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Escape from the Shrouded Fen (DCC)
by Purple Sorcerer Games

What happens when a demon dies?
Oozing, scalding, deathblood floods the land, cursing it forevermore. Can you solve the riddles of the swamp and escape from the Shrouded Fen?

DCC Carnage from the mind of Terry Olson!

Escape from the Shrouded Fen (DCC)
 
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Adventure Most Fowl

Adventure Most Fowl


“Curses are like chickens; they always come home to roost”, and if these chickens aren’t found soon, the Village of Kith will be doomed! On the edge of the Four Counties, in a backwater village of lost souls, there is a string of robberies that cannot be explained…Farmer Phileas Filson has lost his chickens, or rather he swears that they’ve been pilfered, along with...   [click here for more]
Grey Fey  $4.99 $2.99

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The Sinister Stone of Sakkara

The Sinister Stone of Sakkara


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters...   [click here for more]
Autarch  $10.00

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Shadowrun Missions: Killing Pawn (Prime Mission)

Shadowrun Missions: Killing Pawn (Prime Mission)


CHESS WITH BULLETS There are certain things shadowrunners know. They know Mr. Johnson will not tell you everything. They know sometimes the things you don’t know can kill you. And they know that one of the keys to survival is staying one step ahead of the opposition—or, in times when you are working for a devious Mr. Johnson, not falling too many steps behind. The corporate enclave of...   [click here for more]
Catalyst Game Labs  $5.95

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Adventure Shorts, Volume 1, 2nd Edition (5e)

Adventure Shorts, Volume 1, 2nd Edition (5e)


New revised edition! These are the same encounters found in the original Adventure Shorts Volume One but with updated encounter numbers and treasure for levels one, three and five. We’ve also included revised maps for the Forgotten Tomb, Old Cottage and Black Tower encounters. If you’re new to Volume One these encounters are written for the fifth edition of the world's...   [click here for more]
R&D Adventures  $3.95

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Tomb of Tiberesh for 5th Edition

Tomb of Tiberesh for 5th Edition


What Lives in the Tomb? Wondrous, Dangerous Things! Tomb of Tiberesh is an adventure for the Southlands Campaign Setting for five or six 2nd-level characters and uses the 5th Edition rules. It is easily adapted to any fantasy desert campaign. Just outside Per-Bastet, in the kingdom of Nuria Natal, lie the newly discovered remains of Anu-Asir, a city once believed to exist only in myth....   [click here for more]
Kobold Press  $4.99

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The Raven's Call for 5th Edition

The Raven's Call for 5th Edition


Meet the Trollkin... And Drive Them Into the Sea! The trollkin and their shaman have come to a village by the sea, stormed its walls, and taken all the villagers as slaves and property. They have eaten their way through the saltfish, devoured the herd of sheep, and might be planning to eat the PCs next. Then, one escaped villager begs strangers on the road for help... And gives them...   [click here for more]
Kobold Press  $3.99

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Dungeons of Ice (5e)

Dungeons of Ice (5e)


At the top of a frigid mountain pass lays a ruined castle. Rumored to be haunted, this once imposing fortress is now nothing more than crumbled walls and towers of rock and ice. Although the castle has been deserted for years most travelers still consider going near it dangerous and using the pass that goes near it ill advised. Whether your group of adventurers is treasure hunting or just...   [click here for more]
R&D Adventures  $3.95

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Fantasy AGE Encounters: Children's Crusade

Fantasy AGE Encounters: Children's Crusade


Fantasy AGE Encounters are short "side quests" that can be used as is or expanded into longer adventures. In Children's Crusade, our heroes come across a group of children beset by bandits. But bandits turn out to be the least of their worries, and it's difficult to know if all is as it seems... Children's Crusade is a Fantasy AGE RPG adventure for heroes of levels...   [click here for more]
Green Ronin  $2.95

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The Living Cavern

The Living Cavern


Once a peaceful grove, this wilderness area was teleported from its place on the surface to a cavern deep below a mountain. The magic used to accomplish such a feat corrupted the life of the grove. Over hundreds of years, the plants took over the cavern and the wildlife thrived, including the monsters that now call it home. The Living Cavern is a fantasy location and audio collection that can be...   [click here for more]
Plate Mail Games  $7.00

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The Huntsman's Isle (Novice)

The Huntsman's Isle (Novice)


An adventure for novice characters   By legendary designer, Skip Williams, this challenging adventure takes groups to the brink of madness as they explore the ruins of a haunted castle and its environs. A site-based scenario loaded with deadly challenges and nasty foes, groups have thei work cut out for them if they would take on the Huntsman! ...   [click here for more]
Schwalb Entertainment  $1.99

