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T2000 v1 Going Home

T2000 v1 Going Home


It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were leaving...   [cliquer ici pour plus]
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T2000 v2 American Combat Vehicle Handbook

T2000 v2 American Combat Vehicle Handbook


American Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More then 60 vehicles are represented(only 11 repreated from the basic game), ranging from the latest variations on the M1 Abrams to the M42 Duster 40mm self propelled antiaircraft vehicle. vehicles include four verions of the Bradley IFV, the M151 Jeep, M42 Duster,...   [cliquer ici pour plus]
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Colonial Times #1

Colonial Times #1


Colonial Times is a magazine dedicated to the science fiction RPG ‘2300AD’. Issue #1 has articles and fiction. ...   [cliquer ici pour plus]
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Colonial Times #3

Colonial Times #3


Colonial Times is a magazine dedicated to the science fiction RPG ‘2300AD’. Issue #3 has articles, fiction, and the second part in a 3-part adventure. ...   [cliquer ici pour plus]
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T2000 v2 Soviet Combat Vehicle Handbook

T2000 v2 Soviet Combat Vehicle Handbook


Soviet Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, ranging from the WWII BA-64 armored car and the T-34/85 tank through the latest variations of the T-80 to T-90 FST (future Soviet tank). Vehicles include five versions of the BTR, amphibious GAZ-46 and PT-76, Yugoslav...   [cliquer ici pour plus]
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T2000 v2 Special Operations

T2000 v2 Special Operations


Welcome to the shady world of intelligence work and espionage operations. A world where the enemy is not often clear, and where killing someone doesn't accomplish much except to complicate matters. Where the objective is usually as nebulous as the opponent, and often just part of a larger scheme. A "special operation" can include assassinations, kidnappings, burglaries, sabotage, smuggling,...   [cliquer ici pour plus]
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T2000 v1 The Free City of Krakow

T2000 v1 The Free City of Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of a fairy tale… a castle, an evil king, even a flying carpet. Krakow seemed an island of peace in a war-torn world. The reality was different… The Free City of Krakow is an adventure module for Twilight: 2000. Krakow has been spared the worst of the war's devastation, and has declared itself...   [cliquer ici pour plus]
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T2000 v1 Pirates of the Vistula

T2000 v1 Pirates of the Vistula


"Easy money, he says. Nothing to worry about, he says. A simple little trip down the river, straight to Warsaw, and collect our reward, he says." "Then why are all these people shootin' at us?" Pirates of the Vistula is an adventure module for Twilight: 2000. The mighty Vistula River sets the stage for a journey from Krakow to the remains of Warsaw aboard...   [cliquer ici pour plus]
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T2013- Twilight: 2013 Core Rules

T2013- Twilight: 2013 Core Rules


The third edition of Twilight: 2000, now available again. ...   [cliquer ici pour plus]
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T2013- Rules Addendum

T2013- Rules Addendum


This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included: Over 20 new firearms Stage III Ballistics Data Rules for Suppressors Stage III Quirks for Firearms from the Core Rules ...   [cliquer ici pour plus]
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Twilight: 2000 v1.0 [BUNDLE]

Twilight: 2000 v1.0 [BUNDLE]


This special bundle product contains the following titles. T2000 v1 Airlords of the Ozarks Regular price: $6.70 Bundle price: $1.21 Format: Watermarked PDF The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention...   [cliquer ici pour plus]
Game Designers' Workshop (GDW)  $221.10 $40.00

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T2000 v1 Twilight Encounters

T2000 v1 Twilight Encounters


Twilight Encounters This product is a thorough revision and expansion of the encounter system for Twilight: 2000. Beyond that, it also includes the second edition combat system for the game. This system is the result of considerable thought, research, and customer feedback, and so was not undertaken lightly. The section on combat rules contains extensive commentary designed...   [cliquer ici pour plus]
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Colonial Times #2

Colonial Times #2


Colonial Times is a magazine dedicated to the science fiction RPG ‘2300AD’. Issue #2 has articles, fiction, and the first part in a 3-part adventure. ...   [cliquer ici pour plus]
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T2000 v2 Bangkok Cesspool of the Orient

T2000 v2 Bangkok Cesspool of the Orient


For years, I'd heard about the white elephants of Thailand. You know the ones, right? They're considered so sacred that only the king can own them, and even he can't put them to work like normal elephants. They can 't be killed... the only thing you can do with the suckers is feed 'em and breed 'em. I got to see a bunch finally. They aren't white, they're kind of...   [cliquer ici pour plus]
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Merc Mercenary: 2000

