The kids all say Our Lady's Hospital is haunted. You can see why, when you look at it, that big gloomy pile of staring windows and rusting beds. They should have torn the place down years ago, instead of letting it linger on like this. I'd hate to be a patient there. They send you there to die.
You are a patient in an old, rambling hospital. Part of it is shut down, part... [click here for more]
Some mysteries, you really don't want to solve. If the thing at the centre of the labyrinth starts hunting you, you'll wish you'd never started searching in the first place. Some truths are buried for a reason.The sound of claws on metal grew louder. Something scraped at the outside of the sealed hatch.'This is impossible. They're dead.'... [click here for more]
CAGE FIGHTING, MUTANT STYLE!
Brief Cases features three session-length adventures for your Heightened Crime Investigators.
Blastback: A murder at a mutant-only gym brings the characters into the shadowy world of mutant fighting and a clash with organised crime. To solve this crime, the characters need to unravel the history of the Danger Room and its staff and stop a young man from... [click here for more]
The Terra Nova, last of the great luxury liners from the Combine’s heyday, is dead, a victim of disaster now drifting in the space between worlds.
Her final call echoes across the Bleed. The last of the survivors clutch desperately to life, waiting for rescue.
All but one, that is. One of them waits only for a chance to finish the job, uncovering a secret which the Terra Nova has kept hidden... [click here for more]
Now the war’s over, and you and your crew of freelance effectuators patrol the edge of civilized space, trying to pay the bills while you keep the peace.But the competition in this line is fierce, and sometimes you have to cut corners — which makes you wonder if justice bought and paid for is any justice at all…
The Justice Trade contains three adventures for... [click here for more]