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Torg: Kanawa Heavy Weapons

Torg: Kanawa Heavy Weapons


Bigger Problems? Bigger Weapons. We at Hachiman Arms Division know you would never start trouble. Sadly, the world is full of trouble willing to start with you. For those extreme circumstances, we proudly offer the finest selection in heavy weapons. We have made painstaking efforts to procure weapons from a wide spectrum of technological sophistication, from an Aylish steam cannon to...   [click here for more]
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Torg: Kanawa Land Vehicles

Torg: Kanawa Land Vehicles


You know the situation: the High Lords have the world by the throat, and only you and your band of Storm Knights have any chance of stopping their plans. You're up to the challenge, armed and ready for the fight – but you can't win the Possibility Wars unless you get to the battles....   [click here for more]
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Torg: The GodNet

Torg: The GodNet


Your fingers dance across the keyboard of your cyberdeck as you load an interface program. You check the wires running from the side of your head to the unit, making sure the connection is secure. Your finger hesitates above the command key, delaying the final tap that jacks you in. You've heard the rumors about Babel Central and its guardian angels. Do you have what it takes to run the GodNet? Cyberspace....   [click here for more]
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Torg: The Living Land

Torg: The Living Land


Earth is at war, and reality hangs in the balance ... ln the turbulent Near Now of Earth's history, our world is plunged into the reality-changing Possibility Wars. Large areas of our planet have been radically altered, the very laws of nature mutated – portions of the Earth turned into someplace else.   North America has been invaded by the followers...   [click here for more]
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Torg: Nippon Tech

Torg: Nippon Tech


A realm of intrigue, deception and death comes to Earth ... The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.   In the mysterious realm of Nippon, a new kind of High Lord holds sway-one who relies on secrecy and stealth rather than open warfare to achieve...   [click here for more]
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Torg: Orrorsh

Torg: Orrorsh


The Gaunt Man knows you want to live ... He created Eternal Corruption. You may exist forever, if you serve him. To serve him, you hunt down those who oppose this corruption: the Storm Knights. *The Gaunt Man knows the prowess of Storm Knights.   He created the Power of Fear. The Power...   [click here for more]
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Torg: Space Gods

Torg: Space Gods


They have come from beyond our cosm. But do they bring Earth's salvation ... or its ultimate doom? The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.   Now the message sent by the lighting of the Signal Fire has been answered by beings from beyond...   [click here for more]
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Torg: Tharkold

Torg: Tharkold


Hollywood has always been a tough town. Now it’s hell. So are Compton and Burbank. Not to mention Forest Lawn Cemetery. Tharkoldu descend on Los Angeles for vengeance on Kanawa Corporation. Their High Lord Jezrael and the Demon Prince Serret of the Blades ris much to strike at Earth again. They bring technomagic and occultech to Los Angeles. Creatures mixed from magic and...   [click here for more]
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Torg: The Delphi Council Worldbook I

Torg: The Delphi Council Worldbook I


The sourcebooks for Torg: Roleplaying the Possibility Wars are many and varied. They span every genre from prehistoric adventure settings to a medieval fantasy realm to cybertech action and super-technology. But, until now, the most important setting of all has been neglected: Core Earth. That’s right; it’s the place you’ve lived your entire life – but it has...   [click here for more]
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Torg: Terra

Torg: Terra


Where Reality is High Adventure When the evil Dr. Mobius invaded Earth, he brought weird science, Egyptiona occult, and a host of pulp villains and heroes along with him. His invasion caused upheaval in Africa, panic in Asia, and a return to action in the world. Now, you can return the favor. Pulp villains, Terran heroes, mad scientists and even a Martian invasion – it’s all...   [click here for more]
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Torg: Tokyo Citybook

Torg: Tokyo Citybook


Enter a world of shadows, where nothing is as it seems and death lurks around every corner. Welcome to the city of Tokyo, seat of power for 3327 and the realm of Nippon Tech, where ninja haunt the darkness and the fate of a reality is sealed beneath the harsh lights of the Ginza. The Storm Knights of the Rauru Block present a guide to the city, its districts, strengths and weaknesses, and those who...   [click here for more]
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Torg: Relics of Power I: The Destiny Map

Torg: Relics of Power I: The Destiny Map


In the Near Now, Earth has been invaded by raiders from other dimensions. These armies of evil bring with them their own realities, different from our own, turning portions of the Earth into someplace else. In these days of war, only you – the Storm Knights – can withstand the changing laws of...   [click here for more]
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Torg: Relics of Power II: The Possibility Chalice