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The One Ring - The Heart of the Wild

The One Ring - The Heart of the Wild


The Heart of the Wild is a resource for The One Ring: Adventures Over the Edge of the Wild describing the lands of the River and the Forest – the Vales of Anduin along the banks of the Great River, and the trackless forest of Mirkwood to the east. It expands on the descriptions given in the Loremaster’s Guide, offering new sanctuaries and new perils for the players...   [click here for more]
Cubicle 7 Entertainment Ltd.  $34.99 $19.99

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00

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Blood Vaults of Sister Alkava for 5th Edition

Blood Vaults of Sister Alkava for 5th Edition


Nightmare of Blood! The village of Karvolia has paid its annual tribute of blood to the Red Goddess—but this year, none of the donors returned. Now the priestess commands the village elders to send another dozen young men and women to the edifice of stone that looms on the cliffs overlooking the village: the dreaded Blood Vaults. The terrified elders are willing to pay adventurers handsomely...   [click here for more]
Kobold Press  $3.99

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Fantasy AGE Encounters: Menace from the Mines

Fantasy AGE Encounters: Menace from the Mines


Fantasy AGE Encounters are short "side quests" that can be used as is or expanded into longer adventures. Menace from the Mines: Traveling through a mountainous region, our heroes seek shelter from a storm in a seemingly-abandoned mining town. But something stirs beneath the earth, and it will be all they can do to survive! Menace from the Mines is a Fantasy...   [click here for more]
Green Ronin  $2.95

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Mad Monks of Kwantoom

Mad Monks of Kwantoom


Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless...   [click here for more]
Kabuki Kaiser  $12.90 $5.00

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Ships & Shield Walls

Ships & Shield Walls


This supplement and rules expansion for RuneQuest 6th Edition brings you game rules for using sea-going vessels of all sizes in your RQ campaigns, plus a set of semi-abstract mechanics for staging large battles where RuneQuest characters can take a key part – either as commanders, or warriors in the shield wall. Designed to be simple, fast and playable, Ships &...   [click here for more]
Design Mechanism  $7.95 $3.95

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The Temple of Lies

The Temple of Lies


The Temple of Lies is a small light hearted adventure about the typical shennigans one gets into involving human sacrifice and severe opiod addiction. This adventure is statted for both Neoclassical Geek Revival as well as your favourite retroclone or other Old School adventure game. It is meant for levels 1 to 2. This adventure was created as promotional offer for a Bundle of Holding breaking...   [click here for more]
Zzarchov Kowolski  Pay What You Want

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Shadowrun Missions: Ten Fifty-Seven (06-01)

Shadowrun Missions: Ten Fifty-Seven (06-01)


Heart of Darkness Darkness gathers in certain corners of the Sixth World, where no light can enter. The Containment Zone of Chicago has long been one of these dark spots, but government and corporate forces have combined their heft to bring some light to that benighted area, if only because they believe there is profit to be extracted. They have considerable powers at their disposal—but there...   [click here for more]
Catalyst Game Labs  $5.95

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A Case of Consumption (Expert)

A Case of Consumption (Expert)


An Adventure for Expert Characters All three heirs to the Garnach family line have gone missing, sending the household into a panic. A Case of Consumption is an adventure for expert characters who have developed a reputation as people who can get things done in the Northern Reach. The Garnach family is influential in the Reach, but they’re at their wits’ end when it comes...   [click here for more]
Schwalb Entertainment  $2.29

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DDAL05-03 Uninvited Guests (5e)

DDAL05-03 Uninvited Guests (5e)


The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercote Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing...   [click here for more]
Wizards of the Coast  $2.99

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Book of the Warlord

Book of the Warlord


** With the help of the great fans of KAP, we often update the files for our products. Version 1.2 Now Available. ** ** PLEASE NOTE: The printed edition is "color" but the interior pages are NOT full color. Second color is used for some of the text. ** Lifestyles of Ye Rich and Famous You are a lord among lords —...   [click here for more]
Nocturnal  $31.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth World....   [click here for more]
Dread Unicorn Games, LLC  $7.99 $2.25

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Two Page Mini Delve - The Forest Temple

Two Page Mini Delve - The Forest Temple


A woman approaches the characters, desperate for a cure for her daughter's disease. She tells them of a temple in the forest that has special healing potions. But what will the party find when they realize the temple has been abandoned? Note: A portion of the sales proceeds will go to support the Patreon of Dyson Logos About Two Page Mini Delves These delves...   [click here for more]
Roving Band of Misfits Press  $1.00

