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From the depths of Aaron Allston’s digital archives comes new martial arts styles for use in your HERO System campaigns! Twenty styles are presented, to varying levels of detail. The styles include numbers martial arts to be found in the Strike Force universe (such as Daragak, Goblin-Tossing, Hardball, and Paek-tu), martial arts common to the world of Savior-Ferret (such as Katrate... [click here for more] |
Surbrook Press |
$3.95
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The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options! ... [click here for more] |
Hero Games |
Pay What You Want
|
Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms — all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.
<o:p></o:p>... [click here for more] |
Hero Games |
$20.00
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No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters. ... [click here for more] |
Hero Games |
$20.00
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The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures. ... [click here for more] |
Hero Games |
$17.50
|
Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.
... [click here for more] |
Hero Games |
$15.00
|
There’s more to Fantasy than alternate worlds filled with sword-swinging barbarians, armored knights, and fireball-casting wizards. One of the most popular Fantasy subgenres today is “Urban Fantasy,” which combines the mysticism and wondrous creatures of Fantasy with modern-day settings, technology, and people. Urban Fantasy Hero is your complete guide to this subgenre for gaming, with... [click here for more] |
Hero Games |
$21.99 $10.00
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Almost a thousand new spells, songs, and rituals for Fantasy Hero, unlocking magic for GMs and Players alike. This collection is designed for the Jolrhos Fantasy Hero Campaign, but can be used in any campaign or fantasy setting. This companion to the Jolrhos Player Guide gives the details to all those summary spells, songs, and rituals mentioned in the Guide, and so much more!... [click here for more] |
Hero Games |
$15.00
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The Ultimate Vehicle is a comprehensive guide to vehicles in the HERO System. It provides advanced and expanded rules for gamers who want to build anything from a chariot, to a sleek sportscar, to an airplane, to a star cruiser, to a mech! Whether you need to know how sailing ships work, how to make five small mecha that combine into one gigantic super-mech, or how to run... [click here for more] |
Hero Games |
$19.99 $10.00
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The HERO System 6th Edition contains all of the rules you need to create any sort of character, power, gadget, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expanded on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules,... [click here for more] |
Hero Games |
$17.99
|
This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find that you received your powers...
...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through.
...from a strange fungus that you encountered... [click here for more] |
WMB Saltworks |
$1.00
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Presenting six new martial arts styles for use in your HERO System campaigns! They are:
Flying Dragon Kenjutsu — a highly dynamic and mobile sword style!
Mad Monkey Kung Fu — the fighting style of John Wa the Monkey King!
Narr’thurnn — the kickboxing art of the Fantasy Hero Feline people!
Taji Mountain Sword Style — an elaborate and graceful sword... [click here for more] |
Surbrook Press |
$1.95
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Presenting five ninja for your HERO System campaign needs!
Characters include:
Asano Nishi, a ninja from the Sengoku era!
Fei Yun the Lin Kuei!
Jack Murray, the “would-be” ninja!
Steel Ninja, the robotic fighting machine!
Tsukikage, the ghost in the darkness!
Each entry has a full character sheet, background, role-playing notes, and associated plot... [click here for more] |
Surbrook Press |
$3.95
|
This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find superpowers or spells like...
The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with... [click here for more] |
WMB Saltworks |
$1.00
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Presenting eight “wuxia” martial artists for your various HERO System campaigns! Characters include:
Amayultarei — a dark elf archer for hire!
Black Cloud — a master of both bread and blade!
Chih-wan “Andy” Lau — a heroic bloodshed gunfighter!
Fionnbharr — a Celtic warrior and hero!
Jiu Xing — a master of the sword!
Silk Whirlwind —... [click here for more] |
Surbrook Press |
$4.95
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Wondrous Treasure – Potions II
Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.
Potions – Every adventurer wants to have potion to help him or her in their adventures.
Here you will find over 36 more potions to add to your Fantasy Hero campaign. From the Dragon Control or Dragon’s... [click here for more] |
Tiger Paw Press |
$4.99
|
The Lost Pit of Anzus The Lost Pit of Anzus is a setting neutral dungeon that can be inserted into any campaign or used as a one-off adventure for a single night of adventuring fun. It should be able to be completed in one to two, four-six hour sessions.
