Title |
Publisher |
Price |
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
|
Smooth Your Path to Adventure
Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques... [click here for more] |
Sine Nomine Publishing |
$6.99
|
Factions in roleplaying stand as pillars of intrigue, conflict, and collaborative storytelling. They are not just mere organizations; they are the heartbeat of immersive experiences and scenarios that invite players and guides alike to explore uncharted narratives. In this sourcebook, we delve deep into the world of factions, emphasizing their pivotal role in shaping unforgettable roleplaying experiences.... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures.
Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek... [click here for more] |
Encoded Designs |
$16.95
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete... [click here for more] |
Encoded Designs |
$16.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
In the vast realm of roleplaying experiences, characters are the heartbeat of every narrative. They are the conduits through which players immerse themselves in captivating stories, face extraordinary challenges, and explore the uncharted territories of their imagination. This book seeks to transform the way we approach character creation, moving beyond the confines of mere mechanics and statistics... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Building Story is your companion on the path to becoming a masterful roleplaying guide. Within these pages, you will find invaluable insights, practical advice, and inspiration to help you create memorable adventures for your players. Whether you are a seasoned storyteller or a newcomer eager to embark on this extraordinary journey, this toolkit is designed to cater to your needs. It explores... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running... [click here for more] |
Encoded Designs |
$11.95
|
THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time that each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own... [click here for more] |
Monte Cook Games |
$2.99
|
The Great American Novel, A Roleplaying Game is a collaborative storytelling tabletop roleplaying game for 3 to 6 players that uses character-driven game play to create a literary experience for a variety of settings and genres.
The Great American Novel has three specific criteria for every Novel to create an experience resembling some of the best American literature:... [click here for more] |
Gallant Knight Games |
$10.00
|
A system-neutral fantasy setting toolkit.
In the ethereal realm of Lanthanum, where the luminous twin suns painted the skies with hues of amethyst and gold, a young enchantress named Ylorra traversed the celestial meadows with a graceful stride. She possessed an unwavering connection to the primal energies that coursed through the tapestry of existence, wielding magic as effortlessly as she drew... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.
Monarch Trillani Persian von Mau, deceased
Cats have inherited the world, unifying their six fractious monarchies after untold... [click here for more] |
Onyx Path Publishing |
$2.99
|
Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life,... [click here for more] |
Monte Cook Games |
$2.99
|
Book 1 of Santa Claus Conquers the Martians
In the summer of 1964, a small, unassuming quonset hut on Long Island became the cradle of an unexpected cinematic phenomenon. Here, amidst the changing leaves, a group of New York theater actors gathered for a project that seemed as ephemeral as the season. They were filming Santa Claus Conquers the Martians, a film intended... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
THERE IS MORE THAN ONE WORLD
The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods.... [click here for more] |
Monte Cook Games |
$1.99
|
If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,... [click here for more] |
Good Looking Corpse |
$0.99
|
Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf.
You work for the Time Travel Investigation Agency, a job which, to be honest, is mind-meltingly dull. That is, until a raving lunatic in a lab coat breaks the laws of physics and drastically alters the space-time continuum (changing your... [click here for more] |
Chooseomatic Books |
$3.99
|
Sorcerously Advanced is a speculative fiction game of cutting edge magic, set in the distant aftermath of a mystical singularity called The Gift: a day when every living person and all their descendants received incredible magical power.
As envoys, guards, and archaeologists for the Archive, your characters will seek out magical relics... [click here for more] |
Valent Games |
Pay What You Want
|
Book 2 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Characters, your guide for creating captivating characters designed for immersive experiences in holiday-inspired fantasy scenarios. This resource draws inspiration from a blend of classic modern fantasy archetypes and contemporary, narrative-driven systems. Santa Claus Conquers... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Book 3 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Worldbuilding, your guide for creating captivating settings designed for immersive experiences in holiday-themed fantasy scenarios. This resource draws inspiration from a blend of classic films and television specials. Santa Claus Conquers the Martians specializes... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to:
Select... [click here for more] |
MWS Media |
$2.99
|
What is Spark?
