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B2 The Keep on the Borderlands (Basic)

B2 The Keep on the Borderlands (Basic)


This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations. Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list...   [click here for more]
Wizards of the Coast  $4.99

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Hollow World Campaign Setting (Basic)

Hollow World Campaign Setting (Basic)


THE KNOWN WORLD: IT ISN'T FLAT, BUT IT IS HOLLOW. Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying,...   [click here for more]
Wizards of the Coast  $9.99

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DSE2 Black Spine (2e)

DSE2 Black Spine (2e)


Unknown to even the mightiest of the great sorcerer-kings, a fire is stirring deep beneath the barren soil of Athas. Sheltered by the titanic bulk of the Black Spine Mountains, a terrible force has ripped open the very fabric of time and space. Now a shimmering portal stands open and a long-forgotten enemy assembles its sinister forces to invade the kingdoms under the dark sun. The only thing that...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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SJR6 Greyspace (2e)

SJR6 Greyspace (2e)


Although Oerth is the dominant world in Greyspace, it is definitely not the only cradle of life in this system. Worlds such as Kule, Borka, and Edill have their own civilizations. Each has its own secrets to entice and threaten explorers courageous enough to brave the perils of Wildspace. This book details the dragons of Edill, the undead of Gnibile, the humanoids of Borka, and many others. It describes...   [click here for more]
Wizards of the Coast  $4.99

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Hellbound - The Blood War (2e)

Hellbound - The Blood War (2e)


Since before mortals drew breath, the cunning baatezu and the fiery tanar'ri have struggled furiously to batter each other out of existence. The prize in their devastating war of annihilation: the Lower Planes. 'Course, when two unstoppable armies of evil collide, the tremors might leave the entire multiverse a smoking ruin. And woe be to any berk who stands against them - or simply gets in their way....   [click here for more]
Wizards of the Coast  $9.99

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Planes of Chaos (2e)

Planes of Chaos (2e)


Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard. Inside this tome, you'll find the following: The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes; The...   [click here for more]
Wizards of the Coast  $30.00 $9.99

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HHQ2 Wizard's Challenge (2e)

HHQ2 Wizard's Challenge (2e)


The village of Northbank was once a haven for mages of all talents and a magnet for hopeful apprentices. Its wizards' guild was a respected center for instruction, study, and research. But mysterious circumstances caused the sudden demise of the guild several years ago and resulted in the deaths of some important guild members. And a ghostly figure now threatens the few surviving members of the...   [click here for more]
Wizards of the Coast  $6.95 $4.99

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OA2 Night of the Seven Swords (1e)

OA2 Night of the Seven Swords (1e)


While Maeshi province revels in the festival spirit, clouds gather over the political scene. Two warlords are vying for control of this otherwise peaceful place, and you are guests of one of them. Sun Temple officials have offered complete support to the faction which successfully travels to Ito-jo Castle (said to hold relics of great importance to the Sun Temple), brings them back safely, and returns...   [click here for more]
Wizards of the Coast  $4.99

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The Gates of Firestorm Peak (2e)

The Gates of Firestorm Peak (2e)


Once a generation, they say, a strange comet appears in the sky overhead and the gates of Firestorm Peak swing open. Twenty-seven years ago, your father lead his band of adventurers into the mysterious mountain, never to return. Now the Dragon's Tear once more flickers in the sky, and the glass gates on the mountainside beckon. Will you pass through to discover the secrets that await beyond the portal...   [click here for more]
Wizards of the Coast  $4.99

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Eye to Eye (2e)

Eye to Eye (2e)


Deep below the surface lies an ancient beholder city called Ilth K'hinax. In times past, hundreds of beholders called it home - until simmering rivalries within their society exploded into warfare. The few survivors fled, leaving the city deserted for hundreds of years. However, the story of Ilth K'hinax's glory was passed down from one generation of beholders to the next. Now, after countless years...   [click here for more]
Wizards of the Coast  $12.95 $4.99

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World of Greyhawk Fantasy Game Setting (1e)

