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BattleTech: Objective Raids

BattleTech: Objective Raids


A largely game master resource detailing several worlds throughout the Inner Sphere and Clan-held territory as of 3054. Deployments of all known factions in the Inner Sphere and near periphery, plus the locations of major military industries, are given, along with maps of each faction’s borders and member worlds. ...   [click here for more]
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BattleTech: Maximum Tech Revised

BattleTech: Maximum Tech Revised


Shift Into High Gear! Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as never before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of warfare, where thinking on your feet can win the day. Take your BattleTech...   [click here for more]
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BattleTech: The Galtor Campaign

BattleTech: The Galtor Campaign


The Galtor Campaign The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse "The Fox" Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest battles in recent memory. Davion planned to lure...   [click here for more]
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BattleTech: 20 Year Update

BattleTech: 20 Year Update


The year is 3050. The Fourth Succession War has been over for 20 years. The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. Houses Steiner and Davion gradually merge to form the Federated Commonwealth. In an unexpected show of strength, the Combine military, under Theodore Kurita, stops the Federated Commonwealth invasion of 3039 cold. ComStar...   [click here for more]
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BattleTech: Interstellar Players

BattleTech: Interstellar Players


Truth--or Smoke and Mirrors? In a universe spanning more than a thousand light years, the mighty House leaders and Clan Khans rule their star empires with absolute power...or at least they'd like to believe so. Illuminati. Genecaste. Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls, a hundred or more such secret organizations wield immense...   [click here for more]
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BattleTech: NAIS Fourth Succession War Military Atlas, Volume II

BattleTech: NAIS Fourth Succession War Military Atlas, Volume II


100,000,000 Dead 600,000,000 Injured 80,000,000,000,000 C-bills worth of property destroyed. The Fourth Succession War - so brilliantly planned, so perfectly excecuted, and so dramatically announced, has become far more than Hanse Davion ever anticipated. The battles continue, and the toll is huge, the highest in almost 100 years. Here...   [click here for more]
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BattleTech: Total Warfare

BattleTech: Total Warfare


The Future of Warfare! It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,...   [click here for more]
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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries. Then came the Jihad. Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the...   [click here for more]
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BattleTech: Experimental Technical Readout: Mercs

BattleTech: Experimental Technical Readout: Mercs


The Engineers’ Playground As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the fight against the Word of...   [click here for more]
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BattleTech: The Black Thorns

BattleTech: The Black Thorns


THE BLACK THORNS (PDF) [FAS1686p] Print Price (1994): $10.00 File Size: 26.7 MB For Adept Jeremiah Rose, ComStar’s stunning victory on Tukayyid was a crushing personal defeat. After losing his ‘Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders. When the Highlanders...   [click here for more]
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BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Inner Sphere

BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Inner Sphere


Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Inner Sphere ‘Mechs and Vehicles (PDF) [BC-203Bp] $9.95 File Size: 32 MB In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same time, the...   [click here for more]
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BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Clan

BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Clan


Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Clan ‘Mechs, Star League Units and Battle Armor (PDF) [BC-212p] $9.95 File Size: 61 MB In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the...   [click here for more]
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BattleTech: Technical Readout: 3085

BattleTech: Technical Readout: 3085


TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic...   [click here for more]
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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
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CHALLENGE Magazine No. 45.

CHALLENGE Magazine No. 45.


