Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more]
You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates.
A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon it swear they heard... [click here for more]
A banished power fights to return to the Ninth World.
A fallen moon of The Sun Below begins to stir.
The Knocker at the Door begins to awake.
A Numenera adventure for all tiers.
49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts.
Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang... [click here for more]
The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory?
This campaign consists of 5 linked scenarios that can be also played... [click here for more]
Cypher System: Regolamento
Horror vittoriano? Fantasy epico? Spionaggio? Epopea spaziale tra le galassie? Il volume che stringete fra le mani adatta il Cypher System, acclamato e premiato dalla critica per Numenéra e The Strange – L’Anomalia, a un’infinità di possibili campagne e generi, mettendovi a disposizione un set completo di regole e centinaia di opzioni del... [click here for more]
In the realm of Ablia, ghosts, werewolves, and other free-willed undead roam the night freely. Westkee Graveyard is home to a number of ghosts and supernatural beings. Now, strangers with shovels are marching onto the property.
It’s time for the dead to rise in their own defense.
This Cypher-compatible Tier 2 adventure lets you decide: will you play the brave defenders of Westkee Graveyard or will... [click here for more]
This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud... [click here for more]
This is the full version of Worlds Numberless and Strange. Check out the free preview.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous... [click here for more]
Covi di streghe imperversano nella colossale città di Halloween. I Nazi lottano per padroneggiare le reliquie mitologiche nell’Undicesimo Reich. I T. rex cacciano ominidi sull’isola tropicale di Mesozoica, mentre navi volanti tengono a bada pirati e predatori nei tempestosi mari di nuvole lungo le Coste di Seishin. In The Strange – l’Anomalia, le ricorsioni, piccole... [click here for more]