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The oozing shlorp splats like a wet flop on the cold dungeon flagstones. The snortled smell of voop assaults your nostrils… will you survive this moist, fermented freak show? Grab your two-handed vorpal glaive and find out!
Here comes Black Pudding issue 8… replete with rotting monsters, over-powered swords, puzzling spells, tanks, and a bunch of character classes for your old school dungeon... [click here for more] |
Random Order Creations |
Pay What You Want
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Castles & Crusades is a fantasy table top role playing game that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of... [click here for more] |
Troll Lord Games |
$29.99 $20.99
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(2nd printing -- substantially updated and added to from 1st) The Celts dwelt in a world wholly separate from our own - of stone cromlech, wicker men, dark fey and wild gods. In their world, ancient trees bore the wisdom of time, and the world was alive with spirits. They possessed a language of such haunting beauty that its echoes stir memories within us of a people we once were. The Codex Celtarum... [click here for more] |
Troll Lord Games |
$28.49 $19.94
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The heart and soul of the magic system in Castles & Crusades are the spells. And now, for the first time we have gathered the spells or C&C into one place. From a wide variety of sources, we have compiled them all in one place. They come from the Players Handbook, Adventurers Backpack, Players Guide to Aihrde, Amazing Adventures, Hallowed Oracle Players Guide & Elemental Spells! A mountainous... [click here for more] |
Troll Lord Games |
$29.99 $20.99
|
In the days when man knew only the working of stone and fought for their existence against the orc and the goblin, the sky turned to ash and down fell the fiery mountain onto the land. The world tore open and the grey waters rushed in. Those who survived the impact were lost as boiling clouds rushed out in all directions leaving a wasteland in its wake.
The Mountain That Fell left a gift; magic. Near... [click here for more] |
Bat in the Attic Games |
FREE
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This is a supplement for use with OSRIC and early editions of Dungeons and Dragons.
The Arch Lich Malcon has been working for centuries compiling arcane knowledge. He has decided to share it with others and has written this extensive tome on the subject. This tome has new spells for magic users, clerics, illusionists, druids, bards, paladins, rangers and even a few for some lowly NPC types that could... [click here for more] |
Old School Role Playing |
Pay What You Want
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Names. Whether running the table, creating NPCs, developing characters, creating a genealogy, developing names is a vital part of any role playing game experience. Never easy and often quite challenging, table top gamers strive to create names unique both to the person or creature being created and the role playing experience. The Book of Names helps unravel this age-old problem.
By creating naming... [click here for more] |
Troll Lord Games |
$10.49 $6.71
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The book of Mystical Companions, guides, divine spirits, totems, special mounts and heroic weapons.
Offering a fresh approach to an age-old gamer’s adage, Mystical Companions expands the concept of the familiar beyond the established wizard’s pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the hero’s weapon,... [click here for more] |
Troll Lord Games |
$29.99 $20.99
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Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games!
Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting.
It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist.... [click here for more] |
Vigilance Press |
$1.99
|
The necromancer is a master of death and the undead; his spells are centered on dealing with crypts and tombs, creating and treating with the undead, as well as emulating some of the powers of the undead at higher level.
The Necromancer is an optional character class suitable for either PC or NPC use, with details on more than 75 new spells. It is suitable for use with any RPG compatible with the... [click here for more] |
BRW Games |
$4.95
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Old-School Psionics takes a "what if" approach to psionics, presenting an alternate set of rules to those found in the original core rules.
If you'd like to bring psionics into your game without the need for complicated charts and attack matrices,
Old-School Psionics presents the Mentalist, a new character class dedicated to psionic abilities, which are detailed similarly to spells and broken... [click here for more] |
Vigilance Press |
$1.99
|
This witch is not a sexy nature-worshipper. Nor is she a misunderstood and unjustly persecuted healer and herbalist. This is the witch of the Brothers Grimm, the Malleus Maleficarum, and Medieval folklore. It features approximately fifty new spells such as Hand of Glory, Blight Field, Candle Magic, and Masse Noire, plus full descriptions of spells that are shared with other classes, so... [click here for more] |
BRW Games |
$4.95
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Demonolaters are priests who serve demon lords and ladies. The character class is a sub-class of cleric, but each demon lord has priests with special powers and spells, nearly 40 of which are included (with names like dark offering, invite possession, and warp reality).
