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25 Quick & Dirty Map Tutorials Guide Book - GPS2001

25 Quick & Dirty Map Tutorials Guide Book - GPS2001


25 Quick & Dirty Map Tutorials Guide Book is the first in a series of tutorials guides that intend to teach you how to create stunning, photo-realistic maps for games using any standard graphics application - Photoshop, GIMP, Illustrator, Inkscape, Xara Photo & Graphic Designer, and many other similar applications. These are techniques used by a professional RPG cartographer....   [cliquer ici pour plus]
Gamer Printshop  $19.99

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A Brief Study of TSR Book Design

A Brief Study of TSR Book Design


For many of us in the hobby there's always been a deep and abiding love for the classic modules and manuals of TSR-era Dungeons & Dragons. Out of affection for those mighty days of yore, I've conducted a light typographic analysis of Original D&D, Basic/Expert D&D, First Edition AD&D, BECMI D&D, and the early-era module designs of the late seventies and early eighties. For each...   [cliquer ici pour plus]
Sine Nomine Publishing   FREE 

Acheter Maintenant  
Accessible Guide to RPG Layout

Accessible Guide to RPG Layout


Accessible Guide to RPG Layout In this guide, you’ll get an introduction to accessible layout techniques and best practices presented in a step-by-step, easy to read format. These tutorials take you through the process of preparing your manuscript for layout, the process of importing it, and creating PDFs with accessible features. We show you how to upload unwatermarked books to the leading...   [cliquer ici pour plus]
Accessible Games  $7.99

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Actual Factual: Dracula - A Compendium of Vampires

Actual Factual: Dracula - A Compendium of Vampires


One-of-a-kind reference book for authors, publishers, game designers, researchers, vampire enthusiasts, and historians worldwide "An amazing collection of vampires and vampire lore, and a fantastic resource for fans, researchers, and writers. I love it!" -Rosemary Ellen Guiley Author, The Encyclopedia of Vampires, Werewolves, and Other Monsters   "This book...   [cliquer ici pour plus]
Scaldcrow Games  $39.95 $17.99

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Advanced Fantasy Character Sheet

Advanced Fantasy Character Sheet


A powerful fantasy RPG character sheet designed to look the part as well as contain a wealth of information. This sheet is designed with the power player in mind and is versatile enough for most gaming systems as well as providing a powerful character archive for players and games masters. Truthfully - The Bronze Dragon ...   [cliquer ici pour plus]
Bronze Dragon Publishing  $1.50

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Avalon Art, Pose Book 1

Avalon Art, Pose Book 1


Many young artist and experienced illustrators often find it hard to get started on an image, or to find the right poses for these figures. Avalon is here to help. Using our fast and easy to use Pose Books you can simply trace or copy the pose you want, and get right to work. Use the poses in this and our other books to build scenes, compose figures images and to create dynamic character art. ...   [cliquer ici pour plus]
Avalon Game Company  $4.50

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Backstory Cards: Techniques Guide

Backstory Cards: Techniques Guide


The Backstory Cards Technique Guide is your one-stop source for unlocking the potential of Backstory Cards. This free 10-page PDF includes: The instructions on one page, so you don't have to just refer to the three cards in the core deck Essential tips for players and GMs Plenty of advice on creating and using an effective setting grid, including...   [cliquer ici pour plus]
Brooklyn Indie Games   FREE 

Acheter Maintenant  
Be Awesome At Dungeon Design

Be Awesome At Dungeon Design


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises eight dungeon design essays by ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose, design, ecology,...   [cliquer ici pour plus]
Raging Swan Press   FREE 

Acheter Maintenant  
Be Awesome At Freelance Game Design

Be Awesome At Freelance Game Design


Want to break into freelance game design, but don’t know where to start? Have you already had a crack at pitching a project and failed? If so, this is the book for you! Inside, Creighton Broadhurst publisher at Raging Swan Press and an ENnie Award winning game designer reveals his hints, tips and strategies for a successful career in freelance game design. This book covers such subjects as:...   [cliquer ici pour plus]
Raging Swan Press  $4.99

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Comics Writing: Communicating with Comic Books

Comics Writing: Communicating with Comic Books


Comics Writing: Communicating With Comic Books unveils the basics in comics writing from Steven Philip Jones, a professional comic book writer and instructor. Comics Writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different...   [cliquer ici pour plus]
Caliber Comics  $14.99 $8.99

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [cliquer ici pour plus]
Kobold Press  $14.99

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Conventions for the Aspiring Game Professional

Conventions for the Aspiring Game Professional


Want to write for games? Think your art is ready for professional publication? Not sure how to get your foot in the door? Freelance writer/editor/game creator Jess Hartley shares her secrets for using conventions as an entry into the game industry. This was originally a series of articles presented on Jess' website to offer her experiences and advice to potential freelancers looking to make...   [cliquer ici pour plus]
FR Press  $1.99 $0.99