Shakespeare’s Romeo and Juliet is a tale of two youths torn between family loyalty and romantic love. Moby Dick, by Herman Melville, focuses on the cost of vengeance. The Spark RPG helps you tell those kinds of stories. It’s about examining your characters’ motivations, convictions, and perspectives.
Spark is a roleplaying, storytelling game. You play the... [click here for more] |
Genesis of Legend Publishing |
$10.00
|
More Beauty, Wonder, and Weirdness of the Ninth World
Life after death, time travel, teleportation. The things that are impossible now—these are things that aren’t just possible in the Ninth World, but probable. It doesn’t matter whether you’re a noble, a thief, a tinkerer, or a serial killer, when you come face to face with impossibilities becoming realities, you must make hard choices.... [click here for more] |
Monte Cook Games |
$2.99
|
Book 5 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Adventures, your guide for creating captivating stories designed for immersive experiences in holiday fantasy scenarios. This resource draws inspiration from the 1964 movie, the fantasy-themed sitcoms of the era, and the general level of unhinged mayhem inherent in the... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Book 4 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Factions, your essential guide to the art of creating factions and organizations for holiday fantasy roleplaying. Drawing inspiration from the film and a rich tapestry of Christmas lore, this volume specializes in helping you craft dynamic factions that form the cornerstone of... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
What Wonders Lie Beyond Earthly Boundaries?
An ancient vessel sailing the darkness of night encounters a demon of the void. A distraught mother seeks her dead child in a parallel dimension where that death never took place. A tomb robber raids an ancient ship, and must overcome the ocean's watery pull—and the dark shadows of her own expectations.
The wonders of the Ninth World—our Earth,... [click here for more] |
Monte Cook Games |
$2.99
|
PDF and EPUB files of Ed Stark's mini-novella trilogy introducing the world of Torg Eternity. ... [click here for more] |
Ulisses Spiele |
$1.99
|
This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories, games, or any other form of storytelling. The following topics are covered: Animals Without Ancestors Armor Made From Unusual Materials Battle Hymn of Lieutenant Calley, The Bayer Corporation and Haemophiliac Blood Products Bees, the, Telling Big Alien Theory, The Births Booth, Mark Castaneda,... [click here for more] |
Good Looking Corpse |
$0.99
|
Parallel Worlds is relaunching its new quarterly, TTRPG-centric format! This holiday season, immerse yourself in smart, creative content on the world of tabletop gaming.
We have D&D, of course, but also Warhammer, Chivalry & Sorcery, and more. We include interviews, ready-made encounters, and stories from actual gaming tables. In addition, we’ve doubled... [click here for more] |
Parallel Publishing |
$1.24
|
The thrilling conclusion to the Nightpath Trilogy pits ancient enemies against one another, with time itself hanging in the balance.
Eskander finds himself out of time as his companions fight for the future of San Francisco, Aurichome, and everything in between. Time is of the essence as the former NIGHT agent attempts to control the only form of magic that can save the city against the schemes... [click here for more] |
Nightpath Publishing |
$1.99
|
The Nightpath Trilogy continues as old grudges come calling, with hell to pay.
It's been a year since Eskander and company saved the underraces of San Francisco from certain annihilation, and the spymaster has been working diligently for King Thog'run of Aurichome, who happens to offer great dental. A new threat appears as old grudges rear their ugly heads, forcing the former NIGHT agent and his... [click here for more] |
Nightpath Publishing |
$1.99
|
A collection of short stories interspersed with the occasional poem or thoughts about writing. ... [click here for more] |
Charon Productions |
$9.95 $1.95
|
Motobushido is a tabletop role-playing game about brotherhood, sacrifice, and death - all part of the Motorcycle Samurai lifestyle. In this game, you and a group of your friends play a pack of motorcycle-riding samurai in the years after a great war ravaged the land - a war that your side lost. You are the last of a dying breed of warriors. As motobushi you travel a hostile... [click here for more] |
Alliterated Games |
Pay What You Want
|
Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue One collects a half-dozen tales from three of Green Ronin's most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns.... [click here for more] |
Green Ronin Publishing |
$6.99
|
The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero.... [click here for more] |
Third Culture Kids |
Pay What You Want
|
Player characters visit a lot of different places and we don't see every minute of their time "on screen" during the game. Is it strange to imagine that they're getting tangled up in romantic (or casual) relationships?