World of Greyhawk Fantasy Game Setting (1e)


Enter the WORLD OF GREYHAWK... ...A world where bandit kings raid from their remote stronghold; ...A world where noble elves fight savage invaders and where bold knights wage war on the terror of Iuz; ...A world scarred by a vast Sea of Dust, across which drift lost memories from the awful forgotten past. Enter a World of Wonder & Intrigue... Fantasy Game Setting for a panoramic view of this...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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WG5: Mordenkainen's Fantastic Adventure (1e)

WG5: Mordenkainen's Fantastic Adventure (1e)


Four great and powerful heroes travel in search of adventure. Led by Mordenkainen, wizard without peer, they have come to mysterious Maure Castle, a forlorn and foreboding place, source of wonderment and awesome adventure, following a strange and terrible story. For, somewhere deep beneath Maure Castle, from whence no person has returned alive, there stand two massive iron doors -- doors without...   [click here for more]
Wizards of the Coast  $4.99

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WG6 Isle of the Ape (1e)

WG6 Isle of the Ape (1e)


You stand before a great throne of lapis lazuli. The massive chamber is also blue, even the air has an indigo quality, perhaps from the strangely convoluted coils of smoke rising from the braziers of azure metal. Encompassed by the great chair is a man whose presence inspires awe, Tenser the Archmage. High above the City of Greyhawk, somewhere upon the lonely south coast of the Nyr Dyv, you and your...   [click here for more]
Wizards of the Coast  $4.99

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MC5 Monstrous Compendium Greyhawk Adventures Appendix (2e)

MC5 Monstrous Compendium Greyhawk Adventures Appendix (2e)


Prepare yourselves and your characters?. Here come more monsters, this time from the Greyhawk Campaign Setting! These 64 pages are filled with beasties and creatures, from aspis to zygon-and everything in-between! Crystalmist dragons (yes, there are more-four more, to be precise), and plenty of deadly plants await entry into your campaign. As always, these monster descriptions are organized...   [click here for more]
Wizards of the Coast  $4.99

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WGR1 Greyhawk Ruins (2e)

WGR1 Greyhawk Ruins (2e)


Enter the infamous ruins of Castle Greyhawk, the most formidable and expansive dungeon on Oerth. Its mazes and catacombs have drawn hundreds of adventurers from around the Flanaess. They are intrigued by tales of its riches, undaunted by its reputation for death in countless unspeakable ways. Getting there is no trick-it's a well-traveled path. The trick is getting in and out again with your own hide...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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Greyhawk: Return of the Eight (2e)

Greyhawk: Return of the Eight (2e)


It begins the night a dragon falls on an off-duty adventurer. Fortunately, it's a small dragon. Unfortunately, it's connected to a big problem. Make that a huge problem: The survival of a well-known wizard belonging to the Circle of Five is at stake, but that's not the worst of it. Evil forces are attempting to infiltrate a secret fortress and unlock vast magical power, but that's not the worst,...   [click here for more]
Wizards of the Coast  $13.95 $4.99

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RA1 Feast of Goblyns (2e)

RA1 Feast of Goblyns (2e)


Beware the Mists of Ravenloft, for they will envelop you in terror! In Feast of Goblyns, a party of adventurers is mysteriously transported from the lands they know to a dark and dangerous demiplane known as Ravenloft. Trd in this realm of terror, they must use all their skills to escape the manipulations of one of Ravenloft's most powerful lords as they attempt to seek out the accursed...   [click here for more]
Wizards of the Coast  $9.99

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RQ2 Thoughts of Darkness (2e)

RQ2 Thoughts of Darkness (2e)


Fall the inhospitable domains in the Ravenloft campaign world, Bluetspur is the cruelest and most gruesome. Nothing grow in the endless night, and lightning periodically falls like rain. The only place to escape those storms is inside the mind flayers' complex under Mt. Makab, but that is the last place where any sane person would want to go. The High Master Mithid has been hatching black plots...   [click here for more]
Wizards of the Coast  $4.99