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $6.99

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Enascentia - Touch of Flame

Enascentia - Touch of Flame


Suddenly the surface of the lake starts swirling, as if moved by a gentle breeze, and in a few moments it is covered with a rainbow of thousand different colors: it must be the famous Garomsha Fire, happening this very night! But, as if this were not enough, you hear a strong, thundering voice on the lake’s shore, near the start of the path leading to the village... Touch...   [click here for more]
GGstudio  Pay What You Want

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Espionage Mission Generator

Espionage Mission Generator


Espionage Missions made easy! This generator will work in any setting / genre in which an espionage mission is called for. It’s results are vague enough that you can easily supply your own details to fit your world, but specific enough that you don’t have to come up with everything yourself. This generator is available as a part of a bundle of similar mission generators. You can find...   [click here for more]
Never Engine  Pay What You Want

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Memnon's Gambit (WOIN)

Memnon's Gambit (WOIN)


Memnon’s Gambit is a short adventure intended to be used as an introduction to the What’s O.L.D. is N.E.W. (W.O.I.N.) roleplaying game. In this adventure, the characters move between the distant past, the present, the far future, and the end of time. Each of these periods serves to highlight one aspect of the W.O.I.N. game: O.L.D. for the past, N.O.W. for the present,...   [click here for more]
Embers Design Studios  $4.95

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Fifth Edition Fantasy #1: Glitterdoom

Fifth Edition Fantasy #1: Glitterdoom


A level 3 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance...   [click here for more]
Goodman Games  $6.99

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Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)

Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)


Dreams of the Red Wizards Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged....   [click here for more]
Wizards of the Coast  $14.99

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Shadowrun Missions: Ancient Rumblings (06-03)

Shadowrun Missions: Ancient Rumblings (06-03)


Levels of Wrong For years, the Containment Zone of Chicago has held many levels of wrong. One level is the bad things that frequently happen there—the various assaults against CZ residents, and the people who go missing or turn up dead. That level of wrong is bad enough, but it gets worse for the people who are foolish enough to look into the reasons behind the wrongs. The scope and range of...   [click here for more]
Catalyst Game Labs  $5.95

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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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Through the Breach RPG - Penny Dreadful One Shot - Sixteen Tons

Through the Breach RPG - Penny Dreadful One Shot - Sixteen Tons


Penny Dreadful One Shots are single session adventures for a party that are only released as PDFs. They allow Fatemasters to choose whether to insert them into an ongoing campaign or to run a quick and dirty session of Through the Breach. The life of a miner isn’t easy. Between the long hours, the hard work, and the constant threat of cave-in or flooding, it’s the sort of job...   [click here for more]
Wyrd Miniatures  $5.00

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the...   [click here for more]
Dread Unicorn Games, LLC  $7.99 $5.45

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B10 Night's Dark Terror (Basic)

B10 Night's Dark Terror (Basic)


Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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Military Mission Generator

Military Mission Generator


Military Missions made easy! This generator will work in any setting / genre in which a military mission is called for. It’s results are vague enough that you can easily supply your own details to fit your world, but specific enough that you don’t have to come up with everything yourself. This generator is available as a part of a bundle of similar mission generators. You can find more...   [click here for more]
Never Engine  Pay What You Want

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Fifth Edition Fantasy #10: The Castle in the Sky

Fifth Edition Fantasy #10: The Castle in the Sky


A level 5 adventure Bold adventurers cross paths with an ancient castle, adrift in the winds above. What they find there is a history of intrigue and warfare, with time folding and unfolding all around them. They are heroes foretold by the architect and ruler of the palace, the ancient elven wizard Kaligby. He looks to them, across time and space, to aid him in uncovering the ancient...   [click here for more]
Goodman Games  $6.99

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Dark Albion: Cults of Chaos

Dark Albion: Cults of Chaos


Dark Albion: Cults of Chaos is a gaming supplement for Dark Albion (also available on Createspace / Amazon), as well as most OSR fantasy-horror role-playing games. It will help you generate various Chaos Cults in detail (many tables provided). It then describes the most common Chaos cults found in Albion (those worshiping demons, and others), gives advice on how running Chaos cults adventures (several...   [click here for more]
DOM Publishing  $7.50

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Tales from the Laughing Dragon Inn

Tales from the Laughing Dragon Inn


Five one-session adventures beginning at everyone's favorite location: the town inn! From tavern brawls to dangerous forays through the sewers, these scenarios are guaranteed to challenge your players as they learn about the history and denizens of Brighton's Laughing Dragon Inn. For 4-6 players, levels 1-10. ...   [click here for more]
Wayward Rogues Publishing  $4.99