This supplement also includes rules for demonic pacts and statistics for the demon lord Dagon and his minions,... [click here for more] |
BRW Games |
$4.25
|
Black Dragon presents articles for your old school gaming experience! This first issue contains a 30-page article for generating interesting taverns, including tables for randomly generating the tavern's name, postings for adventuring jobs, events, rooms, staff, atmosphere, unique foods & drinks, unique aspects, and more. You will also find a review of some old-school miniatures from Grenadier,... [click here for more] |
Cunning Plan |
$1.00
|
Preparation for the afterlife is a time consuming and meticulous task and one that must be done properly to ensure proper passage from the world of the living to the world of the dead. But that preparation pales in comparison to the arduous journey through the afterlife where a misstep can land one in everlasting oblivion.
From the history of that ancient text to the magic that guided it the Book... [click here for more] |
Troll Lord Games |
$10.49 $7.34
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Strange Ways offers you six playable classes for OSR adventure games (such as OSRIC or Swords & Wizardry,) each with unique subsystems for using powers far weirder than the average spells:
Wield poisons, explosives, and drugs as an Alchemist.
Burn away your foes as the Incinerator.
Manipulate the powers of the mind with the Psion,
Bend reality... [click here for more] |
Deathtrap Games |
$6.00
|
The premier issue of the fanzine dedicated to bringing more old school (and a little new school) goodness to White Star: White Box Science Fiction Rolelpaying.
Featuring a new class and star fighter by the creator of White*Star, James Spahn. Also featuring the artwork of Juan Ochoa, Matt Jackson, and a special print, fold, and play paper mini selection from David Okum.
Also in this... [click here for more] |
Leviathan Publishing |
$1.99
|
The second issue of Black Dragon contains a fun article on creating interesting henchmen, a new way to handle equipment inventory, a look back at "The Domains of Dread," and a miniatures review looking at orcs! ... [click here for more] |
Cunning Plan |
$1.00
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The warlock has made a pact with a powerful extraplanar being, gaining magical powers and spellcasting ability. This is a conversion of the 5th Edition warlock to OSR systems, most notably first advanced edition, but also the original rules and and the basic/expert (B/X) sets. (Previously I had created a class named the warlock, but based on a third party intrepreation of the third edition class... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
The OSR Slayer presents a new class for OSR games, primarily 1st Advanced Edition, but also including tables for original edition and the Basic/Expert edition of the classic game.
The Slayer is a hunter of undead, able to smite foes with weapons or their fists, and may choose to gain powers from the very evil they oppose, but at the cost of their humanity (or demi-humanity) ... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
A Spellblade is that mesh of magic meets metal. The Spellblade has been trained in both the arcane and martial arts. This combination makes them efficient combatants when thrown into the thick of it. Presented here is the Spellbade character class for your old school RPGs such as Labyrinth Lord, OSR, or the world's oldest RPG. ... [click here for more] |
Seffner Games LLC |
$1.00
|
The witch is perhaps the most common unofficial character class for the first and original editions of the world's most popular fantasy RPG, with variations appearing in magazines, unauthorizaed supplements, fanzines, and no doubt the house rules of 1000s of games. This version is different than most, rather than being inspired by modern interpretations or religion, is instead inspired by the witch... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
The City of Karan guards the western frontier of the Land of the Young:
Beyond the fortress that is Karan's West Gate lie the Borderlands and beyond them the untamed Wild Lands that stretch for hundreds of miles to the west coast on the Twilight Sea, half a world away. Inside the gate is a multi-levelled city with a proud history.
Situated in a strategically significant mountain... [click here for more] |
Dunromin University Press |
$3.95
|
Drongo, on the edge of Shade Space, is a terrifying world that offers unlimited opportunity for the brave few and lingering painful death for all but the strongest. Any who would tarry here must fear the possibility of being summoned before the Bone Throne of the mad Tyrant and called to account for their presence in his demesne.
A campaign setting for OSR SciFi games.
This version is specifically... [click here for more] |
Leviathan Publishing |
$1.99
|
The Games Master’s Guide to Dunromin – nearly 300 pages of ideas and descriptions:
While Dunromin is a feast for the mind for any player with enough coin to take advantage of it, everything in the Players’ Guide to Dunromin is but a veneer for the grimy underbelly that is the capital of the Land of the Young. Only the Games Master’s Guide to Dunromin can... [click here for more] |
Dunromin University Press |
$4.95
|
In Old School Games the role of reconnaissance is often filled by the thief. The problem is that while thieves are capable of reconnaissance, they are not trained for it. Their skill set is missing vital skills to be able to give the party good information on what lies ahead. To make matters worse the party must always guard their valuables when dealing with a thief. The solution is to get a person... [click here for more] |
Seffner Games LLC |
Pay What You Want
|
Elementalists are arcane casters that cast spells based on air, fire, water, and earth. While elementalists have fewer utility spells they make terrifying battle mages and are perfect for underground or underwater adventures. Included in this document is the following:
Elementalist character class
Aeromancer, Pyromancer, Geomancer, and Hydromancer class specializations.