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RR7 Van Richten's Guide to Werebeasts (2e)

RR7 Van Richten's Guide to Werebeasts (2e)


I know now the shape of madness, of ravening insanity, and it is me! I dread the waxing of the moon, yet how can I flee from time itself? The hour of transformation is at hand, and my heart surges in bloodlust! —The Cry of a Werewolf Werebeasts: men and women who assume the shape of animals. In this volume, Dr. Rudolph Van Richten—Ravenloft's eminent expert on the horrific—exposes...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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RR9 Van Richten's Guide to the Ancient Dead (2e)

RR9 Van Richten's Guide to the Ancient Dead (2e)


In the caverns, crypts, and chasms of Ravenloft lie mummies and other horrors for whom sleep is a natural state. These are the ancient dead. Dreams of love, glory, and wealth subdue them through the ages, and time grows meaningless—until the greedy or foolish disturb their rest. When the ancient dead rise and walk again, evil spreads before them and destruction lies in their wake. In the land...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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Volo's Guide to the Dalelands (2e)

Volo's Guide to the Dalelands (2e)


Behold the newest, brightest, and perhaps best travel guide by the world-walking, all-seeing Volo! Fresh from recounting the splendors of Cormyr, the Forest Kingdom, and circumnavigating all of Toril in a bold and wondrous adventure that none have equaled for its haste and humor, the tireless Volo has come at last to the beautiful Dales of the Dragonreach in the Heartlands of the Realms and set forth...   [click here for more]
Wizards of the Coast  $14.95 $9.99

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Undermountain II: Maddgoth's Castle (2e)

Undermountain II: Maddgoth's Castle (2e)


"Ye want this ol'moneylender's advice on entering Halaster's Hall yet again? My advice is this: Don't. There's precioius few treasures worth the death and agony and fear you'll face. Your problems are twofold: First, ye've walked its halls before, and Halaster pays attention to those who visit him frequently (and he's the one you don't want to have watching you!). "Second, you're looking...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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Deadly Games

Deadly Games


Deadly Games The Society of Sinister Sport Written By: Brian Patterson Page Count: 92 pages Cover by: Duncan Fielden Illustrated by: Dave Hendee, Jessica Jones, Tom Martin, Jolyon Minns, Anthony Monorchio, Benjamin D. Richards ISBN: 0-9732839-3-X REVIEWS: www.d20reviews.com...   [click here for more]
EN Publishing  $7.95 $3.98

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Into the Wilds: A Wilderness Adventures Companion

Into the Wilds: A Wilderness Adventures Companion


Into the Wilds: A Wilderness Adventures Companion is a d20 sourcebook that includes new rules and tools for wilderness encounters and adventures, for GM's and Players alike. Into the Wilds includes a entirely skill and feat based ranger variant, new feats, a system for determining encounter direction, distance, and Spot and Listen DC's that work with existing skill rules, and a simple and detailed...   [click here for more]
New Realms Publishing  $5.00

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DIRT CHEEP STRONGHOLDS Earthworks Basic Set

DIRT CHEEP STRONGHOLDS Earthworks Basic Set


Now, new MicroTactix Dirt Cheep Strongholds Basic Setdoes for earthworks defenses what Dirt Cheep Keeps did for stoneworks! For centuries, wood and earthworks fortifications and strongholds have been used to defend against attack -- from ancient times up through the First World War and beyond. Now artist Gary M. Williams, MicroTactix Master of Cardstock Construction, brings you...   [click here for more]
Microtactix  $8.00

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Undiscovered: The Quest for Adventure (Core Rulebook)

Undiscovered: The Quest for Adventure (Core Rulebook)


Check out our reviews: Review #1, by Frank Sronce Style: 4 Substance: 3 Review #2, by Mark Hughes Style: 4 Substance: 4 Review #3, by KragShot Score: 4 out of 5 stars Review #4, by WyrdMaster Score: 6/10 Review #5, by Darren MacLennan Style: 5 Substance: 2 Review #6, by Mr. Grimm Style: 5 Substance: 4 This complete version of Undiscovered:...   [click here for more]
Eilfin Publishing  $14.95 $5.00

