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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions
by Engine Publishing

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions is, to the best of our knowledge, the first system-neutral book focused entirely on how to run great game sessions.

Focal Point follows Platinum bestsellers Never Unprepared (session prep) and Odyssey (campaign management), but also stands on its own.

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions
 
 Hottest Genre, Any system / system-agnostic, MOBI
 
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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $2.99

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A Fleet in Being: Austro-Hungarian Warships of WWI

A Fleet in Being: Austro-Hungarian Warships of WWI


The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke Franz Ferdinand and his wife Sophie lay in state aboard its flagship, and at the end when it dissolved along with the empire that commanded it. During the war, this small but powerful "fleet in being" forced the Allies to maintain a blockade of the Otranto...   [click here for more]
Shilka Publishing  $3.49

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Blowing Up the Movies

Blowing Up the Movies


TWENTY-FOUR ACTION MOVIES EXPLODE Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience. As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone...   [click here for more]
Atlas Games  $15.00 $7.95

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Call to Assembly, issue 1

Call to Assembly, issue 1


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics. This is the electronic version of issue 1, which includes a system-neutral post-apocalyptic setting called 3 Generations After The End, a roundup of early gaming experiences, advice on loot, a Doctor Who Weeping Angels...   [click here for more]
Gamer Assembly   FREE 

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Call to Assembly, issue 2

Call to Assembly, issue 2


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics. This is the electronic version of issue 2, which includes a modern-day adaptation of D&D 4E, suggestions on ending a game well, random treasure tables, and much more. This download includes PDF, MOBI...   [click here for more]
Gamer Assembly   FREE 

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Call to Assembly, issue 3

Call to Assembly, issue 3


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly magazine that covers a wide variety of tabletop role-playing topics, in the same style as the venerable mags of the 1970's, 1980's, and 1990's. This is the electronic version of issue 3, which includes further modern-day adaptation of D&D 4E, two versions of Doctor Who for the Marvel Heroic Roleplaying system,...   [click here for more]
Gamer Assembly   FREE 

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Caltrops

Caltrops


Author: Quentin Hudspeth Page Count: 5 Use: generic fantasy RPG supplement Oh, the lowly d4! Second in derision only to the d12 (and those imaginary dice the d3 and d5. Pfah!). Now these oft maligned dice, known to many as caltrops, have two games designed just for them. Caltrops is a small supplement featuring two dice games as played...   [click here for more]
Hudspeth Games  $2.00

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Castle Darkholm

Castle Darkholm


A great darkness has covered the land. An ancient prophesy reaches out from the grave, “The Sun is dead, and the moon fears his name!” In this gothic horror story, you are the Champion, the tragic hero, sent by the high council to stop an undead creature from taking all breath from the world. When a shadow, as black and cold as death itself falls upon the face of humanity, the actions...   [click here for more]
eGenesis Media  $9.99 $5.99

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Die Glocke

Die Glocke


According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through...   [click here for more]
Pelgrane Press  $2.95

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Eighth Day Genesis:  A Worldbuilding Codex

Eighth Day Genesis: A Worldbuilding Codex


2013 Origins Award Nominee You want to build a world. Twenty authors want to help. It begins when you have that moment when you can close your eyes and see a world no-one has seen before. It might start from a grain of sand, the way light filters through the trees, the feel of satin robes, the smell of cooking soup, or simply a wish for somewhere, somewhen else. It happens...   [click here for more]
Alliteration Ink  $14.99 $4.95

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501...   [click here for more]
Engine Publishing  $34.95 $16.95

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Engine Publishing  $24.95 $11.95

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GUMSHOE Zoom: Martial Arts

GUMSHOE Zoom: Martial Arts


GUMSHOE Zoom: Martial Arts is intended to model the sorts of stories (usually movies) in which martial arts combat takes center stage in at least one scene. In addition to straight martial-arts films like Enter the Dragon or Ong-Bak, you can see such martial arts foregrounding in hybrid thrillers such as Raid: Redemption, The Matrix, or Haywire, or even as a set piece in a “straight”...   [click here for more]
Pelgrane Press  $2.95

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GUMSHOE Zoom: Voodoo 1 - Magic

GUMSHOE Zoom: Voodoo 1 - Magic


The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May!...   [click here for more]
Pelgrane Press  $4.45

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GUMSHOE Zoom: Voodoo 2 - The Invisibles

GUMSHOE Zoom: Voodoo 2 - The Invisibles


GUMSHOE Zoom: Voodoo 2: The Invisibles The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures:...   [click here for more]
Pelgrane Press  $2.95

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Impossibilia

Impossibilia


Product Description Aurora Award Finalist story from a multi-award winning author We all have things we hide away inside—secrets, fears, aspects of ourselves we keep locked away. Or try to. In that respect, the characters we meet in Douglas Smith's Impossibilia are like any of us. They have things inside them too. Only their things are a little... different. A dead wife that...   [click here for more]
Douglas Smith  $9.99 $5.99

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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS v1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker's dozen of fear and fun! All episodes are available in epub, mobi and PDF format. It features: Hideous Creatures: Deep Ones, an in-depth...   [click here for more]
Pelgrane Press  $24.95

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol 3 Ancient artifacts, saucer conspiracies, mutant spies and hideous creatures — Kenneth Hite is back the third thrilling series of KWAS! Kenneth Hite is the author of Trail of Cthulhu and Night's Black Agents and co-host of Ken and Robin Talk About Stuff, and now, you can subscribe to Ken Writes About Stuff, featuring new and original Hite goodness every month for...   [click here for more]
Pelgrane Press  $24.95