Anzus, the Demon Lord, once ruled over the land with an iron fist. His cult were brutal masters until one day he was thrown down... [click here for more] |
Hero Games |
Pay What You Want
|
HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms - as a major game element within the HERO System as a whole - but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional. ... [click here for more] |
Hero Games |
$20.00
|
Betrayal. Hubris. Punishment. Revenge. Subjugation. Salvation. Cataclysm. Perseverance. Hope.
This is Narosia — a world where cosmic forces vie for control and mortal beings struggle to reclaim past glories, hordes of Fel creatures threaten to escape Deepland prisons, and demonic Voidspawn stalk the world’s wilds and ruins. Those who venture forth seek fame and fortune, courting death,... [click here for more] |
Legendsmiths |
$19.99
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To counter the oppression of the evil eunuch Tai-Sheng Zeng, the Lin brothers (Lin-Chee, Lin-Lyo, Lin- Sahn, Lin-Suh, Lin-Uhr, Lin-Woo, and Lin-Yee) went out into the world to learn all they could. Now, all seven have returned home, each a master of a different martial arts style. They, along with their sister Lin Bah, now stand ready to fight and free their city and their country!
The Seven Noble... [click here for more] |
Surbrook Press |
$2.95
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Presenting three “video game” martial artists for your various HERO System campaigns! Characters include:
Meow Yen — an anthropomorphic fantasy feline kickboxer!
Midnight Maid — a master of ki and karate!
Wolf Who Devours the Sun — a Lakota warrior from the Great Sioux Nation!
Each entry has a full character sheet, background, role-playing notes, and associated... [click here for more] |
Surbrook Press |
$1.95
|
You don’t have to be an expert on classical mythology to play: MYTHIC GREECE gives you everything you need to adventure into Greek legend. Ready your armor and your war-galley, and prepare to enter the Age of Heroes! ... [click here for more] |
Hero Games |
$7.50
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Wondrous Treasure – Unique Items II
Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on various information on just such treasures.
Special And Unique Items – Every adventurer wants to have a bag that will hold all their belongings. Perhaps a hat or marble that releases the breath weapon of a dragon or a gate that will transport... [click here for more] |
Tiger Paw Press |
$3.99
|
Fallen Angel
Emily Winters' dormant mutant abilities suddenly manifested with tragic results. As she stared at her murdered family, she ran away into the neighboring national park where she's kidnapped an innocent family out hiking.
The PCs answer the Park Rangers' call for help to find the missing family before a potentially deadly winter storm hits.
Meanwhile, a squad of IHA soldiers know about... [click here for more] |
Mad Ferret LLC |
$0.99
|
This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date.
This issue features: DC Heroes Champions Rolemaster Torg Magic Scrolls Capsule Reviews ... and more. ... [click here for more] |
White Wolf |
$1.99
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LOST MAGICS AWAIT!
A Fantasy Hero game can always use more spells for wizards to cast, characters to find in long-lost libraries, and evil sorcerers to wield against heroes. The Fantasy Hero Grimoire II features hundreds of new spells for your campaign, in ten categories:
Arcanomancy, spells pertaining to fundamental magical forces
Arcomancy,... [click here for more] |
Hero Games |
$7.50
|
The Necronomicon or the Book of The Dead is what you now hold in your hands. Many have died for this book and the secrets that it holds. These pages hold the spells of Necromancy, as well new undead creatures that will give children and even the strongest of heart horrible nightmares.
This foul book is what many gave their lives to possess. The knowledge and the power that one can gain is worth... [click here for more] |
Tiger Paw Press |
$3.99
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FEARSOME FANTASY FOES!
What's a Fantasy Hero game without dragons, giants, and other monsters to fight? Monsters, Minions, And Marauders provides you with complete game information for nearly a hundred monsters suitable for any Fantasy game.