This short document has a few tables for you to roll on to create exes to add in the game. Whether you're a player who wants to see what broken hearts your PC has left behind, or a... [click here for more] |
Devon J. Kelley |
Pay What You Want
|
Lovesick is a psychological horror game focusing on desperate, unstable romantics--and with a very unique twist. Your group will play as the obsessive, dangerous, and painfully sincere main characters in a story of doomed courtship and warped romance.
Genresick is a supplement expanding Lovesick's intense, emotional gameplay into six new premises, providing original and unique settings, completely... [click here for more] |
consilium games |
Pay What You Want
|
A collection of short stories interspersed with the occasional poem or thoughts about writing. ... [click here for more] |
Charon Productions |
$9.95 $1.95
|
Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue Two collects seven tales from three of Green Ronin's most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns.... [click here for more] |
Green Ronin Publishing |
$6.99
|
The final installment in the Nisaba Journal series, Journal 4 collects short stories from the tabletop roleplaying game worlds of Mutants & Masterminds, Blue Rose, and Freeport. Includes original stories from Michael Matheson, Clio Yun-Su Davis, Russell Zimmerman, Jenifer Purcell Rosenberg, Dylan Birtolo, and Erik Scott de Bie. These rollicking adventures can be used... [click here for more] |
Green Ronin Publishing |
$6.99
|
Stories in the Ether is a quarterly storytelling anthology of fantasy, steampunk, and science fiction short stories from Nevermet Press. This issue features 13 compelling works by Therese Arkenberg, David Bell, Charlie Britten, Matt Delman, Tim Kane, KA Masters, David Perlmutter, Gary Phillips, Michael Morrison, Jason Rolfe, Dawn Vogel, David Wright, and Lee Clarke Zumpe. Artwork inspired... [click here for more] |
Nevermet Press |
$1.50
|
In the stories of the ancient Vikings, Thor is a warrior without equal, who wields his mighty hammer in battles against trolls, giants, and dragons. He is the god of storms and thunder, who rides to war in a chariot pulled by goats, and who is fated to fall in battle with the Midgard Serpent during Ragnarok, the end of all things. This book collects the greatest myths and legends of the thunder god,... [click here for more] |
Osprey Publishing |
$17.95 $7.46
|
Nisaba Journal
Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue Two collects seven tales from three of Green Ronin's most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the... [click here for more] |
Green Ronin Publishing |
$6.99
|
Stories in the Ether is a quarterly story telling anthology of fantasy, steampunk, and science fiction short stories from Nevermet Press.
This issue features 12 compelling works including:
Iron Butterfly, by Marie Andrews
Brick Jackson Returns to the Land that Time Forgot, by Ian Toltz
Unfamiliar Territory, by Gary Watkins
Cruise of the Lightship Venture, by Sevan Taylor
The... [click here for more] |
Nevermet Press |
$1.50
|
This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature.
This is the first book in the Beginner... [click here for more] |
Joe Baird |
Pay What You Want
|
**SAMPLE ONLY**
The thrilling conclusion to the Nightpath Trilogy pits ancient enemies against one another, with time itself hanging in the balance.
Eskander finds himself out of time as his companions fight for the future of San Francisco, Aurichome, and everything in between. Time is of the essence as the former NIGHT agent attempts to control the only form of magic that can... [click here for more] |
Nightpath Publishing |
FREE
|
**SAMPLE ONLY**
The Nightpath Trilogy continues as old grudges come calling, with hell to pay.
It's been a year since Eskander and company saved the underraces of San Francisco from certain annihilation, and the spymaster has been working diligently for King Thog'run of Aurichome, who happens to offer great dental. A new threat appears as old grudges rear their ugly heads, forcing... [click here for more] |
Nightpath Publishing |
FREE
|