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [click here for more]
M. Coorlim  $2.99

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this...   [click here for more]
Pelgrane Press  $2.95

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Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]

Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.47 "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will...   [click here for more]
Engine Publishing  $33.90 $26.95

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012...   [click here for more]
Engine Publishing  $34.95 $16.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award...   [click here for more]
Engine Publishing  $19.95 $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Engine Publishing  $24.95 $11.95

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Old School Renaissance Handbook

Old School Renaissance Handbook


You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should you try? The Old School Renaissance Handbook profiles 28 popular old-school systems, including their basic mechanics, character attributes,...   [click here for more]
Brent P. Newhall's Musaeum  $6.99 $4.99

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Once Upon A Time Writer's Handbook

Once Upon A Time Writer's Handbook


Practice Makes Perfect! This timeless adage is true of everything from bike riding to speaking a language. It's also true for writing. The most consistent piece of advice from professional writers is this: Write every day. It doesn't matter what you write, just write. Great. Write what? Welcome to the Once Upon A Time Writer's Handbook, where you'll learn how to turn...   [click here for more]
Atlas Games  $2.99

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Playing the Market

Playing the Market


Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just...   [click here for more]
Hudspeth Games  $2.00

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Reality Makes the Best Fantasy - Book 1: People

Reality Makes the Best Fantasy - Book 1: People


Truth may be stranger than fiction but reality makes the best fantasy. A system-neutral guide to inspire GMs and players alike. Ever sit down to brainstorm for your next campaign and come up blank? Find yourself wondering, "what WOULD my character do in this situation?" Get your creative wheels turning with Reality Makes the Best Fantasy,...   [click here for more]
Back That Elf Up  $4.99 $2.99

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Red Steel: Soviet Tanks and Combat Vehicles of the Cold War

Red Steel: Soviet Tanks and Combat Vehicles of the Cold War


The Cold War never heated up, but if it had, the Soviet Union was ready. This reference work details 73 major Soviet war machines, from the 2P26 "Baby Carriage" - a deceptively light, Jeep-like vehicle mounting four anti-tank missiles - to the T-80U main battle tank with its advanced armour and electronic countermeasures. Sixty-one photographs and drawings illustrate the work, and access...   [click here for more]
Shilka Publishing  $4.99 $3.99

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Scarlet Tales 0 - The Secret of mud castle

Scarlet Tales 0 - The Secret of mud castle


Welcome to the introductory installment of Scarlet Tales, a series of gamebook-style solo adventures in the classic style of old school fantasy! In this story you can be a mighty Warrior, a cunning Rogue or a mysterious Enchanter, and face the threats hidden among the shady walls of Castle Mud. Using a totally dice-less gaming system prepare yourself to fight terrible monsters, defeat them with...   [click here for more]
GRAmel  $2.25 $1.42

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Shadowed Earth Fiction [BUNDLE]

Shadowed Earth Fiction [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Shadowed Earth: Anthology, Volume I Regular price: $4.99 Bundle price: $4.00 Format: Multiple File Formats History is a lie. Many men have said that history is written by those who achieve victory. The truth is that history is written by those who want to hide the truth from the fragile...   [click here for more]
Mystical Throne Entertainment  $11.98 $8.00

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Shadowed Earth: Anthology, Volume I

Shadowed Earth: Anthology, Volume I


History is a lie. Many men have said that history is written by those who achieve victory. The truth is that history is written by those who want to hide the truth from the fragile minds of humanity. Why, you may ask? If mankind knew the truth about the world around them, it would truly drive them insane. - Grand Inquisitor Steel Supernatural and otherworldly beings have surrounded us...   [click here for more]
Mystical Throne Entertainment  $4.99

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Spooky Four Things

Spooky Four Things


Looking for something to play over Halloween? Something fun to do on Friday the 13th? Want to experience the human side of horror movies? The Spooky Four Things game is a twist on my Four Things game which sets the self reflection on the backdrop of a player-chosen horror scenario. It’s a simple, systemless game about ordinary people and examines the quirks and foibles which form our personalities...   [click here for more]
Talula Games  Pay What You Want

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The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]

The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions Regular price: $11.95 Bundle price: $9.35 Format: ZIP File The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table —...   [click here for more]
Engine Publishing  $33.85 $26.95

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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The Spear of Destiny

The Spear of Destiny


Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch....   [click here for more]
Pelgrane Press  $2.95

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The Wolf at the End of the World

The Wolf at the End of the World


Story Summary A shapeshifter hero battles ancient spirits, a covert government agency, and his own dark past in a race to solve a murder that could mean the end of the world. ~~~ "I can’t remember the last time I read a book that spoke to me, so eloquently, and so deeply, on so many levels. ... I’ll be rereading it in the future because it’s that sort of...   [click here for more]
Douglas Smith  $9.99 $8.99

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This We'll Defend: The Weapons and Equipment of the U.S. Army

This We'll Defend: The Weapons and Equipment of the U.S. Army


The U.S. Army is the best-equipped force in military history, from the simple bayonet to multi-million-dollar technological marvels like the M1 Abrams tank and Apache Longbow helicopter. This We'll Defend outlines the most important weapons and equipment the Army currently uses. All facts, figures and images in this ebook are direct from publicly available Army sources, edited and annotated...   [click here for more]
Shilka Publishing  Pay What You Want

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Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]

Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.00 Format: ZIP File "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves...   [click here for more]
Engine Publishing  $77.70 $59.95

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Engine Publishing  $19.95 $9.95

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required...   [click here for more]
MWS Media  $2.99

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