Merc Mercenary: 2000


Bandits calling themselves freedom fighters have kidnapped an oil company engineer. They want four million in ransom, and the guy's relatives are poor as churchmice. The goons figure the engineer is so valuable the oil company will pay to get him back, but they're wrong on two counts. The company is only paying one million. And they're paying it to us. Merc: 2000 is a game of daring...   [cliquer ici pour plus]
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T2000 v1 Survivors' Guide to the United Kingdom

T2000 v1 Survivors' Guide to the United Kingdom


Nuclear hit list for the United Kingdom. World-wide British order of battle. The UK's marauder bands and free cities. "There'll Always Be An England... From Land's End to Dover, from the Channel islands to the Shetlands, the Survivors' Guide to the United Kingdom describes what happened to the United Kingdom during the war and afterward. It explains just what the word...   [cliquer ici pour plus]
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T2000 v1 Boomer

T2000 v1 Boomer


"Pittsburg!" The sarge's shout woke me. "How can a sub be stuck in the ice near Pittsburg?" MacDonald had that "Lord, what an idiot" look she gets sometimes when she is talking to us. "Not Pittsburg," she said, "Spitsbergen. S-P-I-T-S-B-E-R-G-E-N. It's an island about 500 klicks north of Norway." I thought back to Mrs. Parker's...   [cliquer ici pour plus]
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T2013- Shooter's Guide: Sweet 16

T2013- Shooter's Guide: Sweet 16


White Hats and Black Rifles Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons. Its modularity enables both civilian and military users to adapt it to a wide variety of roles, from long-range competition to intense...   [cliquer ici pour plus]
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T2013- Everytown

T2013- Everytown


Everytown is a ready-made, highly customizable locale for a Twilight: 2013 Campaign. As written, the locations of Everytown are purposely named by their function and the NPCs called by their trade or position in the town rather than given names so the GM can easily modify them to reflect the locale and society they choose for their campaign. The intent is to maximize utility...   [cliquer ici pour plus]
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CHALLENGE Magazine No. 77.

CHALLENGE Magazine No. 77.


CHALLENGE Magazine No. 77 (The Final Issue). Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 77. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Lost Souls, How To, GURPS, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of...   [cliquer ici pour plus]
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BMP-1 Paper Model

BMP-1 Paper Model


Support your infantry with this printable cut-out model of the BMP-1 infantry combat vehicle! Download the .pdf file, then print as many as you need! This model of the BMP-1 comes with two sets of cut-out parts. One is in desert tan, while the other is in Russian Armour Green. The model is drawn at 1:48 scale and includes a scale guide for printing at smaller scales. It can be built at scales larger...   [cliquer ici pour plus]
Paper Forge  $1.99

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T-72 Paper Model

T-72 Paper Model


Add a tank platoon to your tabletop! Download this .pdf and print as many as you need! This is a paper cut-out model of the T-72 main battle tank. It includes two tanks, one in desert tan and the other in dark green. It is drawn at 1:48 scale and includes a scale guide for printing at smaller scales. It can be built at scales down to 1:144. View video assembly instructions Paper Forge models...   [cliquer ici pour plus]
Paper Forge  $1.99

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T2000 v2 East Europe Sourcebook

T2000 v2 East Europe Sourcebook


Information is vital in any military campaign. Without it, armies blindly wander without real objectives, blundering into the enemy by chance, with no opportunity for advance planning or preparation. The East Europe Sourcebook for Twilight: 2000 gives you the information you need to know about the central theater of the Twilight War. Eastern Europe was, without a doubt,...   [cliquer ici pour plus]
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T2000 v2 NATO Combat Vehicle Handbook

T2000 v2 NATO Combat Vehicle Handbook


The NATO Combat Vehicle Handbook, like its predecessors (the American Combat Vehicle Handbook and the Soviet Combat Vehicle Handbook), supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, from more than six nations (France, Germany, Great Britian, the Netherlands, Turkey, Austria and...   [cliquer ici pour plus]
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T2000 v2 Rendezvous in Krakow

T2000 v2 Rendezvous in Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of fairy tale… a castle, an evil king, even a flying carpet. More importantly, Krakow sounded like an island of peace in a war-torn world. The reality was different… Rendezvous in Krakow is the first of three adventures forming The Vistula Epic for Twilight:2000 2nd Edition. Krakow has been spared...   [cliquer ici pour plus]
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T2000 v1 Urban Guerilla