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The Mines Of Medgorod

The Mines Of Medgorod


The town of Medgorod is in dire need of heroes. One week ago, a group of miners from Medgorod stumbled upon a cavern after following a newly discovered vein of copper. As the miners investigate the cavern, they were attacked by a fierce race of unknown humanoids from deep within the tunnels. Only one miner escaped...and managed to make his way back to Medgorod to relate his horrible account of what...   [click here for more]
Mystique Enterprises  $4.95

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e-Adventure Tiles: Dungeons Vol. 3

e-Adventure Tiles: Dungeons Vol. 3


Round out your basic dungeon tile collection with Dungeons Volume 3. This 25 tile set features circular and elliptical chambers along with curving passages and intersections. Use Dungeons Volume 3 on its own or combine it with one of our other dungeon sets. Crypt of Blood Dungeons Vol. 1 Dungeons Vol. 2 Cave/Dungeon Links e-Adventure Tiles are designed...   [click here for more]
SkeletonKey Games  $7.99

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Adventure Maps 1.0

Adventure Maps 1.0


Design and print your own professional quality poster maps with Adventure Maps! Just one 16" x 19" poster map created from Adventure Maps 1.0 can provide the inspiration for many nights of game play. Simply print your choice of each poster section (A,B,C,D,E, and F), cut them out along the straight edges, and tape them together or mount them on poster board. Each of the six poster...   [click here for more]
SkeletonKey Games  $3.99

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SKIRMISH TILES, fiendish grounds

SKIRMISH TILES, fiendish grounds


The SKIRMISH TILES are 8x5 inches tiles that are suitable for any miniature-based skirmish game. SKIRMISH TILES, fiendish grounds contains many tiles of "fiendish" inspiration: lava grounds, ice caves with frozen demons, iron fortresses, bloody rivers, pillars of bones and much more. The tiles are fully compatible with SKIRMISH TILES, dungeon rooms...   [click here for more]
0one Games  $7.50

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e-Adventure Tiles: Sacred Temples

e-Adventure Tiles: Sacred Temples


Pay homage to the dwarven gods, thwart the serpent cult, or seek the aid of the forces of law with e-Adventure Tiles: Sacred Temples. This 25 tiles set has everything you need to build a basic (nondenominational) temple, including; colonnaded walls and entrances, pews, and altars. More detailed tiles allow you to design temples with dwarven, serpent, and law themes. Bonus tiles include ruined...   [click here for more]
SkeletonKey Games  $7.99

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e-Adventure Tiles: Lost Temples

e-Adventure Tiles: Lost Temples


Discover the sanctuaries of long forgotten cults with e-Adventure Tiles: Lost Temples. This 25 tile set expands upon e-Adventure Tiles: Sacred Temples by adding sections that are sinking into murky water, L-shaped sections, and sections that link to subterranean cave or dungeon walls. Bonus tiles include sinking temple ruins and Sewer Chamber connections. Also, to make this...   [click here for more]
SkeletonKey Games  $7.99

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e-Adventure Accessories: Dungeon Pits

e-Adventure Accessories: Dungeon Pits


Throw your players down a hole and see if they can get themselves out. e-Adventure Accessories: Dungeon Pits has 15 pits (two pages) of various shapes and sizes that can be used to accessorize your favorite gaming terrain. Use these pits to accessorize these great e-Adventure Tile sets -. Crypt of Blood Dungeons Vol. 1 Dungeons Vol. 2 Cave/Dungeon Links e-Adventure...   [click here for more]
SkeletonKey Games  $1.00

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e-Adventure Tiles: Wilderness Paths

e-Adventure Tiles: Wilderness Paths


Follow these trails to adventure! e-Adventure Tiles: Wilderness Paths gives you 16 all new wilderness tiles designed around remote but well traveled paths. If you don't want an entire wilderness full of pathways, it is recommended that you use this set with one of the other Wilderness sets of e-Adventure Tiles or grab some of the free ones off of the SkeletonKey Games website at the link below....   [click here for more]
SkeletonKey Games  $7.99

