Office City - Biggman Communication Solutions Call Center

BinderMaps: Office City - Biggman Communication Solutions Call Center


The fluorescent lit offices of Biggman Communication Solutions are a sprawling hive of economic activity. It's doors open to infinite levels of tesseracting cubicles and meeting rooms that could open up any avenue of deep business connections with the correct combination of intrigue, currency and/or violence. This Binder Map release includes three linkable maps that allow...   [click here for more]
Joseph Fox's BinderStuff  $1.90 $1.52

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Nod 35

Nod 35


Happy NOD year, boys and girls! This first issue of NOD for 2019 offers the eternal struggle of ancient Greeks and dark elves (well, maybe not that ancient a struggle after all), some magnificent monsters, rules for depicting the secret police in GRIT & VIGOR, the Black Terror and his “super” family for MYSTERY MEN! and a devious...   [click here for more]
John M Stater  $3.99 $3.39

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Monster Manual (3.5)

Monster Manual (3.5)


Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. Over 200 creeps, critters, and creatures...   [click here for more]
Wizards of the Coast  $14.99 $9.99

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Book of Magic: Patron Hexes (PFRPG)

Book of Magic: Patron Hexes (PFRPG)


Curse Your Enemies The Way Your Patron Would Want! Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember...   [click here for more]
Jon Brazer Enterprises  $2.95

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BLUEHACK™

BLUEHACK™


Now with interior art! If you know about The White Hack, The Rad Hack, and The Black Hack, you know where this is headed. BLUEHACK™ is a traditional tabletop role-playing game, played with paper, pencils and dice – it uses the Holmes Basic edition of that Original 1970s Fantasy Roleplaying Game as an inspiration, but it aims to create a distinct, streamlined flavour all of its own. As...   [click here for more]
Dreamscape Design  $2.49 $1.49

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Goodman Games Gen Con 2018 Program Guide: The Black Heart of Thakulon the Undying

Goodman Games Gen Con 2018 Program Guide: The Black Heart of Thakulon the Undying


The annual Goodman Games community-building sourcebook adopts a new format this year! Building on the immense popularity of the Dungeon Crawl Classics Team Tournament at Gen Con last year, the program guide this year “presents” Dungeon Crawl Classics: The Black Heart Of Thakulon the Undying. This double-sized DCC adventure...   [click here for more]
Goodman Games  $12.99

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a manual specifically designed to help guide storytellers through the process of creating exciting and compelling urban areas and other sorts of communities and places within them for their projects. It is a rules-free universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost...   [click here for more]
Skirmisher Publishing  $17.99

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [click here for more]
Ondine Publishing  $19.99 $11.99

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $26.00

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Book of Magic: 10 Arcanist Exploits (PFRPG)

Book of Magic: 10 Arcanist Exploits (PFRPG)


Magic Surrounds Us, It Penetrates Us, It Binds Us All Together The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before. Book of Magic: 10 Arcanist...   [click here for more]
Jon Brazer Enterprises  $1.00

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World of Kos (Swords of Kos Fantasy Campaign Setting)

World of Kos (Swords of Kos Fantasy Campaign Setting)


Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,” and can be used either...   [click here for more]
Skirmisher Publishing  $6.99

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The Jester Dragon's Bag of Beans

The Jester Dragon's Bag of Beans


One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical...   [click here for more]
Skirmisher Publishing  $2.99 $2.00

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The Sinister Stone of Sakkara

The Sinister Stone of Sakkara


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters...   [click here for more]
Autarch  $5.00

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Shadows of the Dusk Queen for 5th Edition

Shadows of the Dusk Queen for 5th Edition


Mirror, Mirror on the Wall... Before you is a dark forest with trees rising as much as a hundred feet into the air. Foreboding and sorrow seem to emanate from within. Occasionally, shadowy creatures are glimpsed moving among the trees. Slow, plaintive howls echo among the dark branches as a cool wind begins to blow, as if whispering barely discernable words… “She...   [click here for more]
Kobold Press  $4.99

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Ptolus: Monte Cook's City By The Spire (Ptolus Core)

Ptolus: Monte Cook's City By The Spire (Ptolus Core)


Ptolus: Monte Cook's City by the Spire A full-color illustrated fantasy city sourcebook Either in print or in PDF, Ptolus is the most deluxe and useful roleplaying product ever produced. This landmark fantasy setting offers an in-depth treatment of hundreds of city locales and characters straight from the 3rd Edition playtest campaign of Monte Cook, one of the system's designers. Inside these...   [click here for more]
Malhavoc Press  $59.99

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Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death

Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death


A Level 1 Adventure It’s the crossover you’ve always wanted: the legendary Grimtooth the Troll meets Dungeon Crawl Classics! This adventure module is written under DCC RPG rules and is officially licensed by Flying Buffalo, Inc. to include the Grimtooth character. After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all...   [click here for more]
Goodman Games  $6.99

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Romance of the Perilous Land

Romance of the Perilous Land


ROMANCE OF THE PERILOUS LAND is a game very much inspired by the oldest fantasy roleplaying game created in the 1970s, but it is also its own creation. Rather than mixing lots of fantasy tropes and world folklore like the original game, Romance of the Perilous Land is firmly set it the world of British folklore, from the stories of King Arthur to the wonderful regional tales found throughout this...   [click here for more]
Trollish Delver Games  Pay What You Want

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