CHALLENGE Magazine No. 45. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ...   [click here for more]
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BattleTech: Record Sheets: 3039

BattleTech: Record Sheets: 3039


More 'Mechs for the Battlefield You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!    Record Sheets: 3039 contains over fifty...   [click here for more]
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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of...   [click here for more]
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BattleTech: Quick-Strike Cards: 3055 Upgrade

BattleTech: Quick-Strike Cards: 3055 Upgrade


Tools for the Quick-Strike Commander Quick-Strike: Technical Readout: 3055 Unit Cards provides players with easy-to-handle-and-store data cards featuring 'Mech and Omnifighter designs from Technical Readout: 3055 Upgrade. Each card includes the unit’s image and gameplay stats for use in BattleTech miniature wargames using the Quick-Strike Rules set found in Strategic...   [click here for more]
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BattleTech: Record Sheets: 3050 Upgrades Unabridged—Inner Sphere

BattleTech: Record Sheets: 3050 Upgrades Unabridged—Inner Sphere


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 2

BattleTech: Experimental Technical Readout: Primitives, Vol. 2


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]
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BattleTech: Liberation of Terra, Vol. 1

BattleTech: Liberation of Terra, Vol. 1


The Beginning of the End In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire,” launching...   [click here for more]
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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced weaponry, the...   [click here for more]
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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey....   [click here for more]
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BattleTech: The Falcon and the Wolf

BattleTech: The Falcon and the Wolf


A High Price to Pay! For years, the bitter rivalry between the warriors of the Wolf Clan and the Jade Falcons simmered. Then in June of 3057, growing political tensions among the fearsome invaders erupted in a bloody war of attrition. From the mountains of Colmar to the icy wasteland of Morges, the armies of these ancient enemies clashed in a dramatic duel to the death. The Falcon and...   [click here for more]
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BattleTech: Objectives: Free Worlds League

BattleTech: Objectives: Free Worlds League


STATE OF THE INDUSTRY Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies expanded...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. III

BattleTech: Experimental Technical Readout: Primitives Vol. III


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
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BattleTech: Experimental Technical Readout: Succession Wars

BattleTech: Experimental Technical Readout: Succession Wars


After the fall of the first Star League and the exodus of the SLDF, the five Great Houses of the Inner Sphere unleashed their armies against one another with a vengeance, each claiming to be the rightful heirs to the Cameron legacy and the First Lordship of the Inner Sphere. Their scorched earth tactics left entire worlds barren, and destroyed many of the precious technologies taken for granted during...   [click here for more]
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BattleTech: Record Sheets: 3067 Unabridged

BattleTech: Record Sheets: 3067 Unabridged


In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor.The Clans and other House have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware. BattleTech:...   [click here for more]
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BattleTech: Objectives: Periphery

BattleTech: Objectives: Periphery


STATE OF THE INDUSTRY… Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies...   [click here for more]
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BattleTech: Objectives: The Clans

BattleTech: Objectives: The Clans


STATE OF THE INDUSTRY… Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a few lives....   [click here for more]
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BattleTech: Technical Readout: Vehicle Annex, Revised

BattleTech: Technical Readout: Vehicle Annex, Revised


UNSUNG WORKHORSES MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker...   [click here for more]
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BattleTech: Explorer Corps

BattleTech: Explorer Corps


Adventures beyond the frontier! A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States: hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to probing the Deep Periphery, to...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. IV

BattleTech: Experimental Technical Readout: Primitives Vol. IV


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
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BattleTech: Experimental Technical Readout: Most Wanted

BattleTech: Experimental Technical Readout: Most Wanted


In the wake of the Word of Blake Jihad, the Republic of the Sphere has emerged from the ashes, promising hope and salvation to a universe ravaged by horror and warfare. But not everyone is ready to lay down their arms just yet, and some of the deadliest renegades remain at large, having reveled in the chaos of the Blakist holocaust. Armed with cutting-edge ’Mechs, vehicles, and battle armor—modified...   [click here for more]
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BattleTech - Alpha Strike Kompendium (PDF) als Download kaufen

BattleTech - Alpha Strike Kompendium (PDF) als Download kaufen


BattleMechs treffen aufeinander, Jäger duellieren sich und Infanterie verschanzt sich in der Landschaft. Hoch über den Wolken brechen mächtige Schlachtschiffe aus dem Hyperraum und setzen Landungsschiffe voller Verstärkungen ab. Neue Maschinen, Krieger und Taktiken werden entfesselt, während der Krieg von der Leere des Weltraums bis zur Oberfläche der Planeten hinab tobt....   [click here for more]
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BattleTech: Historical Turning Points: Tortuga