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The Game Master's Notebook: The City of Ravenclaw: The Sewers of Ravenclaw

The Game Master's Notebook: The City of Ravenclaw: The Sewers of Ravenclaw


Rumors of things lurking in the sewers are running rampant throughout the city. Moaning can be heard in the dark hours before dawn eminating from the sewer drains. An agent of the Eight approach the characters and ask them to investigate. The reward is very large but they wouldn't pay so much if it were safe. What or who is creating the zombies? Can the party find out before the city is overrun with...   [click here for more]
Art of War Games  $2.00

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The Machine God's Temple

The Machine God's Temple


The Machine God's Temple is an adventure for Cypher System, designed with a science-fantasy setting in mind. Players will explore the temple of an ancient and powerful machine mind. They must bypass the defenses of the temple-including but not limited to automatons, a maze of teleporters, and the retrieval of the parts of a lost key. Having done this, they will stand before the machine god to make...   [click here for more]
Monte Cook Games  $3.00

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Tower of Hidden Doors

Tower of Hidden Doors


The Whispers of the Dark Mother continue in part 2: The Tower of Hidden Doors. The party must track down the killer of a prominent town noble. Their search leads them to the time-forgotten Tower of Many Doors. This ancient stone structure has long been cursed by its last inhabitant, who's restless spirit has never left. The heroes must traverse this terrible place to find the murderer,...   [click here for more]
Wayward Rogues Publishing  $3.99

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Perilous Almanacs

Perilous Almanacs


A collection of six "almanacs"for Dungeon World, written using the guidelines set down in The Perilous Wilds, and adapted in unique ways by each of the six contributors. This book is meant to be used in play when a quick wildrness adventure setting is desired, and as a set of examples of the different ways in which one might go about writing a regional almanac. The regions...   [click here for more]
Lampblack & Brimstone  $4.00

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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
Goodman Games  $6.99

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A0 The Rising Knight -- Adventures for 5th Edition Rules

A0 The Rising Knight -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! This is an introductory adventure for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately. The Drunderry River runs narrow and fast through much of its...   [click here for more]
Troll Lord Games  $9.99 $6.99

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Side Quests II: The Abandoned Dwarf Hold of Gundabar

Side Quests II: The Abandoned Dwarf Hold of Gundabar


"Most of the thorp is delved into the sides of a rocky hill. From the road the two turrets of the gatehouse are carved from the rocky hillside and rise above it for a 360 degree view all around the area. The gatehouse has a large stout wooden door that appears to be locked and barred. A large iron door knocker hangs from one of the two doors. It is governed by an arcane sorcerer,...   [click here for more]
Art of War Games  $1.00

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WG12 Vale of the Mage (2e)

WG12 Vale of the Mage (2e)


There's only one way to get there - through the Barrier Peaks. Once you're there, you are confronted with armed guards, traps both magical and mechanical, and legendary beasts?not to mention the wandering necromancers. Why go in there? Because rulers of neighboring countries have asked you to persuade the Black One to help rout that group of expatriate necromancers. They tried a coup, failed, and...   [click here for more]
Wizards of the Coast  $4.99

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Symbaroum - The Throne of Thorns

Symbaroum - The Throne of Thorns


The summer of 2016 the saga begins! __________________________________ This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of campaign and adventure modules through which Järnringen develops the world of Symbaroum and makes it live, breath and bleed. The content of the text is exclusively...   [click here for more]
Jarnringen  Pay What You Want

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XS2 Thunderdelve Mountain (Basic)

XS2 Thunderdelve Mountain (Basic)


The ancient dwarven kingdom of wonder and fable is no more! Only the tales of it's grandeur remain to entertain the children, or so you thought. Then you met Nimron. Distraught and desperate, you alone can pass the gates sealed so long ago. Within are the lairs of bandits, cutthroats, and worse. The evil that destroyed the dwarven home - the Halls of Paradise - is awakened again. Into this horror...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Crawl Classics #90: Dread God Al-Khazadar

Dungeon Crawl Classics #90: Dread God Al-Khazadar


A Level 4 Adventure To save a city…to save a world! The end is nigh. A shadow falls on Punjar, and panic fills the streets. This doom cannot be fought, and it cannot be outrun. Unless... From the lightless depths below the city streets, you must find the way to P’quoth, and the indifference of the fate-denying Madka. The clock is ticking. There will be no victory without...   [click here for more]
Goodman Games  $6.99

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