Spells
New magic items
... [click here for more] |
Seffner Games LLC |
$2.99
|
Skill System for any old School game!
While the system was designed with the OSRIC(tm) Rules in mind, it is a free standing product. Can be used with any game system that needs a skill system! This skill system was created so that you can use it with any fantasy system and is designed to allow for continue progression for your characters! An easy to understand plug and play skill system. ... [click here for more] |
World Gorean Society |
$1.00
|
A bevy of ships to light up the darkness of space in your OSR/Whitebox and specifically White Star campaigns. First in a series of books detailing the hyper dimensional space known to star-farers near and far as SHADE SPACE. ... [click here for more] |
Leviathan Publishing |
Pay What You Want
|
The Swashbuckling character has a long literary history. A Swashbuckler is an acrobatic sword fighter that relies on speed, skill, and agility. While swashbucklers are portrayed in literature as having a cavalier devil may care attitude, they all have a code of chivalry and honor. Presented here is the swashbuckler class for the worlds oldest RPG. ... [click here for more] |
Seffner Games LLC |
Pay What You Want
|
The Hunter is meant to be something of an alternative to the traditional Tolkien style ranger of 1st and original edition, essentially combining the 2nd edition ranger with the archer, removing spellcasting and adding a hunting pet (ranging from dogs and cats to an emu and warthog) and a few optional archery rules.
Although primarily intended for the 1st advanced edition of the worlds first fantasy... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
A Runeknight is a character class that has the skill to empower their weapons by inscribing magical runes on them. The training that a Runeknight has undergone gives them a keen insight into how magic and weapons can work together to increase their power and effectiveness in battle. This synergy makes them deadly opponents. ... [click here for more] |
Seffner Games LLC |
$1.00
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Drongo, on the edge of Shade Space, is a terrifying world that offers unlimited opportunity for the brave few and lingering painful death for all but the strongest. Any who would tarry here must fear the possibility of being summoned before the Bone Throne of the mad Tyrant and called to account for their presence in his demesne.
A campaign setting for OSR SciFi games.
This version is specifically... [click here for more] |
Leviathan Publishing |
$4.99
|
The Warren is a large dungeon hack designed to be a fiendish challenge to both players and GM:
Baron Ketterall’s lands are beset by a plague of marauding goblins!
Goblins you say? Pah! Who's afraid of a few poxy goblins?
But two experienced parties have already gone looking for the goblin lair – never to be heard of again. Poxy goblins... [click here for more] |
Dunromin University Press |
$4.95
|
A lost character class is ready for its OSR debut.
Clerics, dwarves, elves, fighters, halflings, magic users, thieves. Those are the seven iconic player character classes of the seminal 1981 Basic and Expert editions of the Original Fantasy Role Playing Game. Consider this the unofficial eighth.
Inspired by the "three-hole-punch" simplicity of those early rulesets,... [click here for more] |
Dungeonhead |
$1.99 $1.00
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In the early days of the game, the Illusionist was introduced to provide a slightly different take on the magic-user, even before spells had categories (Charm, Illusion, Evocation, etc). Second edition created specialists of each magic type, but did away with the uniqueness of the Illusionist by letting a general mage have access to all spells.
This is an attempt to duplicate the uniqueness of Illusionist,... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
The beguiler will steal your heart and just maybe literally kill you with kindness. The beguiler is a new character class for the early editions of the world's first roleplaying game, a sub-class of the thief and the assassin's more lasivious cousin. Although primarily meant for the first advanced edition, it also includes tables for the original and expert versions of the non-advanced game. Also... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
A Goblin Is You!
A crafty Foot Goblin, maybe, or a vicious Warg Rider. Or a town-building Hearth Orc or a Troll Driver or a lowly Saltjack or a Goblin Eater Hob.