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Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"

Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"


How to best describe Landscapes? It’s important to give your audience (readers or fellow gamers) a sense of place. That is, a landscape they can identify with and/or visualize.The difficulty here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape. This is exactly what these cards...   [cliquer ici pour plus]
Conflict Games, LLC  $1.99 $0.99

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DragonArt

DragonArt


Nothing makes your imagination catch fire like a dragon! And now you can breathe fire with the best of them as you create dragons and other mythical beasts that will awe, delight, and disturb. More than 30 lessons break down each creature into simple color-coded steps, from basic shapes, to details including claws and wings, to spectacular finished dragons and beasts. All you need is a pencil,...   [cliquer ici pour plus]
F+W Media  $19.99 $11.99

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Dynamic Characters

Dynamic Characters


In this guide, award-winning author Nancy Kress explores the crucial relationship between characterization and plot, illustrating how vibrant, well-constructed characters act as the driving force behind an exceptional story. In teaching you the fundamentals of creating characters that will keep your readers spellbound, Kress utilizes: Dozens of excerpts from well-known fiction Enlightening...   [cliquer ici pour plus]
F+W Media  $16.99 $9.99

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e-Publishing Secrets

e-Publishing Secrets


How to Save Money Starting Your Own PDF Game Company. “In a single page, you’ll learn the secret to saving thousands of dollars in starting your own RPG publishing company.” You’ll also receive a special bonus: 10 Secrets for PDF Publishing Success. These secrets are lessons existing publishers learned...   [cliquer ici pour plus]
12 to Midnight   FREE 

Acheter Maintenant  
Echelon Explorations: Polyhedral Pantheons

Echelon Explorations: Polyhedral Pantheons


The gods create the world... and you create the gods. Whether you need only a small pantheon with a few deities, or a larger pantheon with dozens of deities, Polyhedral Pantheons gives you tools to make pantheon creation easy. This book also contains three pantheons and over seventy deities as examples you can use in your game. The Shu-shi Pantheon, venerated by Chinese halflings who seek...   [cliquer ici pour plus]
Echelon Game Design  $3.99

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Eighth Day Genesis:  A Worldbuilding Codex

Eighth Day Genesis: A Worldbuilding Codex


2013 Origins Award Nominee You want to build a world. Twenty authors want to help. It begins when you have that moment when you can close your eyes and see a world no-one has seen before. It might start from a grain of sand, the way light filters through the trees, the feel of satin robes, the smell of cooking soup, or simply a wish for somewhere, somewhen else. It happens...   [cliquer ici pour plus]
Alliteration Ink  $14.99 $4.95

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Exemplars & Eidolons

Exemplars & Eidolons


Tales of Thundering Heroism Welcome to Exemplars & Eidolons. Within these few pages you’ll find a game of titanic heroes and glorious paragons, living legends of every stripe banding together to accomplish deeds of deathless fame. Using the basic framework of classic old-school gaming you’ll fashion fresh exemplars of daring to battle foes far...   [cliquer ici pour plus]
Sine Nomine Publishing   FREE 

Acheter Maintenant  
Fantastic Realms: Draw Fantasy Characters, Creatures and Settings

Fantastic Realms: Draw Fantasy Characters, Creatures and Settings


Create Your Own Fantastic Realms! An arduous journey leads you to a hilltop. Before you stretches a land of castles filled with noble knights, elven warriors and fearsome goblins and gargoyles. At your feet lies a book... Within its pages you will discover the secrets to sketching, drawing and coloring wondrous worlds - realms filled with creatures friendly and foul, beautiful princesses and stealthy...   [cliquer ici pour plus]
F+W Media  $19.99 $4.99

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Fantasy Character Slings

Fantasy Character Slings


SLINGS Whenever I have gotten a chance to play a tabletop RPG, the one thing being asked over and over again was: “Whose miniature is that one?” It didn’t matter if we were playing on a flat map or a 3D setting; the question had been asked often enough for me to give it some thought and create the character sling. These character slings...   [cliquer ici pour plus]
The 5th Terrain  $3.79

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Formatting Comics for the Kindle and Nook: A Step-By-Step Guide to Images and Ebooks

Formatting Comics for the Kindle and Nook: A Step-By-Step Guide to Images and Ebooks


Formatting comics and image-heavy eBooks can be a confusing and sometimes frustrating task. Every e-reader on the market has a different screen size, meaning that as a creator/publisher, you have to format your comic multiple times. UPDATE: This ebook includes new processes for preparing your comic for the Nook, using our new, resizable ePub template (available as a free download when you buy this...   [cliquer ici pour plus]
UnWrecked Press  $4.99