It includes:
dozens of humanoid foes, ranging from goblins and orcs to ogres, trolls, and giants
psionic and extradimensional... [click here for more] |
Hero Games |
$7.50
|
Psionic Compendium
Students of Psionics, known as Psions, use the powers of their minds to work extraordinary abilities. They require an iron discipline and constantly strive to mold their minds to their greatest potential.
This collection houses all the Psionic powers from the Mind’s Eye I, II & III in one large PDF. The PDF is broken down into 4 sections: Basic Abilities, Movement... [click here for more] |
Tiger Paw Press |
$3.99
|
Author Michael Surbrook delves into the creepy and unnerving as he helps fellow Game Masters explore all the ways in which a truly haunted domicile can become the center of a great tale at the game table.
Empty Rooms & Vacant Windows is a concise, easy-to-consume, immediately useful treatise on how to use haunted locations in your campaign. Sections include:
What... [click here for more] |
Surbrook Press |
$1.95
|
My goals
Make the character sheet less arcane. All the abbreviations can be mind-boggling to a HERO novice.
Make it eye-pleasing with more open space and hopefully better organization.
Tune it for maximum compatibility with HERO Designer.
Let me know if I can improve this result to better meet these goals.
How to use the HD export
Add the new Adobe Form export format to HERO... [click here for more] |
Hero Games |
Pay What You Want
|
Wondrous Treasure – Unique Items III
Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.
Special And Unique Items – Every adventurer wants to have Hat that will hold all their belongings. Perhaps a figurine that turns into a horse or a crystal ball that can see lands far away. From... [click here for more] |
Tiger Paw Press |
$4.99
|
WONDROUS ADVENTURE AWAITS Welcome to Ambrethel, a High Fantasy world in need of great heroes. It is a time of peril, when the shadow of Kal-Turak the Ravager looms over the world from the North, threatening to engulf all the peoples of Ambrethel in evil and horror. The Turakian Age depicts this world in all the detail and imagination desired by Fantasy Hero players... [click here for more] |
Hero Games |
$21.99 $10.00
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Monster Mash #17 – Bullette & Mimic
Welcome to the sixteenth installment of Monster Mash. This installment will introduce ten canines to introduce to your campaign. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
This installment will include the Bulette and Mimic. Two iconic monsters that have tortured adventures for years. These beasts... [click here for more] |
Tiger Paw Press |
$3.99
|
Wondrous Treasure – Swords
Every fantasy hero campaign needs magical treasures for the adventures to find.
This series houses information on varies information on just such treasures.
Sword – Who hasn’t dreamed of finding a magical sword in their adventures? Swords that will let loose a blast of fire or even lightning; a sword that will shoot forth the breathe of a dragon. Swords that... [click here for more] |
Tiger Paw Press |
$2.99
|
Wondrous Treasure # 19 – Rings II
Every fantasy hero campaign needs magical treasures for the adventures to find. This series will house varies information on just such treasures.
Rings – Every adventurer wants to have a ring to help him or her in their adventures.
Here you will find over 36 rings to add to your Fantasy Hero campaign. From the Ring of Water Walking or Ring of Falling... [click here for more] |
Tiger Paw Press |
$3.99
|
SWORDS AND SORCERY ADVENTURE!
Mighty-thewed warriors with flashing blades. Cities full of thieves and corruption. Eerie wizards using complex rituals to summon foul beings from other worlds to serve their whims. Ancient races from before the ken of men lurking in the dark and forgotten places of the world. Such is the stuff of Swords And Sorcery Fantasy.
The Valdorian Age presents just... [click here for more] |
Hero Games |
$10.00
|
Name says it all! This screen has all the additional information from Fantasy Hero that a player and GM needs! ... [click here for more] |
Hero Games |
$0.99
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Wondrous Treasures #18 – Unique Weapons
Every fantasy hero campaign needs magical treasures for the adventures to find.
This series houses information on varies information on just such treasures.
Whips, Tridents & Glaives – These weapons will be discussed within these pages. These weapons once enchanted are wondrous to behold. Unfortunately, these weapons are not easy to master. ... [click here for more] |
Tiger Paw Press |
$2.99
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Time Magic
Time Magic is the spell used by Timelords the guardians of the fabric of time. These powerful spells can age an individual, make them younger, protect the mage from attacks and even carry them vast distances. It is said that Timelords can see into the future and the past as well as know of dangers before they even encounter them.