Torg: Relics of Power II: The Possibility Chalice


The Near Now. Earth is gripped by the Possibility Wars , as Storm Knights fight to stem the sweeping tide of invading realities. At the center of this battle are the fabled eternity shards – incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever. The Race is on. Minions of the High Lords frantically scramble to...   [click here for more]
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Torg: Relics of Power III: The Forever City

Torg: Relics of Power III: The Forever City


It is the time of the Possibility Wars. Fierce reality storms wrack the Earth, hurtling contradictory realities against each other in a maelstrom of destruction. In the wake of these devastating storms, the Storm Knights are born to fight the High Lords, and to gather the relics of power that will drive the invaders off...   [click here for more]
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Torg: The Cassandra Files

Torg: The Cassandra Files


The Near Now. As the Possibility Wars rage across the globe, Core Earth United States has come under the control of the Delphi Council, a special task force made up of scientists, military leaders, and corporate heads. These men and women hold the nation in an iron grip – and now, their secret files are open to you. These are the reports...   [click here for more]
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Torg: The Storm Knights’ Guide to the Possibility Wars

Torg: The Storm Knights’ Guide to the Possibility Wars


The Possibility Wars began when seven hostile realities attempted to invade Core Earth. Only six of the seven made it to Earth – the seventh was repelled by the Storm Knights ... You are the Storm Knights, Earth's best and last line of defense against the Invaders. You strike back at those who would control all reality. But...   [click here for more]
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Torg: The Character Collection

Torg: The Character Collection


A Storm Knight party is only as good as its members. Now the mysterious Guildmaster has assembled the files on some of the most experienced heroes and most dangerous villains of the Possibility Wars into one volume. Within these pages, you'll find Ayslish sorcerers, Nile heroes, Orrorshan shapechangers and countless others who might aid – or destroy – your team of adventurers....   [click here for more]
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Torg: Ravagons

Torg: Ravagons


The Near Now. The Possibility Wars boast many fierce and powerful fighters, but none so feared as the ravagons. Now learn the secrets of the Gaunt Man's most awesome lieutenants. Tz'Ravok - a dying world battered by volcanic eruptions and constant storms. But from its ashes have sprung the ravagons, winged warriors with the uncanny ability to sense, and steal, precious possibility energy....   [click here for more]
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Torg: The High Lords’ Guide to the Possibility Wars

Torg: The High Lords’ Guide to the Possibility Wars


Revealed at last – the secrets to gamemastering the Possibility Wars and running the realms of Torg. Learn what unique challenges lie in wait for gamemasters in each realm and how you can overcome them. Get useful tips on how to run adventures and track the success or failure of the High Lords in your campaign, and much more: • Sections on each of the realms with gamemastering tips...   [click here for more]
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Torg: Clerics’ Sourcebook

Torg: Clerics’ Sourcebook


Ascend to the Miraculous Clerics – mysterious, powerful, and until now, the best-kept secret of the Possibility Wars. Now explore the awe-inspiring rites of those for whom faith is the greatest weapon. In this volume waits great power – the power to fell enemies, heal the sick, and part the waters. It’s power that any Storm Knight needs on his side when confronting...   [click here for more]
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Torg: Infiniverse Newsletter Compiled #1-40

Torg: Infiniverse Newsletter Compiled #1-40


They came from other cosms - other realities - raiders joined together to steal the Earth’s living energy ... to consume its possibilities. These Possibility Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by the Gaunt Man – self-proclaimed Torg of the cosmverse — the High Lords each claimed a piece of the Earth for themselves,...   [click here for more]
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Torg: Aysle

Torg: Aysle


The Sourcebook of Magical Reality for the Torg Roleplaying Game   by Greg Farshtey, Greg Gorden, Paul Murphy and Bill Slavicsek A magical land of wonder and dark sorcery on planet Earth... The Possibility Wars rage across Earth in the Near Now of history, creating new realities that change portions of the world into someplace else. Now Great Britain, Ireland, Denmark, Sweden,...   [click here for more]
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Torg: The Nile Empire

Torg: The Nile Empire


Earth is transformed into a reality inspired by a madman's dreams ... The Possibility Wars erupt in the Near Now of Earth's history, shattering our reality and changing the world into someplace else.   Egypt, along with much of North and Central Africa, has been invaded by Dr. Mobius, High Lord and Pharaoh of the new Empire of the Nile. A wave...   [click here for more]
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Codex Urbanis