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FREE Overnight Elite Pack

FREE Overnight Elite Pack


The Overnight Elite Pack includes details about how to level characters quickly and easily for play at higher levels. This quick-leveling system is recommended for player use with the permission of their Mission Controller. MC's are advised to use this system to make it easier to run higher-level missions without having to adjust the contents of the mission to fit lower level characters....   [cliquer ici pour plus]
Corefun Studios, LLC   FREE 

Acheter Maintenant  
FREE Solar Echoes Orientation Guide

FREE Solar Echoes Orientation Guide


Catch a glimpse of the Solar Echoes universe with the free Orientation Guide! Inside are details about the setting and a quick example of the fast-paced combat system. In the setting info, learn about the Inter-Stellar Union, the Union Guard, and your role as a Union Guard agent. Also included is historical info about the part of the galaxy you are in, some history...   [cliquer ici pour plus]
Corefun Studios, LLC   FREE 

Acheter Maintenant  
Game Design: How to Create Video and Tabletop Games, Start to Finish

Game Design: How to Create Video and Tabletop Games, Start to Finish


Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical...   [cliquer ici pour plus]
McFarland  $38.00 $12.99

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Game Publishing Lessons

Game Publishing Lessons


I learned a lot about publishing RPGs while on my journey to get Psi-punk into print. I've written down many of my experiences and shared them in this eBook so you can benefit from my lessons. In this 45-page eBook, you'll get 11 articles related to publishing a new RPG, including: Choosing Layout Software Where to Find Artists (and What to Expect) How to Talk to Artists Designing a Book’s...   [cliquer ici pour plus]
Accessible Games  $4.95

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include: * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing &...   [cliquer ici pour plus]
Skirmisher Publishing  $14.99

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Gearing Up in the Timeless Isle

Gearing Up in the Timeless Isle


Walkthrough: World of Warcraft MMORPG Even if you aren't a member of a current raid team, this is a great chance to gear yourself up and apply to a raid, to kick your character’s power level up a notch, or to dose that Alt of yours item level on the cheap. I’ve read a lot of different guides on the Timeless Isle, but none of them worked as a good ‘one...   [cliquer ici pour plus]
DemOniX LLC Publishing  $1.95

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Gemology - Gemstones in Magic

Gemology - Gemstones in Magic


The following pages include information gathered from many sources and other books that I have read. Some of the information is from difficult to obtain grimoires and magical practices that were considered of great value in long forgotten places. I have created a kind of Encyclopedia of Gemstones for the modern day Gamesmaster and also added much additional information based upon real lapidary practices....   [cliquer ici pour plus]
Bronze Dragon Publishing  $2.50

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Homemade Lighting Made Easy: For Live-Action Role-Playing Games

Homemade Lighting Made Easy: For Live-Action Role-Playing Games


The hardest part for many LARP organizers is knowing how to set up Mood Lighting for their events. Below are instructions that if followed, to allow you to create Homemade Set Lamps that will help to immerse your Players in their environment. ...   [cliquer ici pour plus]
Stardust Publications  $0.99

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How To Be A Comic Book Artist

How To Be A Comic Book Artist


After six years we are re-releasing the popular illustrated prose pamphlet written by Tim Seeley, updated for 2014. A must have for anyone eager to become a comic book professional. A companion piece to Josh Blaylock's How to Self-Publish Comics: Not Just Create Them, Seeley focuses specifically on the business side of what it's like to work in comic book industry as a creative talent. ...   [cliquer ici pour plus]
Devil's Due Entertainment  $1.49

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How to be a Master GM

How to be a Master GM


Mastery Many Gamemasters never go beyond Expert. They feel no need. They already know how to make a Role-Playing Game fun and exciting, and they see no reason to search for something deeper. And they are right in one sense - the tools of Mastery aren't about making a game more fun and exciting. Instead, the tools of Mastery are about making the game memorable. Any...   [cliquer ici pour plus]
Avalon Game Company  $5.99

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How to Create Great Fantasy Maps (Even if You Can't Draw)

How to Create Great Fantasy Maps (Even if You Can't Draw)


Don't you wish you could draw those really cool fantasy-style maps to use in your game? Well, you can! This step-by-step guide shows you how to use the most basic of equipment to create brilliant fantasy maps even if (like the author) you have no artistic talents at all. Your scenarios and game resources will never look the same again! ...   [cliquer ici pour plus]
Draken Games  $1.50

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How to GM Bundle [BUNDLE]

