Title |
Publisher |
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"Is Pugmire a joke? No. Because it can be so much more."
- Eddy Webb
Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible?
Collecting a variety of internal documents, email exchanges, blog posts,... [click here for more] |
Onyx Path Publishing |
$3.99
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Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun
A how-to guide for writers and roleplayers
Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.
Inspiration first, then worldbuilding.
Hard... [click here for more] |
John Freeman |
Pay What You Want
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This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
Pay What You Want
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**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!**
Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games.
**Key Features:**
1. **Repaired Rulebook:**... [click here for more] |
DMDU |
Pay What You Want
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So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with Master, the world's first tabletop roleplaying game system creator!
Master's two years of development, playtesting, and hassle should leave you with only months, weeks, or even days... [click here for more] |
Noah Kastin |
Pay What You Want
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A behind-the-scenes look at the creation of Between Clouds! This versatile document contains invaluable information for artists, game designers, storytellers, aspiring crowdfunders, and players alike. Features never-before-seen sketches and illustrations from the game's production, countless design notes, and visions of what Between Clouds could have been. This digital download includes:
A 59 page... [click here for more] |
Andi Licht |
$6.00
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This single page sums up how to use my simple 1000 Stories rules with the setting from You - The RPG of Tomorrow.
The You booklet is needed to fully understand how adventures work in that game. This document covers:
The dice you need (2d6's only)
How to make characters
How to use dice to determine results of actions
You was created by Mike Petty. 1000 Stories was created by Mike Petty and Clark Rodeffer,... [click here for more] |
Mike Petty Games |
Pay What You Want
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La Torre de Salfumán es un libro dirigido a profesores que deseen disponer de un ejemplo práctico de cómo introducir el concepto de la gamificación en sus aulas.
La gamificación es el uso de técnicas del mundo de los juegos para motivar a los alumnos y apoyar el aprendizaje en el aula. En La Torre de Salfumán se explica cómo crear una actividad... [click here for more] |
77Mundos |
$14.51
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How to Run a Game
In this little book I present a way to develop the skills to run a game. Or ones I think are useful to running a game. I don't find much of this in most GMing books. Most of it is on preparing, and that is essential. You can't cook if you don't have a recipe, ingredients, pots, pans and a stove. But cooking is another skill alltogether.
No this isn't a cook book. I was hungry when... [click here for more] |
DM Studios |
$0.50
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Make your own minieuro to play PaperTown or everything you want!
Print the pages of this pdf in black and white on paper of different colors.
You can use some different material and size washers to represent the 1 and 2 euro coins, as you can see from the picture.
In this case... [click here for more] |
PaperTown |
$1.09
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Las Mazmorras de Salfumán es un libro donde se amplía el proyecto de gamificación en las aulas que se explicó en La Torre de Salfumán.
En La Torre de Salfumán se presentaba un ejemplo completo de gamificación que utilizar en las aulas, convirtiendo a los alumnos en duendes a las órdenes del mago Salfumán. Usando técnicas del mundo de los juegos se conseguía... [click here for more] |
77Mundos |
$14.51
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