T2000 v1 Urban Guerilla


It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest, and they decide who's superior Urban Guerilla is a module for use with Twilight: 2000, GDW's post-World War III role-playing game. The module takes players into central Florida, now controlled by...   [cliquer ici pour plus]
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T2000 v1 Kidnapped

T2000 v1 Kidnapped


Finding this Hughes guy is certainly going to be a trick. For all we know he looks nothing like this picture we've got, and every indication is that he has barricaded himself into a personal fortress which makes Crystal Mountain look easy. Not only that, Caldwell has us under specific orders not to grease the guy, just to capture him. Caldwell mentioned something about slow torture for all of us if...   [cliquer ici pour plus]
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T2000 v1  Twilight: 2000

T2000 v1 Twilight: 2000


Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more. The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, melee weapons,...   [cliquer ici pour plus]
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T2000 v1 RDF Sourcebook

T2000 v1 RDF Sourcebook


When we got to Bremerhaven, we found that instead of going to America, we could ship out to the Persian Gulf and join the U.S. Central Command (the RDF, some still call it). I should have known better... especially when he started talking about needing "experienced combat veterans, like you men." RDF Sourcebook is different from other Twilight: 2000 publications. It is...   [cliquer ici pour plus]
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T2000 v1 Airlords of the Ozarks

T2000 v1 Airlords of the Ozarks


The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention was the long, lean cigar shape hovering behind the church spire. Stories I'd read as a kid surfaced in the back of my mind, stories by Heinlein and Asimov...and H.G. Wells. The shape was blurry...   [cliquer ici pour plus]
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T2013- Shooter's Guide: Cold Warriors

T2013- Shooter's Guide: Cold Warriors


Fine Old World craftsmanship... The bolt-action rifle was the infantry rifle of choice for the first decades of the 20th century; the assault rifle for the last. Between these two eras, though, a different and lethal breed of firearm ruled the battlefield. No plastic-clad poodle-shooters or effete science fiction props, the battle rifles of the early Cold War were solid, sturdy, and lethal....   [cliquer ici pour plus]
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GDW Game System Guides [BUNDLE]

GDW Game System Guides [BUNDLE]


This special bundle product contains the following titles. DC1 Guide to Dark Conspiracy (1st edition) Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF GDW's modern horror role-playing game. The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides...   [cliquer ici pour plus]
Game Designers' Workshop (GDW)  $2.68 $0.00

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CHALLENGE Magazine No. 34.

CHALLENGE Magazine No. 34.


CHALLENGE Magazine No. 34. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 34. Includes article coverage for Space: 1889 ...   [cliquer ici pour plus]
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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [cliquer ici pour plus]
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CHALLENGE Magazine No. 38.

CHALLENGE Magazine No. 38.


CHALLENGE Magazine No. 38. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 38. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Star Fleet Battles, Space: 1889, Renegade Legion, Paranoia, 2300 AD ...   [cliquer ici pour plus]
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CHALLENGE Magazine No. 43.

CHALLENGE Magazine No. 43.


CHALLENGE Magazine No. 43. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 43. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, 2300 AD ...   [cliquer ici pour plus]
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CHALLENGE Magazine No. 45.

CHALLENGE Magazine No. 45.


CHALLENGE Magazine No. 45. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ...   [cliquer ici pour plus]
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T2000 v2  East Africa Sourcebook

T2000 v2 East Africa Sourcebook


From the deserts of Somalia to the Serengeti of northern Tanzania, the waters of the Indian Ocean to the jungles of the Congo, the East African/Kenya Sourcebook, the first new work for Twilight 2000 since 1995, shines a light on an area hinted at in previous works but never before detailed, where what is left of civilization in Africa struggles against the Somali Islamists, the PARA,...   [cliquer ici pour plus]
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T2000 v2  Rooks Gambit

T2000 v2 Rooks Gambit


The long-awaited return to the war-torn world of Twilight 2000. After three years of bloody stalemate on the battlefields of Europe, the United States Army stands poised to return home. An ad hoc evacuation fleet has been assembled in Bremerhaven, Germany, and U.S. forces are converging on the port city from all over the continent. Ensconced in his sprawling castle headquarters in northern Poland,...   [cliquer ici pour plus]
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T2000 v2 Heavy Weapons Handbook