This supplement for Fantasy Hero will give a description... [click here for more] |
Tiger Paw Press |
$1.99
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Dragons. Alliens. 'Faeries. Ghosts. Lions. Tigers. Bears... (you get the picture). Every creature, every genre-the Hero System™ strikes again! Usable with any Hero game, the Hero Bestiary is for everyone. Dozens and dozens of new creatures are presented here to be used in your campaign.
The Bestiary includes:
- Over seventy animals
-A comprehensive collection of creatures from myth and fantasy... [click here for more] |
Hero Games |
$7.50
|
THE WONDERS OF ATLANTIS Tens of thousands of years before the modern day, Earth was a very different place: a realm where Magic took the place of Science, strange monsters walked the land, and the Dominion of Atlantis was the most powerful land in the world. The Atlantean Age is your guide to this wondrous High Fantasy setting for Fantasy Hero - to a world where characters possess awesome powers of... [click here for more] |
Hero Games |
$19.99 $10.00
|
Nothing quite puts a scare into Fantasy Hero adventurers like a dragon. The Book Of Dragons provides dozens of new types of dragons to confront your Fantasy heroes with, including special rules and templates for quickly creating more. But then it goes beyond that to cover other types of large, powerful, intelligent monsters that will make it harder than ever for your heroes to get their hands... [click here for more] |
Hero Games |
$18.99 $9.50
|
Welcome to the wonderful world of animals, courtesy of Hero Games. "Why animals?", you may ask, if you are not one of the many GMs and players who have requested-even demanded-this supplement. The answer is that there are numerous ways in which our fellow creatures may add to a good game scenario. Animals add to the background detail; appropriate creatures can contribute inestimably to the flavor of... [click here for more] |
Hero Games |
$5.00
|
Monster Mash #16 - Canines
Welcome to the sixteenth installment of Monster Mash. This installment will introduce ten canines to introduce to your campaign. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
This installment will include the following canines, Blink Wolf, Death Wolf, Dire Wolf, Elven Wolf, Ethereal Wolf, Ghoul Wolf, Hell Wolf,... [click here for more] |
Tiger Paw Press |
$5.99
|
The Elemental Grimoire is a long sought after tome of magic. Compiled by the Archmage Talmar, it houses information on the spells of the elements. It is rumored to house spells collected from various Elemental Mages.
Spells for Air Magic, Darkness Magic, Earth Magic, Fire Magic, Ice Magic, Lightning Magic and Water Magic are said to be found within its pages.
The tome once compiled was so... [click here for more] |
Tiger Paw Press |
$3.75
|
Monster Mash - Spider
Welcome to the inaugural installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
This installment will cover four different kinds of spiders. Two from other planes and two you just don’t want to meet. These spiders are Large Spider, Metallic Spider, Phase Spider and Shadow Spider.
This PDF... [click here for more] |
Tiger Paw Press |
$2.99
|
Every fantasy hero campaign needs magical treasures for the adventures to find.
This series houses information on varies information on just such treasures.
Bows - There are legends that tell of heroes with fantastic enchanted bows and crossbows. Bows that never miss or bows that can fire arrows vast distances. Bows that can allow arrows to ignore armor and even bows that release the fiery breath... [click here for more] |
Tiger Paw Press |
$2.99
|
Monster Mash - Undead
Welcome to the inaugural installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
This installment will cover new undead creatures known as Skeletal Lord, Skeletal Orc, Skeletal Wolf, Skeletal Wraith. All these undead creatures can easily be the death of even the heartiest adventures.
Includes... [click here for more] |
Tiger Paw Press |
$2.99
|
The Grimoire Arcana is a much sought after spell book that holds the source of several lost forms of magic. The tome took centuries and loss of many lives to compile. It was torn into two sections decades ago and the two sections hidden in different areas of the realm.
The book you now hold is a copy of the first half of the tome. It holds the secrets to five different forms of magic, Archery... [click here for more] |
Tiger Paw Press |
$6.99
|