How to GM Bundle [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. How to be a Master GM Regular price: $5.99 Bundle price: $4.99 Format: PDF Mastery Many Gamemasters never go beyond Expert. They feel no need. They already know how to make a Role-Playing Game fun and exciting, and they see no reason to search for something deeper....   [cliquer ici pour plus]
Avalon Game Company  $23.96 $19.96

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How to Run Games

How to Run Games


How to Run Games is a booklet that shows you how to run rpgs and storytelling games. ...   [cliquer ici pour plus]
Shadowstar Games, Inc.  $2.00 $1.00

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How To Self-Publish Comics Not Just Create Them Master Edition

How To Self-Publish Comics Not Just Create Them Master Edition


Josh Blaylock's ultimate guide to self-publishing is updated to include the newest conditions in the industry, most notably the rise of digital comics, changes in the book store landscape, and crowd source funding. This guide is a must for anyone seeking the real scoop on just what it takes to get your comic book ideas out into the world. ...   [cliquer ici pour plus]
Devil's Due Entertainment  $9.99

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How to Spice Up Your Game

How to Spice Up Your Game


When you play games often, and especially when you play many different games, at some point you might notice that the playing routine starts to get really similar and linear each time you play. Player behavior as well as your own behavior as a game master can easily become all too uniform if you do not vary the game experience enough. This book covers suggestions for many different techniques that,...   [cliquer ici pour plus]
Avalon Game Company  $5.99

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How to Tell a Story

How to Tell a Story


How to Tell a Story is a quick guide to the basics of storytelling. ...   [cliquer ici pour plus]
Shadowstar Games, Inc.  $2.00 $1.00

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How to Use Religion in Your Game

How to Use Religion in Your Game


Gods. Spirits. Demons. Supernatural entities, or maybe mere myths. Omnipotent creators, powerful beings who occasionally interact with lesser ones, or impersonal concepts. Saviors, benevolent helpers who offer illumination or practical assistance, aloof observers, petty mischief-makers, or evil presences. Whatever they are, humankind has always been obsessed with them and with their demands: compliance...   [cliquer ici pour plus]
Avalon Game Company  $5.99

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Instant Universe

Instant Universe


Exploring strange new worlds and alien civilizations is one of the most exciting aspects of science fiction. In many cases, though, these worlds are only slight variations of our own, with cultures and technology not much further advanced. =GALACTIC BAROQUE= INSTANT UNIVERSE will vastly expand your horizons. Not merely a rulebook for random solar system creation, this guide generates...   [cliquer ici pour plus]
=Galactic Baroque= Publishing  $5.00 $3.99

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Introduction to InDesign

Introduction to InDesign


Written by the Usherwood Adventures publisher/designer/author James D. Kramer with the complete InDesign novice in mind, this book is intended to help you get started creating professional documents in InDesign; focusing the skills you need to get up and running quickly, without getting bogged down in a lengthy explanations that makes your eyes glaze over. The package you will download contains a...   [cliquer ici pour plus]
Usherwood Publishing  $5.00 $1.00

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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 200-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world, from the initial brainstorming to the niggling details. Each chapter ends with an example, demonstrating the advice of that chapter...   [cliquer ici pour plus]
5 Minute Workday Publishing  $4.00

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Kicking It: Successful Crowdfunding

Kicking It: Successful Crowdfunding


In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,...   [cliquer ici pour plus]
Stone Box Press  $5.99

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Kittiwake Classics Living Catalogue

Kittiwake Classics Living Catalogue


A full list of Kittiwake Products updated regularly as new details are released. ...   [cliquer ici pour plus]
Kittiwake Classics   FREE 

Acheter Maintenant  
KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House...   [cliquer ici pour plus]
Kobold Press  $14.95 $9.99

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KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,...   [cliquer ici pour plus]
Kobold Press  $18.95 $14.95

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KOBOLD Guide to Game Design, Vol. 2

KOBOLD Guide to Game Design, Vol. 2


Game Design Secrets You Need to Know! The practical side of success as a game designer is revealed in these dozen essays by two professionals, including How to pitch your work How to survive a killer deadline, How to make an impression with magic items How to set up a mystery. Learn what makes a good playtest, What makes a design matter to a wide audience, And many more! With insights...   [cliquer ici pour plus]
Kobold Press  $18.99 $9.99

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [cliquer ici pour plus]
Kobold Press  $18.95 $14.95

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Layout Index

Layout Index


Idea Index kick-started a revolution in graphic design books, unique in size, feel—and most important—wealth of ideas. Layout Index is the next step, a compendium of layout idea-generators that will help designers explore multiple possibilities for visual treatments each time they turn the page. The visual and textual suggestions are divided into eight major areas, including...   [cliquer ici pour plus]
F+W Media  $22.99 $13.99

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [cliquer ici pour plus]
M. Coorlim  $2.99

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