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e-Adventure Tiles: Landshark Tunnels

e-Adventure Tiles: Landshark Tunnels


The story behind e-Adventure Tiles: Landshark Tunnels - From time to time I design sets of tiles specific to my own gaming needs. In the case of Landshark Tunnels, the inspiration came from a recent purchase of some randomly packaged miniatures which contained a very large figurine that I didn't think I wanted. As it turns out, I was very impressed with this miniature (I now have two) and decided...   [click here for more]
SkeletonKey Games  $3.50

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EQ: Hidden Places MP3 04

EQ: Hidden Places MP3 04 (audio product)


Alleys and tunnel systems in forgotten parts of a city, small hidden away hovels off overgrown roads, caves, and place where adventurers may reluctantly find themselves. Hidden Places gives the atmosphere of strange unfamiliar places, a tense uneasiness that creeps along the edge of shadows. Designed to play continuously in the background for nearly any in outdoor,indoor or underground adventure...   [click here for more]
V Shane  $0.50

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Adventurers' Home Away from Home

Adventurers' Home Away from Home


Adventurers' Home Away from Home by Anna M. Dobritt Page Count: 38 As you enter the building, warmth, laughter and the smell of roasted meat and fresh bread greet you. Over the various conversations you hear the following: Away fade the stars As the sun does rise Lighting the road We will travel by... The song played by the bard fits your party's plans for the morning. For now, however, a soft...   [click here for more]
Cartography Unlimited for RPGs  $4.00 $1.00

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Army of the Dwarves

Army of the Dwarves


Contains stats for both standard OGL play and Feast of Crows unit conversions. Army of the Dwarves also contains expanded siege rules. Master craftsmen and builders, delvers into the earth, smiths of unsurpassed quality and fighters of a steadfast and strong-willed temperament the dwarves are accomplished at war but rarely muster above the surface save in times of great peril for all the...   [click here for more]
Postmortem Studios  $2.76

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Army of the Goblinoids

Army of the Goblinoids


Contains stats for both standard OGL play and Feast of Crows unit conversions. The orcs, goblins and bugbears of the land have a just reputation as ravagers, destroyers. Mindless barbarian forces intent on nothing more than rape, burn and pillage. They breed fast, live for war ? even amongst themselves ? and exist in a brutal hierarchy of strength, bowing their heads only to those breeds...   [click here for more]
Postmortem Studios  $2.76

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Kaiser's Bazaar Collection

Kaiser's Bazaar Collection


If you have been waiting to get these books, do yourself a favor: QUIT WAITING! Stop your suffering, and start making your cities better than your adventures! Now you can have all four of these popular editions of the Kaiser's Bazaar for one low price! You'll save over $12.00, enough to get two more MAD KAISER downloads! These books contain hundreds of items and dozens of interesting locations for...   [click here for more]
Mad Kaiser Games  $32.00 $19.99

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Quirin Adventure #3: Door to Simit Al

Quirin Adventure #3: Door to Simit Al


GMC - It's Game Master's Choice! Come to the world, where mortals created and became gods, where the Long Night powers orcs and undead and where ruins of a glorious past let deities fear for their existence. A world of enigmatic NPCs: from the Ancients, over the mythical Sirison and the Guardian of Simit to a being of unknown age and power, the Quirin. Let the characters become a part...   [click here for more]
GMC  $4.99

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Castles & Crusades A1 Assault on Blacktooth Ridge

Castles & Crusades A1 Assault on Blacktooth Ridge


Adventure Type: Overland, Dungeon Level: 1-3 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew The Blacktooth Ridge, fabled for its string of long abandoned fortreses, treasure houses, temples, and underground mansions lies far to the north and east of the civilized lands. Dangerous journeys and the promise of treasure invite many an adventurer to the wilds along the Ridge. There...   [click here for more]
Troll Lord Games  $9.99 $6.99