BattleTech: Historical Turning Points: Tortuga


While the Jihad raged, pirates had their way with the newborn Filtvelt Coalition. Finally, the Filtvelters had suffered too much. They launched an invasion of Tortuga Prime, to punish the pirates in their den. But the force sent to exact retribution found itself mired in a close-packed city filled with traps and enemies too numerous to count. The invasion became a desperate effort to survive to return...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume I

BattleTech: Experimental Technical Readout: Republic Volume I


The year is 3120. Under the aegis of the Republic of the Sphere, the Inner Sphere has experienced its greatest time of peace since the days of the original Star League. Raised from the ashes of the Jihad, the Republic stands for the ideals of unity and justice, but even its triumphs have come at no small cost in blood. Entering the thirty-second century with a mixture of righteousness and hubris, the...   [click here for more]
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BattleTech: Turning Points: Irian

BattleTech: Turning Points: Irian


Devlin Stone’s Military Material Redemption Program transformed the Inner Sphere, retooling BattleMech production lines for civilian output and boosting state economies. Companies that had made their names building machines of destruction now found themselves turning more towards peaceful IndustrialMech manufacture. Downsized and heavily regulated by Stone’s policies, Irian Technologies...   [click here for more]
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BattleTech: Turning Points: Arcturus

BattleTech: Turning Points: Arcturus


Before Devlin Stone, before the Republic, there was Kurita As the Jihad unfolded, Chandrasekhar Kurita fought a one-man war against the Blakists when others would not. From the cradle of the Lyran Commonwealth, Kurita built a coalition of mercenaries to expose one of the Word’s darkest—and turn the Inner Sphere against their real enemy. But the Word...   [click here for more]
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BattleTech: Interstellar Operations

BattleTech: Interstellar Operations


Forces Across the Stars! Marshal your forces and prepare to conquer the Inner Sphere! Interstellar Operations is the next long-awaited rules installment to the series begun with Total Warfare and carried through the award-winning Tactical Operations and Strategic Operations. The former focuses on a whole new level of excitement...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume III

BattleTech: Experimental Technical Readout: Republic Volume III


The year is 3146. The Inner Sphere is embroiled in some of the most devastating warfare since the Word of Blake Jihad. Within its Fortress walls, the core of the Republic lies safe for now, yet poised in a state of uneasy readiness. Desperate to maintain its battlefield edge, new technologies—including volatile, experimental gear from the Republic’s Institute for Strategic Combat, and its...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
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BattleTech: Turning Points: Epsilon Eridani

BattleTech: Turning Points: Epsilon Eridani


Blake’s Blessed Avenging Angels In the wake of the Jihad and Devlin Stone’s creation of the Republic of the Sphere, the ancient Order of ComStar was transformed. Their once-proud Com Guards were disbanded, never to rise again. Gone were the robes, the religion, the chants­—and the Word of Blake. But deep within the shattered Order remained a secret outlasting the long...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds. Touring...   [click here for more]
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BattleTech Touring the Stars: Promised Land

BattleTech Touring the Stars: Promised Land


Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and...   [click here for more]
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BattleTech Touring the Stars: Inglesmond

BattleTech Touring the Stars: Inglesmond


A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage...   [click here for more]
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BattleTech Touring the Stars: Iron Land

BattleTech Touring the Stars: Iron Land


Billed as a lost world paradise for thrill seekers and wannabe explorers, Iron Land has a dark history seldom spoken of, as those who know of it either never live to tell the tale, or live to profit from it. The dark history of this tortured world both resonates with, and haunts those drawn to it from across the stars. Iron Land is a planet where you can check out any time you like, but never leave....   [click here for more]
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