This complete sourcebook turns the players into Rotlanders: goblins, orcs, or hobgoblins striving for fame and survival in the harsh lands beyond human realms. Simple rules cover everything from Reputation and ransom, to warfare and Spirit... [click here for more] |
Catthulhu |
$4.99
|
The Chymist is an adaption of the 3.75 Alchemist to older (OSR) editions of the game. Unlike the traditional old school alchemist, the chymist throws bombs, picks locks and find traps, creates spell-like magical potions called extracts, and oh, transforms into a Mr. Hyde type figure.
Although primarily intended for the 1st advanced edition of the worlds first fantasy role-playing game, tables are... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
Magic Madness 11, 30 great new spells for your spell casters. 11, double ones, double sized Magic Madness A little off the beaten path... of course it's the right path. When 11 comes up on your d11 roll you know it's time for Magic Madness 11! Roll your 11 today. (D11 dice NOT required for Magic Madness 11, not a D11 roll in the book) Some short spell descriptions: Tree Top Dinoasaur:... [click here for more] |
Unbalanced Dice Games |
$6.00
|
TheTrials of a Young Wizard is an exciting entry-level set of three scenarios:
Fresh-faced and more than a little hung-over, our newly graduated mage of the great Dunromin College of Magic and his friends step into the tea-rooms next to the Porter’s Lodge and ask for something for a headache. Within minutes they find themselves accosted by... [click here for more] |
Dunromin University Press |
$4.95
|
I have always found it fun to play a brute. Whether a gentle Neanderthal, rash and impatient Minotaur, or any other big dumb character there is a great deal of fun to be had smashing all your problems. When playing a brute there is no need to pay attention to minutiae details, write notes about things the GM has told you, or worry about the subtleties of an intellectual conversation with an NPC since... [click here for more] |
Seffner Games LLC |
$1.00
|
The Varangian Guard were elite warriors that guarded the Byzantine Emperors and served as shock troops and mercenaries in many battles. The Varangian Guard were well known for their use of two-handed axes, toughness, skill, and aggression in battle. The Varangian Guard class is perfect for people that like to play large, tough warriors that specialize in using two-handed weapons in old school RPGs.... [click here for more] |
Seffner Games LLC |
Pay What You Want
|
Discovery the mystery and wonder of the Land of the Young and its amazing inhabitants in this quality product!
The capital City of Dunromin is the centre of power and administration for a fantasy realm to set alight your imagination; the wonderful Land of the Young is so named because Humans are in the majority, rather than the longer-lived Elves... [click here for more] |
Dunromin University Press |
$3.95
|
The thief class was added to the game very early on by a player who felt its absence was glaring. It was later picked up and published officially. While there has been much debate about the necessity for this class, it's pretty apparent that the class, as published in any old school edition, was not particularly effective at either thieving, combat, or really, anything but dying frequently.
The OSR... [click here for more] |
Jeremy Reaban |
Pay What You Want
|
Classic Rules, Out-there Ideas
Have you ever wanted to roam the land as a heroic Highlander, or cast eldritch spells powered by your own blood and soul? Have you ever imaged fleeting through the forests, bounding from the limbs of trees while binding the furies of nature to your will or riding into battle atop a mighty drake? With New Class Options you can do all that and more. Created... [click here for more] |
Genius Loci Games |
$1.13
|
Shamans are healers and divination casters that receive their magic from the spirit world. Their close connection to the spirit world also makes them more effective against undead then a traditional cleric. Included in this document is the following:
Shaman character class
Spells
New magic items
Potion creation rules
... [click here for more] |
Seffner Games LLC |
$2.99
|
Supplement #1 presents a new class for your OSRIC games: the Alchemist.
This class is perfect for NPCs, hirelings, low magic games and just for players looking for a unique challenge!
Play the master of potions and poisons, oils and acids, discover the alchemist today! ... [click here for more] |
Vigilance Press |
$0.99
|
Witch Doctors share many beliefs in common with Shamans. The key difference between the two is that Witch Doctors or more offensive in nature. While Witch Doctors can heal like a shaman it is not their focus. Included in this document are the following:
Witch Doctor character class
Spells
New magic items
Potion creation rules
... [click here for more] |
Seffner Games LLC |
$2.99
|
The balladeer is a wandering, somewhat rustic, musical do-gooder, able to not just cast magic with his music, but even dispel magic and charm monsters. In practice, it's basically a mash-up of the bard, druid, and cleric.
I've been tinkering it with years, changing this or that. I'm still not 100% satisfied with it, but am tired of fooling with it.
Although primarily intended for the 1st advanced... [click here for more] |
Jeremy Reaban |
Pay What You Want
|