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e-Adventure Tiles: Hazards - Winter Slime

e-Adventure Tiles: Hazards - Winter Slime


e-Adventure Tiles Hazards - Winter Slime by Edward Bourelle In cold arctic caves where the sun will never reach grows the icy menace of Winter Slime. Capable of debilitating its victims and consuming their flesh, this is one hazard that adventurers won?t soon forget. e-Adventure Tiles: Hazards ? Winter Slime features five miniatures scale tiles that can be used to create...   [click here for more]
SkeletonKey Games  $1.99

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Ghosts of Goldhaven

Ghosts of Goldhaven


In the small mining village of Goldhaven, all was peaceful and profitable. Their gold mine had been producing and the little community prospered. Recently the townsfolk discovered a new cavern as they followed a vein of gold. This large cave was filled with precious gems of all kinds and the town rejoiced in their good fortune. Within a month the mine and the village of Goldhaven were abandoned. Those...   [click here for more]
Venture Land Games  $4.95

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e-Adventure Tiles: Hazards - Coffin Mold

e-Adventure Tiles: Hazards - Coffin Mold


e-Adventure Tiles Hazards - Coffin Mold by Edward Bourelle Wherever the dead have been laid to rest, coffin mold can be found. e-Adventure Tiles: Hazards ? Coffin Mold features five miniatures scale tiles that can be used to create a casket filled storage cave that has become infested with this dark hazard. Combine it with other cave themed tile sets to create...   [click here for more]
SkeletonKey Games  $1.99

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Humanoids Set

Humanoids Set


ARG006 ? Humanoids The traditional enemies in most fantasy games are the humanoids. Goblins, orcs and trolls populate dungeons, caves and wildernesses. This set is the perfect complement to the fantasy heroes set and contains 19 full colour humanoid miniatures. The miniatures are supplied in two formats and can be assembled as flat, A-frame or triagonal miniatures depending on personal choice (full...   [click here for more]
Arion Games  $3.00

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Dwarves Set

Dwarves Set


ARG007 ? Dwarves Dwarves are one of the classic fantasy races. They are short, tough and love to fight. This set provides a selection of Dwarf warriors as well as civilians, a Dwarf Cavalryman mounted on a cave bear, a Dwarfish Cannon and A Golem, used by the Dwarfs for heavy labour. These miniatures are ideal for use in fantasy RPG's or wargames. The miniatures are supplied in two formats and can...   [click here for more]
Arion Games  $3.00

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D6 Fantasy Creatures

D6 Fantasy Creatures


Over the sea... and narrowly escaping the giant pursuing a giant eel... Through the woods... and past glade Fairies cavorting with hawks... Under the mountain... and into an Earth Dragon's former lair, where cave spiders now nest... The D6 Fantasy Creatures supplement offers over 80 different types of mundane and legendary creatures, some with several variations. Players can...   [click here for more]
West End Games   FREE 

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e-Adventure Tiles: Lair of Vermithraxus

e-Adventure Tiles: Lair of Vermithraxus


e-Adventure Tiles Lair of Vermithraxus by Edward Bourelle The Seven Saxons

Cartography for The Seven Saxons was designed with SkeletonKey Games' e-Adventure Tiles: Lair of Vermithraxus. Follow this link to purchase this grim and gritty adventure from Bad Axe Games. Deep under the earth something evil is waiting.

...   [click here for more]
SkeletonKey Games  $7.99

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The Mountains of Lament

The Mountains of Lament


Art pack 'The Mountains of Lament' Artist: Maciej Zagorski,Pawel Dobosz IMAGES : 7 ZIP SIZE: 4.5 MB 'The Mountains of Lament' is the third Artpack from The Forge Studios. It comprises 7 black and white images (jpeg 300 dpi) of the mountains described in 'Monsters Lairs: Goblins' Caves'. You...   [click here for more]
The Forge Studios  $4.99

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