T2000 v2 Heavy Weapons Handbook


The Heavy Weapons Handbook finishes what Infantry Weapons of the World started, by rating over 170 rocket launchers, grenade launchers, antitank and antiaircraft missle launchers, towed field, antitank, and antiaircraft guns, grenades, mines and other support weapons for Twilight: 2000. Infantry units armed only with rifles and machineguns are only half equipped, the Heavy Weapons...   [cliquer ici pour plus]
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T2000 v2 Twilight Nightmares

T2000 v2 Twilight Nightmares


Twilight with a TwistWant to wake up jaded players? Drop their characters into on of these adventures and listen to them gasp. Designed for groups looking for the unusual, these Twlight Nightmares are usable in either Twlight: 2000 or Merc: 2000 campaigns, whether as "official" episodes or as momentary diversions. The book includes: The Rumors of Our Extinction…:...   [cliquer ici pour plus]
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T2000 v2 Twilight:2000 Merc:2000 Referee's Screen

T2000 v2 Twilight:2000 Merc:2000 Referee's Screen


The Twilight: 2000 Ref's Screen is fully usable with Twilight: 2000, Merc: 2000 and the other products in the Twilight: 2000 system. The screen itself has been dissected for download but contains the charts a referee needs most often in a conveniently arranged panels. The Twilight: 2000 Ref's Screen comes with a 16-page booklet containing new D20 game mechanics,...   [cliquer ici pour plus]
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T2000 v1 Allegheny Uprising

T2000 v1 Allegheny Uprising


It was enough to make a man's mouth water. Computers, electronic typewriters, jeeps, soybeans, canned food, medical supplies, arctic parkas, and (I swear) videotapes of every NFL game since 1992! No wonder those Civgov johnnies were falling all over themselves to find the place! All of us had heard a million rumors about lost government caches squirreled away in out-of-the-way places years ago...   [cliquer ici pour plus]
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T2000 v1 The Black Madonna

T2000 v1 The Black Madonna


"Down into that hole? You gotta be kidding! We all heard what that turnip-farmer said about this place being haunted. I don't believe in ghosts, but I wouldn't go down in that hole for all the gold in Poland!" The icon know as Our Lady of Czestochowa (commonly called the Black Madonna because of the dark patina which covers it) is the symbol of Poland's religeous, cultural, and...   [cliquer ici pour plus]
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T2000 v1 The Last Submarine

T2000 v1 The Last Submarine


I don't know why I stayed with the team. They offered to let any of us out who wanted out – just say so and you're a civilian. But then the chief gave us a pitch about how we came through the war without a loss because we worked as a team, and how we might be able to hep...   [cliquer ici pour plus]
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T2000 v1 Gateway to the Spanish Main

T2000 v1 Gateway to the Spanish Main


This morning I pulled myself up and staggered up the strange ladder onto the deck. It was broad daylight and I wasn't dreaming. I sat down against the bulkhead in gape-jawed astonishment. The deck was rough planks. Above my head fluttered a hundred acres of canvas. The ship had three masts and square sails, and no smoke stack. I pulled myself to the gunwale and clung to the rigging. I was standing...   [cliquer ici pour plus]
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T2000 v1 The Ruins of Warsaw

T2000 v1 The Ruins of Warsaw


Warsaw had been nuked, and nuked hard. Nearly everyone there had been killed. But still, the ruins had things to offer - raw materials such as metal and stone, and protection from the marauders who surrounded it. These things drew the settlers, but also drew the Baron Czarny, and his evil army of cutthroats. Ruins of Warsaw is an adventure module for Twilight: 2000. Warsaw was levelled...   [cliquer ici pour plus]
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T2000 v1 US Army Vehicle Guide

T2000 v1 US Army Vehicle Guide


What does the remote turret on an M1A2 look like? When the Sergeant York air defense gun was withdrawn from production, what happened to the vehicles already built and what replaced it? What were the organization and equipment levels of an armored division? A light infantry division? What was the basis of issue of the LAV-75? The U.S. Army Vehicle Guide is designed to answer these and many other...   [cliquer ici pour plus]
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T2000 v2  DTRPG Guide to Twilight: 2000 version 2.0

T2000 v2 DTRPG Guide to Twilight: 2000 version 2.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [cliquer ici pour plus]
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T2013- Short Stories - Solitude

T2013- Short Stories - Solitude


John was a survivor. John has managed to survive the Twilight War, the brutal winters, the lack of food and even the solitude. That is until he met Jennifer. Solitude is a short story written for the Twilight: 2013 RPG. Find out more information and other downloads at our website - 93 Games Studio....   [cliquer ici pour plus]
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