Codex Urbanis


Stadtluft macht auch in der Welt von Engel frei - zumindest von dem scheinbar allgegenwärtigen Einfluß der Angelitischen Kirche. Der Codex Urbanis wirft ein Schlaglicht auf die Städte der Diadochen oder Schrottbarone, jener Herrscher, die auf den Trümmern uralter Städte ihre kleinen autarken Reiche gegründet haben und sich dem Alleinherrschaftsanspruch der Kirche widersetzen....   [click here for more]
Feder & Schwert  $25.68 $19.87

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Der dornige Pfad

Der dornige Pfad


Der Pfad zur Erleuchtung ist weit ... Ein Magus auf dem Weg zur Erleuchtung wird mit vielen Gefahren konfrontiert. Die Technokratie, die Nephandi, die Kreaturen aus Dimensionen jenseits unseres Universums und Entgleisungen aus Arroganz oder durch das Paradox lauern auf jeden aufstrebenden Magus am Wegesrand. Selbst die freie Wahl des magischen Pfades ist gefährdet. In dieser bedrohlichen Zeit...   [click here for more]
Feder & Schwert  $19.09 $15.72

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Torg: Queenswrath

Torg: Queenswrath


"By Order of Pella Ardinay, Lady of the Light ... " So begins each of the documents called Queenswraths, proclamations calling all knights of honor to do battle with the forces of corruption and darkness on behalf of the Speaker of the People of Aysle. Only the most evil and powerful enemies of the magical realm find their names on these decrees. Do you have what it takes to undergo...   [click here for more]
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Torg: Operation: Hard Sell

Torg: Operation: Hard Sell


The Near Now. The Possibility Wars rage on, but this time the battle is on the West Coast. The participants are Nippon Tech and the Living Land. Caught in the middle are the residents of Oregon, and their lives are the prize. The United States has won an important battle for the West Coast. Sacramento and the rest of northern California have been reclaimed...   [click here for more]
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Torg: Infiniverse Campaign Game Update I

Torg: Infiniverse Campaign Game Update I


When Apeiros the Creator fled from the Destroyer, the Nameless One, worlds beyond worlds were created. Different realities separated and evolved. The Infiniverse was born. Now, some of these Infinite Realities have invaded Earth. Magic, horror, super-tech, and primitive mysticism war for control of the Possibility Nexus. Only the Storm knights, heroes who fight against the Invaders, can save all...   [click here for more]
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Torg: The Temple of Rec Stalek

Torg: The Temple of Rec Stalek


The Near Now. While the Possibility Wars continue to spread, a twisted edeinos bent on revenge hatches a plot that could change the face of the Living Land forever. Calling upon the power of a dark god, he threatens the life of Baruk Kaah and the very future of the realm. Bizarre edeinos clad in bone armor and wielding swords have been raiding resistance communities throughout Illinois. Backed...   [click here for more]
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Torg: No Quarter Given

Torg: No Quarter Given


Two groups of Storm Knights, drawn to Orrorsh by parallel lines of fate. Puppets of the Gaunt Man toy with their hearts, their minds, their fears, and their lives. One group may live, but the other must surely die… Get the true feel for the Realm of Terror in this adventure/fiction supplement. One group of Storm Knights control their own destinies as they battle horror and the occult...   [click here for more]
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Torg: When Axioms Collide

Torg: When Axioms Collide


The Near Now. As the Possibility Wars turn realms against each other, an Orrorshan Nightmare seizes control of a portion of the GodNet with a diabolical plan to use the Cyberpapacy's greatest weapon against it. The people of New Culmont have more to fear than the Inquisition and gospog attacks. Their young women are being murdered, their bodies stripped of cyberware. And the killer leaves...   [click here for more]
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Torg: The Gaunt Man Returns

Torg: The Gaunt Man Returns


The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back! The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the...   [click here for more]
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Torg: Infiniverse Campaign Game Update II

Torg: Infiniverse Campaign Game Update II


The Infiniverse. Uncharted realities were created by Apeiros, with no knowledge of each other's existence, being born, evolving, struggling, and dying all at once and not at all. More than just distance separates them. But now, some realities have begun to discover each other. The Destroyer, the Nameless One made certain that Apeiros' creations could not exist each alone in the Infiniverse, playing...   [click here for more]
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Torg: Infiniverse Campaign Game Update III

Torg: Infiniverse Campaign Game Update III


Earth has been a battleground for four years, site of a war between valiant Storm Knights and increasingly desperate and dangerous High Lords. And now the conflict builds toward its climax – will Earth be saved, or is it doomed to die at the hands of the Possibility Raiders? The final fate of Baruk Kaah; the shattering transformation of Pella Ardinay; the taking of Texas; the triumph of Tharkold;...   [click here for more]
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Torg: War's End

Torg: War's End


The final battle has begun For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it. From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of...   [click here for more]
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Savage Worlds: Wilde Welten

Savage Worlds: Wilde Welten


Drei fesselnde Savage-Worlds-Abenteuer, jedes mit einem eigenen Setting und fertigen Charakteren, um sich direkt ins Spiel zu stürzen – das sind die Wilden Welten. Stell dich im dekadenten Rom der Renaissance okkulten Mächten und vereitle eine handfeste Intrige, mit Robe & Rapier im Schatten des Vatikans! Schnapp dir deine Fliegerbrille und wirf dich als heldenhaftes...   [click here for more]
Prometheus Games Publishing  $9.29 $6.51

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Shadowrun: Chaos über Denver

Shadowrun: Chaos über Denver


Das Chaos erhebt sich Denver, die Stadt der Spione. Die Stadt des Großen Drachen Ghostwalker. Ein wichtiger Dreh- und Angelpunkt der Sechsten Welt. In diesem Moloch aus Intrigen und politischen Ränken zieht es die Runner in ein Netz aus Machtkämpfen, dunklen Geheimnissen und Schattenspielen. Es beginnt in den Slums der Aurora Warrens, in denen die Runner tief im Dreck ominöser...   [click here for more]
Pegasus Press  $23.32

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Shadowrun: Im Bann der Karten

Shadowrun: Im Bann der Karten


Die Karten werden neu gemischt Die Karten des Tarot-Spiels können auf sehr unterschiedliche Weise Runner in ihren Bann ziehen und neue Schicksalsfäden in ihr Lebensnetz knüpfen. Nicht nur die Magie ist durch das Erwachen der Sechsten Welt stark geworden und hat dem Tarot neue Tiefe verliehen – auch andere Mächte nutzen die Bilder und Symbole: Was bedeuten...   [click here for more]
Pegasus Press  $11.63

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Shadowrun: Auf dunklen Pfaden

Shadowrun: Auf dunklen Pfaden


Die Schatten der ADL Die Gefahr lauert hinter vielen Ecken, auch in Deutschland. Für Runner bietet das Land in seiner ganzen Variabilität einen Hort der Möglichkeiten: um entweder reich und berühmt in den Schatten zu werden oder dort für immer zu verschwinden. Manchmal etwa lassen sich Studenten in dunkle Geheimnisse aus finsteren Kapiteln der Geschichte...   [click here for more]
Pegasus Press  $11.63

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Shadowrun: Datapuls Berlin

Shadowrun: Datapuls Berlin


Urbaner Schmelztiegel Berlin, Megaplex an der Spree. Für manche Zeichen der Konzernherrschaft. Für andere eine anarchistische Arche Noah. Für viele Bewohner der Ort, mit dem ihr Leben und ihr Schicksal unabänderlich verknüpft sind. Während in den Schatten neue Machtspieler des organisierten Verbrechens aufsteigen, breitet der Berlinkonzern seine Arme wie eine...   [click here for more]
Pegasus Press  $9.29

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Shadowrun: Mit Hauern und Hörnern

Shadowrun: Mit Hauern und Hörnern


Gross, böse, hammermässig Sie nennen dich Trog. Lass sie machen. Lass sie glauben, dass es ein Schimpfwort ist. Lass sie die Geschichte ignorieren, die großen Errungenschaften, die Orks und Trolle in allen Bereichen der Sechsten Welt erreicht haben, die Heime und Enklaven, die sie aus dem Nichts aufgebaut haben. Unter den Trogs gibt es genug Kraft und Talent, um den...   [click here for more]
Pegasus Press  $23.32

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Shadowrun: Mit Tricks und Finesse

Shadowrun: Mit Tricks und Finesse


VERTRAUEN IST ALLES Der Mann an der Rezeption, der dir den Schlüssel zu einem Zimmer gibt, weil er denkt, er würde damit einen großen Komplott aufdecken. Die Konzerngardistin, die dich in den Hochsicherheitstrakt lässt, weil sie glaubt, das wäre alles nur eine Übung. Der Kerl im Anzug, der dir zehntausend Aktienanteile überstellt, in der festen...   [click here for more]
Pegasus Press  $23.32

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